Zaitsev
Zaitsev
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Comments
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@Pricefield said:
So many things in this game make the atmosphere perfect from the noise. Here's a bit of a fan boy moment for them!:
Trapper: The SNAP of someone stepping into a trap and hearing him wiping his machete is so satisfying.
Wraith: The bell is just ominous (I almost miss global bell buuuut he was weak back then </3) and props to elephant roar when he gets stunned
Hillbilly: The new chainsaw sounds amazing, and hearing the overheat whine is just even better. Also his cute lil roar seals it for me. And his new chase and terror radius are so damn good, like it doesn't deserve to be that good, but it is!
Nurse: The screams are amazing and hearing her gasp is low key spooky. Also hearing how gently she wipes the blade really gives off the delicate nature of her (even though she is far from it in game lmao)
Hag: The Scream she makes when a trap is made and with the POV change makes her one of the few killers that keeps me always worried
Myers: I mean, what is there to say? the heartbeat, the music, THE MUSIC and just everything about him down to the breathing is ######### perfect!
Doc: the laughter, the screaming, the electro vibe his chases and terror radius have and his mori, all fit the madness theme so damn well
Huntress: I mean, the Lullaby is probably one of the pinnacle of dread from sound design. it's super calming and messed up at the same time. Also her child anger noises at pallets really fits with her lore!
Bubba: Our bottom tier now promoted bow got lots of new sounds that are all enjoyable. he kept his base ones, but the new screech of metal when you're out of charges and that sound when you get them back just 'fits him'
Spirit: The different sounds of anguish she makes, her small little cries when she twitches and the passive phasing noise literally give off a spirit of anger (just like how I feel facing her!)
legion: Killer Instinct is honestly one of the coolest tracking features, and they nailed the heartbeat of prey vibe nearby so well. Also, as someone who came off a sudden adrenaline rush from a jog after a puppy, that stun sound is perfect.
Plague: First, her vomit is gross and all the puking is really gross, but in that good way!Bonus points to corrupt purge and those whispers, she is also one of the top design for sounds, there's just too much to say
Pig: i mean her stun sound is why she is so damn cute, give who did that a raise. Her ambush roar, really is an oh ######### moment. Also, super super bonus points for the new cosmetics that make noise, gives variety to her!
Clown: I mained him forever because of that damn laugh. His huffing over things and just that damn laugh fir his ######### up story so well
Deathslinger: The gun, the laugh, the sound of reeling in getting to a higher and higher note fits a bounty hunter reeling his prey so well!
Demogorgan: Unless I'm wrong, first killer with custom chase music (time blurs after 4 years), hearing global audio for everything and his shred just make him that distant, ominous killer! Again, top contender for sound design!
Freddy: The laugh, the grunts, and the damn lullaby NAIL his vibe so well! There's just not much to say, NOES was captured so well.
Ghostface: How quiet he is is good sound design. The build up to a reveal is like opening a dark closet in a scary movie with the sudden oh crap when it happens
Oni: Large, angry, brutal, vicious and again angry are what i feel when I'm in his terror radius, let alone Demon Fury which I could gush over forever
Pyramid Head: heavy Metal chains terror radius, his sword going through the Earth for Judgements, launching of them and hearing it scrape through things. I almost always wish I play indoors maps with him so I can hear it more!
Blight: THUD THUD THUD THUD THUD DRUGS! Need I say more?
The balance team sucks. Everything else about this game is good.
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@IronWill said:
I played 5 games today, 3 out of them was only camping, tunneling and slugging with the match ending with less than 20k points for the killer and ~10ks for the survivors.
Why on earth are killers able to view the survivors profiles pre match but we survivors have to deal with those kind of killers and can only see the "warnings" written by others about their playstyle after the match?
Either hide profiles for everyone or lets survivors see the killers profile as well. Why are only killers allowed to lobby dodge by being able to see the items survivors bring or watching their steam profiles?
You guys already can with third party programs. Pipe down.
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@MadLordJack said:
Spirit vs any team that does gens is going to lose. SWF not required.
Ok? Doesnt change the fact that SWF is uncounterable.
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@KRG said:
having friends bad hehe vs op killer with literally no counterplay
are you for real here man?
