why doesn't mettle of man activate if you need to mend?
It doesn't make sense as it's supposed to activate while injured but doesn't work while you need to mend but dead hard works while "injured" even while you have to mend so what is the excuse for this?
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Oversight? 🤷♂️
Deep Wound is its own health state, that's why.
Wow, Legion counters MoM...
I guess the Plag is able to as well...
Nope. Broken is not a health state, it's a status effect.
Ahhh yes true dat
Still, being on a one-hit down is gonna make it way harder to get three protection hits before you're dead on hook.
Sure, but then you could say that about any insta-down killer.
Exactly. All insta-down Killers soft-counter Mettle of Man.
Which wasn't the point, @JPLongstreet was clearly referencing the fact that Plague can leave survivors Broken.
It comes down to the health states. 0 is dying, 1 is injured and 2 is healthy.
They decided to squeeze in 0.5 somehow, because of legion. Legion was never really "fixed" because deep wounds was never really complete.
IMO: Deep Wounds should've tapped into your Dying State health bar. It should have benefitted from Unbreakable's recovery rate in addition to healthpacks and self care. It was never supposed to be an extra health state, but rather another way of permutating your health state to the Dying State. I'm guessing it was technically challenging to put out a proper deep wounds / endurance mechanic. Deep Wounds should continue to bleed even during chase, that was one of the most important nerfs that devalued Legions ability immediately. The Deep Wounds state we have now is totally survivor favored, in that if the legion or syptic killer fails to hook anyone, generators have only been momentarily stalled, whereas with the hooked the deeply wounded then the generators are still only momentarily stalled with seconds added to the killers "kill clock". In order for the killer to change this ultimately into the killers favor, the killer must cumulatively stack multiple instances of deep wound hooks to accrue the necessary advantage against time. Deep Wounds is a silly means of snowballing. I'd rather see people bleed out more. I'd rather see old legion revisited to some extent. Otherwise we end up with the not really an additional health state that takes up an additional health state that we have now.
Which allows her to accomplish the exact same soft-counter as Exposed Killers.
So yes, she counters Mettle, even if she doesn’t counter it as hard as Legion.
I'm pretty sure this is intended as it says in the tutorial section, that any damage a survivor takes while in deep wounds puts them into the dying state.
This.
If deep wound is it's own health state then why can I use dead hard while I'm in that state? dead hard specifically states injured and therefore shouldn't work
That's either an inconsistency or missing information.