Vietfox
Vietfox
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In realism mode David can beat the **** out of Amanda or the Legion.
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@XxAtomicAlfiexXXxAtomicAlfiexX said:@Vietfox said:
XxAtomicAlfiexX said:@Vietfox said:
DarkGGhost said:
@Luc_ius said: Why people dislike swf so much ? Sometimes I played solo survivor and I met such a good group it seemed like we are playing together. The problem is not to play with them but against them
Most swf i gotta face are not even difficult to deal with...
same but there are some i just cant deal with.
@XxAtomicAlfiexX
If they are better than me i dont mind losing, either if i'm playing as a survivor or as a killer. I enjoy facing good players.same. sometimes they're really annoying but other times they deserve the win. a full team of gen rushing survs all with BT on rotten fields playing a bit toxicly with a rank 2 isnt fun considering it was a rank 12 game but im not saying every game with swf is like that and i have had some good ones in the past.
Once you manage to reach rank 1 every month and stay there you'll see it's not that bad. It's true that some killers have it more difficult than others and some of them need to be buffed or get their addons fixed, but game is going in the right direction. (if we don't count bugs/glitches...)
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@XxAtomicAlfiexXXxAtomicAlfiexX said:same but there are some i just cant deal with.
If they are better than me i dont mind losing, either if i'm playing as a survivor or as a killer. I enjoy facing good players. -
@Unnamed_FreakUnnamed_Freak said:@rafajsp said:
More reward for killer would fix it.
I do love to face SWF as it makes me a better killer. Decisions/strategy/planning.
Brief:- Gen rush ? Slug slows it down.
- Too autruistic ? Then camp/patrol more or learn to play with MYC/Devour.
- Good loopers/ Flashlight clickers with DS ? They do nothing ! Go chase the real threats that are kissing the generators.
- Toxic SWF with 6 second swap ? Bring your Mori and toxic perks next time.
Don't get me wrong, im just trying to help from Killer main to Killer main.
This is the best patch/moment to play as a Killer since this game release.
I do play survivor as well and it IS more dificult right now. Specially when there is a baby survivor with DS in your team who drop the pallet in the moment they see the killer.Wait, patch 2.4.0 is the best patch to play as killer?
Do you know that they screwed killers in this patch with the audio and scratchmarks glitches? Principally Spirit?
Pretty sure rafajsp means intended features. -
I don't understand either. Are you saying that a nurse can be good or bad depending on the player running her? Well that makes sense and it's the way it should be, same way for survivors. If they are good and better than you you should struggle, don't you think? Or are you asking for killers to get buffed enough to the point that a mediocre killer can do well against good survivors? Because that's what it looks like according to your threads: "give 5 perks slots to killers", "remove one perk slot per survivor in a swf group", etc...DarkGGhost said:@Luc_ius said:
@DarkGGhost said:
@Luc_ius said:
Why people dislike swf so much ? Sometimes I played solo survivor and I met such a good group it seemed like we are playing together.The problem is not to play with them but against them
I wrote it wrong. That's what I meant to ask, what is the problem with playing against swf ?
I probably never met a good swf group as a killer.Think it like this nurse is OP when you play against her you feel like you can't do anything (same times) but a week one she very fun and you may build her. Now take this and put them on SWF it's the same
I think you are that kind of player who rather take the easy way and ask to be feed with a baby spoon instead of trying to get better with patience and effort. -
Do that and killers will have longer queues, especially during double bps events.@rafajsp said:Maybe more reward for a killer facing a SWF would be nicer, wouldn't ?
Swf always give me more bps than solos due to the way they play. -
Most swf i gotta face are not even difficult to deal with...DarkGGhost said:@Luc_ius said:
Why people dislike swf so much ? Sometimes I played solo survivor and I met such a good group it seemed like we are playing together.The problem is not to play with them but against them
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I'll be available in 2 days 😅
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What about only you get half the amount?
