TotemSeeker91
TotemSeeker91
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- TotemSeeker91
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Comments
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@JackOfTrades said:
I play on Switch and the game runs pretty well on it, but some of my matches I lose like, a LOT of hits that could have possibly changed the game because of 360'ing.
Anyone have any advice to counter it? I mainly play Nemesis, but will sometimes swap, so if that helps, there's that.
Along with that, any tips to getting better at using Tentacle Strike?
Get lucky, lol
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3049934#Comment_3049934
But sexual orientations are already exists in DbD for years. I never saw anyone complained about David's girl friend, Nurse's husband or Felix's girl friend etc.
Yeah, but how many times have people mentioned it if it wasn't on a thread about sexuality
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3046644#Comment_3046644
Lol, imagine waking up in such a nightmare and additionally to all the ######### you have to endure during a trial you have to carry around a backpack and paddles or ski blades or whatever on your back that you can’t lay off
And you have an engineer's degree knowledge of how to repair generators, imagine how much money the entity had to spend to put them through college, lol
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@MrCalac123 said:
Mann Co.
Where we sell key- err... clothes, lol
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@TrickyNoobAsh4 said:
https://www.youtube.com/watch?v=RqLAs_IA5cw&ab_channel=ThatBlackDude21
https://us.v-cdn.net/6030815/uploads/ZRT9U6JQL6A9/screenshot-2022-07-06-182446.png
Couldnt hook and they were stuck like that
A bit off topic, but idk how you guys can stand those perk color changes, it looks so un needed and ugly, not trying to come off rude, just my opinion
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@[Deleted User] said:
Killers complain about second chances perks like DH, DS etc. because they take no skill, but then stand in front of a hook and get free trades and free hooks like that takes any brain power whatsoever. With the new killer buff and survivor nerfs coming down the road camping is going to be a lot more rewarding. BHVR needs to increase the amount of time it takes to sacrifice a survivor by at least 15 seconds minimum or add some type of actual punishment for camping like a gen speed bonus while your teammate is being face camped.
But they probably won't because only killer complaints get taken seriously in by these devs.
Or it would be VERY abusable by SWF like it was in the past
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@Zen_but_not_Zen said:
I'm survivor main and I tried playing Legion yesterday for first time, I use the bunny outfit (my favourite cosmetic in the entire game) and no perks because I just want to practice chases as Killer, went by exit gate while looking for pallets to break during egc, and all 4 survivors there tea bagging lol. Lesson learnt, I just stay in the middle of map now until they finally leave haha. Did find some survivors tend to hang around until very last second though, wish people would just take the win and leave already.
I mean... you were right there, u could've scared them out with frenzy
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@Roadrunner said:
Pls punish it by blocking the exit, if a survivor t-baggs in the exit gate. This game is so toxic, maybe do a little bit against it
Lmao built in blood warden yes please, lol
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@GoshJosh said:
I think as an alternative nerf that the regression rate could have stayed where it was, but only regressed a gen up to a certain point before stopping itself. Maybe up to 33% total progress.
That...feels balanced, again, coming from a very survivor sided person, you sure know how to balance stuff, lol
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@HexPleaseLetMeSpeak said:
https://forum.deadbydaylight.com/en/discussion/comment/3045977#Comment_3045977
Gotta love bringing my super game changing ruin 200% regression perk just to have someone spawn within 30 meters of it and instantly cleanse it within 45 seconds of the game starting!!!1!!
You have your hex up for 45 seconds? I only get 10
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@Grandpa_Crack_Pipe said:
POLO
No one said marco gramps, you gettin old, lol
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@Laluzi said:
That heart-stopping moment when you start to pick up a survivor and you hear footsteps--
No, that's when you fear pallets, lol
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@HexPleaseLetMeSpeak said:
https://forum.deadbydaylight.com/en/discussion/comment/3045523#Comment_3045523
The issue is that they make it to the pallet and that's it. Nothing you can do, wait til they drop pallet or just drop chase entirely.
And NO most pallets cannot be mindgamed. Most pallets have are near just bushes or cars that you can easily see around. The only pallets that are easy to mindgame are anything inside of a jungle gym. That's it, because the walls are high enough to where you can hide you red stain and still not be completely visible.
