kate_best_girl
kate_best_girl
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- kate_best_girl
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If I feel satisfied. Did I leave with one kill but I got the toxic survivor? Win in my book.
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A good example to improve is like what other people suggested. It could be like in Identity V when you could give out your current progress on gen, healing, totem, exit gate, chest opening and anything else which requires progress. You can say “hunter is after me!” “Don’t decode together!” “Focus on decoding!” “Cipher machine primed.” Stuff like that
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Idk I've never used headset as killer unless im streaming and Im a Spirit main too lol
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@Huff said:
https://forum.deadbydaylight.com/en/discussion/comment/2280609#Comment_2280609
You do realize that even if you were to buy $10 worth of auric cells, that you would still have leftover cells, and therefore would not be paying the equivalent of 10$ for those two pieces? Right?
You wouldn't have enough to buy another purple cosmetic piece. You have enough to at most buy 1 rare cosmetic piece but either way you still need to pay $10. The devs get $10 no matter what.
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@CheeseAnton said:
https://forum.deadbydaylight.com/en/discussion/comment/2279943#Comment_2279943
That's $8, and I said I only wanted the Jacket ($4)
No its $10...there isn't an $8 package only a $10 or $5
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@CheeseAnton said:
https://forum.deadbydaylight.com/en/discussion/comment/2275271#Comment_2275271
No, we might not pay for the head/torso/pants and we can customize them (for example, I would only buy Leon's RE4 Jacket to go with his default pants and head. I would only pay $4).
You still have to pay $10 if you want the full thing, but a lot of us don't want the full thing so we aren't paying $10.
Even if you just want the torso and pants thats still $10
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Guys you realize its the same price either way right? Linked or not you still need to pay $10
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@neonblush said:
She’s really pretty and I like her outfits. But her voice/injured sounds are horrible and so loud lol. I HAVE to use iron will when I play her.
https://us.v-cdn.net/6030815/uploads/5G1DPB5KD2VZ/f23351df-0927-4fa5-bc3d-073af01832fd.jpeg
She is too loud but I love her anyways <3
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Same lol. I decided to run a meme build on hag an got a 4 man sweat squad with flash lights. I lost with one kill and the next game when I decided to play serious it was just pure babies
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@solidhex said:
https://forum.deadbydaylight.com/en/discussion/comment/2258481#Comment_2258481
I'm pretty sure that Freddy is much more boring to play and i've seen plenty of Ruin/Undying/Tinkerer or BBQ/Pop-Freddy's combined with his stupid add ons, at least before the nerf. There are a lot of frustrated and entitled killer mains out there who would play anyone who guarantees easy 4ks. Spirit is "easy" for players with a lot of experience because knowing what most survivors will do will give you a huge advantage, but i know for certain players that don't play Spirit because they find her too hard or to abstract. She was the second killer i've ever played and i mained her for a while, but still got stuck somewhere around rank 8 till i actually learned the fundamentals of the killer gameplay. She is not boosting anyone who is just bad at the game. You can also look into the forum threads, you will find many people who like to play Spirit. I never play her with purple or pink add ons (sometimes the lunge-add on) and rarely the green ones. If you get some good survivors, misusing your power can be quite punishing. Not like Ghostface-punishing but it still costs you precious time. She also barely has any map pressure if you don't play with duration add ons, as using your power for traversal means you can't use it for chase immediately. My benchmark are good survivors who know how to loop (and therefore abuse your 110%) and know how Spirit works, not your random red/purple solo squad, i could 4k those with any killer.
Imo scratchmarks are wonky especially on maps like Hawkins or Midwich where you don't have grass for a clue. They have latency and sometimes spread behind doors and trick you. It's just my opinion, even after 2k hours i just use them for a general hint that someone is near.
Finally someone who states the obvious! Spirit has a 5 second power with a 15 second cooldown. Thats PUNISHING most games especially if a survivor can make you miss even twice.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2254389#Comment_2254389
These top players are doing just fine right now, don't really see what's stopping them from "literally" not being able to play the game in its current state. And the game has never, and will never, be balanced around the top % of players because that is an incredibly stupid thing for any company to do to their game for a number of obvious reasons.
So we should balance around low skill low tier players just so its fun in the beginning but once you get good you just can't play the game because every game you'll either get completely demolished or you'll be the one who demolishes? It actually does stop a lot of players from playing hence why Nurse and Spirit are so prevalent in higher tiers and regarded as the only viable killers.
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Lol its not bait its just true. Spirit is fine, why does every single killer have to be a chase orientated one? Why can't there be actual diverse playstyles?
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/255580/can-you-guys-stop-nerfing-fine-killers
The hate never stopped and no Spirit isn't fine but thanks.
We also do have strong killers now - Nurse, Blight, Huntress and some other M1 killers have even been brought up to snuff. As killer is my primarily role I love the game having strong killers. However I like it when strong killers have a high skill floor and a learning curve and not everyone can brainlessly pick up a killer and do well just because of how the power operates.