/thread -
Oh ok, my bad.Dokta_Carter said:
By patrol i meant gen patrolVietfox said:
I never patrol because it's more important to me to keep the map pressure, the more time i spend by the hook the more time survivors have to finish the gens.Dokta_Carter said:
i have always thought that, but i get roasted about it. As other killers, i try to patrol after i hook, but as hag ive always been told to trap near the survivor so i have to spend x amount of time doing so. She is the killer i play who spends the most time by a hook after hooking a survivor. (Since I've literally only played Trapper once) some times i wish there was an add on it something that after a hook i can instantly draw one trap for x amount of seconds so i can go and place more traps on the mapVietfox said:No, camping is when you are by the hooked one just to secure the kill and there's no evidence of other survivors being close by.
It's not your fault if they come to the hook when you are about to leave.
When i play as the hag i never set more than 2 traps around the hook, just one most of the times for the same reason as above. -
I never patrol because it's more important to me to keep the map pressure, the more time i spend by the hook the more time survivors have to finish the gens.Dokta_Carter said:
i have always thought that, but i get roasted about it. As other killers, i try to patrol after i hook, but as hag ive always been told to trap near the survivor so i have to spend x amount of time doing so. She is the killer i play who spends the most time by a hook after hooking a survivor. (Since I've literally only played Trapper once) some times i wish there was an add on it something that after a hook i can instantly draw one trap for x amount of seconds so i can go and place more traps on the mapVietfox said:No, camping is when you are by the hooked one just to secure the kill and there's no evidence of other survivors being close by.
It's not your fault if they come to the hook when you are about to leave.
When i play as the hag i never set more than 2 traps around the hook, just one most of the times for the same reason as above. -
That is true. Or when killer keeps chasing them after the first hit and they say "he's tunneling me!" 😂😂@HellDescent said:This is how some survivors define these terms: camping - killer is on the map, tunneling - I was the first survivor the killer has found
And i'm like: "######### that's not tunneling". -
No, camping is when you are by the hooked one just to secure the kill and there's no evidence of other survivors being close by.
It's not your fault if they come to the hook when you are about to leave. -
Way better than the typical meta buildDokta_Carter said:@Vietfox I'll try it out sometime. Seems liie a good non mmeta build
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Yes, 16 meters instead of 8Dokta_Carter said:Does Open Handed affect the Killer dectection range on kindered? Because wow is that a good nonselfish build paired with bond
And if someone else is running open handed as well it's 24 meters range.
Doesnt stack further than 24 meters. -
Try kindred, bond and open handed, it's a really good combo because open handed synergizes with the other 2 perks. 4th perk is up to you, i run small game cause no one cares about totems.Dokta_Carter said:
Aura reading perks are Strong on both sides. If im not running Kindered im running Empathy, so i can watch the chase just in caseVietfox said:Btw, glad to see other solo survivors running kindred! -
Btw, glad to see other solo survivors running kindred!
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Yeah, there are some survivors out there who completely ignore kindred. Fortunately hasn't been happening in the last month and a half or so for me.
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I wouldn't like that tbh, many times when me or someone else uses a BPS killer ended up camping for no reason. If they didn't do that i wouldn't mind but sucks to give extra bps to campers/hardtunnelers.@powerbats said:I'd love to see them be more meaningful and the Bound Envelope I've always thought should benefit the killer as well similar to a BPS.
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Yeah forgot about the odd bulb, they can get rid of it as well.@Victory said:I agree, its not really worthy of the "ultra rare" quality anymore, rather; its a very rare quality type of addon now. Next pink addon survivor has is needle which dont get me wrong, needs a nerf, but we wont have any good pink addons anymore because odd bulb and bnp is actually a joke.
The instaheal can stay imo since they are a 1 time use, killer addons are there for the whole match so... -
I actually love to play on Lery's map as a survivor.@akbays35 said:TLDR: Map imbalance is what makes survivors strong, if we were forced to play on Lery's/The Game the survival rate would drop in half.
Meat plant is just fine. -
Like when you are going to reload your hatchets and... Surprise! 😂@Swiftblade131 said:I end up blinking or Chainsawing on survivors by accident all the time. Some people don't believe in luck in general, which is fair.