"Incredible stealth and phasing power" no she doesn't. Even IF you get mindgamed by her in and out invisibility, she still has to manifest to which you can easily just get to the same pallet in that very loop you just got mindgamed at and just drop the pallet on her forehead as if it would've gone either way.
https://forum.deadbydaylight.com/en/discussion/comment/3045559#Comment_3045559
Yea probably. Me taking a break doesn't change the state of the game tho lmao
No, but it stops stupid threads like this popping up
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@Buffy101 said:
https://forum.deadbydaylight.com/en/discussion/comment/3045573#Comment_3045573
😂😂 That I would totally understand haha I think its so funny when that hex notice goes up and I see the remaining Survivors just peace out.
True, like there is absolutely no hope to getting you off hook, I'm sorry good person, lol
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3044646#Comment_3044646
Hello, my friend!
It is good to see ya again :)
I don't know you, but I'll take a hi, lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3045565#Comment_3045565
when you equip a heal build, the spawn rate for The Plague increases to 95%
I can respect that, lol
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@Buffy101 said:
So I just had a match with the dredge (Who I hate) Two immediately killed themselves running to find the killer and let him hook um and I was left with just myself (Kate) and a Bill. We literally still had 4 generators left we did some sneaky team work and avoided being spotted. We were down to one generator left and obviously the dredge comes popping out of a locker so I decided to try and distract him I take off and let Bill try and finish and just as Im about to go over a pallet I go into a damn locker right by the pallet not meaning to do that! So of course grabs and hooks while the Bill tries to hide and unhook me but it’s difficult because he was camping. He finally comes and unhooks me and there comes dredge popping out of a locker again and I have no chance at all. Goes after Bill and knocks him down. I felt so bad, I mean really really bad. While on the hook I tried to kill myself so he could possibly find hatch but he tried to save me so we could try and get out together. Kills us both and does the thing everyone loves and starts hitting us while on the hook. I would like to know if its that close a match would you or would you not let someone live? Im that person when I play killer And I really see a hard effort I totally give a pass. Im curious about everyone else.
I'll come get you, but if the killer has NOED, nope, nuh uh, you are on your own, lol
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@[Deleted User] said:
Usually no, but if i wanted to run a heal build im definitely blocking plague lol
Yes, plauge... that killer that you see maybe 1 time every 200 games?
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@HexPleaseLetMeSpeak said:
*WARNING THIS A RANT*
Why tf would I put myself through playing a character like Sadako (even tho she is literally my favorite in terms of looks, her animations are the best in the game and her character design) when if a survivor gets to a pallet when im playing as sadako, I just lose. There's nothing I can do. No anti loop, nothing in chase, just stand there and run in a circle til you get eventually pallet stunned and then have to waste all that time breaking a pallet where they will then just force me into ANOTHER loop seeing as they have all the time in the world to get to another pallet, because the maps haven't improved at all in the six years the game's been out.. Basekit tiny number changes aren't changing the fact she is god awful.
Like PLEASE man, with how many cosmetics and how frequent DLC's come out, there's no WAY this game company is struggling this bad. How can we not just release more FREQUENT balance updates to buff the garbage killers. Stop locking them behind mid chapter updates, and just update the game as it goes along. You wait too long and that's how you get the same garbage dominating the game for YEARS. The small number basekit changes are cool but nothing changes, that 2.34 sec pallet break is still enough time for them to get to another loop, that ENTIRE interaction hasn't changed. So the problem still lies there. Some killers don't even benefit from it, because they are just that bad. Hell the only 2 killers i've seen benefit from literally ANY of these changes (especially the DS nerf) is just nurse and blight... DID NURSE NEED BUFFS? No... the other killers did!
You release Sadako, a garbage M1 killer with a lack luster power that hardly does anything 99% of the time (condemned) but when you teleport you literally get PUNISHED for teleporting by having your TV turned off for 1 MINUTE AND 40 SECONDS. But then next chapter you release a killer who not only has a teleport as well, but has more options to teleport too, AND his teleport doesn't proceed to shut down for a minute and a half just because he chose to use his power. AND (although a terrible one) he has an anti loop.
And the maps OH the maps. EVEN THE NEWEST MAP is god awful to play on as killer like bro, how have we not learned ANYTHING about map design to make it fair for both sides after SIX YEARS. It's been SIX YEARS. And we're still designing main buildings with 3 god windows????? We're still designing maps with 10 god / super safe pallets, with no physical way to mindgame all within 15 feet of each other??? Like how is it possible that after six years nothing has been learned. It's not like the complaints are something new. I haven't even been playing for that long (A little less than a year), but when I go back and see that people have ALWAYS complained about the maps.