4 man swf also has no counterplay. We can go on.
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@BitingSea said:
Got to red ranks, played about 10 games in it, i hate it so much, can't play this for fun anymore, i despise this matchmaking
Well, isnt that where you belong?
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@Almo said:
Shadowborn gives you bonus FoV. It doesn't confer flashlight immunity.
Thats not what he means. He means that shadowborns increased FOV allowed him to be blinded by someone out of his vision.
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@BloodyNights said:
So Otzdarva got 50 wins in a row with the only conditions for winning be that he kills 3 people. The last person escaping through hatch doesn't matter. For consistency he isn't using any add-ons.
I know Otz has a ridiculous number of hours in the game. But if the guy can get 50 wins in a row with Legion of all people, against all sorts of survivors. SWF, Strong Items, the full array of Borrowed Time, Decisive Strike, Unbreakable, Dead Hard, etc.
Maybe...just maybe killers are stronger than a lot of killer mains lead you to believe. I've heard the excuses of well those survivors were just potatoes, but Otz did like 100 games. I think just maybe...people need to stop blaming the game's balance so much when they lose the occasional game as killer. Because clearly at high levels, a killer can wreck if the person playing the killer is good. I think the biggest issue isn't really that the killer is just that much weaker than survivors. It's that the killer takes a lot more time to git gud than survivor.
Hag is a great killer. Legion sucks, but Otz can make any killer look good.
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@Doomsaki said:
People like to make comparisons of huntress and clown (why throw a slowing agent when you could just chuck a hatchet in the same time frame), but I think that comparing clown to the new Freddy makes much more sense when pointing out just how underwhelming the clown's kit is.
Both Freddy and Clown rely on their powers to slow survivors against bad loops. Mid-chase a Freddy can drop dream snares and the clown can throw down bottles to create gas clouds. But there are some additional things Freddy can do:
1). Freddy can prepare the worst loops ahead of time
2). Freddy can use his snares as a scouting tool next to generators. (Clown can very awkwardly do this but only at limited range and it obviously telegraphs his location letting survivors plan their escape route or hiding spot)
3). Freddy can teleport to generators!! eliminating a big problem with split map pressure
4). Freddy can bait survivors off of generators and cancel his power as he approaches
5). Freddy is invisible to survivors at a long distance away which means that he starts chases closer on open visibility maps.
While its true that many of Freddy's effects don't apply to survivors outside of the dream world, in practice survivors don't bother to try and keep themselves awake anymore unlike the old Freddy who couldn't hit awake survivors. The only unique edge that I'd give to clown is being able to throw bottles ahead of a survivor in a narrow corridor; however, most maps that have these places also have doorways or indoor ceilings where the clown's high arc bottle is interrupted.
In summary, Clown seems like 1/3rd or 1/2 of a killer. Most killers in DBD have multiple effects or different powers that they can use--not just one. Clown just needs something that can make him fill a more unique role other than just being a "slow the loop the killer" which the very successful new Freddy fills in a much better capacity.
What kind of powers should he receive to make him more interesting?
I think Clown should be able to buff himself with his own bottles. Lets say....you can spend one or two bottles, which plays a short animation of the Clown inhaling or drinking the contents of a bottle, and then afterwards, he recieves a speed boost.
While a buff is active, you cannot throw bottles.
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@Hoodied said:
They also added breakable walls that either close loops or make them longer.....
Springwood is an example of this
Because breakable walls are some sort of godsend mechanic that wasnt sloppily implemented at all
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@TAG said:
Pig takes offense to that.
My apologies.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1567013#Comment_1567013
Oh dang never mind gonna be unfair for you hits gonna look really bad on your screen but if you insist Im definitely down
If its stable, Ill let you know. Countering Deathslinger is all about critical thinking and strategy
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@Pauu14_ said:
I think that, being an 18+ game that can contain sexual content, and since the original skin includes the thong, they could leave it to them to remove stereotypes about Claudette being a good girl.
Go to horny jail
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1564909#Comment_1564909
Would you care to play custom against my slinger and shoe that counterplay?
Im not in the country. Stuck overseas thanks to Covid, so my internet might be spotty but sure
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1565534#Comment_1565534
No, this doesn't happen often at all.
