Vietfox
Vietfox
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- Vietfox
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Dont ignore the rest of @Rattman 's sentence: "I mean, if you really, realy want 4k, just slug 3-d survivor and then use him as bait while searching for 4-th one."Orion said:@Rattman said:
Why create some complicated solution for hatch standoff, its fine as is.Sure it is. /s
Killer finds the hatch first - hatch standoff, where the Survivor has all the power.
Survivor finds the hatch first - instant escape, where the Survivor has all the power.@NoxiousOnnyyxx said:
Because it gives the survivors a chance. They have have nerfing the survivors and their perks so much. Soon it will be impossible to get away from the killer.Bullshit. It's only impossible to win a chase as Survivor if you willingly choose to lose the chase by looping.
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Since your brother is better than you i guess his rank will be higher, can't you just swf with him? Guess the game would look for a higher rank killer giving you the chance to find a lobby earlier.
As for the killer i'm not sure, how long do you wait? -
@M2Fream said:
Vietfox said:@Saylia said:
@Vietfox said:
@Tsulan said:
Just remove the hatch.
It just rewards failure.
I've posted several times a fairer way to finish the match and keep it interesting until the end.
Mmmm no, doesn't reward failure. What about when you play solo and you get ######### ochido-wannabe teammates?
Does League of Legends give you 10,000 gold as pity because your randoms are feeding?
Does Overwatch give you SR for a loss because your team couldn't get a grip?
Team games, of all variety, require the team to work together to overcome whatever it is, in other cases another team, in this case a killer. You got a bad team? Oh well, accept honorable defeat and move to the next one and hope they're better. You shouldn't be given an advantage because your team "sucks", and you certainly shouldn't be given a free WIN. Further, what about the guy who did squat all game and urban immersion'ed around the whole map not touching gens just to pop into the hatch and leave you to die? Hatch needs to be removed completely for the time being, or at the very least closing it is balanced. And the end game needs to be reworked for both sides. No reason a killer should have to completely give up on the last person at the end of every game because of the threat of the hatch or standoff, when they played well enough up to that point to deserve the full win.
You have more brains to put together, killer's got the one. Gen speed is ludicrous as it is, hatch is a bad mechanic.
I still don't see the problem with the hatch. You got 3 kills, is SO important that 4th one? Killer can still kill the last survivor before survivor gets the hatch, it's not like every survivor manages to escape through it.
Removing the hatch would also remove the uncertainty of the match's result, making it less interesting because everyone knows what's going to happen when you are the last one and there are still 2 or 3 gens needed. Providing a hatch makes the match interesting till the very end.
Did you ever stop to think that if the killer kills 3 people before 3 gens even get done that they are clearly of a higher skillset? The killer, if they kill 3 people that quickly needs to be at a higher rank and the fastest way to do that is a double pip. But if some bullshit mechanic is going let the last survivor, who potentially did nothing but hide the whole game, escape and maybe prevent the killer from moveing to a rank where games would be more fun for them is in the game, thats a problem.
I hate when people say the hatch us there for lore because "the entity likes to feed off hope" lore is not an exuse for bad game design and poor balance and everyone knows that.
There is no reason for the hatch to be in the game. If the survivor cant escape through an exit gate, they dont deserve to escape.
I know someone out there is also thinking
"If the survivor doesnt deserve a free escape, then why does the killer deserve a free kill?"They dont. And they arent ever getting one. There is no killer equivalant hatch mechanic that is in the game.
What if the killer could jump in that hatch and have the entity reward him 7k BP and instantly end the game and make sure the survivor is locked at bronze for the escape emblem. What if the killer could do that even if the gates were unlocked and the survivor could clearly escape?
That would be bullshit and there would be no doubt that that should never be added to the game. So why is it a grey area when people look at giving survivors broken OP mechanics. It makes me mad.
"Last survivor, who pontentially did nothing" - There are many situations where the last survivor can do well and still get stuck being alone with only 2 gens repaired, if you don't know that you haven't played enough as a survivor. One of the situation, which doesnt require you to understand the survivor side, is a nurse with ebony mori.
