Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
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Comments
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@OhMyWords said:
bhvr i think your game will be very good if this idea is added (forever)
>>release state legion
-Benevolent regards to behaviour interactive ~
-someone who doesn't like 2.7.0 update.
I also miss the old legion but they had to go, yes, they overdid it with the massive nerfs (making him a 115% barely helped), but most of the old legion playerbase was pretty trashy and abused their broken mechanics.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1293168#Comment_1293168
If you say so. Seems to me the films are only famous in the USA, but...
Nah mate, I live in Mexico and he is pretty recongnized here as well, maybe not at the extent Freddy Krueger or Myers are, but he is still present.
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He is iconic, simple as. Having the Freddy-Jason-Leatherface trio in the game would be massive.
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But TIII myers has a massive boost to vaulting windows, and TII has a smaller terror radius by deafault (16m)
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@Desh said:
What genres are you into it?
Anything roleplay like.
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@yobuddd said:
If you're looking for single-player: try XCOM 2. Far more than just a strategy puzzle!
If you're looking for multiplayer (optional, not required): look into Monster Hunter World. This one I highly recommend. Play alone as much as you want, but there's easy drop-in/drop-out with others online. The battles are epic and you're likely to become as absorbed in it as you did with DBD. Oh, and the multiplayer is all cooperative, so there's very, VERY little toxicity.
XCOM 2 is great but I suck at it, I always get stuck in. the part where the aliens attack your ship and you must get it going again.
I haven't tried Monster Hunter world tho, so I might give it a try. Thanks for the advice
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@Cornpopers_Evan said:
I HIGHLY recommend the Resident Evil franchise.
@DocFabron said:
Resident Evil for sure.
Yikes, im not a big fan of it, I played it at one of my friends house and I simply couldn't get myself to like it.
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@[Deleted User] said:
Dying Light. One of my all time favorite video games. It's got nearly everything I love in a video game. Parkour. Platforming. Zombies. Customizable weapons. Changeable outfits. It's pretty much Uncharted combined with Left 4 Dead.
The game does have some aggravating moments, though. The beginning of the game, where all of your weapons suck. Some of the main story missions that force you to go into cramped and zombie infested areas. Virals (zombies that can sprint and climb). Assault rifle-wielding thugs that can kill you in about a second even with full health.
If dying a lot doesn't piss you off, then I recommend it.
Sounds interesting. Thanks for the advice.
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@ClaudettemoTel said:
https://forum.deadbydaylight.com/en/discussion/comment/1230034#Comment_1230034
Legion is in patch notes so? umm
Yeah, because letting him see blood pools and scratch marks immediately after ending Frenzy is a huge change worth talking about.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1230007#Comment_1230007
they were deleting questions in the Q&A about legion a week ago so I’m not surprised just salty that we will probably always have a weak legion
https://forum.deadbydaylight.com/en/discussion/144116/q-a-chapter-15-and-mid-chapter/p1
- Only questions about Chapter 15 (Chains of Hate) and the upcoming mid-chatper update will be accepted.
We got a big brain here.
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I have been getting a lot of connection errors recently and I kind of understand why people get mad about the penalty, but its a necessary evil. I would rather have people killing themselves on hook than them disconnecting because 1. It gives me more points as killes 2. It wastes some of the killers time, even if just by a margin
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@Ivaldi said:
As much as we appreciate you wanting to play with us; you're becoming a massive issue with this game. Yeah on your end things might be fine and dandy, but playing as survivor is virtually impossible against you. Your 3 foot hits are now becoming 3 mile hits and we would appreciate it if you would stick to your own regions. It isn't fair for the rest of us to be inconvenienced just because you're too impatient to wait for queue times.
I have seen recently a lot of people complaining about VPN, someone cares to explain what is it and what makes it so that hits seem unfair?
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@SurviveByDaylight said:
It’s one escape. I mean.... talk about survivors being privileged this sounds pretty privileged thinking you deserve all 4K. I just Got into an argument with my friend over this and we want to enjoy the game together but we have opposing views on this game. I don’t think anyone has a right to anything in this game. You gotta think about it from a solo perspective too. I can’t be responsible for my other 3 teammates so I don’t know why there wouldn’t be an alternate escape if I did really well but my teammates got their butts kicked leaving the last guy to do 2/3/4/5 gens. That’s not fun nor is it possible. Ppl don’t like the idea of slugging the 3rd guy so 4th guy doesn’t escape well... Maybe rework the key so it spawns in a random chest every game but can only be used if your last alive or once all gens are done? And keep the hatch closed the whole game? They need to get rid of Mori’s. I don’t understand why survivors aren’t allowed to enjoy the game too. By enjoy the game I mean do more than hold down one button the entire game to escape. And here killers get to stay in the entire game racking up 20-30K bloodpoints every game going on chases, sweating balls, I don’t think the games slow enough tbh. And you can blame that on Mori’s and gen speed. Keys not really. Survivors still have to do all the work. Also killers walk around the map a lot so they can find hatch easily. Possibly before the last survivor does and just hook the 3rd guy near it. I’m pretty sure killers can stomp on the hatch before survivors get the prompt to exit through it (happens every time I’m standing on hatch with the killer he gets to stomp on it but I never get to hop in)
This guy gets it
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@Mister_Holdout said:
Oh look, more feedback that I'm sure the devs will ignore.
