TheRoyalOwl
TheRoyalOwl
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- TheRoyalOwl
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Comments
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1390938#Comment_1390938
Nah, none of that shits called for. Dont hate tge player, hate tge game (meaning cry to the devs and dont be a dick)
I never said it was justified, all that I said was that if you use addons that pretty strong you are gonna get hate.
My point was that there isn't a point in the op putting this on the forums because it brings nothing new to the table, if I go on killer and put on insta-saw on hillbilly and play 5 games with I'm gonna get hate. Sorry if didn't come across that way but that what I meant.
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I mean if you use pretty stupid addons like those, I feel like you have to be ready to get hate.
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For tips, for killers with insta-downs, try not to use them much as it can hurt your malicious emblem pretty bad.
For maps I would say do hawkins for pretty much all of them, its a small map with mostly crap pallets.
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Were you the obsession, as he could have been using rancor. He also could have been using devour hope.
If neither of them I'm pretty certain he was cheating.
Edit: Also if it was a Pyramid head then he can mori you after being in a cage.
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They took up unnecessary space in the bloodwebs. No clue why the moonlight offerings were removed though.
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Overreacting much?
Anyway a new ranking system is coming out soon.
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Probably just a bug
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I wish the crown would allow you to create those same effects, like when you fully heal someone or when you hit someone as killer.
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@GurberGink said:
https://forum.deadbydaylight.com/en/discussion/comment/1383236#Comment_1383236
thats ######### man it looks so much better lighter
If you switch to another survivor and than switch back it should fix it, at least thats how I fixed it.
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I mean unless they pick it up in front of you I don't really see much issue with it, as it literally respawns somewhere else as soon as its taken.
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Not sure how many flashlight saves but if you are able to chain blink the killer a couple of times you get upwards of 8 blinds.
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They appear and disappear rabdomoy on the map, the most I've seen in one game is 3 though.
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I only really use second wind and med-kits. I usually don't rely on self healing perks, as I usually use aura reading perks to find my teammates.
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I'm pretty sure that the devs are working on a fix. Also you need the dlc to do it.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369208#Comment_1369208
Ok..I suppose your pov is the only one then hm?
I mean no, but isn't the point of the forums is to give your opinion, and it just so happens that I think most old nurse players were just boosted.
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@[Deleted User] said:
I find this odd.
I’m not being dismissive.
I just find it one of my favourite maps as killer in a long time.
Same but for survivor I actually like the map, as the pallets aren't as bad as dead dog saloon, but still playable. The windows are pretty good but can be countered simply by breaking a wall.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1369208#Comment_1369208
It does way more than just punish you for making mistakes. It cut her map travel down and her mind games completely in half.
But when is that, that useful most maps aren't that big where they require several blinks just go get to another survivor. Also I don't get how the recharge effects mindgames.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369170#Comment_1369170
Well dont say shes the best when most nurse mains quit playing her without evidence...those of is who are left have a miserable time because shes just free incrimints of five seconds worth of gen time every time she moves
Um no i'm pretty sure the nurse is still as strong as she was before. The only difference is that you get punished for messing up.
I've been using as of lately and the whole "not fun" thing is simply because they are trash at nurse. Like I have a blast when I do well but feel like crap when do bad.
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I think the perk should just make survivors oblivious for x amount of time.
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@BlackRain22 said:
https://forum.deadbydaylight.com/en/discussion/comment/1369158#Comment_1369158
I didnt know there was that bug going around. This game has a lot it needs worked out. Sigh.
Yup that's every chapter release.
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I think this is probably just part of the bug that makes it look like they have no perks or add-ons.
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Yeah, but honestly i think the bugs that she had before the patch hurt more. Like sometimes I will blink and it won't let me attack for a good second or two, which really hurts when the only way to get hits against competent survivors is blinking.
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@Name_Unavailable said:
This is 10 Days ago, Before the chapter releases.
Now after more than 3 days, Does killers tunnel with PH knowing they are save from DS or not?
Does DS needs nerfs/deleted or its a necessary perk?