"lore is not an exuse" - I never talked about lore, i simply said what it's done to make the game interesting till the end.
"What if the killer could jump in that hatch and have the entity reward him 7k BP and instantly end the game and make sure the survivor is locked at bronze for the escape emblem" - That would be funny, but you wouldn't see me crying for that like you are to remove the hatch.
"It makes me mad." - you need to sort out your priorities. Seriously, getting mad?
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@AnotherRandy said:
chemical_reject said:
AnotherRandy said:So no-one gives a sh*t about this? What a time waste is this forum
Maybe don't ask for help in a ######### way.......
Who are you? Are you from any movie or something important?
The hell is wrong with you? xD
I personally would had gotten over it already after 6 months, but i guess i have to understand that you are still angry. If you are still looking for a solution this is the wrong place because other players can't do ######### for you.
Post your problem here https://forum.deadbydaylight.com/en/categories/technical-issues and other people with the same problem will join you.PS: throwing ######### to people might not be the best way to take them to join you.
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@Tsulan said:
@Vietfox said:
@Tsulan said:
@Vietfox said:
I still don't get why survivors are so focused on the hatch. You got 4 gens. Is it so important to get the hatch?
It's important when it comes to the situation i explained. I think i can say that most survivors focus on the gens already instead of the hatch. Survivors only think about the hatch when there are no other options.
EDIT: if 4 gens are done i'll surely consider to finish the last one. I've survived many times thanks to that while killer was camping the hatch.
I died so often with 1 gen left to do, only to see the other survivor instanly leave through the hatch.
If there are only 2 survivors left, most of the time, the survivors will search for the hatch instead of doing the last gen.Yeah, sometimes happens, i don't get why they do it. Teamwork is the thing i enjoy the most and that's one of the reasons why i main a survivor.
Thats why the hatch needs to go. Its counter productive to teamwork.
Not really, many other times another teammate has showed me where the hatch was in case someone died while finishing the gens
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@Tsulan said:
@Vietfox said:
I still don't get why survivors are so focused on the hatch. You got 4 gens. Is it so important to get the hatch?
It's important when it comes to the situation i explained. I think i can say that most survivors focus on the gens already instead of the hatch. Survivors only think about the hatch when there are no other options.
EDIT: if 4 gens are done i'll surely consider to finish the last one. I've survived many times thanks to that while killer was camping the hatch.
I died so often with 1 gen left to do, only to see the other survivor instanly leave through the hatch.
If there are only 2 survivors left, most of the time, the survivors will search for the hatch instead of doing the last gen.Yeah, sometimes happens, i don't get why they do it. Teamwork is the thing i enjoy the most and that's one of the reasons why i main a survivor.
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While riding a unicorn.
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I still don't get why survivors are so focused on the hatch. You got 4 gens. Is it so important to get the hatch?
It's important when it comes to the situation i explained. I think i can say that most survivors focus on the gens already instead of the hatch. Survivors only think about the hatch when there are no other options.
EDIT: if 4 gens are done i'll surely consider to finish the last one. I've survived many times thanks to that while killer was camping the hatch.
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@Orion said:
twitch.tv/blaziken_rjcf
I had to DC at the end of the last DbD stream because my GPU was overheating and haven't streamed lately because of that issue. I have a new case and need some additional fans for proper airflow, which I'll buy tomorrow.EDIT: Oh, I'm also playing casually, which means a lot of mistakes due to not paying attention and sub-optimal builds.
No problemo, everyone makes mistakes. I was curious and willing to watch something different.
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@Orion said:
If it's gonna end soon, yeah, sometimes, even if I'm streaming.Can you link your twitch? I'd like to watch it someday.
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When SWF: Always
When solo: if i die quickly, no. If i die later and killer is doing well, yes. If killer simply camps, no. -
Idk, ask them: https://astrology.com.au/psychic-readings/fortune-telling
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@Saylia said:
Does League of Legends give you 10,000 gold as pity because your randoms are feeding?
