Todgeweiht
Todgeweiht
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- Todgeweiht
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Comments
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1312476#Comment_1312476
Sure, I won't deny that. But then, once you get to higher ranks, doesn't NOED usage drop off? I've only ever made it to purple as survivor (grew bored), but in the last month, I've only seen NOED a handful of times. Take it with a grain of salt, since again, I don't have much interest in survivor play.
Alternatively, survivors from brown to red ranks usually run the same builds every time, with maybe one or two perks swapped out here and there for slightly less meta perks. I've got a growing collection of snaps I've been taking in my current run as a perkless Bubba, and it's rather depressing how many survivors run the same builds at red ranks, repeatedly.
I get you, I always put effort into my builds, trying to swap them as much as possible, just to go against survivors that just run DS-Unbreakable-Dead hard-Self Care. But what can I do?
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Because its fun and I am not an insufferable twat incapable of enjoying the game.
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@Rivyn said:
They become complacent, and instead of switching things up in higher ranks, they claim 'killers force me to use this build,' as an excuse to keep the same old, same old.
I agree, it's boring, but what can ya do.
Wouldnt that apply for the opposite side, too? That "force me to use this build" is the same argument killers use to justify running NOED etc.
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The chat resumed
"cringe"
"skip"
"nobody cares about mobile"
"nerf/buff legion"
"######### WHY IS THE KILLER PYRAMID HEAD, I DID NOT WANT PYRAMID HEAD"
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@GetDedicated said:
https://forum.deadbydaylight.com/en/discussion/comment/1312340#Comment_1312340
Yep. And killer isn't that hard now. The ones who complains a lot should try 2016 DBD. That was hardcore mode for killers. Not now.
I do agree in that part with you, killer mains just keep complaining about everything despite the buffs they have gotten, they are very sensible to every little thing the devs do against them and treat it as a war crime. It just gets annoying.
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@Ihateyou said:
https://forum.deadbydaylight.com/en/discussion/comment/1312317#Comment_1312317
As someone who is red on both sides, I agree with him.
As someone who is also currently red in both sides, I completely disagree with him. Both sides will be difficult if you are a complete potato.
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@ShErMaDeRmA said:
Jeff is most likely into BDSM. I'm not kidding. One of Jeff's perks is called aftercare, which is also a term used to describe giving someone affection and comfort after BDSM. The perk activates after taking a survivor off the hook, and aftercare is an attempt to care for that survivor afterwards. To all Jeff mains out there, B R U H
Damn, now this is a big brain lore post.
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Well, it so happens I also left this game for 3 weeks and I havent noticed a damn thing besides the fact most god loops are gone.
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Bruh its literally just 15 seconds of exposed status effect, unless the killer is standing right next to you there is no real present threat
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1311876#Comment_1311876
Recent buff? Did they release details on what they're doing with the Clown??
They removed the cooldown he suffered when throwing his bottles
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I would say neither? They are just hard to play.
If I had to pick one it would be clown, because he is very simplistic, has no map pressure and isnt even that great at denying loops, but with the recent buff clown is receiving he should have things easier
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@toxik_survivor said:
Bonk Bonk Bonk
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No
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1311834#Comment_1311834
Who cares? He yeets the survivor across the map in doing so, so camping doesnt work
People just like to complain I guess ¯\_(ツ)_/¯
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1306577#Comment_1306577
His kit is almost perfectly balanced, what part of it could be considered OP?
I think people just dont like the fact that he can just yeet DS and Borrowed time.
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I have had a change of heart with Freddy, he used to be my least favorite killer to verse but now I consider him to be slightly tolerable after learning how to play against him, I specially find fake pallets freddy quite entertaining! Although, I still dont like playing as him, he feels too brainless
But Bubba, Bubba is just outright boring! He just chainsaws you and he either fails and gets stunned or down you, neither of which are very fun
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Damn I should have read before voting this post
I thought you meant changing the current perks.
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Unrelenting.