Yes it does lmao.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1563018#Comment_1563018
The issue with Deathslinger isn't strength. It's counterplay.
Hes so easy to counter lmao
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@Soulslayer618 said:
seriously? to me its laughable when I get the "always using meta perks" argument in post game chat but is it any wonder why these perks are meta?
BT constant campers and tunnelers so we have to keep each other safe
DS still with camps and tunnels watch out for yourself
DH oh no an exhaustion perk that doesnt help that much if youre a good killer
Im just saying that the complaints are annoying but more so its an excuse for them to BM or otherwise act toxic
NOTE: not all killers are saying this and not all killers complain but likewise not all survivors run meta perks. and all that aside most of the "meta" perks cant even be used by survivor if you play fair or am I wrong?
Only bad killers complain about BT. DS on the other hand....
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@BabyDweetMain said:
I love how killers are allowed to slug to avoid DS and that's a perfectly okay tactic, but 99ing the gates to avoid blood warden isn't allowed.
Entitled killer mains.
Whens the last time you saw blood warden lmfao. Its not a good perk
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1563620#Comment_1563620
Maps are becoming smaller, gates are spawning on the same wall, killers are pretty fast, it would become impossible for survivors (who have finished their objective btw) to escape if doors were regressing, especially against nurse/billy/spirit/the blight etc etc.
No. It wouldnt. You open the gate right away, and then leave. Done. Easy. If you decide to LEAVE the objective, then you get punished for it. And survivors havent even finished their objective yet. The objective is to open the gates after the generators. Survivors have been spoon fed easy wins ever since this game came out.
@AbsolutelyImpossible said:
https://forum.deadbydaylight.com/en/discussion/185288/exit-gates-should-regress
Dude there’s nothing wrong with 99ing gates. The survivors earned that why should it work against them? BHVR spoon feeds killers with Mori’s that make it so easy to 3-4K every game and you’re worried about a gate switch regressing? 5 gens isn’t that easy against good killers. It’s a reward for them. 🤦🏽 Privileged mindset right there
Lmao. You try ending the game before the gens are completed in a typical red rank match. You dont. Its that simple. You sound like you havent even touched red ranks.
Also why should the last survivor be 99ing the gates? Why is that a thing? Why would you 99 the gate? BM? Stupidity?
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@GlamourousLeviathan said:
Oh no. Survivors are calling The Blight "fun". He is worse than I could have ever imagined Clown to be.
Of course they think hes fun. Almost every game versus a Blight is a guaranteed win! His addons are amazing tho. The new balance team is doing a poor job so far, but they nailed these. I personally hope that the Hindered addon for slams becomes base.
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@MasterGrit said:
Bug or intend ? If intend what's it mean ?
I think crows that are part of set pieces, like the boat from Blackwater Swamp turn gold as they disintegrate into the air.
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@Pricefield said:
I love the discussions here, and seeing the feedback, fan art and others is honestly always a pleasure to read and see (btw thank you for the quality control here moderators, you're doing a great job!).
I've hit an addiction with DBD again for and was wondering if there was anywhere else to also discuss the game and see fan art and such? Reading what people's thoughts are about the game are really interesting read to me
The DBD subreddit makes this place look like a fairy tale land.
Its that bad. Its almost as if reddit itself is a cancer on the internet.
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@Viperion said:
As a survivor main, i can say that i really dont like playing against a deathslinger, and heres why:
I personally think a really big part of this game is getting chased by the killer, getting things done like a 360, 180, windowtech, etc.
But if youre playing against a deathslinger, you just cant do that stuff becouse he just grabs his gun and shoots you, and there isnt much to do about that.
I think deathslinger just doesnt really fit in dbd, dont get me wrong, i really like the idea of ranged weapons in dbd, but just not like this.
Honestly, i have no idea what they could do about this to make him more fun to go against.
Lmao. You just want another killer to bully. You cant loop a Deathslinger the same way you can any other killer.
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@[Deleted User] said:
Yeah I'm sick of oppressive Killers. They're not fun to play as or against. I know The Blight is getting buffed before release lets hope they won't revert it.
I'm so tired of Freddys, Docs, Slingers and Pyramid Head type Killers. Its so boring and skill less. That's the worst part tbh, is how skill-less it it all is.
