cantelope
cantelope
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Comments
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2614067#Comment_2614067
Apology not accepted. My day is ruined and you can't take that back. I hope you're happy with yourself.
Now? Yes. Yes i am :p
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2614054#Comment_2614054
Obviously if this topic exists at least one person still uses medkits. It's a completely unnecessary thing to post lol
I was hoping to strike up a conversation that would be more in depth, thus why I framed the whole thing as a question. Not a statement or accusation.
Once again bud, sorry to ruin your day lol.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2614035#Comment_2614035
What? It's the strongest item in the game. What an inane question
No? Because I'm not being passive aggressive? Since the boons came out I haven't seen anyone bring medkits to any of my matches. People bring purple and holiday flashlights, keys, maps, bnp, etc etc but i have legit not seen a single medkit since the boon has been re enabled.
Sorry for asking bud. Didn't mean to ruin your day.
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Information that can be used to help is just as useful to harm.
Things are just as likely to get worse as they would be to get better.
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People still use medkits?
Legit I haven't had a single match, killer or survivor, where anyone brought a medkit since CoH got re enabled.
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Based on past experience...
Clown - mad grit/lightborne/irongrip or star struck/agitation.
Addons - vhs tape and part bottles.
The unmitigated hate it recieves when I win with this is amazing. I think we could power cities with it. CITIES.
Its my present King Kong build.
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Tricksters design is great and fits fine with dbd's tone and atmosphere. When I play him or against him I love his aesthetics and his mumbling. If you wanna talk lore I don't really care which is why I'm nowhere near as bothered as everyone seems. His item descriptions and initial character bio were more than enough for me. The complaints on this half really seem like people caring way to much about a single character.
His power is either unstoppable or comes pre-stopped depending on the map and the survivors collective iq. It'd be cool if he had a different power, but he doesn't, and I doubt that'll change.
No I don't care about an opening video I skip regardless of who it is and a handful handful rift things I'll either hammer out or just ignore because why would I care.
These are obviously my opinions. I'm not saying you have to agree with me.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2612979#Comment_2612979
I dont think gen speeds are that bad..I think maps are. Maps do not allow the killer to get the pressure needed to keep people off gens
Its not gen speed, it's the fact the escape process is still one and only one task.
If escaping required multiple phases with tasks in various positions changing based on phase state/survivors remaining the gen problem would be fixed.
But since the game is static it ends quickly.
Dbd really does a new game mode.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2610403#Comment_2610403
Till you gen all gens done in 3 mins thats when fun stopped.
######### it and ######### em afk. Grab a drink take a ######### put a show on for a sec.
I mean it when I say stop caring. If your not having fun hit concede and wait out the match. The survivors won. Gg. Move on to the next.
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I get Steve and Nancy's all the time, demo once or twice a month. Both before and after the announcement.
For the map I don't really care. I'm not a fan of it as killer and very indifferent to it as survivor.
I strongly prefer midwich and The Game if I want a multi level indoor map. If those go I'll be sad, especially Midwich since as clown all long hallways do is give me more time to bash your head with pissplosion bottles and as survivor I play Cheryl exclusively so it's thematic.
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@Xayrlen said:
https://forum.deadbydaylight.com/en/discussion/comment/2611432#Comment_2611432
Exactly what I mentioned about you. The only way for you to "have fun" is to force someone from the game out as soon as possible. Sweatlord. That's the reason even you can't have fun with this type of mentality.
How much you selling that projector for mate?
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Jolt have either its range massively boosted or its timer removed.
Mad grit and agitation just be one perk dammit please just give me it I want to keep Lightborne/iron grip/starstruck for my King Kong build.
I do like the idea of brutal strength being buffed for an oppression/jolt/brutal/endurance for an unstoppable force build.
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Honestly I'm having a great time. For killer about every fourth game is ######### but the others are usually about where I'm at. It's nice honestly.
Just once in awhile I stare at a wall for 5-10 minutes. Better than the old system for me.
Survivor has gotten way easier though, I feel like I win 4 of 5 games overall. I used to win 1 or 2.
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Can we PLEASE bring back shadow raiders! Ffs it wasn't that bad of a show it had ######### planets that ate other planets how is that not ######### cool screw you guys.
Also ds is fine.
Also Rupert. Bring back Rupert.
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@TheDappaScrappa said:
https://forum.deadbydaylight.com/en/discussion/comment/2610403#Comment_2610403
That wasn't the point of my question? It's just a general question to see if they were having fun.
