Tiufal
Tiufal
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- Tiufal
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Comments
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Nah its like asking to remove the back look mirrors in a car. You didnt take any effort to think about it at least once.
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/2892002#Comment_2892002
this is your typical i use dead hard and call myself a good survivor
Nah. Yours is typical for someone not even thinking about it once, cause there is no understanding of game mechanics.
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Meta never changes as long as killers play ass like they play. And devs are still ignoring those flaws in favor of killers.
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If it doesnt matter if you see the grade or not why even asking to remove it? Makes no sense.
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How easy do you want your games as killer? YES!!!
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2891535#Comment_2891535
But you can hear breathing at least when they’re healthy.
And injured have the same breathing sounds, so what?
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The same way you "counter" healthy survivors. Dont know why people always complain about IW while healthy survivors exist in first place.
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"More blanced than before". You actually never played new Haddonfield, right?
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Cause there are dozens of killer mains (maining a specific killer) that have no issue to play their character. Cause, you know, theyre really good players. Just because majority players is bad and cant utilize a killer to its fullest, it doesnt mean killers characters are bad. Like even myself has a 3k average as trapper main and I still dont belong to those really good players, but on a good mmr (and i can say that cause i know to assess survivor abilitys) i know how to play well enough without being a jerk. any other killer i would probably have struggles, cause i dont main them. and mostl people just complain cause they not good at all but want to ahve easy games with no effort. i see this daily while playing survivor, where killer complain while they basically didnt know how to cut loops with their powers, and just blame gen speed and swf. Its pathetic.
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Weakest killer in the game. Especially on Lerys. Hahahahahahaha. I still dont get why killer complain about survivors standing at the exit gate while they could just chase them out for good.
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Another case of git gud and the need to accept your own inability to play well.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2887080#Comment_2887080
No there are many that are not....Twins, Doc, Slinger, Trapper.....shall I go on.
Which is just plainly wrong.
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@HelloKitty2022 said:
https://forum.deadbydaylight.com/en/discussion/comment/2890030#Comment_2890030
So its your point of view. I clearly see an option and dont share your opinion at all. But how do you know all Killers that refuse SWF are „crybaby killers“? Or does it came from you SWF-Glasses not to realize that SWF is etremely op? These Killer players started dodging Lobbys and Surv queue is getting longer. And if more and more leave against whom will you fight with your SWF resp. when will you realize that there is a problem in balance? When you wait 20 Minutes for a match in the evening?
And you clearly did not respect the Solo Survs. They are at the end of this misery.
Its not my point of view. Its a given situation. Additionally SWF isnt extremely OP. Its an issue if you have those 1% of the playerbase that sweat their ass of in a 4man in casual. Duo as example isnt that much better than solo. Like I play occasionally Trapper for 5 years now and still have my 3k average at quite good mmr. Trapper is still a weaker killer, but i still have my way to win consistently and not having to rely on gameflaws or bad designs. And why? cause i know what iam doing. If i played blight i probaly would lose all games, cause i dont know how to play, but i would never blame the game or survivors for my loss.
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@HelloKitty2022 said:
https://forum.deadbydaylight.com/en/discussion/comment/2889996#Comment_2889996
Thats why i proposed to buff Solo Survs to make matches with Killer more balanced. But Killers have a good reason to avoid SWF and i read many threads just in this forum here about it. So i am pretty sure DbD can exist without SWF.
It doesnt make any difference. If you cant play SWF in an Koop game, most SWF players will quit. Dont know why this is so hard to understand. And to be fair, this forum ist just about a bunch of crybaby killers whining everyday and ignoring any reasons. thats exactly why devs will never really listen to the forum. you cant take those killer players serious. If anything would go their way, the game would be a stomping simulator for killers.
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"I played against a bad killer and thats why map XY is broken" ... just another stupid thread like this.
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@HelloKitty2022 said:
https://forum.deadbydaylight.com/en/discussion/comment/2889969#Comment_2889969
Says who? So if BHVR would start this experiment you think all killers will stay with SWF? Seriously? I cant believe it. But i would like to see who is right. I am pretty sure a server without SWF will win in the long term since many SWF Fans can also arrange without SWF.