Make it so that it returns to its original state before the machine gun build nerf, maybe with the numbers slightly tweaked.
Now it reduces the cooldown from succesful attacks by 5%/10%/15%
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Jesus, I made this thread to advise against making this kind of abhorrent posts that dont contribute anything not so that you could force your "killers oppressed" circlejerk
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Yeah, MoM is the biggest fiasco in the game to date. No reason for it to be there only for it to be a shameless cash grab.
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@Ihatelife said:
Right picture: Dead by Daylight
Left picture: Silent Hill 1
https://us.v-cdn.net/6030815/uploads/1MQLGZG33229/comparison1.jpg
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Damn the design team really outdid themselves on this one
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Guys I already came back, thanks for your recommendations
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They need to rework the status effect. I don't recall a single instance where I used pools of blood to track survivors, unless I was using bloodhound. Maybe make it so that it puts you in an extremely slow timer that downs you when it goes down, unless you are fully healed? That would be nice
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This community is full of ungrateful, insufferable and butthurt people. I dont really have much to add, I just hate survivor and killer mains that do nothing but complain and be aggressive to each other.
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@MrCookie said:
They get fixed. When the bug impacts survivors in a negative way.
No sound bug, not being able to pick up survivors under the hook, grabs not working most of the time - who cares about that? I wish they acknowledged these bugs and told us what are they doing about them.
The problem is survivor bugs tend to simply go unnoticed. I recall there was a bug a year ago that lasted for a whole month that allowed you to see the silhouette of survivors working on gens. It was ######### broken and nobody said nothing.
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Ash because he is badass and I love MoM.
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All I want is Hoffman from SAW as the pig and my life will be full
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For ebony mori: Make it so that you can only kill survivors once you have hooked them all at least once
For keys: Simply change it to something else, or make it so that the action of opening the hatch takes time, at least 10 seconds and the killer gets a notification.
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@PigMainClaudette said:
Well, let's bee honest. Outside of the US, Candyman is basically unknown. The only reason I know of him is through Dead Meat's Kill Count series on Youtube.
This, it didnt even release in my country. Only avid horror fans know about him here.
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@Boosted_Dwight said:
No confirmed date but they said in three weeks after the PTB was opened if I recall correctly, so I'm guessing.... June 12th? I'm guessing up of the top of my head. :P
Hmm, so it seems it will be releasing the 16th if they are releasing it 3 weeks after the PTB, well, thanks for answering
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I got it on my first try because a guy was AFK, its hard but not impossible
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1304438#Comment_1304438
Legion already has a skin that looks very similar. That was the first thing I noticed when I saw the submission.
But hey, this is BHVR we're talking about.
Ignore the safari hunter Deathslinger or wooden clock Wraith skin and choose the recycled skin instead.
How unbelivably ungrateful, while I do agree the Claudette cosmetic is generic, the legion one is quite unique, they have no other cosmetic with face changing animation or that looks remotely similar to the one that won.
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Demogorgon
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I havent even played the PTB because I am a console player, but from what I have seen, this map suffers from the exact same problem as Hawkings, gens are relatively hard to find
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/1307996#Comment_1307996
I think he should be 110% with a power as strong as his.
I think its justified considering he gets slowed down to 110% when using rites of judgement and unlike deathslinger and huntress he doesn't have as much freedom of movement to land his shot.
Its similar to the case with old doctor and his 2 stances.
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@Dead_by_chrissy said:
https://forum.deadbydaylight.com/en/discussion/comment/1308355#Comment_1308355
(Please dont take this offensively) They're really mostly iconic towards teenage girl fanbases from what I've seen
Oh, so thats the reason why they are so popular? I used to watch supernatural with one of my (female) cousins as a teenager and some of the scenes of the show creeped me out.
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Should they leave it the way it is, or should they make it so that the cages of attornment count as normal hooks?
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Aftercare, if I am not running it myself I hope someone else does, its so good for solo survivors
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I am surprised nobody has said Sam and Dean Winchester from supernatural, they are super iconic as far a I am aware.