Cool, I was just talking bud.
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This forum is a tiny subsection of the player base.
Its easy to have fun.
Step 1 stop caring.
Step 2 play however you want.
Step 3 don't mouth off in end game chat or send stupid messages that reflect more on you then the recipient.
Bam. Games fun again.
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@Nathan13 said:
idk how some people can have those chats open. I always have them turned off because you play a certain way and survivors will jump down your throat.
EDIT- I'm referring to the comment above this one.
I dont anymore, not for awhile, but I used to. It was honestly awful and why I don't care and argue no one else should. It doesn't matter how you play or if you win or lose. You're what I used to call a "faggiercel" the three most common slurs that would be tossed at me by survivors crunched together. Try and guess which ones! Fun for the whole malajusted family.
But yeah, box stays closed now. There is nothing to be gained by reading it.
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2609023#Comment_2609023
Hey now. I care. If my team is stomping a baby killer, I'll sandbag to give them a hook or two. If I'm wrecking some survivors, I'll start missing on purpose so they get some excitement from a chase.
Not everyone's a fool with a lack of sympathy.
Its not about having a lack of sympathy or being a fool and beating another team or player in a video game has nothing to do with either.
Its a video game. The other team who has nothing to do with you with nothing of value on the line has no reason to care if you have "fun".
What you do is up to you, and no one has a reason to care either way.
Because it's a video game.
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@KingFrost said:
Killers: You have to understand why we camp and tunnel!
Survivors: *use DS and BT*
Killers: *shocked pikachu face*
What's funny is that no matter how often I'm accused of tunneling and camping ds never goes off on me and bt has never been a problem. Everytime I crush a team and see all four had these perks that never went off its fun to open chat and see all the wonderful accusations.
I think its because I use off meta perks and pissplosion bottles as clown. It just rustles those Jimmies.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2609275#Comment_2609275
I ran into one in the Game once, and I’ve had a couple that took some effort to target, but most totems are snuffable. Still annoying when it happens that they’re not though.
I find any that are between two things are a pain in the ass, specifically between two barrels, two trees two rocks etc.
One was finicky enough that even though I could see the prompt for a millisecond I can't mash the button hard enough to force it.
I also main clown so maybe it's his ######### gut again.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2609055#Comment_2609055
Are you saying that we, poor girls, don't know how to play video games?
English isn't my native language so I do hope I misundertood something.
You did miss something, you are responding to a troll.
The whole point of the post you responded to was to piss you off enough to respond to it. They want attention.
However you did manage to blue ball them a bit by not going on a deroagtory rant about men so legit thank you for that.
However next time ignore that they exist. It reminds then they don't matter and comments like theirs aren't going to change that.
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People need to realize that these stupid appeals to feelings don't work because nobody cares.
Not a single survivor truly cares if the killer has fun.
Not a single killer truly cares if the survivor has fun.
A loud minority of both think the other should tho. A small minority of both like to virtue signal about how they totes do.
No one cares about your feelings. Get over it, or move on.
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Edit: Apperently me advocating that people try and get real help because becoming upset at a game is likely the result of underlying issues coming to head is apparently so abhorrent and offensive to one of the mods I'm erasing the whole thing.
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Killers don't get punished for afk because it's what most survivors want. Only a few report because it's the perfect game. Do gens, shift w, vault repeatedly, click your flashlight at the killer, taint slide for the full egc.
Why would they ever report what is essentially a dream match?
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@Voodoo101 said:
Don't get me wrong. My solution is to go back into the map, wait and browse the internet.
Its just I have seen a lot of survivors crying about tunnelling and camping, I thought I would even the score.
Well I mean.. don't? Those threads are stupid and childish. Just people complaining someome beat them in a video game.
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I use the perk visionary, otherwise look for the candles.
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@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2603582#Comment_2603582
Nope, is not fun but is the way to play this game according to Devs choices.
The only funny moment is when I, as killer, make a survivor DC for his incapacity to Hold Chase and dies under my tunnel Power.
Hehe I was agreeing with ya bud.
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@Swampoffering said:
I think is really easy to understand.
Survivors Tunnel gens as fast as they can to escape and tbag the killer at the exit Gates.
Killers tunnel survivors to get them out as fast as they can.
Killers do exactly the same as survivors do, and you know what? It works in both sides ;)
"But it's fair/fun when I do it!"