Does Overwatch give you SR for a loss because your team couldn't get a grip?Team games, of all variety, require the team to work together to overcome whatever it is, in other cases another team, in this case a killer.
You got a bad team? Oh well, accept honorable defeat and move to the next one and hope they're better.
You shouldn't be given an advantage because your team "sucks", and you certainly shouldn't be given a free WIN.
Further, what about the guy who did squat all game and urban immersion'ed around the whole map not touching gens just to pop into the hatch and leave you to die?
Hatch needs to be removed completely for the time being, or at the very least closing it is balanced. And the end game needs to be reworked for both sides.
No reason a killer should have to completely give up on the last person at the end of every game because of the threat of the hatch or standoff, when they played well enough up to that point to deserve the full win.
You have more brains to put together, killer's got the one. Gen speed is ludicrous as it is, hatch is a bad mechanic.
I still don't see the problem with the hatch. You got 3 kills, is SO important that 4th one? Killer can still kill the last survivor before survivor gets the hatch, it's not like every survivor manages to escape through it.
Removing the hatch would also remove the uncertainty of the match's result, making it less interesting because everyone knows what's going to happen when you are the last one and there are still 2 or 3 gens needed. Providing a hatch makes the match interesting till the very end. -
@RSB said:
@Vietfox said:
@RSB said:
@powerbats said:
@yeet said:
@powerbats said:
The killers will sometimes keep addons depending on how well they did so fi you say get brutal killer you oftentimes come out with 1 or both addons still.you're so full of it
When the facts don't agree with you insult, your same response every time someone disagrees with you or makes a statement you don't like.
Oh, another one "insults you", when pointing out your lies?
Can you stop assuming @powerbats lied? He talked about his experience. He might be mistaken, might be a bug or something else, but you have no right to call someone a liar when has already explained what could happen.
"My-m-massssster, did I showed him? Diiiiid Iiiiiiiii?"
Why are you following your master in every thread, defending his beauty in every post? Does he pays you in cookies, or what?
It's not @powerbats who gets my attention, it's your nonsense and childish replies.
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@RSB said:
@powerbats said:
@yeet said:
@powerbats said:
The killers will sometimes keep addons depending on how well they did so fi you say get brutal killer you oftentimes come out with 1 or both addons still.you're so full of it
When the facts don't agree with you insult, your same response every time someone disagrees with you or makes a statement you don't like.
Oh, another one "insults you", when pointing out your lies?
Can you stop assuming @powerbats lied? He talked about his experience. He might be mistaken, might be a bug or something else, but you have no right to call someone a liar when has already explained what could happen.
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I disagree, they beat the ######### out of aliens.
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@Tsulan said:
@Action_Jaxon said:
Pay to win seems to be the new go to when the killer can't be accused of camping or tunneling, seeing and hearing this a lot more these days. Was accused of paying to win for using the clown the other day.
I don't usually complain about other people's grammar because they might be non-native english speakers, but the "we was" deserves a report xD
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@Orion said:
@Vietfox said:
No, I win quite consistently with her.
I think that's reason enough to leave the pig as it is right now.
I win consistently with her even if I don't make use of her traps (my usual playstyle involves getting a trap on every single Survivor; they're often removed before a generator pops). I think that's reason enough to make the traps relevant.
They might remove them, but you still win the game because those traps slowed down the gen thing, giving you more time to kill them. They also work "as" Blood Warden.
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@Orion said:
@Vietfox said:
@Orion said:
@xmenfanatic said:
@Orion said:
Why should they take the Pig more seriously when the RBTs don't even become an active threat until the Survivors decide they do?The reverse bear trap is the scariest part of the game for a survivor, I think. I honestly don’t get how you have so much hate for something in the game which I think is so incredibly effective.
When does the RBT become an active threat, instead of something you may have to remove at some point during the game? Right, when Survivors decide to finish repairing a generator. Oh, but you can see all the box auras, so it's really no problem. Just Sprint Burst on to one of them, find the key on the first or second try, boom, done. If you get really unlucky, you may have to search three or even four boxes with the full knowledge that you're not in any real danger because this is a Killer whose power is literally designed not to harm you unless you're braindead.
