doitagain_
doitagain_
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- Username
- doitagain_
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I'M REAALLY EXCITED FOR IT.
I'm hoping they add some form of online coop/mercenaries though in an extra game mode to increase replayability. Haven't touched RE2 remake since beating it.
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Cause nobody wants to be a red/purple rank killer and deal with a bunch of trolls. I’ve gotten to rank 1 before as killer but I never plan on doing it again. Without rank rewards, there’s no real purpose in ranking anyway.
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@AudioIV said:
https://forum.deadbydaylight.com/en/discussion/comment/880694#Comment_880694
Lucky you, i only get bronze toolboxes
I’m talking about the useless green broken keys. I’d rather have a toolbox any day.
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Yeah wasn’t the official release supposed to be shortly after switch version? It looks super ugly anyway, we’re not missing out.
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Meanwhile I keep finding broken keys every chest...
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I’m looking forward to the changes cause the vault speeds were really sluggish after his last rework. That said, it sucks you can’t really get much use from sloppy butcher anymore. I feel like if they shaved a second off of the fatigue, he’d be in a better spot.
I think people are being really overdramatic regarding nemesis & beast of prey but that’s pretty typical on the forums.
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Idk if any of you have noticed but the mother daughter ring add-on has been bugged ever since the spirit released. You're not supposed to be able to see scratch marks with this add-on but you still can...
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I really wish they had put complete sets of outfits into the rift instead of those stupid trapper charm recolors.
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We already had a Death Garden chapter. It was called Darkness Among Us.
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Yup error after error.
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@joker7997 said:
Question- are you guys playing on a PS4 or ps4 pro?
PS4 pro. It doesn’t make a difference though.
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Optimization needs to be the #1 priority right now cause PS4 is an ugly mess.
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@TheHourMan said:
The only time I ever cinsidered AI in the game was with my Puppetmaster concept. (Place puppets on the ground and they chase survivors and injure them if they see them. Really basic 'follow+attack' AI)
Sounds like you’ve been playing Identity V
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Sounds like she cleansed when the gen popped..?
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I think we should just be happy this one didn’t come with a cool down attached to it lol but I see your point
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Nah distortion is fine as is. The moment distortion goes off you should have an idea what perk they used like bbq, bitter murmur, nurses calling etc so you can counter them by changing your play style.
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Change struggle phase and wiggling to continually pushing buttons simultaneously for example L1+R1 on PS4. It isn't difficult to do, isn't rough on the controller and keeps the player's attention.
Got the idea from playing Remothered.
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If you're incompetent at managing your exhaustion cooldown then SB isn't for you.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/850820#Comment_850820
Not one use, when the total 120 seconds has been used up. The timer counts down while injured, and pauses when healthy.
Oh it pauses when healthy? Then it might be useful after all thanks.
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I thought Lucky Break was really good until I read it permanently deactivates after one use, so it’s trash.
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Oh I thought Lucky Break was a great perk until I read the second part of the description :/
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+ Mad Grit
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This is assuming legion hits you with frenzy, suffers a 4 sec stun and manages to track you down without scratch marks or blood to lead him the way, and then finally bloodlusts.. I think we should wait for ptb before freaking out.
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Same, after I heard about the bug I held back from buying it. Hopefully soon.
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Well leaks suggest it starts on Tuesday 11/19 and they do have a Q&A tomorrow so they might announce the PTB & a killer reveal trailer during it.
Besides we only have one more cosmetic release left (Pig & Tapp) for Wednesday so an update shouldn't be too long after that.
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@Bravo0413 said:
They're pretty good here on PS4
Directional audio is terrible on PS4 right now.
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Yeah I agree Nurses mobility is trash now. You feel like you’re on a leash when you move around the map. They should at least increase her base movement speed to 4.2 or 4.4ms.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/835288#Comment_835288
The only exclusive I really had was Kate's shirt and while yeah I'm sad I'm "losing" it I never really wore it to begin with. I'm more excited for the other stuff lol
Same lol Kate's shirt wasn't anything special anyway
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Rank rewards is on the roadmap isn’t it?
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Lolol not surprised
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/822817#Comment_822817
I know how they work considering I main her among Spirit and Huntress. I think RSN2 at base is a just horrible idea. Talk all you want, but at the end of the day the RBT usually helps save your gatekeeper score. Not meant to actually kill.
