Todgeweiht
Todgeweiht
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- Todgeweiht
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Comments
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@Volfawott said:
It's better than Demi Logorgon who feels like she has to go "Reeeeeeeeeeeeeee" after every single smack.
Considering Demi Logorgon is just an apex interdimensional predator animal why in the world is it portrayed screeching off every snack.
It would literally be like if a lion was trying to take down a gazelle but decided to do the roar everytime it clawed at the gazelle or bit it
>:-( Its useful for the I M M E R S I O N
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Standing 64 meters near a hooked is enough to be called a facecamper
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@Peanits said:
https://us.v-cdn.net/6030815/uploads/281/GHCD1URVAQ84.png
Oops, I dropped my mid-chapter screenshot. Well shucks, so much for revealing it next week. Guess we'll have to reveal some other changes instead.
@not_Queen said:
@Peanits Like more map changes? 😶
Oh sweet jesus, I love you guys
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I dont think any killer is bad if played correctly. Even old Freddy was good, just extremely difficult to play and not very rewarding.
That doesn't mean some killers don't need buffs and tweaks in order to be less frustrating and interesting tho, Bubba for example is a killer with massively wasted potential, and should get revisited some time soon
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1190850#Comment_1190850
Excellent point. I'm not against the Hex: Ruin changes, I actually like them. Good answer.
How soon will we see a change that makes playing Killer easier and less stressful?
We will
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@BloodMoneyMerc said:
@LoneWolf820B I'm referring to the usefulness of the perks overall, not specifically used for playing Deathslinger. When I say as of Deathslinger I mean since he has been released. But I would still argue that Freddy has the worst perks out of any killer (debateably Wraith or Demogorgon being worse).
@Shocktober I still am a firm believer that Spies is heavily underrated. Corrupt is A & not S because survivors can wait it out (it's also better for trap characters, not necessarily needed for others). BBQ is A at the least, but I generally get good info from it (even when not getting info you still get info of knowing the survivor is either hiding nearby or in a locker). MYC is good, but not viable for all killers (a good survivor can stealth around a killer with MYC too). Also, Spirit Fury is not very effective unless partnered with Enduring. And BW is useless when survivors just 99% exit gates.
@Spannungsstoß I like the list you made, but some of your choices I just can't agree with. Cruel Confinement might be the worst designed perk honestly. Enduring is fantastic. Shadowborn is good, but should be a setting not a perk. Mindbreaker & FC are also god awful. While I may not agree entirely, I do respect the opinion you have behind your placements (except Cruel Confinement, I absolutely hate that perk lol).
I meant how good their icons look, not gameplay design. Woops
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Imagine Zubat or Umbra playing this version of iridescent head.
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My tier list based on how much I like the looks of the icons
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@BigBrainMegMain said:
The thing that angers me about the Ruin nerf is that killers received no compensation for the nerf.
When toolboxes were nerfed, they received an increase in gen speed.
Ruin was nerfed, and that was that.
New ruin is your compensation, it isnt as good as before, but it still does the trick in some killers. Oh, also, are we just gonna ignore the incredible buff doctor got?
Same with toolboxes, they received a buff in speed but overall they are way less useful now and most of the toolbox add-ons are completely trash now.
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I do, otherwise, I probably wouldnt be here
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@[Deleted User] said:
BHVR is happy with the current speed of gens apparently.
Their stance was more or less: "Killer should expect to lose a few gens in the first couple of minutes".
Yeah.
I wish 40% of the survivors who played the game would just expect that they are going to just die with very little counter play within the first 90~120 seconds of the match.
Tends to happen, especially when playing solo and your teammates are utter potatoes.
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Nice, got any videos to prove your point or you just gonna make another blatant killer circlejerk post to get upvotes?
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@hex_genrush said:
Why do you post this thread like you are trying to sympathize with killers but have the nerve to BM at the exit gates ? ....
Upvotes ¯\_(ツ)_/¯
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Definitely not, hes good at camping, but it definetely wont win him the game, you gotta chase to win.
any good killer knows that camping is (usually) more detrimental than it is helpful.
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@Gcarrara said:
You sure? I don't see anything weird on the forum 👀
YOU DID THIS DIDN'T YOU
YOU CONDEMNED US TO THIS CONSTANT CYCLE OF PAIN AND SUFFERING WITH THIS FONT
WE ARE DOOMED
ITS THE END OF THE WORLD
THE WORLD IS GOING TO END, JON.
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More than an add-on nerf, he needs an add-on tweak.
Insta-saw and Insta-rev are some of the most ridiculous combos in the whole game, they dont even give you a chance to breathe.
Then there is are the drift add-ons, which are fun but could use some tweaks to make them feel less clunky
The rest of his add-ons are bad or borderline terrible, he could really use an add-on rework
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@SnakeSound222 said:
I was wondering what happened to the forums lol.