If I'm gonna get destroyed by a Killer at least force the person playing to have some skill instead of mindlessly pressing M2 until they win. Ya'know like Nurse? Or Billy or Huntress.
I hope they keep making Killers like this. But uh, I know Killer """"""mains"""""" out there are going to cry because its not going to be free 4K's all day.
Deathslinger isnt brainless. Neither is PH. Spirit and Freddy are
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@Veeramid said:
The Blight marks a huge step for behavior for the reason that were finally getting fun killers again. Survivors have been plagued with annoying and unfun killers since spirits was released. The biggest offenders of this being spirit, deathslinger, executioner, freddy, and doctor. These killers all are extremely new and extremely annoying to play against. This is just by design and not the fault of the killers but by how the devs designed them. The Blight changes all of this by bringing us a fun to play and play against killer that who with the proper changes will be actually really good. The Blight also has brought us the best killer perks in a long time mainly dragons grip and hex:undying with amazing survivor perks too. Overall great job BHVR with bringing back fun killers.
Only problem is, he sucks
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@zoozoom6 said:
all the deathslingers i go against play like a ghostface with M&A to decrease their Terror radius to lower than their gun's range this is ridiculous. He's huntress with an instant hatchet ready up and cancel
Omfg. Hes already far worse than Huntress. My advice is to NOT get caught in the open. Adapt, dont complain.
Smh
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@InnCognito said:
I am noticing more crossplayers are CHEATING in game. I can have really good, strong matches and then suddenly out of nowhere. The killer is appearing right behind me and was more than 100-200 FEET away 2 seconds ago.
Killers should NOT be allowed to Cross play with another platform PERIOD. Knowing a thing or two about networks and systems. This may sound good on paper. But because this game has little to NO forgiveness when it comes to latency, tickrate and timings. The matches go sour.
Today on Auto wreckers a player whom I had been looping very easily. just stopped mid match. Then suddenly teleports behind me and is now teleporting constantly behind players.
Then again on the Ski map. A scummy Rabbit Huntress is suddenly using a magnet hatch HACK to hit players. When they weren't at all. in line of sight.
IMO we should be able to "chat" with them post game and tell them stop being cheaters. and more.
....turn it off.
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@Veen said:
https://forum.deadbydaylight.com/en/discussion/comment/1560361#Comment_1560361
https://us.v-cdn.net/6030815/uploads/L5BWF83F5EIB/image.png
Since we didn't heard about streamers getting banned at every thread I suppose we're fine. For now.
Dont worry. Itll happen. Im all for the DC penalty. As long as its properly implemented
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@Nilexion said:
Sometimes when I disconnect I get no timer and sometimes I do and I don't understand why
Hackers found a way to essentially perma ban streamers. I imagine theyll find a workaround and do it again
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@BigSpinners said:
So as a console player it is really frustrating to play on low frames. However I may have found a solution. To increase frames on the PS4 go to sound and screen and put your resolution down to 720p. This may decrease image quality slightly but will help the game run better. You can also turn off supersampling mode but I'm not quite sure if thats a pro only feature. Enabling boost mode on the pro will also boost performance.
I have taken all these steps and it has been running smoothly since. Hope it can help my fellow PS4 players enjoy the game as smooth as possible.
Dude.....
Dude......
I ######### love you dude.
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@supersonic853 said:
2.5 years of continous playing and the anniversary gave me the push to get all the killers to level 50 (haven't gotten them all perks on each though yet) with the new content my friends were thinking of playing the game themselves after seeing how i played with some of my killers with my perks. I told them itd probably take months for them to even get in a good area though with how the grind is now adays especially with another killer and survivor soon hitting the game. Idk the exact math to do everything in this game but i know its insane. Even if i just go to the survivors and rush for the 4 meta perks and just level just the killers. Its also asking the question if its even worth it (on the survivor side more than the killer side) because you have survivors like steve and quentin which you level them up and theres no real use to their perks so you don't really get your bp worth on them. Prestiging is pretty much a waste since your trippling your grind (which is why i refuse to do it). Killer side i guess the grind is kinda worth it because your getting different killers with different powers but i doubt claurophobias gonna be useful on michael myers or distressing on deathslinger. If you were asked what they could do to lessen it what would you decide? The most suggested one is to just remove tiers because survivors/killers will get the perks maxed anyway in no time and just makes it unnecessary. We do have the shrine but then your just sitting around waiting for the week a perk finally comes. Like i got 2 of neas perks through the shrine so far just waiting for streetwise (have been for a while). Just alittle vent and feeling bad for my friends since they don't know what their getting into with this game.