You can't do that with spirit either and only someone whos never played Spirit in red rank against even decent survivors knows that.
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@justbecause said:
She's far from fine but ur entitled to ur opinion so are others where were u when forums bombed ds nerfs threads did u asked them to stop? No double standards here
I actually did.
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@WexlerWendigo said:
It doesn’t have anything to do with strength. The problem is outplaying a Spirit typically comes down to luck, and guessing where survivors have no information to make informed guesses.
She can literally stand still and get free hits, she’s ridiculously easy to pick up and win with at red ranks. This is super silly, compared to how much harder Blight and especially Nurse are. S tier killers are fine, easy killers are fine, but an easy S tier killer is not healthy for the meta. When Spirit gets nerfed, we will be left with many killers who don’t know how to play without her OP power and derank extremely fast. Same ######### happened with Freddy.
Then how about not getting into a chase with a spirit in the first place? Stealth is another option in this game that everyone just ignores completely like it isn't there.
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@OnryosTapeRentals said:
Tell me you don't play survivor, without telling me you don't play survivor.
I play both but im mostly a survivor main but good guess I suppose lol
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@ALostPuppy said:
Why is she fine as she is though? "You can gen rush her and get out easily" and "She loses to good teams" are not very strong arguments because the first one applies to every killer in the game, and the second one applies to a group of players who make up maybe a fraction of a percent of the community and, like argument 1, that also applies to every killer.
Me and everyone else can give a million and one reasons as to why she's NOT fine, but I haven't heard a good reason for the opposite.
Not balancing around the highest tiers of play makes it so top tier players literally can't play the game.
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Its not a glitch and its when she raises her arms up fully. Its more sudden than her other animations and much more abrubt
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2247628#Comment_2247628
I don't need to be a world-renowned culinary artist to know when my steak is burnt.
But you do need to have hours of playing as or against a certain character to know their flaws, and strengths and how to use them to your advantage to an absolute perfection.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2247196#Comment_2247196
It doesn't matter if there's more to the Hag if that's all that she needs to do.
Except it isn't. But oh well clearly you're not experienced enough to talk on the matter.
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@Ink_Eyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2247194#Comment_2247194
Hunhooked survivor goes into standing animation right after, it triggers on both of you...
If they hold crouch as well it wont trigger
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Deathslinger. I've never gone against a DeathSlinger where I felt he deserved kills or hits he got. Normally how it goes.
Enter Chase
DeathSlinger makes several mistakes the entire chase
I gain massive distance
Eventually I'm forced to vault a window or just take an M1 or the loop isn't long enough to counter his chains strenght either way he gets 1 free hit
Rinse and Repeat
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No cause M&M outdid themselves with their Cheryl and Cybil models
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2245530#Comment_2245530
A good Hag doesn't need to camp, she just needs to deploy her endless supply of nearly invisible teleportation devices all over the place and tap a button to go kill whomever makes the mistake of not crouch-walking the entire match.
Thats not really all their is too hag but whatever man
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@Ink_Eyes said:
The only problem that I have with the hag is that she can place her traps right in front of the hook and even if you crouch to avoid it after you unhook someone when the unhooking animation ends the trap triggers and leaves you with no options but to take a hit and if she has ''make your choice'' you pretty much traded places with the hooked survivor and we start the circle again, they should not allow you to place a trap so close to the hook, that minor change and I'm good with her....
Actually if you hold the crouch button while unhooking it wont trigger
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@Orion said:
Just give me the bloodpoints that I would get for sacrificing them since they realistically would not escape otherwise.
I highly doubt you always get a 4k despite the hatch. Anyway, giving people points for things they didn't do is not the way to fix the hatch mechanic.
Don't we get "Obsession dead" points as survivor
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A good hag never camps. All I gotta say
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@Mert_MK said:
One of my new fav survivors, she's got great cosmetics too, there are especially some pretty neat combos if you manage to do the glitch on her set cosmetic.
Something i came up w recently and really like:
https://us.v-cdn.net/6030815/uploads/4JN1TGV14HNP/20210604165604-1.jpg
Also i gotta add that i always crack up when i hear her wiggle sounds LMAO
Awww thats a cute combo! My favorite is P1 and P3 body with the sets shorts and boots
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@humanbeing1704 said:
I personally don't really play female survivors but I really like the aesthetic of yun jin I play her all the time
Yeah I get it. All the girls kinda got the same tom boy style except Feng.
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Kate, Yun-Jin, Lisa, and Cheryl deserve S. The rest can stay
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My user is THESILENTORDER or Dead By Chrissy lol
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Imma be honest I fail to see how this creates less diversity. You still have 4 perk slots just now you have an extra dedicated to a teach able.