Main purpose of RBTs are to slow down gen rushing, and they do that job pretty well. Timer needs to last long and boxes need to be shown because it can turn into a "free" mori, although i would rather see boxes auras only when trap timer is running. Also if timer was shorter tunneler/box patrol pigs would turn RBTs into a safer mori.
I wouldn't mind the timer if they'd start counting down immediately, instead of when a generator is repaired. As it is now, either the timer needs to be shorter, or it needs to count down immediately. Keep in mind that the timer doesn't count down when the person is in a chase, so "tunnelers" (i.e.: chasers who focus on the weaker target) and box patrollers would just waste their time accomplishing nothing. Hell, there's 4 boxes by default, and the Pig has no idea where the key actually is, so unless they can be in four places at the same time, this is a moot point.
Yeah but the pig can always crouch so the survivor is no longer in a chase and timer keeps running. I'm not saying that it's a smart tactic, but happens, and when that happens you gotta accept your fate no matter what you do.
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No, I win quite consistently with her.
I think that's reason enough to leave the pig as it is right now.
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@Orion said:
@xmenfanatic said:
@Orion said:
Why should they take the Pig more seriously when the RBTs don't even become an active threat until the Survivors decide they do?The reverse bear trap is the scariest part of the game for a survivor, I think. I honestly don’t get how you have so much hate for something in the game which I think is so incredibly effective.
When does the RBT become an active threat, instead of something you may have to remove at some point during the game? Right, when Survivors decide to finish repairing a generator. Oh, but you can see all the box auras, so it's really no problem. Just Sprint Burst on to one of them, find the key on the first or second try, boom, done. If you get really unlucky, you may have to search three or even four boxes with the full knowledge that you're not in any real danger because this is a Killer whose power is literally designed not to harm you unless you're braindead.
Main purpose of RBTs are to slow down gen rushing, and they do that job pretty well. Timer needs to last long and boxes need to be shown because it can turn into a "free" mori, although i would rather see boxes auras only when trap timer is running. Also if timer was shorter tunneler/box patrol pigs would turn RBTs into a safer mori.
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@oRabble said:
If you have any question do not hesitate to ask please!What's your favourite food?
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@Tsulan said:
@Vietfox said:
@Tsulan said:
As Doctor already said, you are both wrong.
Both killer and survivor get roughly the same amount per hour. If the survivor plays bad, he can just jump into the next match. If the killer plays bad, he´s stuck in that match until everyone left.
I also find it unfair that survivors can find items + add-ons during a match AND keep their items they brought into the match. While the killer always loses his add-ons.They need to escape first in order to keep the addons

I don´t know what to answer to this...
Do you want to keep your purple flashlight, even after dying first?Ofc not, i was just reminding that survivors don't keep items nor addons when they die.
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@Tsulan said:
As Doctor already said, you are both wrong.
Both killer and survivor get roughly the same amount per hour. If the survivor plays bad, he can just jump into the next match. If the killer plays bad, he´s stuck in that match until everyone left.
I also find it unfair that survivors can find items + add-ons during a match AND keep their items they brought into the match. While the killer always loses his add-ons.They need to escape first in order to keep the addons

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Okay.
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@powerbats said:
@RSB said:
So you can't wait forever, because I'm not used to lead normal discussions with snowflake white knights, who seek for insults everywhere, instead of providing arguments for discussion, they scream "HAHA! i WON'T TALK TO YOU, BECAUSE WORD "ELEMENTARY SCHOOL" INSULTS ME! HAHAHA!", and try to look better, than they actually are.
inb4 "mimimimimimi insulting me again ;-; " - keep that for yourself.
Yep you just proved my point everytime you post, Ad hominem, Straw Mans, Red Herrings. It's your way of avoiding having any discussions then you try the usual deflection insults as if that makes you look any better. If you'd bother to actually go read my posting history you'd see quite a lot of actual discussions and ideas being done.
But then you would have to admit you can't debate me anymore without resorting to the elementary insults tactics responses again. I expect nothing will change when it comes to you and your posts since when given a chance you go right back to what you always do.
