doitagain_
doitagain_
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- doitagain_
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Definitely Swamp. What’s the hold up with this rework??? It’s been ages…
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Lana Winters from AHS
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Meh I don’t find him scary at all. And don’t even get me started on those terrible voiceover screams during nightfall… sounds so silly.
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Ugh. Honestly this game would be so much more enjoyable if camping wasn’t a viable option. But it always continues to be & isn’t fun for either side…
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Nah this chapter didn’t really spark my interest at all.
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1000% YES. WE NEED A NEW GAME MODE. There are so many characters yet so little actual content in this game it’s ridiculous.
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Michael really needs it. He looks terribly outdated compared to a lot of the new chapters.
Also hoping they change his stun sound because it’s really unfitting for his character.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2866811#Comment_2866811
Sorta? Not really all the other maps got complete graphic changes, lerys not so much
It did though twice. One patch with all of the new assets and then a second patch a few months after that updated a lot of the wall textures.
I suggest looking at the old Lerys on YouTube.
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It just needs to be slightly buffed. Up to 25% seems reasonable.
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Yeah they seriously need to change it, it looks so bad…
I still think worst portrait goes to Feng and her stringy bangs.
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They would be pissed that after all these years we still have only one measly game mode.
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Hopefully with the Haddonfield rework. He looks outdated AF
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100% this. New killers are starting to feel stale since they all (well most of them) come slapped with the same boring 32m terror radius/ 4.6ms stats.
At this point it makes new releases a lot less exciting since it keeps being the same old thing rehashed over and over.
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Honestly yeah the character select screen is getting a bit ridiculously long. There’s so many characters yet so little content in this game.
Personally I think they should focus on creating a new game mode.
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QoL changes are nice but hoping we get some actual content in the midchapter like map reworks or something.
Otherwise it’s gonna be a really boring ptb…
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Yeah they’re taking super long on the rest of the map reworks….
This upcoming mid chapter release has no maps or map reworks and neither did the last 2 major updates.
I hardly played the ptb because it was boring asf. Having a new map rework would’ve definitely made it more appealing.
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Hopefully they revamp it during the next realm update like others said.
Tbh I’m losing my patience with this Realm Beyond project. If you look back at part 1 of the update, they said it would span to Fall 2021 so hopefully they finish the remaining realms by end of this year.
Wouldn’t be surprised if they’re behind though.
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It’s still bugged in the update that came out today…
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His power just feels inconsistent & hard to control on PS5. Or maybe I just need more practice.
I feel like this addon gets more use from PC killers using a mouse.
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Yes omg this is so annoying! I’ve had this happen to me in SEVERAL matches so far. Hope it gets patch in next update
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DBD desperately needs a new game mode. It’s ridiculous of how many characters are in this game and yet we’re still stuck playing the same single game mode to this day.
I just wish they would experiment with like limited time game modes or something. BHVR’s creativity seems really limited at this point.
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Well the survivor bots are already programmed, they just need to let us pick any killer we want + our load out.
Other than Trapper, I don't expect new killer bots to be added because that would require them to code all 20+ killers to use their power.
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Freddy was so much fun in MK9! The dual gloves were awesome.
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Hopefully we get the map rework in the upcoming mid chapter patch. Perfect time right before Halloween.
Also hoping Myers gets a visual update to his character model. He desperately needs it...
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I just have a problem with all-seeing blood & coxcombed clapper addons. Almost every wraith runs these and it’s so annoying to go against.
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Myers forsure.
Give him an addon pass + an updated character model & animations. Oh and remove that awful stun sound.
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TBH I’m getting tired of the whole “Blighted” aesthetic. It would be nice if they changed it up a bit.
Wasn’t the past Halloween event just new outfits in the shop and like 2 canker flower challenges in the rift?
If only we got something like limited time game modes instead. Heck I’ll take ANY new game mode at this point. We need something fresh!
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Hoping they bring it back!
The small details like this is what I liked about Friday the 13th the game.
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Twins without a doubt. I just find their overall look to be really gross but not in a good way, if that makes sense.
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@ThiccBudhha said:
And Lightborn doesn't even counter the stun for Blastmine. So you cannot even counterplay it that way which is absurd.
Its still pretty helpful though to see the survivors aura. A few times that I’ve kicked a gen w/ blast mine, Lightborn showed me they were hiding behind a rock 10 feet away lol
but yeah if they leave and get distance, it’s less useful.
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I just hate going against a PC Huntress because if they’re any good, you’re screwed.
They seriously need to add an aiming reticle for console players already.
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I’ve spent way too much than I would like to admit. I’m not gonna count it up or else I’ll probably have regrets…
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Yes 1000% they need their own voices!
and their own unlockable prestige sets would be awesome and fitting especially for Lisa.
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He's CREEPY AF. And that's a good thing.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2436874#Comment_2436874
His fist is still bloodied in his P1. Pinhead's weapon is just...not there until you attack.
Wait so is his P1 a bloody chain?
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Honestly I kind of wanted a plain version of the RPD map, without the corrupted entity look.
I think the devs wanted to give the map a unique DBD feel since the map assets were practically copy/pasted from RE2 Remake.
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This was answered already on Twitter, yes you'll still be able to earn them.
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Seems like a waste of hard work to create such an iconic location as a playable map and then just delete it.
You would think they would try to make the maps permanent/unaffected by their licensing agreements.
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Technically if someone really wants the Stranger Things chapter, they can buy a DBD disc version that comes with the content.
But yeah it sucks.
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@Desh said:
https://forum.deadbydaylight.com/en/discussion/comment/2431624#Comment_2431624
Probably something to do with his chains since that is his well known ability.
Yeah I’m thinking chains + teleportation + illusions. Like a mix between deathslinger, nurse & doctor.
The puzzle box will probably be an interactive item for survivors (similar to Freddy’s alarm clocks)
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FNAF is trash.
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@TragicSolitude said:
I love Hellraiser, but I'm not sure I want to see Pinhead walking through cornfields. That seems silly. It's the same reason I don't want the Xenomorph in DbD. I feel like Candyman would be a better fit, aesthetically.
Not any more silly than Michael Myers walking around Dead Dawg Saloon or Demogorgon at the Temple of Purgation.
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PS5 version works great, would definitely recommend. You can actually go up to your TV and see the character textures/details pretty well, I remember it being all pixelated & blurry when I played on PS4 lol
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Candy man obviously.
FNAF is trash, it’s just a bunch of preteens spamming the forums with those springshit posts.
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@WexlerWendigo said:
Not the complaints about dead dawg being survivor sided when it’s the most killer sided map in the game… lol.
Any good windows on the map make up for the fact that the pallets are absolute trash.
Killer sided how?.. Dead dawg saloon is amazing for survivors. We constantly play map offerings for it in my group.
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Eh that super long cooldown on oppression needs to be lowered before I ever touch that perk again.
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Matchmaking isn’t working on PS5 either.
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Hopefully soon!
My only other request for legendary skins is to make an unlockable prestige set for them after we’ve P3’ed.
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@GeneralV said:
Every single one of them looks extremely bad, and Quentin's is easily the worst as he, unlike some of the others, lost his personality.
How hard was it to make those changes non-mandatory? Like: "here is the new model, and here is the old model. Feel free to use the one you like most".
Was it that difficult? I don't think so.
Lol you’re trippin, the old models were terrible especially Quentins.
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Yeah that bugged me as well. I appreciate the new faces but this “realm beyond rework” feels like they did the bare minimum.
The new portraits should’ve released alongside the new faces. It’s not like we got a new map rework or anything special this patch.