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My Spirit baby lol
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No literally I've had multiple survivors run it and teabag flashlight click and spam vaults then get called "HOMOPHOBE!!" In EGC lol
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@Mazoobi said:
Yes! I've been wanting new portraits for the legendary characters ever since they came out.
Yup! Its good news since it means more are most likely coming
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True but you can also slightly count that on the fact there was almost no good rendition of Cybil so they had to go based off of a re-imagined Cybil would look like (Even if it was just Amy Poehler)
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@GannTM said:
I’m glad they did this. Once they give Claire a skin, I can actually play as her without me appearing as Jill Valentine.
Im hoping for RE they make an Ada one but I want Maria more than anyone rn!
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@EmotionalDaisy said:
I'm really glad they did this. It's such small details in reality, but it goes a long way to actually make them feel like unique characters. All they gotta do now is add in unique voices and then the legendary skins would be perfect.
And Maria would be a perfect skin. Her and Eileen would be fun skins <3
I like Eileen a lot! Shes like my 2nd favorite tbh
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2220002#Comment_2220002
I like the names, I'm gonna call them Jared and Koko from now!
Jared and Koko gang
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He actually does say STARS! ONLY when he moris Jill though!
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@gibblywibblywoo said:
The consensus I've seen is that on maps that are big or have tons of high walls (most maps lets be honest) he is the worst killer in the game.
On maps like blood lodge where the entire center of the map is a deadzone versus him there isn't really anything survivors can do as knives are so easy to hit and he has so many of them. He basically becomes a less effective deathslinger, I.E. you're only getting away if the killer has a brain aneurysm mid chase.
I won't say he's OP in that situation as he's still, y'know, Trickster. But it's definitely not a fun experience.
Also why does he have a Lullaby style TR but Slinger doesn't?
Because Slinger is gross lol
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YES Ada has deserved her own game since 4!!!!
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Jared & Koko idk those are the two first names that popped in my head for some reason
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@BunnySkull said:
i disagree with them having no horror elements personally i would rather have something like the mold from RE7 or the Licker i mainly want something that is iconic to the series but since i want more killers that are aren't as humanoid those would be my ideal choices
I forget molded exist but they would be cool designs.
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@TerminatorGuy said:
They have far more horror elements than Lady Dimitrescu, it's not even close. Don't know how many times I've seen ppl say they wouldn't run away from her because she's hot or whatever.
At least with Lady D is an unstoppable killer who persues you through dark corridors and eventually does so solely for vengeance for killing her daughters and has a real personality. Mr. X just kinda chases Leon and Claire for pretty much no reason. Like he had no reason to chase Claire through Raccoon city or Leon but he does and its just kinda weird imo. I get the whole "To take out survivors." thing but imo that doesn't help. The scene in RE8 where its JUST you and Lady D in tight compact hallways is pretty damn freaky and definitely gets that feeling of being helpless more than Nem or Mr X did.
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@TAG said:
Its very clear they're meant to be more for action games than horror elements imo
Elaborate.
Well I mean just look at em. Unstoppable killing machines who take countless bullets. Both of them are literally introduced with explosions and fire with Mr. X's being the helicopter crash and Nemesis being Jill's apartment burning down. Nemesis wields a rocket launcher and Flamethrower Mr. X is incredibly fast and uses brute strength. The way they're both killed with Mr. X being a rocket launcher and Nemesis (In the remake) being a full on super powered Laser blast. They're both just meant for action packed games rather than horror esp the horror DBD has.
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@APoipleTurtle said:
Honestly, I just really want to play as a Tyrant or Tyrant-like character. The kind of RE villain who was nigh-unkillable and doggedly pursued the protagonists throughout the game they starred in.
Whether that's the relentless and imposing Mr. X (RE2) or Nemesis (RE3),
The persistent and perseverant Jack Baker (RE7) or Ustanak (RE6),
Or the monstrous Lisa Trevor (RE1) or G-Birkin (RE2).
Haven't had the chance to play RE8 yet, so I'm not sure if Lady D is also truly Tyrant-like (from the spoilers I've seen though, she probably isn't). Personally, I'm not keen on bringing in any RE8 characters yet because of how new they are.
Lisa Trevor would be a DREAM she would fit DBD a lot imo
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@QwQw said:
I'm in the same boat, I don't really think Nemesis or Mr. X fit in this game.
In my opinion there are vastly better options for a killer.
True like while Lady Dimitrescu doesn't fit DBD a whole lot she's better than those two but as I said she's not my first pick by far lol
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2173891#Comment_2173891
At that point you have to blame your teammate for not micromanaging hook states though...
Okay but I’m still the one who’s punished and depipped
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2173871#Comment_2173871
60 seconds is one hook state or 3/4 of a gen. That's not "extremely short".
If you’re being chased directly off hook yes it is short. You don’t just stop getting tunneled after 60 seconds if a killer wants to tunnel they’ll tunnel you all match. Or it should at least pause while you’re in chase