The grind of a F2P game but the base game is full price. My suggestion is to reduce grind so we dont have an influx of hackers.
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@Nickeh said:
https://forum.deadbydaylight.com/en/discussion/184460/can-killers-have-the-option-to-forfeit
DC'ing is a sin against humanity, but please let killers do it because they're special.
Course. Because hook suicide isnt ragequitting at all
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@vogit10102 said:
Another chapter, and another killer chapter with 3 op killers' perks. BHVR, are you going to give something to surv this year? I don't know, a good perk, and small buff, something like that. Everybody knows that this is a killer forum, but please, listen to survs too.
Bait
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@croquetas said:
I'm really happy about the graphics update, especially with the generators, sounds stupid but I'm so hyped for the fact that you kind of repair the gen instead of move your hands around it, and the new gen design looks really neat, good job on this one
The killer sucks. The survivor perks suck
The maps are cool I guess
Overall. Very bad PTB. Will they release Blight like this with no improvements? Likely
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Hes a man in a suit.
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@Science_Guy said:
I'm furious! The PTB was supposed to be out at 11:00, but it was actually out at 11:02!!! ######### BVHR!
Seriously though, you can restart Steam and it will be available now.
Im not angry. I was just wondering if it was a bug
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@Human_Giraffe said:
Ever since crossplay has been added to dead by daylight the game has gotten so incredibly un-fun. I haven't been able to play a single game without getting bullied and getting zero kills because I'm going up against a four man swf on comp. I play console and matches were fine before this. And it would be a different story if you could turn it off and on but the option to do this doesn't work! So I'm stuck getting legacy survivors that have 10,000 hours in the game and do five gens in less than 3 minuets. Please remove the computer side of crossplay as it makes games for console players unwinnable and makes the game unbalanced.
Nope. You cant nerf SWF without making solo even more unbearable.
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@Dehitay said:
Have you not seen the standard theme of threads recently? It's not PC players hating console players but rather the exact opposite. I knew that PC players were going to have an advantage because of keyboards and fps, but I didn't think so many console players would be crying so hard once crossplay was introduced. Those advantages were obvious from the very beginning and crossplay had an opt out option. I figured people would be smart enough to know ahead of time to opt out if they didn't want to deal with it. But god the amount of idiots that didn't and have started crying.
Those who opt out are treated to lobby simulator from hell. By design it seems.
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@nicknack said:
Why are pc people (some not all) being so hatefull to the console community? Is it because you believe that we are bad? Or maybe that your better than the entirity of us?
Some PC players dont have much else to live for, so they thrive on putting others down.
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@Masochistic_Killer said:
Turn off cross play or stop whining. Entitled console player posts are the new scourge of this forum. Your games aren't more important than anyone else's.
And your PC experience is more important? Forgive me if I misunderstand you
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@Almo said:
Me personally, I'm not interested in playing a Killer in a game where you can be killed as the Killer.
Even then, still better than get hitting it with 3 DS strikes in a row in the endgame. Still better than getting hit with NOED and Mori as a solo survivor. Still better FPS on console by a long shot. Better atmosphere. Character personality is better. Need I go on?
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@D_Orien said:
- We could actually see the cosmetics. Unfair everybody else gets to see them except you.
- Same advantage of Survivors of having a wide view.
Id like to see a killer power that allows temporary third person
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@Smichaels82 said:
So I just want to sing a praise to BHVR for the added cross-play!
Thank you!!!
The wait times for loading into a game are amazing. I don't even have time to tweak my load out before I'm thrown into a lobby. I can barely even spend one bloodweb's worth of points before I'm all of a sudden -BAM- in a lobby. I love it!!! Even when I play late at night (PS4) where the wait times (as Survivor) usually always crept up to about 10 minutes, that time has been cut in half.