How have the last 3 maps released been complete disasters? RPD, Eyrie of Crows, and Garden of Joy. All maps that make it a literal chore to play killer. Like are we just not listening to the community? Is there just no feedback being consumed? I just don't get it man. Do we need a new map design team?
Well that's my rant over, time for me to go queue up as killer and hate my experience some more while I try to force Sadako to be a good killer. Hell this post'll probably get taken down anyway because if you speak about how the devs and how they are failing to make the game work, you're not in the right and should be punished. Feedback isn't allowed.
Or just... take a break? Sounds like need one
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@Altima9619 said:
You lost me when you said "The dead by daylight game was release 2016, all killers and survivors were perfect gameplay matches till 2021 updates".
You clearly didn't play the game back in 2016/2017 when players learned and mastered mechanics like the infinite window on coal tower, double window shacks, double pallet loops into double pallet jungle gyms with two windows, etc.
That was literally where I was like "waaaaiiiitttt a moment" lol
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3044748#Comment_3044748
It wasn't right from the start and not mentioned in any official news. It was only mentioned here on the forums and not even a pinned thread. So TBF if you are a person who doesn't frequent the forums or read a lot of the posts here you probably had no idea.
I had no idea AND I didn't care, lol
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3044274#Comment_3044274
Language differences, abuse
Those aren't a problem in: Rainbow 6 Siege, overwatch, rocket league, Fortnite, league of legends, ....
technical aspects to a game which has so thin spaghetti code
This on the other hand is the real culprit. We all know if bhvr would have to fix a car and changes the steering wheel then engine dies and the brakes start to fail.
https://forum.deadbydaylight.com/en/discussion/comment/3044333#Comment_3044333
And this quoted statement supports my belief that they just know they won't get it right and hide it under the guise of language difference in Europe.
I am from Germany and played all the games mentioned above and, with the exception of people unwilling to use the VC or the few rare kiddos that use it to scream at you or play nonstop music, it works exceptionally well and isn't a problem.
And those kiddos can be individually muted with a few clicks.
Wow...this guy just said abuse wasn't a problem in Overwatch LOL
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@Slayer192845 said:
Just keep hearing the same regurgitated garbage whenever voice chat is brought up, cross play is coming up on two years and I still can't play with my friends on other platforms.
Now I know not all of the blame should go to Behavior, PlayStation also doesn't have an accessible way to talk cross platform but it's still super frustrating.
Makes the game way less playable with most of my friends, I don't expect Behavior to actually consider it anyway so I guess you can just consider this a rant post.
What? How can you not play with your friends? Just have a discord server
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@H2H said:
I hope they keep making more and more of the characters queer just to piss off the homophobes.
What, is there not allowed to be anymore straight characters anymore, not trying to come off rude but the way your comment sounded to me, it sounded like you wanted everyone converted to ...queerism? Lol
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@Brokenbones said:
As long as it's written well I don't really mind who they end up expanding on.
I just hope people don't freak out again, the forums were a mess for almost a week when the David tome came out.
This, soooooo much this, I don't care who is gay lesbian all that stuff, as long as it's written well, and not just "GUYS LOOK [insert survivor here] IS [insert sexuality here]
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3042527#Comment_3042527
Nope. And it was not a "tech" either. This is also funny - DBD-players call everything a "tech".
Ok, you are a very stubborn person to reason with, jeez
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@Buffy101 said:
https://forum.deadbydaylight.com/en/discussion/comment/3040343#Comment_3040343
Thank you, The majority of people Ive seen talk about going against him have said he is easy to go up against you just have to know his tricks or something like that. Im thinking are we talking about the same killer? Thanks for the response 😊
I mean, he's strong sure, but he's not anywhere near nurses level, I'd put him in maybe like B+ tier or something
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3042195#Comment_3042195
This was also not abusing Perks.
Can you stop using the word "abuse" for "Stuff I dont like"?
But...the locker tech was literally abusing the perk
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3041253#Comment_3041253
Abuse is something that is unintended in the design of the game, usually an exploit.