This is not feedback, its just your daily average rant.
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@Lavos99z said:
https://forum.deadbydaylight.com/en/discussion/comment/1222909#Comment_1222909
So you have a lucky streak going for killer then, good for you. IT's not about who is good or bad at the game. It's about recognizing facts. The game is survivor sided, and I mean it should be for the most part. But I want it to be a more FAIR game, it's too heavily skewed right now. Go pay attention to notable DBD names on Twitch instead of believing what Reddit dips say. Your elitism is not appreciated.
But I want it to be a more FAIR game
Nah mate, the way you put it sounds to me it sounds you want easy 4ks and not really balance.
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Clown
Bamboozle + Pop are enough to call his set great
Coulrophobia is meh but works wonders on Billy and Nurse
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MMR is coming soon, hopefully that will alleviate ######### matchmaking
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There should be a block for new accounts, you cant post threads unless you have made 10 comments and spent 3 days here.
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1221851#Comment_1221851
I got this game on release, survivors in the early days were unstopable. Windows that could be vaulted indefinitely, godloops every 2 feet, pallet vacuum. We have gotten a lot of what we wanted, however its because what survivors got was obscenely overpowered. You could heal between killer cleaning animations. From day 1 killers just wanted a balanced game but you victims wouldnt hear of it. So yeah, we had to fight an uphill battle to have balance. Meanwhile you keep getting freebies left and right.
Yeah, but this post says that even nowadays and even with the massive balance changes the game is still survivor sided, probably because he cant 4k every game, which is ridiculous.
Stop playing victim, its pathetic and it will get you nowhere
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1220408#Comment_1220408
Depends. If you're stuck in a straight line with nowhere to dodge he's amazing, but on a jungle gym, in the shack, or even in the open, a good survivor can dodge it with relative ease.
You just mentioned some of his strongest loops.
Demo has one of the best powers against shack loops, the shack window and god pallet are literally meaningless when using his shred, even if survivors try to fake it they will go down unless you fall for their bait.
Jungle gyms are a bit trickier and kind of depends on what the survivors do, but if you manage to time shred right its another easy hit for you.
And well, simply dont use shred in the open unless the survivor is perfectly predictable and never tries to dodge you.
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@Respectfulnancymain said:
He has map pressure with his portals and shred to help with chases
Shouldnt that make him a powerful killer? Why is he considred weak?
Demogorgon IS powerful, he is just hard to play, his shred is punishing and you gotta learn where and when you should place your portals, but once you learn to play him properly you can cut basically every loop while also appyling an unholy amount of pressure
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@Cheers said:
The main reason is because every single action he does is reported to survivors.
You hear a screech? You know hes in a chase. You hear the portal noise? You know he could be near you/left you.
Also, his shred isnt amazing. If you know what to do you can dodge it.
Also, his shred isnt amazing. If you know what to do you can dodge it.
Lmao no, Shred is so fast is basically undodgeable, the only thing you can do is predict when demo is going to use it and TRY to fake it so he misses, but once you are in the range of his massive lunge you are literally #########.
I agree with the fact that he makes to much sound tho, but I somewhat agree with it, it serves a great thematic purpose and make him really fun.
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I agree. Tried them both and they feel really underwhelming, I have only gotten 3 "sharpshooter"s with the coin and only got 1 down out of all of them.
For proposed buffs, I say the Coin is made 12 meters for the exposed status effect to trigger, its still a considerable distance but not as ridiculous as 15m.
As for Hellshire Iron, i dont know, I think that this add-on is just really poorly designed, give it a rework or something, or make it so that it makes deathslinger TR map wide when he harpoons someone, that way it would be actually worth it
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@Mikeadatrix said:
I think Benedict is gone, honestly. After the release of the Clown, his little anecdotal descriptions of his first encounters with a killer vanished. I hope he's alright since he was quite interesting to have someone in Vigo's shoes (intelligence wise) that hadn't been fortunate enough to escape like Vigo did.
Vigo escaped? Did I miss something?
When was the escape of Vigo mentioned?
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1218005#Comment_1218005
Yeah, that actually would be a good idea
Would making it extend the undetectable after making it base sound good as well?
Yeah, maybe make undetectable 4 secs base, that way the mushroom add-ons that decrease undetectable can be changed for something
I really wish they could give mah boi demo a full add-on rework, because currently his add-ons are mediocre at best, they focus too much on his portals and too little on his shred, which is the best part of him.