I still stand by my point, the PH that I have gone against simply don't use the cages much, and most of the time they don't bother tunneling anyway.
It does suck when they do tunnel but its like 1/10 games at most. Honestly just suck it up, everyone has crap games.
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@MikeyBrowsTV said:
HamdaN, im asking a simple question of, will there be more for the survivor to do? The first answer i get makes sense cause they said the whole game would need to be reworked and i get it. So if you still dont get my simple question HamdeN, then i cant help you.
The devs have said that they don't plan on making a second objective so your kinda out of luck for a few months at least.
If you are that bored I recommend being less stealthy and interacting with the killer or survivors more. Getting chased by the killer is definitely ( in my opinion ) the best part of this game.
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Since when is wearing a mascot suit the same as being a furry?
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@csandman1977 said:
Since you arent always going to be able to nor want to hook survivors as PH, Pop is a viable perk option.
However, surge works just for knocking them down. I like the passiveness of the perk but the regression isnt nearly as good as pop if you arent hitting 3 gens.
Decisions decisions.
Just use pop, I don't think you will want to use your cages very much as they can backfire if the person gets saved right away.
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I think he's a pretty cool killer, really satisfying to outplay but doesn't feel like bs luck if he outplays me.
Besides the trail of torment being a little janky, he is quite fun to play, although the cages are a little underwhelming.
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Try closing and opening the game, as that fixes most bugs.
If that doesn't work you can disconnect and reconnect to your internet.
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@5thPerkSlot said:
https://forum.deadbydaylight.com/en/discussion/comment/1353549#Comment_1353549
How about when taking a surv from the floor? Is in that scenario possible? (In fact this is the original question unanswered)🙏
If they aren't expecting lightborn than no. Most people will stop trying to blind you after their time.
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Btw if you trigger balanced landing when you fall the challenge doesn't work. I think it goes off the stagger of the fall and balance landing removes it.
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@MrsGhostface said:
I’m sure survivors feel the same about killers camping and tunneling almost every game. No side is worst than the other, both have toxic bullies. Anyone who plays both sides enough would realize this. This pointing fingers trend is so cringe, anyone who does it has clear bias.
I disagree, I feel like survivors get it much easier as its a 4 on 1 rather than a 1 on 4 for killer. Nothing feels worse than not being able to catch 4 survivors just to have them tbag at thr exit gate.
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No clue, my ping goes from 60-70 in the afternoon to 140-200 around midnight. It just do happens that que times for killer is at its lower at the same time, so its quite annoying to try to learn when I'm fighting against lag.
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Its fine, though I have seen an increase in the about of rank 15 and below survivors and killers in matches.
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I think hope is fine, as a 7% increase to speed is pretty good.
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Well considering I plan on buying all the characters, yeah kinda have to. That and he looks interesting to play.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1351796#Comment_1351796
I said a 4-man escape. I was playing with one friend and the other two were solos.
Still most solo groups don't have enough time to search the map for totems. Literally just played a game where only got done because my teammates kept floating around the hook when the killer was patrolling it.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1351779#Comment_1351779
I've had a 4-man escape after rushing gens and cleansing totems. NOED didn't even trigger. Red rank killer, too.
Now this is the part where you tell me the killer was just bad/boosted.
Yeah thats a 4-man not a regular group of solos. Most solo games I play in you don't have much time to cleanse the totems by yourself, and I can't trust my teammates to do them either.
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Probably just getting cucked by auto-aim.
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@Fuzzymanpeach said:
https://forum.deadbydaylight.com/en/discussion/comment/1350326#Comment_1350326
Bud I'm not trying to 4k here. I need 4 downs total and then I want to get 8k in the other three objectives then get out of the game asap. This is about maximizing time spent to BP earned, while also letting survivors make some BP. I have no problems getting 4ks with actual builds.
I feel like getting a 4k would be faster as you remove most of the endgame from the game.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1350294#Comment_1350294
Legion receives 250 for each successful M2 attack on a survivor without endurance. Then deviousness for the duration they’re in Frenzy which has a base of 250 but the cooldown resets with each successful M2 hit. Frankly, I agree that Legion does poorly in Deviousness. I find myself intentionally hitting injured survivors with M2 just to farm the deviousness.