So old DS with locker grabs...a perk
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3041075#Comment_3041075
Running Perks is not "abusing" anything.
To your idea - no.
So...old DS doesn't ring a bell? Lol
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@AVoiceOfReason said:
A very pleasant lifetime of survivor and killer matches. You are the REAL MVPs of DBD. Never change.
I'll sometimes hit them by accident, because I just didn't process why they stopped mid chase, then accidentally hit them and then I'm like "aw dang it, get back here and get your glyph, IM SORRY" lol
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3041703#Comment_3041703
Dream Daddy is available on PS, they could bring Hooked on You to PS as well. Can't speak for other console platforms but they can atleast bring it to one.
https://us.v-cdn.net/6030815/uploads/ZRROFAXJ1VPH/20220702-140523-jpg.jpg
Oh my gosh, I totally forgot about that game, I'm very sure in my sexuality but some of those dads...*chefs kiss* perfect, lol
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/3040652#Comment_3040652
It should be a quick-time event that requires you to quickly press a button or it should have a very large skill check. What it shouldn't do is have a tiny skill check that requires frame-precision timing when the game is riddled with optimization issues.
Yeah, definitely, I'd even go as far as to say just use it right off the bat without any input, lol
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It shouldn't have existed in the first place imo tbh, they could've just been like "click X to use" but then maybe it's there so you need to make a split second decision so that you can't use it just as they're being hooked
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@socalfusions said:
https://forum.deadbydaylight.com/en/discussion/comment/3038443#Comment_3038443
That's actually why, who wants to play against a killer with no counters? Next game.
How about you just stick it out for the other 3 people in the game, if it's gonna be over as fast as you think, then stay so the other 3 can at least attempt to get something done
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@Crazewtboy said:
The matchmaking system. This is a big issue. White rank killers shouldn't get red rank survivors.
Rank 👏 means 👏 nothing
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@dspaceman20 said:
As a survivor main I have no idea what killers go through on a daily basis and what things are pitted against you. I want to know how the game is for you and what you would do to make the game more balanced. All I ask is that the changes be reasonable. ( I want to and I will listen)
Edit: From what has been told the problems are as followed
- Poor Map design
- Matchmaking
- Perk (for both sides)
- RNG
- Generator Speeds
- Survive with friends
- Toxicity
- Disparity between killers
Thats for now if I missed anything tell me and thank you.
Nothing, DH is getting it's nerfed and that's all I care about, lol
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I mean, that's still not x2, it'd be 10 gens
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@Spaceboi_Scaphandre said:
Just one day on the PTB and the Off the Record buff has already broke the game. Sure doing a gen or other conspicuous actions causes you to lose it, but here's the thing: nothing is stopping you from being healed by your teammates. You can get healed by the hook and then you have 70 seconds where you can body block the killer preventing them from doing anything, wasting their time, then once injured you still have endurance. The perk punishes you for hooking, your main objective as killer. If that isn't mind boggling I don't know what is
So the solution is simple: Make being healed a conspicuous action. If you get healed from injured to healthy, either from a perk or your teammates, you lose your Endurance. This will prevent endurance from being a third health state and turning you into a 80 invincible survivor who can punish the killer for doing their objective of hooking.
I mean, they aren't progressing the game, just play it like DS, be sure before you pick up, or in this case, swing
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@InvadeGames said:
https://forum.deadbydaylight.com/en/discussion/comment/3037512#Comment_3037512
so it can secure a 100% pick rate? i think thats what the devs are trying to avoid.
Eh, even then if it was 2 hooks, 10 seconds is meh, heck I never get hit by it because I never tunnel personally, but I think they could've definitely given survivors the 2 hook now, it's 6 seconds total
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@GentlemanFridge said:
https://twitter.com/DeadByBHVR/status/1542508331721297923?s=20&t=jFPRlEgS7JJrjfaw-x7UvA
I should stress that I have no idea if you're guaranteed to win anything at all.
Good luck!
Wow, you mean the same amount of BP I can earn in like 5 games with a 5 stack of flan and bbq, I can earn in a quiz...cool? Lol
Eh, still fun, got 74%, missed a few lore questions
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@Laluzi said:
I'm pretty sure you need to do a lot of afk matches before you'd get dinged for it. They want to get bots, not the occasional killer who gives up or survivor who accidentally left the game on ready when they went to go make lunch.
