Tr1nity
Tr1nity
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- Tr1nity
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Comments
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@Superyoshiegg said:
Why am I suddenly seeing complaints about Overcome? It lacks very lacklustre to me.
To me, it means I won't have to put up with Dead Hard at all, and that sounds extremely appealing ngl.
It appeases an unhealthy meta.
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They would need to add more dull totems per game.
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@CajunStirfry said:
The new rule about the hatch only spawning with one survivor left is so stupid. It makes bringing a key basically useless if you play in teams. Also, adding a time to open the hatch is such a bad idea. It’s way more fun to be able to just flip open the hatch and escape — especially with your team. It’s hard enough to get hatch to spawn and now it totally favors the killer on an unfair and not fun level. I hated the new hatch spawning rule as it was, but this is just ridiculous!
You heard it first here folks - The hatch benefits the killer.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2667299#Comment_2667299
The issue isn't generally how much distance they can cover - it's how soon can they reach a safe tile.
I guess so. So that’s why you than grab slinger, a complete counter to- ohhhh that’s why.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/297124/why-i-m-excited-for-the-new-chapter
New map does look good.
Artist...honestly, if they nerf her, I'm probably done.
That would show that BHVR don't really care about breaking up the monotonous trinity of Huntress, Nurse and Blight being the only viable killers at higher MMRs and are more focused on letting survivors feel like winners every game, even if it comes at the express expense of people who want to have fun playing killer.
Exponential is fine. It's not CoH.
Overcome however...that's going to be as bad if not worse than CoH. It's a ridiculous perk that could well end up totally breaking the game - it's basically a team wide sprint burst that can be fitted into 1 slot. Honestly, I can't think of a more blatantly overpowered perk since CoH's could stack and make groups basically invulnerable (which forum survivors defended endlessly).
This patch and how BHVR move going forward from here is going to be the deciding factor in whether I stick with DbD going forward or find something else to enjoy, and I have a feeling I'm not the only one.
Killer players are miserable right now, and feel like they have to camp/turbo-tunnel every game unless they are playing one of the big 3. On the other hand, survivor queues are getting silly and are only going to get worse.
https://forum.deadbydaylight.com/en/discussion/comment/2667096#Comment_2667096
I'd guess the opposite.
You injure someone. Then you injure someone else. Then you end Frenzy and try to down them - only now they've gotten a free, completely automatic sprint burst (on top of their other perks), have predropped a pallet and are now in a totally safe loop teabagging you.
You could hit them than run right back up to them though, if you don’t go for other people ppl.
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Make it so Hex: Devour hope also gives you a speed boost based off how many players are running hope when tier 5 activates.
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I want less toxicity in the game.
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Just let it out, it’s ok.
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@Bennett_They1Them said:
I've had survivors be nasty in the pre-game chat.
I get more toxicity in solo-Q, before the game even starts, then I do in the post-game as killer.
Damn that ready button was so easy. Clearly it needs to get good I looped him all the way to the waiting queue.
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@TheSubstitute said:
Survivor: Haha, you suck 'bunch of swears'
Me: Didn't I carry you to the exit gate?
Survivor: LOL, I kicked your butt, 'more swears and slurs'
Me: I literally opened the exit gate for your group.
Survivor: You suck you 'more swears'. I got out by kicking your butt
Me: You didn't notice I walked past two hooks while carrying you on the way to the gates?
At that point I just left chat. I think that person was the saltiest escapee I met; I've had much saltier from survivors who didn't escape. For context, I was doing a complete in one trial thing and, if by the third gen popping, it didn't look like I was going to complete it I just let everybody go so I could try again faster with another group.
That’s part of why I don’t give escapes anymore.
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I won’t, don’t worry.
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helpful tips? Well unfortunately the m1 killers were power crept up to the nurse. Try to break LOS, but the skill ceiling for the counter play is much, much lower than the skill ceiling for the play of nurse.
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@Pizzasauce said:
Okay, that's where I was confused. So if a player does not have any offerings, and the three other survivors do, what does that player get? 100 percent, or 300 percent? If the offering was for say, 100 percent for all players stacks.
If each offering gave a 100 percent bonus to all players than the player who brought nothing would get a 300% bonus.
