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TooKoolFoU

TooKoolFoU

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TooKoolFoU
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  • @Nhekii said:

    I honestly love the sweaters, I and really wish they would give full pyjamas outfits to all survivors for christmas, maybe in the future.

    Hopefully in future (next year) we can get some more elf outfits (maybe Kate to get one from a performance she once did in her past life) and a pajama collection for the original characters as well as A disfigured Christmas tree wraith

  • I’ve been nodding my head with you since yesterday my friend ;)

  • I’m thankful for the friends I’ve made through the game, the roster of killers, and the devs for their love for us and the game

    @Peanits gets a special thanks btw. Happy holidays everyone


    Edit: don’t forget everyone, show your thanks by being kind to your fellow teammates and opponents today;)

  • I would like a 6 month break from dlc’s after this year and I’d hope they would start a team to work on a new game mode, cross play, cross accounts, and to move towards the coming next gen consoles.

  • I’m a console player and I honestly think they will. They’re suppose to release by December 21st or 23rd (I forgot what day is the last day of fall). However, yeah it looks like the devs are keeping them on so they can really see what needs to be ironed out. I think servers being live on PC is basically being used like a ptb. If they release them for everyone and it affects the game so poorly than everyone is screwed over. If only one high populated platform (not the nitendo switch) is using/testing them than a the devs will have a better understanding of the servers. Which will help the devs improve them before a worldwide multi-platform release happens

  • @AAAAA said:

    https://forum.deadbydaylight.com/en/discussion/comment/873007#Comment_873007

    Blood Warden and NOED are just a good combo in general. Heck, Blood Warden is super hard to pull off without it

    Yeah but on wraith it is so much nicer rather than maybe hillbilly

  • @KuromiStarwind said:

    People need to stop comparing one perk to another and trying to justify that perks existence because "other OP thing exists"

    DS existing and being OP doesn't justify NOED existing and being OP, even if 4 survivors can have it.

    NOED is a crutch perk bad killers use to get kills they otherwise never would have. It is a bad perk and it should not exist, and the same can be said for other perks.

    its not a bad perk if you can counter it pretty easily

  • @Mister_xD said:

    honestly, all these excuses of "but cleansing totems takes too much time!" are stupid.

    ive just recently had a game i got rid of 4 totems before a gen was done / the killer had hit anyone.

    the only time where i can understand this argumentation would be on maps with very good totem spawns / new maps with unknown totem spawns, such as the new Badham Preschool maps or Hawkins Laboratory.

    but even then, totems are supposed to slow the game down. if all 4 would look for them actively, there wouldnt be any NOED to worry about and the time it would take to get rif of them would also not be very significant.

    “But cleansing totems take too much time” - survivor that uses selfcare

    selfcare takes 16 seconds to complete (no healing buffs applied) and it takes 16 seconds to cleanse a totem. I see people heal 5 times a game with self care. You can’t break a totem 5 times a game cause it takes too long??? That’s my response to those people. I agree it’s a dumb excuse for being a sore loser.

  • @AAAAA said:

    https://forum.deadbydaylight.com/en/discussion/comment/872650#Comment_872650

    Maybe you're just a god teir wraith, but my point is still that lots of weaker killers rely on a couple of meta perks (one of which is NOED) to perform

    my wraith, I use noed and blood warden but it’s just a good combo on him

  • @CrowFoxy said:

    https://forum.deadbydaylight.com/en/discussion/comment/871702#Comment_871702

    Ok, then explain why I, a random solo have had noed cleansed many times.

    Randoms cleanse the moment they spot a totem I've learned, so I've decided to start helping. Very rarely do randoms not.

    Yeah, my randoms teammates love breaking totems even when maybe the shouldn’t at the moment.

  • I feel like that wouldn’t work for situation like this: the killer is camping (not me) and a bill with (without bt) attempts to save/trade hooks. The killer hits bill twice while saving you. The killer slugs your friend and chases you down for a moment. The killer manages to down you quickly and rushes back to the bill. He hooks the bill and your ds is than deactivated. The killer comes back to put you on a hook close by and than both survivors die. I can understand from a survivors perspective how that could be consider a cheap kill and I, myself, as a killer would agree. At first I agreed with you and than I thought about it a moment. I’m any other case, I agree. I just mainly hate when I am not tunneling at all, but I’m just doing good enough to down the survivors fast enough and I get DS’d anyway.

  • @Nhekii said:

    Yea let me just tell my solo queue teammates to cleanse totems real quick.

    Do them yourself. If it causes partial loss on your team, find hatch. Guess what!? If you took the totems out, the killer can’t use noed against you in the EGC when it’s a hatch hunt

  • @indieeden7 said:

    May I ask how you got over 8 saves in one match?

    thats the point, idk how I got the challenge anyways. It even gave me progress for unsafe unhooks. After my 1st game it said I had 7 unhooks

  • @kcwolf1975 said:

    I thought they looked very time consuming, and it is impossible for you to get 25 saves in 3 games.

