hagling
hagling
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1311995#Comment_1311995
I dont have any problems with shirtless David :P
But he comes to my mind every time when someone complains about female characters being sexualized. Like, they are showing their Belly, Kate has too big boobs/unrealistic Body, Spirit is naked/a Schoolgirl.
But the muscular, half-naked guy is ok.
I know most of us aren't going outside for obvious reasons atm but at least where I live? you could see a guy having a morning jog down the street without a shirt on and not even blink. it's not perceived as 'nudity' in the same way as a topless woman, much less a woman wearing only loosely draped bandages. having said that.. plague? tits out. hag? tits and butt out. spirit? tits and butt out. jane? cleavage tops and jiggle physics. you can add to that the endless amount of crop tops and skimp across the majority of women characters.
meanwhile for men..? we have shirtless david and like, oni, sort of. it's not really comparable in quantity or effect.
re: the actual topic, I actually upvoted and commented on and bookmarked the finalist yui cosmetic that lost to it, so I'm really disappointed that one of my fav submissions got so close only to face defeat against.. well, that. obviously the artist doesn't deserve the level of criticism, but the devs do. they selected a winner that the playerbase didn't want, probably because it looked easier to develop than more complex outfits, and in effect forced the artist to endure the current aftermath. I love claudette so much as a character, I really wish she'd gotten something better suited to her.
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same reason killers smack a hooked survivor or shake their head after downing someone, they wanna rub it in.
a lot more people play both sides than this community seems to think, so ######### survivors become ######### killers become ######### survivors and everyone keeps arguing over which side is more to blame when they're one and the same, BMing is BMing. π€·
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do we think he wants it talked about given he wears a cap all the time? why does it matter to any of you how much hair he has? π
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@monster89 said:
https://forum.deadbydaylight.com/en/discussion/comment/1306241#Comment_1306241
Thanks. Wasn't expecting it at all but my dream character came in. I bet the princess heart costume will be available eventually. Its an iconic costume for those that know silent hill 3.
I'm a bit bummed that their calling her Cheryl. She's mostly known as Heather. That's whats she's called in SH3.
For example, let's pretend Lady Gaga is in the game. Let's pretend her real name is Jane Doe. Its like them saying, hey guys! Jane Doe is in the game now!
She's not Jane Doe she's Lady Gaga! She's Heather Mason! Lol
oh absolutely, i haven't played the games orrr watched the films so i only know of these characters by reference but it does seem like a lot of people are deliberately calling her heather instead as an act of rebellion lolol
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honestly it was bound to happen with the high amount of speculation and false leads.
people not only wanted their fav killer, they wanted to be right.
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@monster89 said:
Everyone wants to talk about which killer they want to see next put in the game. But how about Survivor.
Obviously stick to the horror / sci fi genre.
But I would love to see Heather from Silent Hill 3 and have her Princess Heart costume in the store. This would be amazing. Sexy Beam!
at the time this seemed like the most random survivor wish i'd seen and yet..
congrats on the reveal! π
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as a hag main i'll place one (1) trap at the hook and then follow wherever bbq leads me, i think a lot of the perception that she's campy comes from hags who chill near enough to the hook that they can catch someone rightly crouching to avoid the trap.. 'cause that's genuine camping. but no, I think if you're being reasonable about it and someone makes a silly mistake, capitalizing on that doesn't make you a camper.
I played trapper the other day and a shocking amount of people stepped in an obvious hook trap against him, too. maybe because it's such a basic strat people don't expect it at higher ranks? idek. I didn't complain tho.
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new prestige rewards! I have no idea what they'll be but whatever they are I hope they're announced in the stream. I'm really thrilled for the new year's roadmap too, knowing all the content is planned out and when to expect what has been super convenient. 100% agreed about crossplay.
as for my chapter wishes, i'm clinging to feeble unlikely shreds of 'evidence' that it could be dracula. specifically? bram stoker's dracula with winona ryder's mina harker as survivor and dracula's castle as the new map pls. it's such a longshot that I'm emotionally prepared for any of the other more likely chapter confirmations, but I can dream. π
overall I'm just amped for new junk.
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you're scored based on a variety of factors represented by the emblems system, not just kill count. that's why facecamping bubbas and infectious slugging nurses don't pip very easily despite seeming to 'win'. next time you depip, just check which emblems you didn't perform well toward.