But I do. Not something that can be explained :chuffed:
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@M2FreamM2Fream said:
Sorry Sunshine but as much as you and vietfox want to circlejerk each other about how hard you think survivors have it, it's not true. Everybody else knows that a 110% speed killer is NEVER going to be top tier. If hag is so damn good, then why isn't every other thread here saying nerf hag? Because she's not that good. I know you just want to pretend that DS and SC aren't a problem and that the game is balanced, but the majority of the community will tell you otherwise. The killer is the power roll. He shouldn't be able to be stopped by a slab of wood and a 90lbs survivor rapidly crouching and clicking a dollar tree flashlight in his face.Poweas said:@M2Fream said:
Poweas said:@M2Fream said:
Vietfox said:
@The_Crusader said: Tsulan said: Poweas said: @The_Crusader said: I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't. Adrenaline isn't that bad, it doesn't get in use half the time. Mhh... now that I think about it...
Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount.
For once we agree lol I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter. If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out. Something like haunted grounds would be long gone by then. MYC useless at that time as well. I don't think Noed can go without adrenaline going. If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.
Noed can stay as well, i've never had any issue with that perk either.
If all 4 survivors equip a perk and collectively hold M1 for 400 seconds and that somehow heals them you blame the killer? Are you ok?
Honestly, yes the killer is to blame. They have so much perks to delay the game and one of them is a free perk (sloppy butcher) so if they let survivors get to end game without managing to 4 men then they are to blame since every killer can stall a game for long enough to 4 men.
Oh, they can? Tell me that the 4 ft hag can hobble around at 110% speed and protect her game stalling perks.
Ruin? Gone in 30s
Huntress Lullaby? Gone in 30s
TOTH: Gone in 30sMeanwhile, survivors have ACTUALL tools to slow down the killer.
Pallets
DS
SB
DH
BL
Near Infinite Windows
Sabotage hooks
Bodyblocking
Flashlight saves
Instamedkit saves
Pallet savesAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH. This guy is definitely new. You made me fall off my chair thats how hard I laughed. Please don't post a joke like that again I could have snapped my neck.
Hag is the one of the few killers who can recover from having no perks. Let me tell you something sunshine, Hag is the best killer at slowing down a game because of her ability to spread pain across the map and she's also the best killer at injuring 3 people and downing 1 guy. (About 1/3 of my Hag games I can injure 3 survivors and down 1 in the space of 10 seconds because of how good my trapping placements are). You must SERIOUSLY be joking if you think she's weak. Her movespeed doesn't even matter.
She's the 3rd best killer by a longshot. Nurse>>Billy>Hag>>>>>>>>>Spirit. That's the 4 top tier killers. The 4 who have viable bases which means they don't need perks or addons to 4 man at rank 1 and that's the 4 killers everyone knows are strong. So you are obviously new if you think Hag is weak.
Also she can shut down Pallets,
She counters DS with strong trap predictions,
Sprint burst is a joke since they'll probably run into her traps,
Dead hard won't do much since she'll catch you,
Balanced landing is easy to shut down by trapping the dropdowns,
Infinite windows are a piece of cake for Hag,
If you sabo hooks, she can slug just as well as Billy and she'll let you bleed (seriously Hag players are pretty savage and let u bleed out),
Bodyblocking is an advantage to Hag since it slows the game down,
Flashlight saves are a piece of cake since as Hag it's extra easy to bait them out,
Instaheal won't do much, chances are, you'll run into a good Hag's traps,
Pallet saves are so easy to bait too since you just have to press the place a trap button and they'll think ur picking the guy up.I am a Hag main at rank 4 and I 4 man 4 gens all the time @Vietfox it looks like I'm not as effective as you lol. So you're kidding if you think she's weak. She has a really high skillcap (pretty much the same as Nurse) but if you learn her, sunshine, then she's a monster. Btw to 4 man 4 gens consistently is really hard in case you didn't know. I don't play Hag much but I always win. (To win for me is to get at least 3 kills. 2 kills is a draw to me)
Honestly you gave me a good laugh but saying Hag is weak and unable to 4 man with no perks is the most funny thing I've heard from this forums in a long time.
Edit: sorry you didnt snap your neck.Would have been an improvement for the community.
If you think that the quality of a killer relies only on their speed then you don't know how to play as a killer.