I'm ecstatic!!!
One small thing I'd love to have would be a post-game chat for all players from different platforms. Not sure how doable that is, but it would be cool to be able to talk to other platformers through the game.
Also, maybe the icon for cross play could show which platform each person is playing on?
Also please BHVR, can you mark which survivor is which at the end of the game? I have too much to think about while I'm playing to remember who was who.
None of these small requests really are a big deal but details matter.
Either way: THANK YOU BHVR FOR MAKING THE LOADING TIMES SO MUCH FASTER!!! Love, love, love.
Im not praising BHVR at all. The last series of patches have been signs of incompetence.
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@Xbob42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1542128#Comment_1542128
So, uhh... Have you noticed the better performance of PC players? I mean, them not being there isn't gonna give you an FPS boost.
Everyone else in the game suffers the same FPS that I do, so it is more fair
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@UseTheValve said:
https://forum.deadbydaylight.com/en/discussion/comment/1542128#Comment_1542128
They do need to fix the FPS on console but I've been ran by console survivor so I think at least as survivor it's not that bad.
Killer on console is just hell. Plain and simple. I get better performance on my gaming laptop, than an entire console that can run Red Dead Redemption 2 with ZERO lag.
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@Name_Unavailable said:
These two survivors aren't famous like other licensed survivors like Ash, Bill, Laurie, Steve, Nancy, and Cheryl. So Why not change their names and maybe some of their skins and change them into original characters?
Having a sleepyboy and detective is really good, But because they are licensed Devs don't have the freedom to make skins/changes for them. and again don't think they are famous names right?, So why not change them?
No. Tapp is very famous lmao. And if you liked the remake of Nightmare on Elm Street, youll recognize Quentin in an instant
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@Valiant_Majesty said:
I know there are many that feel the new Cross Play feature is not enticing by any means. There are debates about performance issues of the consoles compared to PC (FPS, control scheme differences, ability to aim with mouse versus a control stick, yada, yada, yad...), others say that PC players are sweaty try hards, and even more claim console players are literal buttcheeks at the game.
While these debates go on, I would just like to say that I have been having quite a blast with the feature. I'm running into a bigger variety of Killers, not just the same Spirits and Freddys you see in red ranks on PS4. Getting chased by a high skill Billy or a sharpshooter Huntress is thrilling, and has brought even more excitement to my chases as Survivor. As Killer, I find my games can be so dramatically different. Either I get my Killer cheeks completely clapped within the first few minutes, or I can pull off a sweet comeback at the final generator. Even with my losses, running into good players on different platforms, whether it be Xbox or PC, is just cool and exciting to me.
No one has to agree with me, and I fully understand if you are absolutely hating the Cross Play right now. But I am having a good time, and hope that the Devs will maybe give us a few more features (like symbols to indicate platform) in the future.
Just looking to spread some positivity today. Lemme know your thoughts and experiences so far! Good luck in the Fog, everyone! Maybe we will cross paths someday 😊
Its not bothering me. But FPS on Hawkins and the Game is making me less and less likely to want to enable crossplay.
Crossplay was very sloppy in implementation. They put PC players against all console players. Its not an issue of PC players being better/toxic/whatever excuse you have for being bad. Its entirely a matter of performance.
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@Demonl3y said:
Its unplayable because the survivors are ,,too modern"?
Yes completely unplayable. I want a butler from Victorian London as a survivor
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@staykla said:
It would be great if they could get the permissions to put nemesis and jill from resident evil in the game
Nah man. When Mr. X is around. Nemesis is inferior
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@Boss said:
Title.
I generally avoid all Survivor Daily Rituals and generally do all Killer ones.
I like my Survivor gameplay completely carefree.
If i start doing challenges, i'll start taking Survivor gameplay too seriously, and that's not my Survivor style.
What about you, you handsome fog dweller?
I skip all the coop actions one. Takes too long.
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@leatherfav88 said:
Anna vs caleb who would win? Anna has expirence hunting in the wilderness since she was a child, but on the other hand caleb is a deadly bounty hunter with a rifle of his own invention. Who wins?
If Caleb could get the first shot, he would win. Otherwise Anna would mop the floor with him