If one player brought an offering that have a bonus to all players and the others brought a personal offering, the player who brought nothing will get 1 bonus. The people who brought the personal one would get 2, there own, and the universal bonus offering
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The colors look much nicer in the yellow black one.
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i think clown has an oppresive chase, but everything else sucks.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667173#Comment_2667173
would y'all stop with this.....
Just do forums.
Ok fine I’ll stop.
maybe
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@SunsetSherbet said:
It's all fun and games until the gen you need to pop is deadlocked.
Just do entities lol
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I heard of fake skill checks. If you succeed it, it works as a failed skill check, ignore it, and it works as a good skill check
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Do bones.
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Third seal should give exhaustion not blindness.
that or give both.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2667111#Comment_2667111
Close but not exactly, that just brings you to 164% speed, blight moves at 230%
Damn it.
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@bjorksnas said:
Yes, it also stacks with, serum, clown gas, breakout, adrenaline, and other exhaustion perks that give haste
It does?
Sprint burst + Hope + Bloodpact = Blight
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I think legion would counter overcome quite well with feral frenzy.
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@Pizzasauce said:
Say there was three offerings to increase blood points by 100 percent for that player only, but it stacked. Would that one player still get the three hundred percent, even though the other offering didn't include him?
If it’s personal than it won’t apply to other ppl.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2667059#Comment_2667059
I play on Xbox so I don't think I can send you a friend request, sorry. :(
Actually I think it’s possible, with the player id
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2667059#Comment_2667059
I play on Xbox so I don't think I can send you a friend request, sorry. :(
Pain.
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I only started playing in the 5th anniversary event.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2666899#Comment_2666899
What do you use to play on?
Steam.
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Built to last.
Inner Strength
Head on
Calm Spirit
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I played nemesis over ph once.
This can not be forgiven.
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Not really, I think they are still trying to
figure out how many blood points to give usfigure out the issue -
@ReverseVelocity said:
Why must I torment people? I'm playing Pyramid Head, I can't cage them otherwise.
I came here looking for this exactly.
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I will stand by the executioner through thick and thin.
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I don’t think so.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2666975#Comment_2666975
That build is going to be broken
Only on first chase though, thats the nice part.
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@PlayTwink said:
Lucky Break, Overcome, Iron Will and Inner Healing
Yes.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2666378#Comment_2666378
Oh no, this reminds me of the fact we will never ever get Christmas lights cosmetics for Demo doggo :( would have fit so perfectly..
I cute li'l collar made of christmas lights
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2666967#Comment_2666967
Yes and Lucky break combo with Iron will and Inner healing is pretty good 😎
Lucky Break, Iron Will, and Overcome will be nice to guarantee an escape on first chase.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2666963#Comment_2666963
Nah, she has good perks for solo gamers
Any Means Necessary is a guilty pleasure for me.
When the killer doesnt automatically break shack pallet its just the most satisfying thing ever.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2666396#Comment_2666396
The best survivor in dbd
I see you took an influence by TheGannMan.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2666941#Comment_2666941
Exactly! No need to be afraid. Come back my children, and play the game.
I'm not your child. (Yes im aware of the joke)
But the game is working now right?
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Nvm I think?
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Whats happening?
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@[Deleted User] said:
Survivors when they go against blight twice in a row
Havent heard much from sluzzy, guess the community tryna pick up the slack.
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@Mileena_Kahn said:
Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Blight Bight Blight Blight Blight
Blight?
Blight.
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@GannTM said:
I see Bight in there. What is Bight?
Bight is a curve or recess in a coastline, river, or other geographical feature.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2666570#Comment_2666570
The Artist primarily damages in short range, at long range her crows are mainly tracking. So, from my perspective, she has very good long range tracking capability, a bit like Doctor though not quite as good, and has a short range damage ability similar to Pyramid Head, plus a slight bit of damage potential at long range but without the Cages or Madness benefits that the other two have.
I hope she doesnt get a nerf.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2666597#Comment_2666597
Nice haha. That’s how nemesis are whenever I used Claire or Jill. Pretty cool but if u had a choice to Mori 1 of the 4 silent hill survivors who would it be?
Id have to say James, though one time I got morid by a 4stack of Yuis.
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@Labrac said:
Remind yourself that overconfidence is a slow and insidious killer.
Overconfidence killer when???
A slow and insidious killer? Thats bubba sir.