I dont know what you read there, but i didnt say anything in that regard. Killer always go the easiest way. Thats why they always blame others and never recognize their own mistakes nor their lack of skill. This game without SWF is dead for sure.
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@HelloKitty2022 said:
https://forum.deadbydaylight.com/en/discussion/comment/2889950#Comment_2889950
Trash talk? It is a serious intetntion. Or are you a SWF Fan? Then my question to you. If all Killers leave to alternative server would you then play killer against SWF?
I dont care if I play against SWF or not. This game is about koop as survivor. Removing that part kills at least half the playerbase, thats common sense.
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How to kill the game 101 ... wasnt already discussed hundreds of times.
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The game doesnt force anyone to tunnel. Its your own choice to play like this cause you dont recognize your own lack of skill.
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Basically it is. On the same skill level Nurse and Blight are stronger than survivors unless you play in a very coordinated 4man. thats exactly why those need to be turned down. the game is casual, the mmr doesnt do anything despite for the best 1%. and noone cares for 1% as for 99% its just a stupid matchup.
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@Jay_K said:
Since boons were introduced ive always wondered why as a killer we didnt get the option to either snuff or break a boon. Boons caused Hex: Pentimento 5 stack bonus to be near impossible to get (because of boons). Having the option to either snuff instantly (as it is now) or break the boon which would have to take longer would allow for much more interesting plays. And would stop the current Boon spam that happens when you snuff a totem.
Not looking for hate just always wondered why this wasn't a thing.
So why do boons have limited range as well as a large visual and audio cue? Boons arent hexes. Thats why.
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First half of the first sentence was already enough to stop reading. Some people will never understand.
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The insides are pretty bad. Sometimes you dont even see your own character, not to mention you dont see objects (i just saw some lockers just because i got the prompt for vault), and to find an open window is a pain in the ass.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2887417#Comment_2887417
Shrug. I never claimed he was. I said that the streak overall was very illuminating, especially when you contrast it to the other recent streaks he did.
https://forum.deadbydaylight.com/en/discussion/comment/2887419#Comment_2887419
When one of the most prolific, semi-professional players in the world who specializes at killer streaks describes that killer as being the most difficult he's ever attempted, and rating one of her brown addons as more important to her kit than a perk slot - you don't think that this might be an indication that she needs some adjustments?
If not, what sort of metric would you prefer? Gross kill rates?
Hes just a streamer, nothing more to make out of it. Otz is a nice guy, unless he abuses the ######### out of the game to amuse his viewers. But as you said hes just someone whos playing killer variety. Just because a killer needs adjustment it doesnt mean the killer is bad. Like there are killer mains playing their character for years like trapper and having decent winstreaks. And they dont think that their character is bad just because its weaker than other. People should dtop complaining that killers are bad as theyre not.
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@KillerMain4Ever said:
Maybe it has something to do with having a fresh breath of air, I play extremely well as killer, but it's soo dang stressful I find, most killers I found 3/5 were respectful, I had one pretty much tunnel me out of existence, but that's what I get for not running DS with Dead Hard I guess haha, but in all seriousness, even as an inexperienced survivor I've noticed it's for the most part really relaxing
Its not stressful, but its by far more annoying than killer.
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So just because one streamer doesnt get a decent enough winstreak Sadako is a bad killer? Iam always amazed on how naive some people are.
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Devote yourself to other characters and understand that theyre still viable.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2886621#Comment_2886621
Uhm... i don´t know how to tell you. But he isn´t lying.
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2886621#Comment_2886621
How is what he said a lie? Anyone who has been around for more than a week knows it's true.
Hes telling that it would be allowed by asking how it is allowed. Simple as that. Its a lie, cause its not allowed.
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Why should people stop doing their job cause some others dont get their job done?
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So you can report them, cause its not allowed. Stop telling lies.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2886596#Comment_2886596
give em 5k bp for all categories, here problem fixed.
