Zarr0ch
Zarr0ch
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- Zarr0ch
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Spine chill....Great for stealth killers..
But, at this stage I would have to say kindred. I mostly solo when I play as survivor and it let me know if the killer is camping, If anyone else if going for the unhook, so I can continue on my gen if the other 2 people are seagulling it to the hooked person.
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I have been experiencing this as well. For the last couple of weeks it has been an massive upsurge in camping -> Tunneling and every killer has NOED.
I don't know why
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1228426#Comment_1228426
Corrupt intervention is a perk that only works at the very begginning of the match (granted it lasts up to 2 minutes)
Thats true
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I usually solo queue! Which is why kindred is such a useful perk for me at the moment. If their seagulling, I'm staying on the gen.
Also good to see campers :)
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Really depends on the killer skill level. A pro deathslinger can ne annoying. As can a doctor. But a terrible doctor you can work around the screaming.
Spirit can be annoying (or bring good old Spine chill)
Legion is annoying how s/he can find you easily.
But it depends on the player I think
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@HollowsGrief said:
Can we delete this from the game please? Like all of these maps, no need to rebalance them just delete them. Thanks.
I like the corn. However, I think that as people run through it, it should get trampled down
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@OhSoCreative said:
I would love it if the two of you figured out the way you think she should work and everything because obviously you guys know more about the mechanics haha. I can try to help as much as possible. Please accept this challenge. I really want this killer in the game.
The only thing I havent figured out yet is if the "SIren" get put on a map...say "The Game" for example and there is no water. How the faster and slower aspects to her speed would work....that'll take some thinking
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"Or maybe her siren song is her terror radius and she can make it so every survivor hears it,"
I was thinking like the huntress's hum. But...yeah this sort of thing.
Or Siren song is like a the doctors abilities. But instead of screams it slows you down "Infatuation" or something?
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@NursesBootie said:
This thread sums up the problem: GIVE SOLOS A TOTEM COUNTER ALREADY!!!
As long as the killer can see the counter to. Both sides can adjust their game play accordingly.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/145917/why-is-there-no-cross-platform
https://forum.deadbydaylight.com/en/discussion/145917/why-is-there-no-cross-platform
Imagine going against a pc player with mouse and keyboard/ stretched vertical screen/ 60fps as a player on PS4/Xbox/switch using a controller and like 10fps. This sounds like a wonderful idea. These devs can’t even make the basic game work properly. I would stop playing immediately if there is no option to decline crossplay with pc
It's more than 10fps!
But, anyway, that why I think that consoles should be cross platform, but not PC. No other way to make it fair really
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@OhSoCreative said:
https://forum.deadbydaylight.com/en/discussion/comment/1228418#Comment_1228418
https://forum.deadbydaylight.com/en/discussion/comment/1228425#Comment_1228425
I doubt it but, if you have watched Doctor Who with Matt Smith, the episode I believe is called, The Curse of The Black Spot. If you would really like to help out so this could be a new killer, maybe do some digging into that episode and take part of what they did and come up with ideas to tweek it? Because correct me if I am wrong but Isn't the Black Mark or The Mark Of Death thought to be a lore? Sailors told tales of shipmates getting cursed with a black mark or something like that overseas. Whoever had it was cursed to belong to the sea or something?
That reminded me of the "Fisher King" episode (Not a bad looking killer that guy)
So, My idea in relation to this thread.
Map. Wooden piers (some floor panels are breakable. In shallow areas you can fall through. Lots of fishing huts and small boats connected to piers with the gens on them. Water is mostly shallow and can be run through, though, leaving the pier to run in the water is slower and make noise the water fast siren can hear.
Killer - Siren. Can swim in the water really fast and attack from below, e.g. break through the pier or snare you foot and slow you down (Fishing net?). Killer is slowish on land though (Think Wraith being cloaked and uncloaked and offering can change speeds).
I havent thought though how to balance all that yet. But, maybe some ideas to ponder.