-The majority of every thread on this topic ever.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2603566#Comment_2603566
Or when they spam vault several times.
Haha I forgot about that since I started charging my headphones between matches of killer XD. Sometimes you just get that big fart cloud right by the exit gate. Nothing says brave like being scared to go out of sight range of the door.
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An even easier way to deal with it is to recognize when you've lost and just afk.
If the gates open I usually just plug my headphones in and watch something and light up the Ole bong if it's the weekend.
Let them rub their taint on the ground for the 2 minutes or whatever.
Its honestly pretty funny when I see all these lights and scratchmarks desperately trying to get my attention XD
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Oh no
Anything but that
Noooooooooooo
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If I don't have bamboozle I usually ignore survivors as they all run to shack.
If every hit results in a bee line to shack I usually just get bored and AFK at the exit gate. Seems to make everyone happy.
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Hex perks are temporary buffs and automatically garbage.
You either agree or disagree.
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Well yeah if people let up you're just gonna go run to your boon spot and rub ya butt.
I normally like playing around, cuttin you up and letting you run. Boon totems took that away. You all shift w towards the totem and heal.
So now I follow you. And when you get unhooked if you're the closest you're the target. Cause you're both running to your totem.
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Remove Clowns tonic, it's not fun to get hit by it.
Also he can only hit survivors if they are invigorated, otherwise they get a speed boost without an injury.
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On behalf of every killer that uses lightborne its not only okay but preferred.
For real tho don't care. As long as you're not running your mouth after a match it's fine.
While these things can be done with bad intent its also not something people should get as upset as they do over.
People with legitimately bad mental problems shouldn't be playing dbd. It's like drinking heavily while on meds and blaming the doctor and the liquor store that you died. I say this as a person on medication for severe depression. When I'm in a bad place, I don't play games like this. It's not good for me, so I stop untill I am sure I am healthy again.
I say this because everytime it's pointed out that getting upset over someone being potentially rude is pointless people say "but what if they are mentally ill!". We have a responsibility to take care of ourselves. It's not a random strangers fault if I go off me meds or choose to expose myself to something I know I can't handle when I'm in a bad way. People shouldn't try and be #########, but people are flawed and scared. Just like you.
So seriously, don't care. If you are trying to be an ######### then ######### you for asking. If you're not then you have absolutely nothing to worry about.
There... pretty sure that is everything you can say on the subject.
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The stadium lights line was a bit to on the nose. Otherwise damm good bate mate : D
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I dodge ttv and yt like most people here. They are generally miserable to play against or with. Otherwise I dodge if I see to many people with the same model/cosmetics. Keys just for fun.
My steam profile is private for the same reason the chat windows are closed. There is absolutely nothing of value to be gained from knowing what the angry perma child has to say.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2590059#Comment_2590059
Why is it always "Those evil Survivors!!!111" but whenever a Killer decides to act like #########, something must have happened before?
There are bad people on both sides. This Killer was one of them.
People do say that, all the time. I've seen countless threads over the last three years I've played saying every combination of X and Y you can imagine.
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2565101#Comment_2565101
But you see that therein lies the problem. It's a competitive game, and it's just human nature to want to win. The reason why losing in dead by daylight is harder to accept than in most games however, is because there's a lot of BS that goes into playing the game. Both killers and survivors feel cheated, and they have good reason to. A lot of it has to do with how the game functions (bugs and whatnot), but too much of it is also pure luck.
Too often the deciding factor of who wins is heavily RNG based, and trying not to care when your totem spawns right next to a survivor/generator, or you couldn't hear a survivor on the ground because the silent bug is STILL a thing, or you have multiple LT walls that allow you to run the killer around for days, etc, it can tend to drive you nuts. Trying not to care amongst all of that is a hard pill to swallow.
What I am saying is you have to not care to enjoy the game because the game has no clear rules for winning if you're killer and is based entirely upon whether four strangers decide you played the way they wanted you to.
As long as you play it as anything other than a screw with strangers simulator you're going to have a bad time for al the reasons you listed. Once you realize that calling the game competitive in any serious way is a bad joke you'll either quit playing or just start screwing with people and maybe start enjoying the game again.
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@SweetTerror said:
Honestly I tried to do the same thing, but when you're destroyed match after match, not caring can only take you so far.
Then you still care. That's your issue.