Hag is slower and i don't think i need to explain why.
I'm curious, what are your ranks as both killer and survivor and for how long have you been playing this game? Because i'm pretty sure not a single experienced player would determine how good is a killer by their speed.
Btw, i never said survivors have it hard, but neither do killers. (well, some do, but i've already said they should get a buff) -
@M2FreamM2Fream said:
Oh, they can? Tell me that the 4 ft hag can hobble around at 110% speed and protect her game stalling perks.Poweas said:@M2Fream said:
Vietfox said:
@The_Crusader said:
Tsulan said:
Poweas said:@The_Crusader said:
I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.
Adrenaline isn't that bad, it doesn't get in use half the time.
Mhh... now that I think about it...
Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount.For once we agree lol
I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.
If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.
Something like haunted grounds would be long gone by then. MYC useless at that time as well.
I don't think Noed can go without adrenaline going.
If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.
Noed can stay as well, i've never had any issue with that perk either.If all 4 survivors equip a perk and collectively hold M1 for 400 seconds and that somehow heals them you blame the killer? Are you ok?
Honestly, yes the killer is to blame. They have so much perks to delay the game and one of them is a free perk (sloppy butcher) so if they let survivors get to end game without managing to 4 men then they are to blame since every killer can stall a game for long enough to 4 men.
Ruin? Gone in 30s
Huntress Lullaby? Gone in 30s
TOTH: Gone in 30s
Meanwhile, survivors have ACTUALL tools to slow down the killer.
Pallets
DS
SB
DH
BL
Near Infinite Windows
Sabotage hooks
Bodyblocking
Flashlight saves
Instamedkit saves
Pallet saves
Are you really gonna use the hag as example? Because i main her (as i proved to you a few days ago) and survivors almost never manage to get the 5th gen (honestly i dont even remember the last time they finished all 5 gens). I get 3K AT LEAST with her because i don't bother on slugging to get 4K. -
If only everyone thought the same way you do...@EntityDispleased said:Swfs really aren't a big issue at all at all after all the killer buffs. You just need to find the right perks and know the mind games. It doesn't matter how good a survivor can be, they're still a human being just like you and they can be outplayed.
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@M2FreamM2Fream said:
If all 4 survivors equip a perk and collectively hold M1 for 400 seconds and that somehow heals them you blame the killer? Are you ok?Vietfox said:
If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.@The_Crusader said:
For once we agree lolTsulan said:
Mhh... now that I think about it...Poweas said:@The_Crusader said:
I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.Adrenaline isn't that bad, it doesn't get in use half the time.
Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount.
I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.
If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.
Something like haunted grounds would be long gone by then. MYC useless at that time as well.
I don't think Noed can go without adrenaline going.
Noed can stay as well, i've never had any issue with that perk either.
Was about to reply you but i see @Poweas was faster than me.
If there are 1 or 2 survivors alive by the end of the match then fine, killer did something at least, but if there are 4 alive that means killer did a really bad job, that's why i say i blame the killer. -
When killers suspect they are gonna face a swf group they usually equip ebony moris.
Edit: also what Entity said. -
@mcNuggetsmcNuggets said:@Poweas said:
@mcNuggets said:
Console players dont need hacks, rank 1 is basically rank 20 there.You're right, the rank 20 players play as if they're in console rank 1 since all the survivors stay there to bully baby killers. Rank 1 in console is on the level of rank 1 on PC.
It's not.
I played console dbd on a friends console.
it was so easy as survivor.I played like 10-20 rounds and every single one of them, easily do able.
I've played DbD on pc till last summer and i've been playing it on console since september.
You were either lucky or your survivor rank was 20-15, but i can confirm that there are really good players on console and rank 1 is the same for both console and PC.
Not only that, playing as a killer on console is more challenging than on pc. -
I don't have any prejudice against any survivor, they are just skins.
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Swf give more bps already due to the way they play the game. It's easier to get more bps even when you kill only 2 than killing 4 solos.JawsIsTheNextKiller said:With or without a seperate queue, I would love to see a bloodpoint bonus for SWF. Enough to discourage killers from dodging a match that will be unbalanced and should lead to shorter queue times.