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@OhSoCreative said:
https://forum.deadbydaylight.com/en/discussion/comment/1228450#Comment_1228450
Or maybe instead of drawing them in she can see there position for a short while? But thats not that unique. And I would really like it to be a Siren or some kind of mystical creature.
If the map was...lots of wooden piers and boats etc. A siren could attack from below. Maybe faster underwater and slower on land (Wraith like with cloaked and uncloaked).
Maybe an ability to drag people down and grab their feet to slow them. (Fishing nets????? haven't thought how that one will work yet but putting the idea out there).
Maybe the siren song can just be her chase music? Like the huntress hum. Or siren call as an ability to slows or effects surv in range (similar to doctors ability but less....annoying).
I dunno, just throwing ideas out
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Could you put the fisherman from "I know what you did last summer" into this idea as a licenced killer.
If you want to draw survivors in...maybe a harpoon?
Map could be a wooden pier/fishing hut type theme?
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@venom12784 said:
@Zarr0ch It would be a waste as a perk. Something that only works at the very beginning of the match. I use it more to make people think I have a Mori. Why remove it?
Sorry, I talking about it as a survivor offering!
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"an draw the player towards them for a couple seconds"
Like the deathslinger ablility? Not sure that would be unique enough
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The game needs to give you the option of who to play with.
E.g. If im on PS4, then I'd be happy to have Switch and Xbox players in my lobbies. But I would like the ability to turn PC on and off
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@PIUES said:
https://forum.deadbydaylight.com/en/discussion/comment/1214431#Comment_1214431
True but yet they can still invite each other to party. On either platform and talk to each other. If SWF does get ban. That won’t stop them from inviting one another to a party on either platform.
Still harder to get into a group together for a match though. Unless you mean joining a party with whoever joins the lobby
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@BattleCast said:
https://forum.deadbydaylight.com/en/discussion/comment/1214425#Comment_1214425
How could you NOT main him???
He comes across as an arrogant a-hole to be honest.
Probably because every David I come across solo unhooks in front of the killer, runs around the map looking for chests and doing nothing, but messages are calls you terrible because you didn't run across the whole map to take the aggro.
Well...perhaps that's just my experience with them :)
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@PIUES said:
I do play both sides. But here is the thing yes my killer rank is a bit more higher than my survivor rank but yet. When I play survivor I just how easily it is to gen rush. Either solo or with a group. But yet we all have different opinions.
No, your killer bias is what you are showing. Simple as that. Gen rush isnt the issue, SWF is the issue.
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@NeaMainNON_TOXIC3 said:
I have finally embraced the entitled survivor attitude. For a few games in a row I played like a b*tch. N0ob3 thank you for showing me how to be evil.
My build was a lil different than most. I don't have decisive strike or OoO.
1.) Quick N Quiet
2.) Head On
3.) Fixated
4.) Inner Strength
And a purple flashlight with green battery and low amp filament.
The experience was honestly eye opening. I learned new things. My favorite thing was that I Head On a Huntress 8 times in one game... she hates me now i think.
Oh look, another anti-survivor post rant rant, but lets pretend im the toxic one. Nice try but no.
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Ban SWF. Everyone wins.
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@GoodBoyKaru said:
As a David main I agree and would love this.
How can you possibly want to main that thing!!!!
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Toolboxes have already been nerfed.
This is not a "Played both sides post" It simply a badly hidden killer post as normal.
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Yeah...not sure that'll get past the censors
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/727788#Comment_727788
I think most people also dont understand that games have multiple different developers. Cosmetics and Bugs are under different areas.
I think this quote covers that :)
"Seems like cosmetics are the priority all the time. $$$$
Yes, I know the "it's different teams" excuse, but maybe hire more dev's and bug fixers instead of pretty clothes designers for that sweet $"
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The terrifier, that ones creepy
Graboid. Not sure how that would work, but imagine getting pulled off a generator from grobiod coming out of the ground!
The miner....so close to the trapper perhaps?