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@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/155687/deathslinger-vs-pyramid-head-movement-speed
Dont worry bro the devs will happily nerf him after they get everyones money. This game isnt pay to win, its pay to get shafted. and all it takes is survivor mains crying in the forums to big daddy devs. They always listen
@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/comment/1305238#Comment_1305238
Idk man i wouldnt put it passed them at this point. Look how they handled previous nerfs like the nurse. They went completly overboard, then the spirit got changed unjustly simply because the community doesnt want a strong killer in the game. Remember Freddy? i do and us waiting 3 weeks after the ptb doesnt change my mind. They did the same thing with demogorgons lunge attack. I wasnt even able to play the ptb version and experience it bc im on console and it got nerfed upon release. Maybe im just sick of the bs that they pull. I just feel like they dont always do whats best for their game and cater to the casual survivor mains of this community.
Jesus christ you killer mains are insufferable. Stop victimizing yourselves.
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I dont think you are supposed to use the cages 100% of the times.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1305932#Comment_1305932
Since we're on topic, do you have any speculations on what it could be? 🙂
I hope so much its Scotts idea
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Where can I find this? They havent uploaded the patch notes yet
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@ShErMaDeRmA said:
This was a great chapter, but yeah, VERY overhyped, "Marked the world of horror since its inception""A very emotional chapter" I cant even remember the protagonists name in silent hill, and this is not really emotional, cool? Sure, but not emotional
I mean, I think the devs had their bias, my bet is many of them played silent hill as kids or teenagers and had that image of "iconic horror franchise" in their head
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killer perks
- Forced penance needs to have different conditions. Its activation condition is too lackluster.
- Trail of torment lasts too little and revealing the aura of the gen is just a kick in the nuts
- Deathbound is good, it could potentially be used as an alternative to a nurses calling on high pressure killers
Survivor perks
- Soul guards effect is strong and will punish slugging very harshly if used correctly, although, it can be countered by just picking up survivors or waiting until the endurance expires, conditions which honestly are not hard to meet
- Blood pact is pretty interesting, but I dont know the exact numbers on the haste effect so I will refrain from giving my opinion
- Repressed alliance is an interesting counter to pop and ruin, but can be detrimental if used incorrectly and trolls may abuse it to annoy fellow survivors.
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@not_Queen said:
@Some_Dood64 You got me at Carl the Cashier.
@MonsterInMyMind It is not a new prestige it is locked in legendary outfits. It means that it will instantly equip all part of the outfit if you select one. They are a new category in the store so yes, they will be purchasable outfits.
Does this mean we can finally get Hoffman from SAW as the pig? :O
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Clown mains after the buff
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@DetailedDetriment said:
The killer perks seem useless.
Soul Guard and Blood Pact are gonna get nerfed.
Repressed Alliance will be useless.
repressed alliance seems great as a counter to Ruin and Pop
the killer is coming and you dont want them popping your gen? bam! you block it.
You need to go rescue a teammate but there is ruin? bam! you block it, no more regression
Besides that yeah its pretty useless
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@Witas said:
https://forum.deadbydaylight.com/en/discussion/comment/1303979#Comment_1303979
Yeah, but how would we fix them ?
Personally, I'd increase forced penance's duration to a minute, trail of torment's to 30 seconds and for Deathbound I'd either increase the numbers all around or change the effect to be something actually scary (like Exposed)
- Leave deathbound as is, i don't think you can do much to change it and it may work on some killers
- Change the condition for forced penance to another thing, maybe make it so that it applies the broken status after you have hooked someone to every injured survivor
- Increase the time trail of torment lasts to 30 or 45 seconds and make it so that it doesnt highlight the gen, its just free info for survivors
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1303925#Comment_1303925
You can always tell the people who have no idea how high end SWF groups play, because they say stuff like this.
But you dont go against tryhard SWFs every match. Thats just a meme pushed by killers that dont want any perk remotely powerful added into the game.