    No it was 3 games. that’s point though, I got it in 3 games. I think the challenge is broken because I got progress with unsafe unhooks too

  • @TheRoyalOwl said:

    Cleansing totems take up a lot of time in your average game. Not only that but you lose a lot of objective points because your teammates will be doing most the gens.

    It doesn’t take long to do totems. You get a 1k bp for each totem you cleanse. If it’s a hex than you get 1.5k Bp. Your points will make up for themselves if you don’t do a bunch of gens. In average match, yes, there is time to cleanse. If you are afraid you won’t have time to do gens instead of cleansing that is a choice that you have to make.


    cleanse before gens

    if it glows it goes

  • @Fibijean said:

    Yep, it's due to release at 11am ET as usual.

    Ok great because I wasn’t sure what time to expect cause I hadn’t been home to play as soon as the part 2 had come out the last time

  • Mmmm. Legion, doctor, hag (make her more fun so there’s most people playing her), and probably Demogorgon just because his main ability (portals) are kinda #########. Yet his shred ability is really fun and interesting. I think he just needs some changes

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/869954#Comment_869954

    Yeah it used to be broken. Kindred used to only show killer aura within 8m of hook, but if every survivor ran Open Handed then the killers aura would be shown within 40m, which was ridiculous. Fun and cool, but totally not cool for a killer that isn’t even camping.

    Yeah well now that it’s 16 meters at base it will be more difficult on the killer if all survivors run open handed. The perk is now meant to be like a reverse bbq and aftercare if someone is hooked

  • @humanbeing1704 said:

    Please tell me new kindred works through undetectable?

    I’m not sure but I’ll be sure find out

  • bro. Bbq, ruin/pgtw, noed, bloodwarden. Gives you tons of points and control will a good endgame

  • @Mister_Holdout said:

    https://forum.deadbydaylight.com/en/discussion/comment/869643#Comment_869643

    Let's say I'm playing against a Billy who revs his saw at every pallet. There are two options: I drop the pallet and it gets destroyed instantly, or I keep running around the loop but the Billy will be ready to curve and catch me.

    Is there any way to dodge the saw if you have a couple meters of distance?

    Because if the only thing you can do is drop the pallet and it gets shredded instantly, that seems rather questionable to me lol.

    It depends on how close he is and when he started reving his chainsaw. There are a few addons that allow him to have a shorter rev time which may affect the situation a bit. Most times weather it’s a billy or a bubba you can keep running. If what you’re looping is very “strong” than you’ll be most likely need to drop the pallet because billy will only have turn whatever direction and go straight while you’re only slight counter is stop wall hugging the loop. If it’s a short loop but still a safe pallet, for example again, the truck and the debris tiles (auto haven) than you may not have to drop the pallet but rather change your loop. If it’s a unsafe pallet, you’re better off either forcing the m1 or dropping the pallet. If you drop the pallet too soon on a unsafe pallet you may go down due to the killer just being able to hit you from either side. That’s what makes unsafe pallets useless anyway... no matter what you’ll probably get hit there. I hope I typed this all to where it makes sense :)

  • I’m a hilly billy god. I might be over hyping myself there, but he was my actual main for a very long time, mostly because I could utilize his ability so well. As billy I tend to try and as much pressure as possible to survivors. I will run loops if I have too but often cases I can land a chainsaw hit from behind the survivors to as far back as 10-14 meters back. A long distance chainsaw hit can be a little tricky depending on where you are. The best thing to do against billy is too keep as much distance as possible, try to have an idea of the loop you are using. Also try to play for the loop you plan to utilize to the best of your ability.


    as for huntress. I wouldn’t say I’m an expert on her. I find myself sometimes not even paying attention to how many hatchets she has or just dropping a pallet in front of her while she is charging the hatchet. The best thing to do is count her hatchets, loop her till she uses them all. She is most likely to respect the heavens out of pallets and vaults if she thinks she can get you with a hatchet. I played huntress with no perks/addons/offerings a few months back and played her to rank 1. It was a hard challenge but I learned a lot because of that. Huntress can still hit you over certain tiles you wouldn’t expect but that is only if she knows how to aim her hatchets just over some of the debris on the tile (example being a debris/truck pallet loop on auto haven). I hope I helped.

  • On behalf of Xbox players I say the game is doing pretty fine. However, I did play dbd on PlayStation for a few months but it was so bad that I got rid of my PlayStation. That was about a year ago. So I can understand your concern. Xbox works pretty well and keeps up with dbd. The optimization roadmap that we saw earlier this year though... I haven’t notice much a follow through on the devs part in last few updates. Just hope for the best mate

  • @survivormain1105 said:

    https://forum.deadbydaylight.com/en/discussion/comment/867754#Comment_867754

    Yes and no... I want points for moving around or hiding next to the killer. Points for being stealthy. I'm not asking for 1000s of points per sec. But somthing kinda like chase. It adds a better way of playing. Instead of depending on looping and being chased. I feel it takes more skill to be immerse then to loop.

    I see your point. It would’ve interesting. I think to do this they would just need to better improve how the boldness emblem works

  • @Liruliniel said:

    I'm kinda tired of the constant nerfs let's just start with QoL changes in weaker perks and killers so we can get some variety until some Killers get reworks if needed after the map touch ups.