Your modus operandi - When you can’t win a debate, there is always smear
"mimimimimimi" is @RSB 's favourite quote
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@DocOctober said:
Yeah, well, you're both wrong.
Killers may get more per game, but Survivors generally get more per hour as they can move on from games and go into a new one much quicker than the Killer can, who always has to wait until it ends.
And even if it were the other way round, I think it would be justified by the fact that Killers only have single-use Add-ons, unlike Survivors.
That was actually my reason for why killers get a single use addon.
PS: Unless you die pretty quickly, i think most survivors stay to watch the rest of the match, especially when it's SWF, so the killer still gets more BPs. -
@AmorePrincess said:
I never guard the hatch as killer. I find it, look around, and then leave to hunt. Most times, I find the guy looking for hatch, and if I dont then he lives, its not that bad, and that way I dont get the standoff. I just keep playing because I really dont care if one gets away.If there would be a better way than the hatch, I wouldnt mind. But when I play survivor, and get the hatch, it is either because the others were camped and tunneled and gave up, or because the other are swf and toxic as #########, and when they die, I get a fuzzy feeling when I take the hatch, because I was the only one focusing on the game, and not being an ass the whole game, when clearly their skill wasnt enough either.
So I dont think the hatch is a crutch, or for plebs as you call it, because that is like saying NoED is a crutch for some bad killers (I dont), and sometimes people actually deserves to get away. And there is nobody forcing us to have the standoffs, I used too, but now I dont care on either side. I am not entitled to survive, neither am I to get all kills. I go and do a gen and hope for the best that it tricked the killer away.
Same here. When i play as a killer i don't stand on the hatch because:
1 - I would let the survivor know where it is
2 - It's boring as hell
3 - I rather look for/chase the last survivor
4 - If the last survivor manages to escape i'll still be happy because i enjoy the match, not having 4 K. -
@Tsulan remember when i said killers usually get more BPs than survivors? I'm not the only one who thinks that.
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Claudette
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@Tsulan said:
So... Nea?Oh stop it, Nea is hot xD. I actually like that kind of girls.
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@Tsulan said:
Just remove the hatch.
It just rewards failure.
I've posted several times a fairer way to finish the match and keep it interesting until the end.Mmmm no, doesn't reward failure. What about when you play solo and you get ######### ochido-wannabe teammates?
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Hatch is fine. If survivors had to go through those skill checks the standoffs would last longer because killer wouldn't leave it.
Yes, a survivor could repair gens instead, but that would reveal their location, making it an almost guaranteed kill. -
@DeadbyDenson said:
dont know if anyone posted about this before, but why don't we have a killer who can in a way clone a survivor and can basically "uncloak" to their true self, sort of like the wraith. dunno, just a thought.that would be cool but i think people would get used to it by checking who are the survivors in the lobby (assuming killers wouldn't be able to disguise as one of the 4 survivors, same outfit and stuff)
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@chemical_reject said:
Vietfox said:@chemical_reject said:
Vietfox said:
@fcc2014 said: Report what hurt you and a mod will attempt to fix your issue. I wouldn't encourage people to report everything that "hurts" them.
RePoRtEd because I'm easily TRIGGERED lol jk
I'm gonna quote your comment from Decisive Strike discussion "so if I say "just kidding" it negates anything that precedes it?"
TrIgGgErEd!!!!
Yea for real. I'm gonna start letting lose on people and just add a little "just kidding" on the end. And get away with it. Moderators beware!!!!
Awesome x2 xD
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@chemical_reject said:
Vietfox said:@fcc2014 said:
Report what hurt you and a mod will attempt to fix your issue.
I wouldn't encourage people to report everything that "hurts" them.
RePoRtEd because I'm easily TRIGGERED lol jk
I'm gonna quote your comment from Decisive Strike discussion "so if I say "just kidding" it negates anything that precedes it?"
TrIgGgErEd!!!! -
@fcc2014 said:
Report what hurt you and a mod will attempt to fix your issue.I wouldn't encourage people to report everything that "hurts" them.
