brokedownpalace
brokedownpalace
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Comments
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@TicTac said:
Its harder to code, i guess. And they shouldnt risk more possibilities for bugs.
I think this is probably the real reason
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2087247#Comment_2087247
Can’t remember exactly why but I remember they were asked on a QnA and he was the answer
He seems to be one of the most loyal killers to the entity judging by bamboozle and Pop
Ahhh ok lol. He can be Teacher's Pet then
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@Phasmamain said:
Clown could be most outgoing since he is the entities favourite killer
Why is he the favorite?
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They said yesterday that they were hoping to tell us more "very soon." I would guess that would be this week. But obviously it depends on a lot of factors
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I need a buff in real life. I'm a D tier human
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2087045#Comment_2087045
You know, change 2 letters and you have a much more suitable name for yourself.
I get it! He means cringe! 😇
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2085427#Comment_2085427
You get bloodpoints for the struggle phase as a whole (which is the same as it is currently) but you don't get any extra BP for hitting the skill checks in the new struggle phase.
Merci beaucoup!
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@darkcloudlink said:
I actually don’t like the hook struggle change, to be completely honest. For me, now it’s just another task to sit there doing skill checks for. I sit for 80 seconds a gen doing skill checks. I heal - skill check, if I were to run Decisive Strike - skill check. Pyramid Head cages? Skill check. I hope they give us the option to switch between mashing and doing skill checks because I’m tired of doing them all the time. They’re not any more engaging than mashing a button, but at least with mashing a button, it’s something that’s different from what I’ve been doing the whole match. But that’s just me, my opinion doesn’t mean a whole lot, or anything really, in the grand scheme of things.
I mean as it is now, struggling is just hitting 5 skill checks per second but if you miss one or the game lags you die.
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@Mandy said:
No Perks that affect skill checks on Generators or healing, are not going to affect the perks on the struggle phase.
Do you know if we'll get bloodpoints per skill check hit? I actually can't remember how it works for Pyramid Head
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2084858#Comment_2084858
Yeah, once again something only done for Killers. There is nothing gained for Survivors that Hook Suicides are prolonged, someone who wants to suicide on hook will not play the game normally after getting unhooked.
At best, they go afk, at worst, they sandbag the Survivors who unhooked them. Yay.
Oh well.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2084960#Comment_2084960
It is but it’s just a recolour :(
Oh no :(
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@Phasmamain said:
More Jeff cosmetics
The next rift is supposed to have one I think I heard
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@ThanosPAWG said:
I'd love to customize the lobby theme and music from previous chapters
Yes please!
Kinda similar but I'd also like poses and new animations for survivors in the lobby. I'd love to have my character filing their nails or something lol
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@ShamelessPigMain said:
Make it so that keys turn into a troll face when you try to use them and then literally explode.
Also give Bill a shirtless skin. Give every male survivor and killer a shirtless skin.
Hmmm. I like the way you think 😏
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I've played 10 games and seen 1 key used. But exit gates were already opened so at best it let one more survivor escape
Regardless a key nerf is much needed. I'm hoping for it to be in the mid chapter
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2084858#Comment_2084858
you, on the hook, talking to the entity when you are trying to give hatch to a teammate
I long for the sweet embrace of death..of course the Entity won't give it to me 🥲
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Very nice. Thanks for sharing.
Personally I'm glad hook suicides are gone even if it means you can't help another survivor get the hatch. Sacrifices must be made for the greater good!
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Winning and winning decisively are fun for a lot of people. You need to make your own fun in Dead by Daylight. The only thing anyone else in the game owes you, whether killer or survivor, is to not cheat, use exploits and not say offensive or disgusting things in chat. Other than that, expecting people to play the way you want them to is pretty self-centered tbh.
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Playing killer definitely requires more attention, planning, strategy, stuff to keep track of, etc. I'm not always up for that.
And then there's the fact that a lot of people, such as myself, enjoy playing games cooperatively. I love games like this and Apex Legends where you can team up with a couple other strangers on the internet.
As soon as they introduce a 2v8 mode I'll become a killer main lol
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Pro tip: don't purposefully DC so when something legitimate does happen, like a game crash, you won't have to deal with an extended penalty.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2084442#Comment_2084442
Because it is in response to someone saying that the Trickster is very underpowered. Context is important.
Ya but reading hurts my brain
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There's really no reason for Visionary to exist as part of a character's 3 perks. It's only good for new players and they're probably not gonna know it exists when there's so many characters and better perks to choose from.
Honestly perks like Visionary, Kindred, Deja Vu, Small Game and Windows of Opportunity should just be unlocked at tier 3 by default for all of your characters. Then Felix and Kate get something better. That would help reduce the grind a bit and help out new players
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Me personally? Maybe once or twice every 10 games. But if you include other survivors getting slugged in my games then it probably happens every 3 or so games. So altogether, slugging is a very common experience.
It's very common with Nurses, Twins, Onis, Blights and Huntresses.