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if custom perk packs were bannable most streamers would be banned by now
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1299726#Comment_1299726
And just like that, the creepy Momo face comes to mind again...Whyd ya have to go and do that?
the heart wants what the heart wants ποΈβπ¨οΈ ποΈβπ¨οΈ
no one ever mentions...
excuse u go read my reply
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obviously it sucks but you should 100% be proud of yourself. you, a rank 15, killed a rank 2 that brought strong perks and a styptic medkit. if you keep killing even just one red rank per round there's no way you won't improve, and probably much more quickly than if you faced fellow rank 15s.
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Sadako is actually from the japanese Ringu, Samara is from the American adaptation The Ring. they're distinct characters with different backstories and personas but with sorta similar powers. Kayako Saeki is from both the english and japanese versions of The Grudge. you kinda flipped 'em.
off the top of my head I'd also add
- Red from the film Us (2019)
- Dracula and Jonathan or Mina Harker from the film Bram Stoker's Dracula (1992)
- Frankenstein's monster and Victor Frankenstein or Elizabeth Lavenza from the book Frankenstein: or, the Modern Prometheus (1818)
- Sirenhead by artist Trevor Henderson
- Momo by sculptor Keisuke Aiso
unsure if these would be considered 'well-known' exactly but personally i'd love:
- pretty much anything from the show Channel Zero (2016-2018)
- same deal with works by manga artist Junji Ito
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people were saying the mobile exclusive offering 'Lover's Postcard' could pertain to the poem sent to Beverly.
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@Todgeweiht said:
Prestige rewards? Where was it announced?
@ActulCasul said:
This is news to me, unless this is a what if thread
during the recent dev Q&A a question was asked about devotion rewards, they said no, but they had a 'design in the pipe' for new prestige rewards.
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definitely. I also think that WGLF should be made basekit with a small aura-reading buff to put it on par with BBQ.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1298192#Comment_1298192
Yes I can't wait to loop and tea-bag the new killer with whatever the survivor built in counter is.
Seriously though, I would love Alien but hate it at the same time because it doesn't deserve the toxic parts of DbD.
i mean..... if we get ripley i won't complain that she hard-counters xeno. i won't complain that she hard-counters every killer in dbd.
she's ellen ######### ripley π
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I've resolved to be excited for whoever it is. if nothing else, at least it's a new map, a new killer, and a new survivor. gimme that fresh content.
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oh it's 100% boring to play against the same killers over and over again, but you also don't have to play them. i feel like if people got over the idea that every game needs to be a 4k we'd have a lot more killer diversity, when i'm playing either of my mains, hag and plague, I know some swf deathsquads are out of my reach and that's fine. i've already decided not to be the killer version of those people.
practice with killers you love playing and the skill to be competent with them will follow. you'll still lose sometimes, but why let that bother you?
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gideon's meat plant, easily.
not only is it annoying to navigate and basically only good for stealth killers, but even when I'm playing a stealth killer I find it dreary and ugly and sigh. like yes, I'll take what amounts to a free win, but I won't enjoy it.
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πΆπ π½πππ πππΆπ½
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πΆπ π½πππ πππΆπ½
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ol scissor fingers deserves the grave.
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i think it'd be fine if it deactivates when you hook another survivor.
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everyone should see the other team's usernames or nobody should, killers can dodge toxic survivors but survivors don't have that luxury.
I went against a clown and right afterward ended up with him again. upset that me and my friend escaped, he facecamped him to death with bubba.
simply knowing his name would've prevented that boring game. he still lost, when I swf I don't recklessly save. I helped finish the remaining gens and the rest of us escaped, my friend on the other hand had a dull quick game just because a repeat killer got pissy.
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+1 from me π
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if you use it for distance instead of as a last-second dodge it works really well, but if you don't like that switch to another perk. once you feel competent enough at looping you really don't need exhaustion perks at all ime.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1295769#Comment_1295769
A good killer would never follow a survivor through a vault like that. It's such a waste of the killer's time. The problem is in this situation, the survivor only has two options: vault or don't vault. It's really not about skill, considering that the killer has a 50% chance to predict what you're going to do correctly and hit you. It's just a game of chance until the killer picks correctly.
dunno what else to tell you, I do great there and I'm by no means a looping god. I really think it's just about map awareness. π€·Β
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1295749#Comment_1295749
The loops are so incredibly unsafe and the mindgames are virtually non-existent. There are some pallets and windows that aren't even worth using because the killer can just walk straight around and hit you anyway. The line of sight breakers are generally poor in terms of survivor stealth. The bright white walls and debris make it very hard to blend in and the debris is usually very limited or positioned in areas where you are still very revealed from another angle. Most good killers will just check these spots and see you.