Never said it was meant to kill. Who the hell cares about the gatekeeper score? Stay on topic kiddo
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/822792#Comment_822792
Rule set number 2 at base wouldn't help at all. If would incite people to do the gen first and then search for a box. That's the opposite of what you want. If anything the trap should he active after leaving your Terror Radius.
You know how traps work right? It works both ways. If they work on gens then their traps trigger, if they go search for jigsaw boxes then they waste time. It’s a win-win. The point is with jigsaw auras being visible, they can remove their traps so quickly before they even activate and therefore make the traps useless.
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@lynelmane said:
I think, at the very least, the first box you search should be the wrong one no matter what. That way, her power works at least a little bit instead of the survivor walking to the nearest box (that could be right next to them) and having the trap off less than 30 seconds after it was put on.
Also, Rule Set No. 2 should be basekit.
Making the first box wrong automatically feels cheap to me and doesn’t fit with the saw theme.
Yeah I think we all agree rule set no 2 should be base kit. Getting traps off before it even triggers makes her powerless.
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Honestly her traps are fine the way they are. She just needs an add-on rework, something to compensate for the EGC nerf and qol changes. Sometimes they find it in the first box, sometimes the last. It’s supposed to be a saw game of finding your key in the time limit, not “get your trap off after searching 3 times”.
@DevourOfSalt there’s an addon for an extra trap but it’s never really necessary. Adding extra jigsaw boxes is always your best bet with her addons.
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@tiamod said:
Not completely sold on it tbh, the surprise attack is kinda her whole M.O. Though if her scratch marks were an icy blue, that’d be kinda cool.
But they completely destroyed Freddy’s power and made him some weird Hag/Doctor hybrid so, I guess something huge like this wouldn’t be out of the question.
I'm not for Spirit getting nerfs but giving her icy blue scratch marks while phasing actually seems kinda cool.
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Yes he should, like any other killer.
End of discussion.
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Yea Pennywise would be nice but at this point there’s so many killers that it feels more like quantity over quality. Updating the current killers would be a better move.
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Map rework is next on the roadmap. That’s all we have to go off of right now.
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Yes the hair is complete trash. Some of you are trippin cause its practically a white mop on her head. The description says "golden brown" lol lies. When skemooo uploaded it from the ptb files the hair looked sooo much better so I feel like maybe the hair color/texture didn't load properly in the released version? I'm hoping it'll look better in the next update.
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From my experience most of the time it means "come rescue me" which is why you don't do it in front of the killer or they'll think you're signaling for someone to come grab you. So they'll camp.
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They're pointless, tacky and don't fit the game at all. Charms just feel like one of those ideas that shouldn't have left the drawing board.
Can the devs add a toggle option to remove charms from visibility?
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Torn bookmark is straight up trash. If you can’t blink through objects then it’s near impossible to catch survivors that are running around any structure such as the large wooden buildings or boat in backwater swamp or any house in haddonfield for example.
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@PistolTimb said:
I gotta disagree wholeheartedly. Playing her is more smooth than ever before. Before the update came she was actually unplayable for me. But now blinking is smooth and I can actually hit people. The cooldown is kinda annoying but it's just about adapting to that muscle memory. She's better on console than she has ever been.
Lol thats BS but k
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Another map for the Lerys realm would be awesome like if it was for the top floor & roof.
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Lol have any of you played against a nurse using that ultra rare addon where she can’t blink through walls? It’s basically a gg if you loop her at any structure like the shack for example cause she can’t do sh!t to reach you.
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Lol I was wondering if they added sounds to them to justify the price. Good to know they didn’t and are just a quick cash grab.
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The strong beams from the walls lights are most likely lighting issues and are not intentional. Overall the game looks worse just like it did initially in the last engine update.
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@Dr_Loomis said:
I was all set to buy the new Laurie skin...but in light of these challenges, I closed my wallet.
I bought it and am having buyers remorse. Laurie’s hair looks awful/it’s basically grey hair even though it’s supposed to be “golden brown” psh. I think I’m done buying overpriced low res skins.
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Thats what happens when you pick up the potato version of the game.
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Guys calm down...
Spirit will probably just get a slightly longer time to charge her power, a fatigue similar to nurse after phasing, unable to see scratch marks anymore and borrow wraith’s bell to signal to survivors when she’s about to use her power. No biggie.