Pinhead - YES
Lori...perhaps
Ryuk - YES
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Queue times on ps4 are horrid tonight
then you get killer leaving the lobby 😭
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If there’s 2 dcs I pretty much let them escape. Unless their t bagging etc. then they die
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Here we go again. So you got DS nerfed. Now to move onto the next think to shaft survivors more. Typical really
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@MaxiferPriest said:
maybe if toolboxes wouldn't be so op, killers wouldn't dodge a lobby duh!
Lobby dodger detected!
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@Acesthetiic said:
I disagree, killers need to be able to see items in order to prepare for the match.
Ok. But survivors need to be able to see the killers addon's before the match to then,
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No.
However, 2 minutes after the exit gates are open, if the survivor hasn't done anything (chased, totem, chest, unhook (paused when someone is hook)) then they start to glow, as more minute pass, the more they continue to glow. After a few minutes, their aura is shown to all. Killer can track them down easily now and down them of chase them out the door.
Maybe 5 mins after their aura is revealed (in case they are toxiclly looping the killing, then they begin to lose speed. 10% decrease, then 15% decrease and so on)
This way, it people holding the game hostage that are effected, not the general gameplay
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@KillermainBTWm8 said:
I already have problems due to colorblindness with this game coldwind maps don't help lmao I'll play on any other map pallet city ect but corn maps = dc 4 me
So...other players have to suffer?
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@Zarr0ch said:
? There is about 10 threads below on this very topic ?
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@ColgateAdvancedWhite said:
Killers should not be punished for refusing to play a map that's not fun to them. We are the hosts of the matches, we decide which ones to play.
The guests (survivors) on the other hand, should observe common courtesy and stay in whichever match the host decides on.
This attitude is the issue
When dedicated servers come in, how are you going to justify your actions then?
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? There is about 10 threads below on this very topic ?
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Killers only DC on Coldwind as they don't have the advantage like they get on The Game.
It's pathetic to be honest. But, we'll lose the maps as the killer always get what they want in the end
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If your watching Noob3, try Demi and Monto as well
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@Kaelum said:
The new matchmaking system is currently online for PS4 at least. Wait times < 4 minutes for duo SWF, and the ranks are matching pretty well too.
PS4 matching was ok Last night for me
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"DONE WITH THIS GAME"
No your not, you would simply stop and walk away. But your posting on a forum, so your clearly not "Done"
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@Poweas said:
Why does everyone write 'bump' on their posts #########?To put it back to the top of the list.
Annoys me as much as "F" on facebook posts!!!! Theres a option to follow....ARRRGHHH click it -
Or...Leave it as it is and compensate for it instead of nerfing survivors even more
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@HatCreature said:
@Arsoul said:
Why cant the killer have to hit a skill check (Like DS) to pull the survivor out of the hatch instead of instagrab?It is like DS but like DS 9/10 times they could hit that skill check and you can argue that it would still be broken. When a Survivor misses that skill check it grants them another chase, if a Killer misses this one they escape but if he gets it they get a kill. Two huge ultimatums compared to the Survivor's just a prolonged game.
True True, although, at least the survivor is more likely to attempt to jump into the hatch and not stand there for 10mins
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My FPS etc isnt to bad on my TV ( but I have a 4k tv with the PRO, so perhaps this makes a difference?)
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I think I would enjoy going through those >_<
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@Peanits said:
It comes out after the last one. (Huge leak, please don't tell on me.)Sometime this winter.
That's about it.
But its coming into Summer here. Not everyone is in your hemisphere

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I wish that all killers would camp a player if they are trying to farm a survivor that got hooked
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My purchased are available to other on my PS4.
I have two PS4s in the house, it only does on the console I have set as my MAIN though. Perhaps thats the issue -
@douggie123 said:
That would work brilliantly with most of matches as I can guarantee that 1 out of 4 matches I have I get at least one DC although I do remember certain players gamertag who have dc'ed on numerous occasions with me as killer and survivor and will avoid them if I see them and if possible.It just seems a rather simple way of helping with the issue with what I assume would be a pretty easy thing to add
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@Arsoul said:
Can we get this on Xbox to!Well...If PS4 had it, cant see why Xbox couldn't.
It might not fix they issue, but at least it might make the DCers stop and think if people start avoiding them
