what is this game like now?

i quit completely about 6/7 months ago for several reasons. i had been playing since 2016 and completely burned out since then. i also just got sick of the toxicity. i was a killer main (i play on xbox btw) i had notifications for messages turned off because i would get spammed by salt often. sometimes i would check my inbox after a week and it would be completely full of toxic messages,people telling me to off myself or calling me trash or saying they would report me. (one time i had a guy demand i apologise for killing him.) yeah you get the picture.


i'm curious what it's like now? i hang around in off topic occasionally but every time i check general i usually see threads complaining about perks or just people arguing. i'm guessing the game is in a pretty bad spot right now? the game felt more reliant on perks instead of skill last time i played, is it still like that?

(more curious, is doctor good or bad? i used to main him when i played)

Comments

  • It is like #########.

  • What is like right now? Well, all I’ll say is if you’re away from the game, then it’s best to not fall back into the trap.

  • @EvanRaven said:

    i quit completely about 6/7 months ago for several reasons. i had been playing since 2016 and completely burned out since then. i also just got sick of the toxicity. i was a killer main (i play on xbox btw) i had notifications for messages turned off because i would get spammed by salt often. sometimes i would check my inbox after a week and it would be completely full of toxic messages,people telling me to off myself or calling me trash or saying they would report me. (one time i had a guy demand i apologise for killing him.) yeah you get the picture.

    i'm curious what it's like now? i hang around in off topic occasionally but every time i check general i usually see threads complaining about perks or just people arguing. i'm guessing the game is in a pretty bad spot right now? the game felt more reliant on perks instead of skill last time i played, is it still like that?

    (more curious, is doctor good or bad? i used to main him when i played)

    Pretty much the same as when you left. I turned my messages off a long time ago.

  • I only started playing in the 5th anniversary event.

  • You haven't missed much. Games still mostly the same however with the new SSBM games can be really toxic at first but after a couple matches you should be fine.

  • I mean if you want my honest opinion I'd say this is the worst state the game has been in this year.

  • @EvanRaven said:

    i quit completely about 6/7 months ago for several reasons. i had been playing since 2016 and completely burned out since then. i also just got sick of the toxicity. i was a killer main (i play on xbox btw) i had notifications for messages turned off because i would get spammed by salt often. sometimes i would check my inbox after a week and it would be completely full of toxic messages,people telling me to off myself or calling me trash or saying they would report me. (one time i had a guy demand i apologise for killing him.) yeah you get the picture.

    i'm curious what it's like now? i hang around in off topic occasionally but every time i check general i usually see threads complaining about perks or just people arguing. i'm guessing the game is in a pretty bad spot right now? the game felt more reliant on perks instead of skill last time i played, is it still like that?

    (more curious, is doctor good or bad? i used to main him when i played)

    As someone who started maybe 15 months ago...it's different. Better in some ways, worse in others.

    The good:

    • If you aren't a high MMR player, SBMM definitely makes for more even, fun matches. Note: more. You'll still have the odd, absolutely stanky one.
    • Plenty of new killers and perks to try.
    • New killer (coming tomorrow) looks both powerful and fun, and if BHVR don't cave to the anticipated tsunami of survivor complaints, she may help to shake the stale meta up a little.
    • Game feels more refined than it did a year ago. A large number of janky issues and bugs have been fixed.

    The bad:

    • SBMM makes things rougher for high MMR players, especially killers. Expect to play 'meta' or get drilled and billed.
    • SBMM has some quirks. It's very weird for survivors and does not always seem to work correctly.
    • When you start out, you'll be assigned an 'average' MMR, which means that you'll probably have to go through a dozen or so rough games while it calibrates.
    • Survivors are currently overwhelmingly strong in the current state of balance, with several insanely strong perks basically ruling the meta and maps still being overwhelmingly survivor favored for the most part.
    • Balance is very iffy otherwise. Longstanding issues with maps haven't been fixed, about half the killer roster is really...not great and BHVR seem more intent on nerfing killers (Freddy, Wraith, Slinger) and addons (Cenobite) for the sake of low MMR survivors than reigning survivors in at higher ranks.
    • Correspondingly, survivor queue times, especially offpeak, can run extremely long. My record is almost 20 minutes.
    • While the out of game community is pretty decent, the ingame community is one of the most toxic I've encountered outside of shooters and MOBA games.

    That said - give it a shot. I never thought I'd play this game again, and here I am.

  • If you're on console, there's extremely long threads dedicated to how poorly it performs on them with frequent stuttering and freezing.

    Then there's a few other problems:

    • With the introduction of MMR, if you're a good killer player you'll start to notice the glaring unbalance of the game with how fast generators can go. This experience can get exasperated if you don't run slow down perks, limiting your build diversity as a killer.
    • Victory conditions were clarified as being based solely on kills and escapes (which MMR is based of off), which has, in my opinion, increased the amount of tunneling and camping considerably.
    • Bloodpoint grind is getting steadily worse with each new character added. I wouldn't be surprised if it's as bad as the original 2016 grind before the bloodweb updated in terms of getting perks, maybe even worse soon at this rate.
    • Perks are still horribly unbalanced and vary in usefulness to a disgusting degree.
    • No sound bugs on downed survivors is still an issue
    • More objectives have been added for the killer, with no reward for completing them (boons)
    • Events are steadily getting worse (here's 666,666 blood points up front, in exchange you don't really get anything else except two skins)
    • Hackers have been increasing in number for months, with no word from BHVR. There's a free account week coming up to potentially make it worse in Dec.
    • The report system is still useless by itself, and needs to be combine with a tedious support ticket process that places burden of proof on the user, takes weeks to look at it, and gives little-to-no feedback
    • People are still toxic in general in game, and I doubt that's ever changing
    • Devs still biased data from casual games and balance around that, with little consideration for high MMR
    • There are currently map exploits where it is impossible (or near it) to pick up downed survivors, which despite clearly breaking their in-game rules under the "temporary ban" section, has been declared unpunishable by BHVR employees.

    And that's just me typing for 3-5 minutes. I'm sure I could think of at least 10 more issues I have with the game lately if I wanted to.

    Doin' a pretty good job so far.