THIS IS SIMPLY UNACCEPTABLEEEEE
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NOW SWF IS EVN MORE OP NOW THAT CALM SPIRIT HAS BEEN PUT IN THE SHRINE
SO UNFAIR
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We already have fat Jesus
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YOU DONT GET IT
CALM SPIRIT IS AN OP CRUTCH BABY SURVIVOR EXPERIENCE RUINING PERK, IT SHOULDNT BE ON SHRINE.
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@HypnoEmpire said:
When you mention slugging, I'm just going to assume you mean downing and one-hooking everyone. The difference is that survivors are rewarded for rushing gens while the killer is punished for slugging. The killer would be lucky to get a black pip ending a game that fast and getting so few hooks. The bp earned for slugging is minimal while bp earned for gen rushing is much higher considering you can farm for more points while the gates are at 99%.
survivors are rewarded for rushing gens
Thats just false, I have gotten a ton of black pips and depips when escaping because the killer is a potato. Either side gets punished if the game ends too quickly.
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Well, he is the mascot, and is the first killer to show up. Its comprehensible why new player would pick him first.
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Mah boy bubba has been neglected for far too long.
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1186977#Comment_1186977
Ill say it's a bit of both ways, though i didnt say helpless without meta perks, just that we cant experiment to the extent that survivors can. As far as refusing to get better, again i feel maybe both ways. Tunnelling and camping are more a result of the constant worries about ds bt and the sort. Just like how the rage over NOED comes because noone wants ti break dull totems
I am thankful we can agree on certain points.
You can experiment with different builds as killer, its just that playing with certain set ups is easier.
I mean, nobody is forcing you to stick to the meta, trying something new from time to time to see how it plays out and how you like it may completely change your gameplay experience, there are slowdown/chase potential perks that may suit well with certain killers and playstyles.
Dead Mans Switch is one of the best recent examples of a great synergetic and fun perk, its simply amazing on high pressure killers like Oni and Billy, 30ish seconds of generator Stall can be completely game changing.
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OMG THE DEVS CATER SO MUCH TOWARDS SURVIVORS
DONT THEY KNOW CLAM SPIRT IS SOOOOOOOOOOOOO OP, LIKE OMG IT COUNTERS LITERALLY EVERY KILLER AND PERK IN THE GAME ITS LITERALLY UNFAIR IT MAKES ME LOSE 4 HOURS OF CHASE TIME I COULD HAVE SPENT CLOAKING AND UNCLOAKING WITH WRAITH, LIKE ######### BHVR THIS IS TOTALLY NOT COOL ######### WITH THE ABILITY OF BEING UNABLE TO SCREAM ITS LIKE SOOOOOO OP LIKE LITERALLY NO COUNTER AND EVERY KILLER GET HARD COUNTERED BY IT, FIX OR UNINSTALL.
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@SquirrelKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1186874#Comment_1186874
No, you are ignoring what he wants because its easier to complain about him if all he wants is an "easy game" he wants to be able to play the game as he wants to without the game itself gimping him for trying non meta killers and builds, you know, like survivors are able to do without issue. Dont just generalize into " UGH BABY KILLERS WANT EZ GAEM"
Survivors, specially the ones playing solo, also struggle without meta perk perks, have you tried solo perkless at high ranks? One tunneling killer and the match basically over for you, and I dont even run DS, i consider it to be bullshit, but sometimes I wish I had it equipped.
I have personally been doing just about fine with No mans switch + Nemesis + PWYF on my rank 1 level 12 deathslinger, saying that you are helpless without meta perks is exagerating. Map sizes and corn as always is what ######### me up most of the times.
Its just that I feel that you people complain because you outright refuse to get better at the game.
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@Mister_Holdout said:
It's because the devs are biased
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1186825#Comment_1186825
i generally change every match, outside of bubba/clown. Doc if i need a pip, Myers/Spirit/Demo/Huntress/Hag/cowboy follow
i already mentioned where you are going with this in the OP.. "if you want to use X killer you have to use Y perks" or a generic combination of the perks i listed
Then you dont want advice, you just want to rant about not having an easy game.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1186819#Comment_1186819
tell me how i should get better then, what is the secret..how do I ascend beyond rank 1 without using the perks I noted in OP
It depends, which killers do you play the most?
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You people want to be spoonfed by the devs.
both you killer and survivor mains are so goddamn annoying, is it really that hard to get better at the game? Why blame everything on "da genrush" and "muh NOED"?
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Last thing I care about when going for a survivor is their cosmetic.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1183830#Comment_1183830
Unless your a meta kiler the survivors can loop you for 3 gens easy. 3/5s of their objective is completed before the killer gets 1/12. If they got headsets you can chase someone else, 1 perosn is on a gen, 1 makes the save+heal then they both duo a gen. Match ends in 4 mins. If the survivors know what they are doing and are coordinated the killer is at a severe disadvantage.
It depends on what you define as a "meta killer", I can play almost any killer at high ranks without any problem and end chases in 40ish seconds, it depends on the map I am playing in and the survivors I got against, of course, but you are just making a massive generalization saying "meta killers".