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@VexTheHex said:
https://forum.deadbydaylight.com/en/discussion/comment/2082405#Comment_2082405
His "Easy" label tilts me while Spirit and Freddy are listed as Hard.
Trickster you just throw knives
Freddy you have sleep, his lullaby, fake pallets, blood pools, etc
Spirit you have her whooshing noise, phasing, her post phase lunge, cant see survivors or blood, etc. She probably shouldn't be labeled Hard but she's more complex than Trickster
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All they should have done is make the timer deplete twice as fast whenever you are actively on gens, healing, totems, exit gates, etc. Hell, even throw in chests and lockers.
As it is now you can accidentally tap the heal button and completely negate your perk. If a gen is near a window or a totem near a pallet? Watch out!
It was an incredibly lazy change.
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I just meme against iri Huntress. There's no point in taking those matches seriously.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2079199#Comment_2079199
If you disagree please prove me wrong. The patch notes are all available to see.
Pallet vacuums removed, exhaustion no longer decreases while running, multiple DS nerfs, added medium vaults, Brand New Part nerfed, toolboxes nerfed, flashlights nerfed, Mettle of Man nerfed, loops nerfed, many windows closed up, healing times increased, hatch can be closed, End Game Collapse, etc, etc.
Many of these changes were completely necessary, just as many killer nerfs were.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2079051#Comment_2079051
I recently looked back at all of the patch notes over the past 2 years.
Every single patch came with some kind of killer nerf, whether it was a killer-wide nerf like Mori's or Undying recently, or killer specific nerfs.
Not one patch, other than this one with the DS nerf, came with a significant survivor nerf. Not. One.
There were a couple situations where a perk had a minor tweak to it's values, but nothing that comes anywhere close to the Mori or Undying nerfs.
Poor bait tbh. Try better next time.
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If this perk is active and the survivor stands at a pallet then there's nothing the killer could do. I don't think it's a great perk as is but I think it needs some kind of requirement to activate.
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@Exerlin said:
https://forum.deadbydaylight.com/en/discussion/comment/2078101#Comment_2078101
oh. That really sucks..
I need to properly test this sometime.
Well we've got two conflicting answers here lol. Please find the truth for us 🙏
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I believe you only get the extra 1% when you use a token
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@Aquamarine said:
Funny because I just found a skeleton key and jumped off the hook in the same match.
You should play the lottery
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Nemesis would be so cool in this game. Who would you want?
Also I want a map set in the streets of Raccoon City. Or maybe the mansion.
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Because.
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If I stopped playing DBD but still came to the forum I'd probably check myself into a hospital tbh
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@Raja said:
I demolished an swf on ormond as clown so bad that two dc and one did it to let the last guy get hatch I proceeded to get abused in messages well I found that person again both dc'rs actually and I proceeded to facecamp both of them and the one who sent abuse dc again
Survivors shouldn't talk trash to killers who genuinely are playing in the most normal way because at least for me if I see that player again I'm going to mori and/or facecamp.
Nice fantasy.
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2070021#Comment_2070021
I mean in one of ur discussions ur complaining about having 10 minutes long queues so what is it after all 30 seconds or 10 mins?
Lol someone's salty searching through my history. Queue times fluctuate dude
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2069993#Comment_2069993
My queues are also instant but there's no need to be rude. A rank 10 shouldn't be going against rank 1s and there's that
🤷♀️
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Lmao bro my queues have been less than 30 seconds. Get good.
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You're a regular Trickster.
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Hahaha twins!
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I just did this accidentally on Haddonfield
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They probably won't announce changes till Friday or early next week. If they do it too soon after release it will basically be admitting they already knew he was weak and released him that way despite knowing.
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You have to let the entire pointing animation play out. So basically point and then don't touch your controller for like 2-3 seconds just to be safe.
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Bhvr never said they were delaying to buff. They also listed the changes from PTB two weeks before release.
I understand the killer is weak and that's disappointing, but if you had waited even half a day to buy him, you would have seen what pretty much everyone was saying: Trickster is not in a good state.
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@AgentTalon said:
Fun fact, the most brutal hate mail I ever received was on Xbox 360 Uno. Late-night guilty drunk game for me and my buddy and it was amazing how mad people got when you dropped like 30 cards on them.
Lmao I played that all the time. The good old days
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Yeah it's very disappointing they completely scrapped the perk change. And tbh I don't think they know This Is Not Happening exists anymore lol
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@CornHub said:
It ain't about the bp, it's about sending a message.
Jokes aside I only use them on bp events since everyone turns into speedrunners when one is used.
I guess I should do the same. Just trying to get a respectable build on the new characters 😭
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@CornHub said:
It ain't about the bp, it's about sending a message.
Jokes aside I only use them on bp events since everyone turns into speedrunners when one is used.
I guess I should do the same. Just trying to get a respectable build on the new characters 😭
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Hopefully you just mean leaving the forum and/or game. Please take care