Sure thing. Super compensation for being in queue for some time and wanting to play the game but just getting some trolls ending the game as soon as possible. It makes no sense to implemt something that just for trolls to be abused as much as possible.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2886559#Comment_2886559
Reading something that is not written, perfect.
Maybe read it again. Thats exactly the meassge the thread gives.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2886495#Comment_2886495
How would this make a match 'pointless' in a way that someone suiciding on hook doesn't?
https://forum.deadbydaylight.com/en/discussion/comment/2886450#Comment_2886450
It's pretty much the one time where I go 'holy crap I wish I could just end this'.
How? Really? As killer you at least get a bunch of points if they kill themself on first hook. What do survivors get if killers just wanna troll and open the gate as soon as possible? Points for maybe one Gen (isnt that much at all) and escape points. Thats it. Sums up to a depip and just wasted time. Thats just a chapter in the "101 on how to kill the game".
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@ThatOneDemoPlayer said:
Bias is a big problem when it comes to DBD, but there's no way to stop that. You have 2 polar opposites with completely different problems that the either side just can't see unless they play the other side, which most people don't
Nah you dont need to play the other side to see whats wrong and whats not. Just play survivor and you understand the whole game.
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"I killed three survivors that were probably better than me, but the game is unfair, cause they did all gens" ... makes totally sense. Sigh.
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So you played against better players and lost. And now youre complaining that your skill level isnt good enough for them and see the issue in the game. Typical killer response. Its always the games and never yours fault.
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Cause it would make a match completely pointless.
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@EntitySpawn said:
Every single time I see a map offering burnt as survivor its usually the game or the an incredibly big map only a few killers are possible
So why would you throw a map that doesnt help you? Its sthe same for killers. If they were the only ones to pick maps, you could literally remove 90% of the roster.
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New game mode will be ranked / unranked. Thats it. Even though its stupid.
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Or we just remove something nobody cares for.
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@Bladeisbest said:
https://forum.deadbydaylight.com/en/discussion/comment/2885513#Comment_2885513
I'd rather have a bot Survivor replace a d/cer than nothing at all.. Seriously.
As long as they would be like those tutorial bots it wouldnt make no difference playing a 3vs1 or having a bot.
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Sure give Killers knowledge of everything. This would totally not be game breaking.
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Why should killer see something that doesnt effect them? Survivor dont see which hex theyre on. Its fine as it is.
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@Dionysus42 said:
I guarantee it. So its gonna be the new meta and people are going to complain that he's in every match. There is always going to be a complaint about strong killers.
Youre obviously not well informed. People already complained much about blight, and rightly so.
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@Bubbalover said:
Just remove the Perk for a week. You will notice how much fun this game is, when the most broken thing in the game dissapears
- Killer wont have more fun cause they would learn how strong other exhaustion perks could be.
- If DH would be the most broken thing this game would have a layerbase 10 times that great, cause there would be no other issues.
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Dead Hard is a fine perk. Its not broken or OP. Killers are just complaining about everything cause they dont want to need any skill for a 4k.
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Like you said, the game isnt suited for competitve at all. So it makes no sense to develop anything in this regard.
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There is absolutely no reasons for any change regarding the group size. Stop blaming SWF for every loss.
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/2882913#Comment_2882913
https://valorantstrike.com/valorant-cheaters-how-good-is-valorant-anti-cheat/
Cheaters in Valorant (and LoL) are really rare and tend to be almost non-existent :
- Getting a ban is really expensive as if you want to play Valorant you then have to buy a new Computer
- Developping cheats to by-pass vanguard (which is updated regularly) requires too much effort for the cheating industry and they loose interest doing so
To resume it :
- too much risk for the customer --> less potential customers, less money for cheats developers
- anti-cheat system & updates requires too much effort --> too much time lost for the cheat devs
- players still trying their chance get HWID banned --> bb we never see them again
--> less and less cheaters
No system is perfect but harassing the cheat developers is the only way to win the war.
EAC is well-known for being not efficient at all...
Good luck in trying to get Riots own designed anti-cheat for billions of dollars, while it was already discussed on a controversial level since its release. Just because something is working in an other game better doesnt mean it will be better in dbd. Also, that system probably has some lawissues still going on.