The rooms upstairs aren't really worth using. The doors and windows are positioned so close that if the killer guesses your mindgame right (will you vault or not) you'll get hit anyway.
like i said, aim for the center. if you try to stay in the corners or the far sides you're gonna have a rough time, but those middle rooms with the stairs leading to different vaults are incredible for mindgames. if the killer predicts you'll vault and you stand there instead, free time. if the killer follows you, you vault and he has to vault too. free time. do it again, it's all about predicting based on past behavior and conditioning the other team to make a mistake.
i do think it'd be nice if the one pallet room on the second floor had a bit more potential, you're basically finished if you go in there. the whole second floor is a deathtrap against a competent killer if you're not expecting them to come up, but that gen seems to get done pretty quickly anyway.
also! if you have an unsafe pallet in a corner on the first floor, you can turn it into a safer loop by using an open room adjacent to it for more space.
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they're kinda spoopy, but i'd prefer it if pennywise takes priority.
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as long as it's a good ratio of black to gold so it feels more goth than gaudy, I'm definitely in.
they did say something in the Q&A about new prestige rewards coming..
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how would you fix it? it's one of my favorite maps as survivor or killer tbh, the loops are unique, plenty of line of sight breakers for stealth killers, lots of really fun mindgames with those mini upper floors in heaps of rooms. I love the look too. I only find it problematic on survivor when I'm stuck in an area on the far sides with only unsafe pallets to toss, but that's easily solved by running toward the center.
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snipetress. trapper makes me tense, hag just fills my heart with joy in the knowledge that someone besides me plays her, I run spine chill so myers and ghostface are out, thus only snipetress gives me that full gasp effect. i respect and fear her power.
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wild absolutely unlikely guess but i sayyyyy.. they'll give him jack in the box minions that hop around the map and track for him, popping out and screaming when they find a survivor. unless disabled they reveal the survivor's aura for the duration. there's ur map pressure clownyboi.
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i giggled a little when i saw 'this game is unbalanced and killers get everything they want' right above another discussion entitled 'survivors have no empathy towards anyone'. it's really easy to throw blame in this forum buuut in this case? just do all the gens while the killer's facecamping. it's not fun, it's a total write-off round, but it's also not an effective tactic for the killer unless you go full reckless altruism mode.
you can absolutely call the facecamper a dick but to blame the devs feels false, they can't force people to play nicely with others.
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pls continue, demo is so rare atm and i love seeing him in the wild.
imo the problem with the whole 'you must play top tier killers at red ranks if you wanna win' thing is that it's self-proving. if people are too scared to main uncommon killers at red ranks, they don't get to practice with those killers, therefore when they do play them, they lose. stay determined and prove 'em all wrong.
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how dare you make me watch the trailer again knowing it's been delayed?? I'm onboard tho. π
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i'd accept B tier for my dear plag but D?????? she's not the best ever but D tier??????
she either gets free constant noed or one of the strongest projectiles in all of dbd, puke priestess can wreck.
I won't even address putting hag in C tier. I am upset.
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maybe not as a specific license but I'd love a shinigami-style killer, their designs were gorgeous. gimme some junji ito level detail in a killer, a monster that truly, physically, is horrifying. while I don't think an anime / manga would translate well to the current artstyle, lots of japanese horror has been overlooked in dbd despite being just as iconic and impactful to the genre as western horror. it's a bit sad.
i'm still waiting for kayako or sadako personally.
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ah yes, the iconic classic whose presence marked the world of horror forever.............
leprechaun. ποΈβπ¨οΈ ποΈβπ¨οΈ
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/1291960#Comment_1291960
I actually don't think Coulrophobia is that bad, just very niche. It works nice on big TR Doc, and Legion with the add-on that makes his TR map-wide. Also small maps are a godsend for this perk. So it isn't that useless.
https://forum.deadbydaylight.com/en/discussion/comment/1292005#Comment_1292005
I think the same of Boil Over. Not bad, just niche. Works really nice in the 'you can't hook me' build (Unbreakable/Tenacity/Flip Flop/Boil Over), but really shines on indoor maps. If you take that build and get Lery's, it's really fun and quite effective.