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@ZoneDymo said:
nah man, we hate variation, pls dont make any more perks even remotely viable
Pretty ironic you say that, because having a perk as good as PTB hangman's trick would actually reduce "variation" as you put it
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I agree, that may make red moss actually decent.
Also make rat liver base while we are at it :3
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@OniWantsUrLocation said:
https://forum.deadbydaylight.com/en/discussion/comment/1216203#Comment_1216203
This is a valid question. I have no idea what they're talking about. I know there are a few places on certain maps where she can't blink through, but honestly it's not even worth mentioning.
There is this specific visual bug that has taken AGES to fix, its really annoying and I dont understand why people never complain about it
https://www.youtube.com/watch?v=abJ5a3EH_Uc -
OP add-on please nerf.
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Seeing evan trying to fight the entity is kind of satisfying
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My go to is Demo, but I wouldnt recommend him if you are still learning the game, he is not ultra hard like other killers but his shred is quite punishing and can be really unfun if you miss it a lot and portal placement is a bit clunky.
My second to go is legion, they can inflict damage fast and stall the game quite a lot, but his power has a long ass stun that gets triggered just by failing a hit, again, I wouldn't recommend him if you are still a beginner, they are really, really punishing with mistakes.
And lastly, but not least, its Oni, Oni is really, really fun, his power is a bit complicated but his demon rush (or whatever it was called) Is quite easy to use, well, at least if you are not getting looped, I would personally recommend it to a beginner that wants a different experience.
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I mean, they are not completely useless, you can still use them to sabo and they can boost your gens in certain scenarios
Add-ons though, yeah, they are pretty crappy, the instructions went from decent to meme tier.
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If you have pro gamer headset then she is relatively easy, not piece of cake, she needs certain mechanical skill, but I wouldnt rate her as hard to play as nurse or huntress.
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"HURR DURR KILLERS ARE OPPRESSED HURRRRR"
Not even worth my time, another thread to mindlessly complain about not getting 4ks.
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I finally unlocked every teachable, Quentin was the one I got all the perk with the most recently.
By the way, Pharmacy>Self Care
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Jazz is my jam, specially early 30s, Al Bowlly and Rudy Vallee are amazing.
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He is mildly tolerable to go against, but jesus christ does he get unfun to play as, so goddamn brainless. He is so simple its boring.
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Why are the survivors notified when dead man's switch is active, if the intent of the perk is to make them get off gens in order for gens to be blocked?
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@ZoneDymo said:
You should know rank means nothing, and if you see a team of 4 bunny feng's all with flashlights...well its entirely your OPTION to play that match, you can just dodge that.
Oh boy, rank definitely means something. I hate getting matched against green rank potatoes when I am a red rank killer, the skill gap is massively noticeable despite what people say.
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@mysthyc said:
Its not even new, even a psychologist says that dead by daylight is disruptive in personal life and moodstate. And stress makes people toxic af. And by removing ruin (Yes I call it removed because the perk itself is now worthless against pop) killers are getting more slack and stress.
Damn this is interesting, this guy basically predicted the behaviour of the community for the years to come trough sheer psychology. This explains a lot of thing.
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I was about to say demo demo, but then I remembered how hard his shred is to use.
Wraith would be my answer, his power is pretty simple to use and you can pull out some fun plays with him each now and then
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My perk tier list but based on how good the drawings are.
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Ah yes, how could we forget the time the SCP femur breaker was added to dead by deadlight.
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I still dont understand why DBD peaked in playerbase on april 2019, that was when plague was introduced, wasnt it? I thought demo would have attracted more survivor than plague, it doesnt make sense to me
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@ClickyClicky said:
For me its not really about them nerfing survivor nor do I want buffs.
The past year they have worked hard to make the killer experience less frustrating, but they haven’t done anything for survivors. The experience especially solo is just as miserable as ever.
The ruin nerf made survivor experience less frustrating, the nurse nerf and introduction of Oni and new freddy shifted the meta of red ranks as well, which in my opinion helped the overall health of the game. I dont think nothing has been done to make the survivor experience less frustrating.
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Survivor also get punished for finishing gens too quickly or engaging in chases for too long.
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BAIT BAIT BAIT BAIT BAIT BAIT BAIT BAIT
Now gib upvotes.
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1209238#Comment_1209238
https://forum.deadbydaylight.com/en/discussion/comment/1209240#Comment_1209240
https://forum.deadbydaylight.com/en/discussion/comment/1209685#Comment_1209685
You guys don’t seem to know what “Inb4” means lmao please look it up
i don’t think keys are anywhere as criminal as ebonies lol
Yes, I perfectly know what inb4 means, that doesnt stop me from trying to give my opinion
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They massively reduce the amount of the objective both sides need to work on in order to "win"
You could have played like ######### and still escape with your body just because you have a key
You can be a ######### player and still kill all four survivors easily if you have an ebony mori
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Susie barely gets any mention in the lore besides "she a shy gurl". Would love to see her mentioned at least a bit in the lore.