I would bet dollars to donuts that that SWF says that to every killer who stops interacting with them. It's common amongst bully squads.
Or god forbid the killer has the audacity to bring lightborn, lol, like I do every match even if I don't see flashlights 😂
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@Thrax said:
IMO as an isolated incident you shouldn't worry about it.
They tried to set you up for an awful time and because you didn't get miserable they are miserable.
Consider their garbage words a trophy. Thwarted a ToxSquad with as little effort as possible.
You have my congratulations and respect.
Just start taking pictures of every offense chat on DBD and put it on the fridge... you might need like 20 fridges in the first week, lol
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@Gratxla said:
https://forum.deadbydaylight.com/en/discussion/comment/3037467#Comment_3037467
Seems to be the echo chamber and thread spam only works for killers, look they got DH nerfed and at the same time they Made DS and IW hot garbage
I mean, we didn't ask for the DS and IW nerf, I think the majority actually wanted DS buffed, like used for both hook stages
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3019010#Comment_3019010
Another useless comment. I didn’t see you complain about unoriginal threads when people were making 10+ a day about how dead hard was op. Bias much?
Another useless comment disproving the useless comment
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@tendyhands said:
Spirit used to be the 2nd best killer in the game (of course only behind the unbeatable nurse) because she could run stridor and she could still hear you grunt if you ran iron will. With the new iron will nerf, not only can spirit hear you with stridor, they dont even need to run stridor because nobody will run iron will. We are back to if spirit gets 1 hit on you the chase is over.
Funny, you can use IW, yeah yeah it got nerfed blah blah but you can still use it to make yourself difficult to find, do you really think the spirit will be using stridor?
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@D2night said:
you could’ve chased after one of them but instead you chose to camp.. probably ran after one for 5 feet and then went right back to the hook. They were right, you were camping.. what do you want them to do? Purposefully go across the map and hide in a corner so you can feel better about leaving the hook meanwhile the person on hook goes to 2nd stage/dies? You camped
Didn't you read it? They were all standing there, why let the other two get the unhook and heal the survivor, when all of OPs food was standing right in front doing nothing
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/3030077#Comment_3030077
Picture the dead hard you're already super familiar with - the survivor does their little shoulder-charge animation and during that window they have no hitbox.
From the PTB onward, the survivors will still make this 'charging' gesture while DH is active, but the duration is a full second (twice as long as current DH) and while they're in that animation, they will take an endurance hit if stuck instead of having no hitbox. If you've ever seen a survivor lag out while they're dead harding, you probably have a good idea of what the new Dead Hard looks like.
In both examples on stream, the survivors were locked-in on the direction they were already heading when it activated. In the first example, it caused as Claudette to reach a doorway at an unusual angle. I take this to mean it's safe to assume that, just like current Dead Hard, the updated one will not let you do anything else while you're in the animation.
Oooohhhh k, so double the duration, but I still have a chance to stab and he won't be able to drop the pallet if I time it right, like that?
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@Mozic said:
* Deep Wounds confirmed
* Animation lock does not enable free movement, you still dash forward just at regular runspeed. This also means no vaulting or throwing palettes mid-animation.
Seems like a pretty healthy perk to me compared to what it was before. Still going to be sniffing a lot of survivor butts to bait it out, though.
Sorry, I don't understand the second point, can you give me an example possibly?
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@CashelP14 said:
Here's one reason why some do it. Now I'll be honest and say I do it from time to time (not much recently though because I prefer to run flashbangs). It basically is Lightborn.
I'll use myself for the example.
If I see more than 2 flashlights in the lobby I'm worried about the killer bringing Lightborn so I might swap last minute instead. It's not because I don't want to click the killer and be toxic, it's just that I want to go for flashlight saves. If I wanted to win I would've brought a med-kit.
Bringing Lightborn overall is a bad choice for killer. I know that if I see Lightborn I just go "right time to sit on gens" since the thing keeping me off them is gone. I probably would've killed myself staying near the killer going for silly saves but now I can't.
The TL;DR is people don't want to sit on gens the whole game. Lightborn sort of forces them to do it since they have no reason to follow people being chased.
You'd be actually surprised by how many times I stare at the flashlight while walking towards the survivor, and how many hints the survivor doesn't get that I have lightborn, it's like they are waiting for the blind confirmation and nothing else, lol