landromat
landromat
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That's why you slug for 4k
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2052680#Comment_2052680
So, a Solo who is playing with a 3 man SWF (which he has no control over) should have to play with teammates who repair at 85% Speed? Yeah, sounds great. /s
Lets punish Solos who play with SWFs...
So you completely ignore the fact SWF is strong as hell and voice comms are op and even solos playing with them have huge advantage and focus on bad side (which makes games blanced)? Some people man...
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i he's in the same state he was in PTB i'll buy with shards
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2052665#Comment_2052665
So you want Solos to be affected as well, despite saying something different.
If you mean i want to nerf swf which will make solos expirience playing with them closer to a 4 solo expirience then yes, sure. I want that
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Im a both sides player, so i complain about both sides bullshit
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2052608#Comment_2052608
...But Solos are affected because they would have teammates who repair slower.
That's the point. Voice comms provide huge advantage so solos have higher chance to win by playing with swf right now
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You should not touch killers stats because solos will be having a hard time when playing with 3-2 stacks. Nerf survivors for playing together instead, Like 5% gen progression penalty for each member etc so solos are not affected
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Seems like he's getting new set in next archives tome
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Best way to deal with bt is to remove survivor's hitbox so he can't bodyblock
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@Phasmamain said:
With how bad survivors are usually any killer is viable in red ranks
survivors are bad only at certain time of a day. You're lucky to play in that time
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Right. Ghostface should be able to 69
don't bonk me
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@Pulsar said:
If you use the line "you are giving yourself a competitive advantage that you would not normally have by base gameplay" then SWF shouldn't be in the game either.
I'm not arguing that SWF should be removed or anything, just that this line of thinking is flawed.
it's not flawed. swf is a problem since it's release
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@IlliterateGenocide said:
swf survivor, but most swf don't even use mics, they just get extra sweaty, either way i don't see a problem with swf, solo queue survivor is miserable tho, killer varies from killer to killer, killers like spirit have almost no counter and are strong, while killers like nurse have counter and are strong, so spirit is to strong in my opinion, same could be said with hag, but she has counters 2
the weakest killer in my opinion is demo, just has almost nothing going for them
>most swf don't even use mics
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2050703#Comment_2050703
First of all, no killer is "braindead". Even the easiest ones require basic killer knowledge.
Second, you shouldn't say it like that. Especially to a long time Freddy main.
Yeah Freddy requires you to know how to play m1 killer and you will not be as successful if you don't know how to play dbd or never played dbd. This means he's hard to play. Sorry, my mistake
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Twins. 150%ms Victor who can't be properly lopped
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as both sides player - this place is aids. Im happy there is not much survivors who understand how to run it
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@kyogul said:
Isn't Trapper based on Jason? It would be really redundant to have two killers who look the same
Bubba and Billy say hello
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2050705#Comment_2050705
You can obviously, but what survivors tend to do if the killer is using franklins is they pick up the item afflicted by franklins and then drop it back down. The survivors doing this could be healthy so they would have to decide to let the item disappear or get infected quicker. It is a niche thing you can do.
So you want to dedicate a perk slot for a chance of survivor getting hit, cleansing and picking up his item in span of 35 seconds? Because 35s is how long item is infected without add-ons. I'd say this is not gonna happen too often
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Or you can just infect survivors before you hit them
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@GeneralV said:
I am sorry to hear that, my friend. If I may suggest, why don't you give my babe a try? I am sure you will love to be a Dream warrior.
Freddy is more braindead than spirit
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ouija board
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Claudette is disgusting Frog, Meg is a caveman, Nea... let's not talk about Nea
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@HexSoLonely said:
https://forum.deadbydaylight.com/en/discussion/comment/2048360#Comment_2048360
No point engaging you in a conversation, you're just another killer main with a superiority complex. Keep telling yourself whatever you need to make yourself feel like a pro player. You wanna play like that? Good for you, you can play however you want but nobody is going to be impressed when you whine about a survivor merely using a perk at their disposal. Keep raging into your echo chamber of fellow entitled killer mains, it won't make your life any better.
im both sides player who understands how this game works and i never use ds because im good enough to juke killer when im getting tunneled. Play some killer, my friend. You know nothing until you play both sides
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legion needs more speed and power duration and maybe sherter stun and they're fine
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@Blueberry said:
Really hope this extra time is giving him some significant buffs because this is looking like Twins 2.0.
Twins are boring, but strong as hell
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Huntress because hitboxes. A lot of huntress mains think they're soo god but in fack half of their shots are due to latency
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@HexSoLonely said:
https://forum.deadbydaylight.com/en/discussion/comment/2039631#Comment_2039631
Would you also like the perk to deactivate when the survivor breathes too? Jumping into a locker is not progressing the game in any way. Sounds like you just want to be able to tunnel someone to death with zero counterplay. If you get hit with DS after this latest nerf, you were 100% tunneling, no questions asked. You shouldn't be able to just say "no" to DS 100% of the time with that much consistency. The perk exists for a reason. If locker DS was also removed, there would be ZERO way to prevent a killer tunneling you. (Yes, it is still tunneling if you down them immediately and then slug the DS out...) No killer would ever have to worry about being punished for tunneling because they can just slug. You sound so damn entitled. The numerous nerfs this perk has received and you're still whining.