I also disagree that Legion accumulates brutality the fastest. I’d say Oni and Ghostface do as two other posters pointed out. They get large brutality bonuses from using their power.
I think legion has the potential to get 8k brutality the fastest but in actual gameplay he probably wouldn't.
@Fuzzymanpeach said:
https://forum.deadbydaylight.com/en/discussion/comment/1350294#Comment_1350294
Actually I do want to hit people twice when "farming" like this. I just played a game with legion using BBQ, distressing, beast of prey and discordance and I made 8k in all three. After I get my bbq hooks, hitting someone twice gives a quick 600 brutality plus another 300 when I down them after the power stun. I think beast of prey can go because it was at 8k long before brutality and deviousness. I'm about to try bitter murmur and see if it helps find the one or two survivors I am missing the bbq stacks for.
If you do start using legion wouldn't recommend using distressing, as it gives the survivors extra time to get away from a gen, and I wouldn't use beast of prey as it doesn't provide much in chase. I'd recommend Pop goes the weasel and Corrupt Intervention, that way you can more easily get a 4k to gain a good portion of deviousness.
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@Fuzzymanpeach said:
https://forum.deadbydaylight.com/en/discussion/comment/1350261#Comment_1350261
How well does legion make deviousness? Would legion just be a flip-flop of doctor or can they get 8k in both rather easily?
If you don't 4k with legion you are unlikely to get 8k in deviousness. His deviousness is directed related to whether or not the survivors heal, as you don't want to hit injured survivors with your power, in most cases. So if they don't heal and you use your power once or twice, maybe 2k points, but if they do heal and maybe 4-6k points.
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When the new ranking system comes out and if it works, than you will see how awful the lower tier killers are.
Right now the killer seems as, even in red ranks, the survivors are very mediocre. In a team that knows what they are doing will use the killers weaknesses to their advantage, like for legion would be splitting up.
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I'm pretty sure this is intended as it says in the tutorial section, that any damage a survivor takes while in deep wounds puts them into the dying state.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1342417#Comment_1342417
Second wind is his best perk though. I only bought the dlc for inner strength and fixated.
Exactly, I didn't say that Steve's perks were great or anything, just that second wind was the onoy newer perk that I use.
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@hillbillyclaudmain69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1342391#Comment_1342391
All Steve perks are trash wym
I find second wind to be ok, thats why I use it.
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Second Wind, that's pretty much it, as a lot of the newer perks are kinda trash.
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Borrowed Time. I find it to be ok, but I probably wouldn't run it on really any of my builds.
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@FrootLoops said:
Made it to red ranks without being able to properly use dead hard or flashlights?
When I first started playing survivor I saw flashlights as a must learn, since it seemed the only personal defense survivors had, but never bothered. I totally misunderstood dead hard and thought it was an instant sprint burst, i was so disappointed with it i stopped using it for months. Now I sit in red ranks and feel like a fraud for not having these skills.
When I first made it red ranks I think I only really used Balanced landing as I mained nea at the time. I didn't bother using flashlights mostly because I don't like to use items.
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@Bovinity said:
I'll see your weird point results and raise you a killer story:
Once I got a 4k and only had about 3,000(?) points. Explain that, scientists. 😎
Probably because you slugged them and let them die on the ground.
@xEzekanarioX said:
So i was camping with bubba (i know what are you thinking right now, but i do this when i get really rushed, for example before this match, i played trapper and did 1 hook with 1 gen left for no reason), i got 2 GENS LEFT and i managed to kill them all because altruism you know.
Then i saw this scoreboard and it was amazing:
https://us.v-cdn.net/6030815/uploads/IA4T6CJ4IYYF/camping-bubba-ss.jpg
So everyone of them got 3-4k points with only 2 gens left? What happened? Lol
They likely didn't get much of any points because you didn't let them do altruistic things like unhooking, or boldness from chases.