    Also finally balance maps and pallets similar to Springwood and the Underground Lab so we can drop bloodlust. A lot of issues of the newer maps is blood lust. While I lot of the issues for older maps is the strong pallets and loops with no real rework it will make the new maps completely killer sided due to blood list.

    I really am getting tired of a baby killer blood lusting a survivor on easily mind gameable pallets.

    I think some changes are still needed on various killer aspects as well as even survivors. Some things are either still a little too much or a little too little. I agree perks and maps definitely needed to be worked on, but I’m glad the aspects of the killers are being improved with the intentional benefaction of all players. Not one issue should be ignored. On behalf of nerfs that are over done... I’m sure we can agree that maybe some killers like the nurse, legion, or maybe even doctor should he reviewed again

  • No disrespect ^

  • so you want points for crouching in corners?

  • @MrsGhostface said:

    He may be strong, but a nerf probably won’t happen. He isn’t played much and I don’t see too many people complaining

    Yeah I don’t suspect a nerf I just can’t believe people are asking for these things

  • @Rin_is_my_waifu said:

    If you are referring to my post, I was just JOKING. You didn't even read it

    What’s the meme where Thanos says he doesn’t even know Scarlett Witch... it’s applies here

  • he’s fine.

  • @Mistikus said:

    belive me you dont want them on console in current state

    I figure not tbh

  • @SpacingLlamas said:

    If it was ever live on console you would by playing killer as the killer (you) would have a ping now like survivors

    Lol yea I tested killer after posting this. It’s no different from what I could tell, but it’s a fun thought

  • @xyzdx said:

    https://forum.deadbydaylight.com/en/discussion/comment/864311#Comment_864311

    also they might be able to just ad something like spring-trap or purple guy I'm pretty sure he would like to get out of hell and start another killing spree

    I would want the character to have a full body cosmetic so you couldn’t mix match the outfits. Than you could wear whatever outfit you wanted, like Bonny or Freddy, whatever the case may be. It character would have different sounds for each cosmetics based on Five Nights at Freddy’s character like they did with the legion characters

  • I would be down for this. I’m sure the entity could control robots as they were controlled by another spirit

  • I’m on the edge of my seat ready to play again. Kind of just playing the tutorial right now cause I’m that bored

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/863511#Comment_863511

    If that's the case, this is certainly a refreshing perspective to see around here. I genuinely hope that you continue to enjoy the game in the future as much if not more than you do right now 😊

    I will always have a love/hate relationship with this game. That’s beauty of it😊

  • @supersonic853 said:

    I think someone finally lost it fellas its been 3 years and we have our first insane person. (Just kidding i like this game to or i else i wouldnt play it)

    Yea, but I mean past the frustration the game may bring in the moment... I throughly am happy that I play the game. It’s brought me more laughs and smiles than disappointment over 3 years. I wanted to acknowledge it

  • @ahandfulofrain said:

    I can't tell if this is sarcasm or not..

    I’m serious

  • Mine would probably be

    WINDOWS OF OPPORTUNITY

    NO MITHER

    IRON WILL

  • @Skairipa said:

    https://forum.deadbydaylight.com/en/discussion/comment/863226#Comment_863226

    old info, but could be delayed for other issues as we know.

    I wouldn’t say it’s old info. They also recently added/updated information on the YEAR 4 ROADMAP with the new dlc info on it as well as past things we received. They put on the roadmap that we would have the servers release fall. That was really recent. So I think this is still the goal.

  • I do not mean to be this guy at all!!!! I don’t mean to be cocky or try “hype” myself up, but I mostly play solo survivor and I typically find myself at the top of the leaderboard. I just run perks that give me information and do what I know needs to be done at the moment (in game). I try to play it like a SWF, but it can be hard with the lesser skilled teammates. All I recommend is trying to make your team efficient. Your method seems fine though, good luck too you

  • Based on people I can play well is very interesting. I enjoy the hillbilly, nurse, spirit, wraith, Ghostface.

    for fun is more like clown,bubba, legion, trapper

  • I’m fine for the most part and if I’m not able too, I just try to take agro all game until I die at least. Usually I’m fine enough to survive by both, but ruin doesn’t really bother me anyway. The only thing I’ve noticed is that FPS needs to be improved a bit cause it’s been worse for me lately

  • 2 challenges left

  • @Peanits said:

    I'd love to see something like that in the future and make it a regular thing. We would need to figure out what type of data you guys want to see, though. If we do it regularly, we couldn't give a ton of different stats each time (that would take way too much of the data team's time). It'd also be nice to narrow it down to a few categories that would appear every time so you can compare one month to the last.

    What addons are mostly used, most common perks, most played killers, All killer kill rates, top 5 played survivors for the month, what map offerings are mostly used. That cool stuff

  • the map rotation has been bad for like a year now. It’s still has a rotation but not a good variation of them throughout the course of a week by week basis

  • disturbed ward

    father campbells

    grim pantry

    rancid...

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