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I would laugh my ass off if someone called me that after wishing them a happy new year 😂
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No pictures of Tsulan partying? Ohh
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Yeah yeah, happy new year
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I can do well enough without DS, why should i run it if i can use other perks more useful to me and can use them multiple times?@AChaoticKiller said:
1. Just Because you escaped a chase does not mean you deserve anything, in fact this is a pretty good case of entitlement.Vietfox said:Selfcare: to be able to heal themselves they first need to escape from the chase, so they deserve it. Plus healing has been nerfed enough already.
DS: if it was truly op i would use it all the time, but i don't. Only when i got the daily of being chased for 2 minutes with X character so i can get it in a single match instead of 3. Seriously, there are many other perks which are better than DS.
Deliverance: in order to be able to use it you need to perform a safe rescue, if you get caught first it's a wasted perk slot so i would say it's a more than a fair trade off. Also, same way as DS, i don't like one time use perks, so i don't use Deliverance either.
Hatch: without it many survivors would hide for several minutes. When i play as a killer and we both find the hatch at the same time i just hit them so they can leave. 3K is good enough and i don't need to waste time on standoffs.
Cooldowns: as you said, they are needed. Who cares if survivors get cocky at the end of the match? Just push them out.
BT: a perk needed to counter camping. I would love to use something else, but experience forces me to run it.
Edit: No, survivors arent op.
2. DS is op, I actually find the reason most people don't use it is Because they either such at extending the chase after useing it or don't like the idea of not being able to use it at all, most of the time its both. Someone who is good with it will wait to use it when near a area they know they can waste a lot of the killers time, if this never happens they use it on their second or last hook depending on how the match is going.
3. Deliverance is meh, honestly don't know why the OP put it here as the survivor needs a save to use it and they can be one hit Because of no heals for a decent amount of time.
4. Again just Because you found the hatch does not mean you should get a free win, most killers let people go because they don't want a 20m waiting game. I'm over it by now because its kinda just how the game is but that does not make it ok.
Perks are not what make survivors OP (besides DS) its the amount of things they have at their disposal. Chases can be mindlessly extended by looping and is completely safe as long as you know what your doing, Getting hit to save others is no big deal with how easy it is to heal, there is nothing you can do about a survivor when they get near an open gate if you can't Insta down them, gens are easy to rush and as long as you and your team are not idiots you can get 3 far apart gens within 5m of a match. lastly is SWF but I'm pretty sure no explanation is needed for how it breaks the game. its not survivors are op, its that coordinated and focused survivors are op. You cant win a game against survivors that are good at extending the chase and are focused on doing gens.
I know perks aren't what make survivors op, but OP mentioned them then so did i.
I know swf have a greater advantage, but most of the times you can deal with them if you are experienced enough, and if you can't then it's fine, losing a match is not gonna harm you.
When i play as a killer i always like to face swf because they usually give more bps and are kinda predictable, and if they are good i can even learn something from them. Same way when i play as a survivor, one of the reasons why i personally dislike the idea of making solos as strong as swf it's because i want to keep the current challenge of playing solo, i do love to play solo as well! -
But i'm pretty sure you wouldn't like it if devs removed killer pink addons, am i right?@bloxe said:Insta heals shouldnt even be a thing. Theyre broken as [BAD WORD], should be removed.
If i can deal with that so you can. -
Selfcare: to be able to heal themselves they first need to escape from the chase, so they deserve it. Plus healing has been nerfed enough already.
DS: if it was truly op i would use it all the time, but i don't. Only when i got the daily of being chased for 2 minutes with X character so i can get it in a single match instead of 3. Seriously, there are many other perks which are better than DS.
Deliverance: in order to be able to use it you need to perform a safe rescue, if you get caught first it's a wasted perk slot so i would say it's a more than a fair trade off. Also, same way as DS, i don't like one time use perks, so i don't use Deliverance either.
Hatch: without it many survivors would hide for several minutes. When i play as a killer and we both find the hatch at the same time i just hit them so they can leave. 3K is good enough and i don't need to waste time on standoffs.