What I mean is stop caring about the concept of winning, because its pointless to try. Anything you can do to win will be labled BM toxic behavior. The criteria for a killer to win is that the four survivors decide that you won, otherwise you lose. So discard the concept. Play for yourself and mess around as you see fit. Do stupid things, meme it out, everything you do is wrong unless stated by the four whom are your opposition so might as well have some giggles.
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Stop caring. Seriously thats the answer.
And I mean, don't care. Tunnel, slug, camp do whatever is most fun for you in the moment. Play whatever perks you want and screw around as you will. It's the only way to have fun.
The game itself is built on lopsided ground. It has no unified goal, so you have to make your own. If it's late game and I am doing bad but I got someone in the basement hell yeah I'm camping them. I'll either get a kill or a bunch of points from stabbing anyone running downstairs. Either way I win and it was more fun then playing find waldo.
One fun game is to play wraith without perks or addons and just bing bong at people. Once they assume you're harmless you'll eventually nab someone off a gen. Run them to a hook and ring the bell over and over. Next you try and grab the survivor who goes to rescue and run them to another hook, repeat. The goal is to see how far you can run them around the map.
Shock Doctor is fun, basically NOED and whatever perks to help you be speedy. Spend the whole match ceaselessly shocking people but never swinging. Once Noed activates down everyone you can.
Until a mode comes out with more clear and defined goals just keep making up games to play with your four volunteers.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2538279#Comment_2538279
He said Boon totems causes survivors or force them into a "3 gen" which is an automatic win for the killer. If this is true, not only are Boon totems detrimental to use because killers can hear them so easily and takes no effort to instantly snuff them, but it also forces survivors into unwinnable games.
Killers need a lot more penalty to snuff them, instead of "just walking nearby and take only 1 sec to disable them"
That's not what I said tho.
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@Clowning said:
I'll save everyone some time.
"But why do Killers run the same exact builds? Did you ask yourself that?"
"Because otherwise gens fly in 3 minutes and it isn't fun."
"Well, the reason Survivors run the same builds, is because Killers can camp them otherwise."
"Hey guys, stop arguing, people are allowed to play with what they want."
"Hey guys, I've not touched this game for 10 years, but let me give you my opinion on the current meta, which actually hasn't changed."
There, I think that's most of it.
Oh god it's happening to... no... no... God no... noooooooooo....
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Hit continue or upgrade.
They just want to upset you, and anything you do in retaliation makes their victory more complete. Nothing anyone can say will do anything but make it funnier to them. You have to ignore them.
This isn't real life, this is fantasy. You can walk away in a click of a button. This person didn't even say anything offensive just immature. If a real person was following you around in real life being loud and obnoxious obviously more action should be taken. Online however if everyone ignored them itd be no different than if they opened a notepad and typed mean words and just stared at them.
Just ignore them and it won't even matter if they stop, because no one will care about them.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2538186#Comment_2538186
you can look around as much as you want, vs good survivors and no walls around you will not be able to avoid flash light saves, unless you magically down everyone and the person about to be saved does not get picked up or does not have unbreakable during the time which is very unlikely to happen on high lvl play
But that's kinda my point. Flashlight saves shouldn't be 100% counterable without a perk. If you down someone and it's not safe and there is clearly a click click nearby then go kill the flashlight. The other survivor stays in time out and you hook the other survivor with the light.
Flashlight gangs do happen, but that's what lightborn is for anyways.
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@PleassBuiltInNoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2538001#Comment_2538001
you talk like there is a wall available in every situation
sometimes you just can't do anything against flash light saves
Aside from lightborn.
Regardless the few times you can't defend against the save it'll either be your fault for not looking around or them actually doing something well and earned it. If flashlight saved could be negated 100% of the time without a perk it'd literally make the flashlight useless.
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Lightborn. I only have three perks in my mind. Lightborn stays on.
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@Adjatha said:
If there are at least 2 flashlights in the lobby, switch to lightborn. Maybe Starstruck too. There are few things as enjoyable in this game as picking someone up right in a flashlight and knocking down their friend. Punishing cocky survivors for their complete lack of fear and respect is so rare in DbD and it is SO enjoyable when you get a chance to do it.
Lightborn, agitation, starstruck, mad grit.
Picking up a survivor essentially makes you into a very angry blender.
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Get lightborne, I know you don't have it right now but just dump everything into the getting lightborne bucket then get lightborne.
Seriously it's Christmas every game some survivor tries to stun you.
Failing that just look at a wall and walk at an angle. Flashlights suck.