And again with the stupid argument of trying to make the objective as simple as some fractions, do you people ever take into account other factors like healing, unhooking, cleansing totems, and searching chests? Or the perks the killer may bring, making the gens go by slower? The only killers that really was time with their power are the ones that need to set up.
Jesus, you people just repeat whatever the forum tells you like NPCs
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Well, good luck, thanks for recognizing this game is starting to get to your nerves before its too late.
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Is this bait? I hope it is.
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@xTalon32 said:
https://forum.deadbydaylight.com/en/discussion/comment/1183493#Comment_1183493
Sorry, but I find that hard to believe, unless the red rank survivors you should have been paired with get dumped onto a low rank killer. I've had more of those games than I care to count.
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Not really a coincidence, Freddy is currently one of the best killers in the game, I would argue he is better than Billy
- Snares give him great chase potential
- Gen teleportation gives him MASSIVE map pressure
- Microsleep and waking up help stall the game to an extent
Overall he is really good, if a bit boring.
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Very constructive and useful criticism, overall I rate it bait/!0
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1183490#Comment_1183490
He gets a free hit with no counterplay and notifications of other survivors locations.
He can have them holding m1 healing off gens all game or having them stay injured but be 1-hit all game.
Hes really not weak
He gets a free hit with no counterplay
Have you ever tried 360ing a legion? Or just running in a straight line against him when he gets his power so he cant hit you?
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1182898#Comment_1182898
Yes it did. Now that ruin is gone even rank 18s can blow through gens without a problem. The ranking system hardly reflects skill so much as playtime for that month. They made survivor's objective easier therefore more people are ranking up. More people in red ranks means there's longer que times because there's a higher demand. The way MM works is it looks for a killer close to your rank and if it can't find one it looks in other ranks. Wait long enough and it will throw the very first killer available in your direction just so you have a game. The MM pairs reds with a r15 killer not because it's broken. It's because the game can't find a killer closer to their rank. The reason they can't find a red killer is simple. After ruin nerf, killer's job got harder. No one wants to play killer and new players are being paired with red survivors. So were not getting any new killers on top of the veteran killers playing survivor or playing something else.
Ironic you say that because I have the exact opposite problem, I am getting matched against too many low rank survivors when I am a red rank killer.
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@Kai6864 said:
https://forum.deadbydaylight.com/en/discussion/comment/1182395#Comment_1182395
Wraith go zoom zoom! It would be so fun!
Would you rather be sniped by a Huntress with Iri hatchets or grabbed off a gen by a Ghostface?
Grabbed by a ghosface, at least then I have more chances of survival later on, with Iri head huntress I am basically screwed
Would rather have to face a team of immersed solo P3 Claudettes with flashlight or a mediocre 4 man SWF with sabo?
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Ash is my survivor main along with Ace, I love MoM because its a really interesting perk that rewards ballsy playstyles.
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Absolutely not, there are some scenarios where its easily abusable.
- Dont want to be slugged? Just pair it with unbreakable, or hide in a locker, almost nothing the killer can do anyways
- Oh? The killer isnt tunneling you but you want to make an """"skillful""" play? Just run to the killer when the timer is about to end to stun them, or bait them into grabbing you, this sure is an anti tunneling perk!
- Oh? The killer is playing too good and your teammates are getting downed really fast? Well, ######### the killer, you also get to stun them for not being able to give you 60 seconds of advantage.
- Oh, you just got downed at the exit gates After getting unhooked? Nothing the killer can do besides letting you crawl to the exit or get stunned so you can still escape, feel free to teabag if you want because you are such an skilful player!
In my opinion, the devs should introduce anti-tunneling and anti-camping mechanics in order for them to nerf DS and BT, because currently they are way too easy to abuse
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The way I see it, some of them are loyal, some of them are disloyal
I am too lazy to explain each one of them, so I just made a tier list based on how loyal each killer is to the entity.
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@dhealy646 said:
https://forum.deadbydaylight.com/en/discussion/140304/1-hit-down-hatchets-need-to-go
Although I think swf is a much bigger issue. Iri hatchets are the only broken thing on the killers side. Other than ebony Moris. They should just make it so Iri head make missed hatchets come back to you. Let's be honest though. How often do you play against huntress. Then an Iri head huntress that can actually hit their shots.
I would argue instasaw is also a bit broken.
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Good luck friend, I wish you the bestest of luck in your upcoming surgery.
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@Dehitay said:
Has there been some kind of explanation on how MMR will work? Cause I don't see how that will solve anything.
Me neither, I hope they take into accountt the add-ons and perks both survivors and killers bring.
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I also hope freddy comes back as another killer, with some added buffs, of course.
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We seriously need more nurse players on console, I hope they fix her bugs so she becomes more manageable to play.
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@Mastropiero said:
The game is totally unfair. The survivors have much more advantage and genrush is an undeniable fact, those who say otherwise are those who only play as survivors... everyone knows that.
Or maybe people have different opinios than you and you are too accustommed to your "killers weak" circlejerk to realize that.
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Leatherface was rushed, and, if am not mistaken, the devs have confirmed they are looking into him, so we will probably see a rework in the future.