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It's your choice to use it or not. I also think it doesnt need a buff, would encourage even more to unhook other survivors in front/close to the killer.
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"HOW TO KEEP CALM AGAINST 'BRAVE' SURVIVORS?"
It's not that concerning. If that doesnt work, just get drunk
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@chemical_reject said:
Yea but you'd be stuck playing the same peoplwShould be also more difficult to rank up.
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@chemical_reject said:
Yea but you'd be stuck playing the same peoplwSeasons, it would last just longer. Idk, it's just an idea.
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@KiraElijah said:
ZombieGenesis said:@Delfador said:
No it was because of complaints.
The problem with extra time is that when you were looping around something that blocks your vision, survivors' marks would still be there even though he sprinted to somewhere else. Most of the killers were complaining about that and saying that that perk was more of a disadvantage for the killer than advantage.
Ah. I never used it. I have a hard time seeing red so the footprints don't really help me at all anyway, I can barely see them on the cleanest of surfaces forget about through grass or something. They would have to make them brighter for it to be usable for someone like me.
Am I the only person who sees these scratches as orange?
You must be colorblind xD
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@Brady said:
We need more creativeness in this game, something that adds more personality or even more mystery. (?)Great idea, and a 2 second timer would be great. It'd be a new taste of the wind to say.
@Orion said:
That's too long and would be a pain to code. Just go with what already works to minimize the chances of bugs...Blame their spaghetti coding.
I also think that ebony moris should take longer since it's a "free" kill.
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@SovererignKing said:
Vietfox said:@M2Fream said:
If you call out someone who is killer sided, 95% of the time, they play both sides but use their superior intellect that they gained from playing killer to understand that the game is survivor sided and post accordingly.
As i've said in this thread, i play as a killer more often than you might think due to my posts. The problem is that some people try to balance the game around the perfect SWF squad, and that's basically wrong.
SWF should have a especial treatment because is not rocket science to realize that SWF has a greater advantage, but we shouldn't penalize solo players just because SWF is boosted.
Oh bullcrap. If you honestly think we’re asking to balance the game around perfect SWF squads you’re delusional. The game right now is balanced for about Rank 10 non-SWF randoms. After you get past that, Survivor, even solo que, is piss easy. I got to Rank 1 from Rank 10 as Survivor last season using No Mither, Urban, Iron Will, We’ll Make It.
The real problem is that’s Survivors whine and cry they don’t escape most matches. You’re not supposed to escape many of your matches, you’re supposed to die. Escaping is supposed to be damn hard to do. That’s why it’s worth 5k points on its own.
Fact of the matter is, the games mechanics are still balanced around Survivors dicking around and having a large amount of confusion. Hiding in corners and doing nothing with their thumb up thier arse out of “fear”. Which just doesn’t happen at Rank 10-1.
The developers are still balancing the game on Survivors who suck at the game. Giving them so much leeway that any Survivor who’s even DECENT at the game, never mind damn GOOD, can easily abuse the ######### out of game mechanics designed to be a “challenge” for those who suck at the game.
Can you tell the difference between "some people" and "all of them"?
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I think more important issues need to be fixed before that.
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No one, but i would date Nea. I love lesbian looking girls

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@M2Fream said:
If you call out someone who is killer sided, 95% of the time, they play both sides but use their superior intellect that they gained from playing killer to understand that the game is survivor sided and post accordingly.As i've said in this thread, i play as a killer more often than you might think due to my posts. The problem is that some people try to balance the game around the perfect SWF squad, and that's basically wrong.
SWF should have a especial treatment because is not rocket science to realize that SWF has a greater advantage, but we shouldn't penalize solo players just because SWF is boosted. -
@SovererignKing said:
Vietfox said:@Orion @Tsulan @SovererignKing @pauloandrade22 i release you killer sided players xD
Ok... guessing you keep a list of players that don’t agree with you often? Cool beans.
No, the ones i see more often thus the ones i remember better.
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If the survivor has done well or had ######### teammates yeah, i take them to the hatch.