Cooldowns: as you said, they are needed. Who cares if survivors get cocky at the end of the match? Just push them out.
BT: a perk needed to counter camping. I would love to use something else, but experience forces me to run it.
Edit: No, survivors arent op. -
I used to play on PC and currently on console. He's good when using beast's mark, grease and carburettor tuning guide, rest of the addons suck and without addons he's pretty bad.@akbays35 said:@Vietfox said:
This is a well constructive thread which... Nah bait.
Play as leatherface and come back to tell us if you still think he's op.he's pretty stronk on console, not sure if you have to be more precise walking or if survivors can't juke as hard.
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^So much this.@HeroLives said:Both sides have good perks accept it and swallow the pill.
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Happened exactly the same to me some time ago. Green ping, match starts, pig does the ambush attack but i 360d her. After that i started to teleport till she downed me, then i DCed of course.@PhantomMask20763 said:I've faced against a pig that lagswitched before. The ping was fine in the lobby but once we got into the game everything was extremly laggy. Then the pig showed up and my character was teleporting everywhere before I got downed far away from the pig. Anyway she hooked me and she downed everyone and everyone disconnected. -
Tittle needs more exclamation marks.
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If you think BNP is an awesome tool you probably haven't played as survivor for more than 5 minutes.@Attackfrog said:Glad survivors have such awesome tools....otherwise game would be too hard for them.
Combine with firecrackers and DS, and those survivors outta have a jolly good time!
Happy holidays, killers!
I rather have BNP removed than in its current state. -
Please, both survivors and killers got nice stuff: addons, items, ebony moris...
Where's your thread asking for a nerf for killer's stuff?
I have no problem when dealing with iridescent heads or ebony moris, why can't you guys do the same?
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If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.@The_Crusader said:
For once we agree lolTsulan said:
Mhh... now that I think about it...Poweas said:@The_Crusader said:
I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.Adrenaline isn't that bad, it doesn't get in use half the time.
Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount.
I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.
If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.
Something like haunted grounds would be long gone by then. MYC useless at that time as well.
I don't think Noed can go without adrenaline going.
Noed can stay as well, i've never had any issue with that perk either. -
So you got something to do while waiting at the lobby, right? ( ͡° ͜ʖ ͡°)
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Depends on the map and killer's skills tbh. Sometimes half gen and some other times i've given a 4-5 gens run to the killer because they were playing bad and refused to break the pallet.
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Take a shot for every time someone says the word "toxic" if you really want to play a hardcore game.@JoyfulLeader said:@Bbbrian2013 said:
@SenzuDuck said:
@KiraElijah said:
First off, yea. You’re biased. Second, he was just saying killer also risks crap when they blockBlocking for an entire 8 minutes is on the killer, there is no excuse for that, no reason to do, at that point you're making the choice to lose, you're not playing properly, he COULD have played the game properly and gained more points but HE decided not too, that's not an excuse or a reason to body block.
Find one actual biased comment I've ever made and I'll accept it, until then stop making up lies, you don't know what biased means.
This comment you just made is biased. The lack of comments about op survivors is also biased considering most agree it's true/fact.
You always take survivor side. Never killers.
Take a shot for everytime someone says the word "Bias" or "biased" in this discussion
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Basically this.michaelmyers87 said:At red ranks it’s useless because against good killers you’ll get away with it once.
I know DH can be useful for other things but it's a perk that never suited my playstyle, i'm not a big fan of exhaustion/1 time use perks (except for adrenaline and balanced landing). -
Impossible not to laugh, especially when they tell you they'll add you to their personal blacklist 😂@Nickenzie said:
This is so positive!Vietfox said:Hilarious, 9/10

It's so cute. -
Haunted groundDokta_Carter said:
HG is Hallowed Ground right? I think that's a spirit perk?Cymer said:Hag is my favorite killer.
I use the hag to gain map control. With her traps I set up a perimeter where I chase my survivors into.
The hard part is, you have to anticipate where they are going. What are the common loops and windows and how you can cut them off.
I like to use MYC, M&A, HG, and BBQ. I love to surprise and scare my survivors.
You can even force HG by pretending to def your totem.
Good luck and have fun with her!