< (Yes, it is still tunneling if you down them immediately and then slug the DS out...)
You are survivor main, right? Even if you play killer, it's probably spirit or freddy. no, it's not. If you don't see anyone you'll slug unhooked person to stop him to do objective and make his teammates to pick them up so you keep multiple people busy. Slugging is not tullenling since it gives survivors chance to pick you up. And DS should stop tunneling (when killers wants you back on the hook asap) not slugging
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2046364#Comment_2046364
Then what killer perks besides hexes have downsides? Pop, Corrupt, BBQ, Infectious, Whispers, etc are all among the strongest killer perks and you don't have the risk of them not working.
They're not even close to hex perks. Image infinite ruin or devour
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2046337#Comment_2046337
How do they do not have downsides?
Dead Hard - useless against instadown killers. Most maps have been nerfed to a point where even DH for distance isn't as strong as it used to be.
Lithe - good, but sometimes it forces you to run away from safe loops like shack.
Balance Landing - worthless on most map structures.
Sprint Burst - requires extreme exhaustion management to get good value of.
Adrenaline - 1 time use.
Smash Hit and Head On - literally meme perks.
These perks don't even compare what Ruin regressing multiple gens can do.
Downside is when you have risk of your perk to not work at all, not when you just have simple conditions for them to work
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@[Deleted User] said:
Imagine if survivors had addons that denied the killer to gain STBFL stacks, or that negated Enduring, or made you break 8 pallets before using Spirit Fury. That's how exhaustion addons feel.
Strongest killer perks are hex ones. And survivors can literally turn it off. Strongest survivor perks are exhaustion perks and they have no downside to use at all
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@Aven_Fallen said:
There is a Perk which gives Exhaustion for 5 seconds. Why should there be any Add Ons that cause Exhaustion? Add Ons should be less impactful than Perks.
Glad they are finally getting rid of those outdated Add Ons.
because 5s of exhaustion sucks. More like give survivors 99% sprint burst perk. SHould be at least 20s to make sure it won't work in a chase
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2046257#Comment_2046257
Perks like sloppy don’t activate on victor’s attacks though
of course
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Perks don't work on Vicrot mostly, But he can see notifications from missed skillcheck or discordance. Totems still work and perks affecting survivors like sloppy butcher work as well
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Both needs to happen
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Dowsey got like 200 games winstreak with them. Why you want to buff them?
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Otz just got 100 win streak with her btw
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Freddy and Huntress are NFA killers
Dead hard and Iron will are NFA perks
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No. Use dance with me or deception to hide scratchmarks
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Iron will now works for 30s after being injured
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Both sides players, who are not biased and know about all bullshit in this game:
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Bubba is fun
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@UnentitledBunnyMan said:
Billy is even worse than wraith in double window loops without bambokzo. He might be good @ killer shack loop.
just m1 lol
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@Lexilogo said:
As a possible idea: Whenever the Killer Grabs a Survivor, they can press some button (eg. secondary power) to throw the Survivor to the floor, slugging them instead of picking them up. Maybe this animation takes longer or something, like the Killer stamping on their leg for a couple of seconds before stopping to leave.
I'm split on that or some idea like it, because on one hand Survivors going into locker midchase for tactical plays is kinda neat, but on the other hand it's a very obnoxious mechanic when it's used in ways like this.
Or ds can deactivate after 5s of being in a locker, so you can juke but can't abuse
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I've done it only one time for my career. Completed a gen and won 50/50 at the gates
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2043037#Comment_2043037
you can't remove perks
you can replace it with completely different how they did with ruin or tinkerer
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One perk i hate more than dead hard is Iron will. Both are terribly unfair. Fun thing killers think iw is fine but they don't know how much times they missed survivor because of it but yeah
Dead hard is unfair and should not make every killer paranoid about it in chase even if there is no dead hard
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Ace and Bubba
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@Nos37 said:
https://forum.deadbydaylight.com/en/discussion/comment/2041659#Comment_2041659
Anti-slug costs perk slots! It's not free!
Camping, tunneling, slugging... all free for the killer base kit, every killer
And killer have hooks, but you need deliverance to unhook yourself, killers can injure you but you need med kit or self care to heal etc.
Killer is power role. deal with it
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@Patrick1088 said:
https://forum.deadbydaylight.com/en/discussion/comment/2039957#Comment_2039957
Distressing and double calm add ons makes your TR huge. Or you can have fun with Thrilling Tremors to shock right before picking to block gens, hook and then find exposed survivor. It may be trying to do too much though lol
Distressing/Star Struck/Corrupt Intervention/Thrilling Tremors
You could drop Distressing for BBQ or Whispers, or drop one Calm Add On for Restraint to see auras as madness tier goes up.
I think Doctor could see a good buff just from this perk as he is essentially an M1 killer with locating powers.
i don't think doctor needs big terror because exposed status is only 30s. You'll never get far away survivors in time
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2041755#Comment_2041755
And 135% Tombstone Piece Myers.
Halloween theme intensifies