and you can combine slippery meat with up the ante and luck offerings for a good chance at a kobe without deliverance's broken effect...... but like, if you need that many slots to make a perk do something, that's a bad perk. I love boil over, I call my version of the anti-slug loadout my horse girl build since the only purpose is making boil over occasionally effective, but 9 times out of 10 I could just pop unbreakable. I have to actively deny myself a getaway to have a chance at using the build, and even then? once you wiggle free one time any killer with a brain isn't gonna slug you long enough to gain that value again. meanwhile on killer side whenever I see the little horse icon in the corner I just kinda smirk and bring them to the nearest hook anyway. respect for trying ig.
it's definitely memey and a lot of killers won't expect it, but there's a reason it's so rare in the wild.
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lockers. a lot of doctors use their static blast after hooking someone, so if you're within his TR hop in a locker to avoid it. unless he's a big brain he probably won't come looking for you. other than that just watch how he plays and adapt, some doctors who shock in advance require dropping pallets early to avoid the stun whereas others shock a bit too late so you can run a standard loop without much fear. ime the latter is more common, they can be so focused on shock therapy they actually extend loops for you. good luck!
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i'll just do survivor since killer's drenched in bad perks.
- boil over: the struggle effect's not even increased 100% at tier 3. such a cool perk, such a useless perk, it needs some love.
- buckle up: intense aura when a slug's close to recovering on the ground that you could just use your brain to determine. sick
- slippery meat: this perk is garbage and from the name alone you'd think it'd at least be meme worthy. wasted potential incarnate.
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no. I find it only helps me on doc 'cause a weirdly-placed or counter-clockwise overcharge skill check is basically a free splode, I wouldn't use it on any other killer as it currently stands. on survivor side I rarely actually hit the floating overcharge skill check anyway cuz I'm too busy y'know.. running away. i don't think solving the 'telekinesis' would do as much as some people think.
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i played against a teabagging sabo deathsquad the other night as huntress, easily my worst killer, and midway through with a bunch of bloody slugs decorating the ground I realized that all these pro gamer saves they were attempting actually bought me time. I 4k'd with 3 gens remaining.
I shall never fear a deathsquad again.
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as a hag+plag main i find that she's a lot like trapper in that if you're just reacting to survivors, you're gonna lose. when you prepare ahead of time with hag she dominates, but given how quick gens still seem to pop + her garbage movement speed she's one of the most easily punished killers in the game and that's the reason she's among the least played. I think she could definitely do with a rework eventually.
also! excessively hook-trapping hags are rare as ######### so i don't really know where this idea that hag's a camper comes in. if you fall for a standard singular hook trap that's completely on you, have some patience and crouch. but if you do encounter the rarer than rare cheese hag who places all 10 of her traps around 1 survivor foolishly? there's a good chance either you or the hooked survivor has kindred and you can see exactly where each of them land. do any of you have a flashlight? poof, you've deleted her power. no kindred, no flashlight, heaps of reckless altruism? darn. well, she's still gotta hit you twice. complain about leatherface being a filthy camper and i'll agree with you, his power is uniquely built for it and bubba mains are well renowed for their facecamping fetish, but even the campiest of campy hags have so much counterplay that i don't wanna hear it.
hag's not campy by nature, people just whine because they don't play against her enough to know how. anyway hag's a gem, end of. π€
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they did say unique chase music will be added to reworked killers + that they're considering reworking clown.. π
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@AtraXis said:
https://forum.deadbydaylight.com/en/discussion/comment/1285284#Comment_1285284
Well, in the first place when you play survivor, you should check for the 3-gen cluster to avoid this situation. When you 3-gen yourself you already kinda lost in the first place, so counting bad strategies into the equation is pretty stupid.
i said 3-gen strat not 3-genning yourself, the prior is the killer's intention often from the beginning of the game. patrolling outward but always coming back to the closest 3 gens to be sure nobody's messing with them, securing their endgame, and your idea is just the thing that would make the 3-gen strat more attractive, especially with some of the newly reduced map sizes and strange gen spawns.
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this would make 3-gen strats even more miserable, I can't endorse. it sounds good on paper but once every doctor started running distressing + overcharge + unnerving presence for a guaranteed 4k everyone would wish nobody suggested it.
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it's technically reportable, but bannable? I'd be surprised. the immersed survivor would have to record the whole match and send it in with a help ticket to stand a chance, given how hard to prove and subjective 'working with the killer' is. I don't blame either of you tho, seems fair to me.
