TheMadCat
TheMadCat
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- TheMadCat
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I so agree with you. I rarely do flashlight saves because I prefer to use the time spent by my teammate being chased to repair, unhook or heal.
I hate when someone follows me while I'm chased for doing a flashlight save. Don't waste time! And most of the time, the Killer spots them and they:
- Don't save me.
- Wasted a lot of time, where they could have done a generator, even a dull totem would be more useful. Even a chest at this point.
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I'm a bit late but here the tweet for these on mobile who wants to see it—we don't have the side bar on mobile.
https://twitter.com/deadbybhvr/status/1403049371734839301?s=21 -
@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2259455#Comment_2259455
Cheryl looks a little too ragged to me, like a homeless drug addict or something.
Though, to be fair, anyone who's played the games knows why she would look this way.
Yes, actually, she has kind of a big excuse for looking this way. She lived the worst.
(I love Silent Hill!)
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@VolantConch1719 said:
Adam is my favorite Survivor. So I want to be critical about changes to him. After they butchered my second favorite, Min, I was worried about other characters.
But this... I literally can't find anything wrong with this. Everything I could comment on as bad is just... not there. Unlike some of the reworks, it still looks like Adam. With most of the reworks, they've removed so much of the dirt on their clothes, and it looks too clean. They actually added dirt on Adam.
I don't know how to respond to this. This is the best rework by far.
I totally agree, Adam is the best of them all!
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You have such a good style. I mean, I love it a lot.
What software do you use, if I may ask? The brush (if I can call it this way) is pretty nice. I like sketched drawings.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2259399#Comment_2259399
I do have the new David. And Claudie, too. I like both of em (And Jakey). Dwight I'm on the fence about, Adam didn't change, and the rest I don't really like.
Claudette and Jake look awesome.
I'm wondering if licensed characters will have a chance to get a rework. Cheryl is fine, even if she looks a bit older than her Silent Hill 3 model. But Laurie and Quentin could use a rework!
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Naaaah! 😭
But you like David, I've read it. At least, you have him!
(I don't like the new Dwight for instance.)
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If we have casual and ranked modes, I think we need different game mode. Because what could prevent sweaty players to go to casual to troll?
I don't know if it's a good exemple, but in Splatoon 2, there are different game modes depending if you go casual or ranked.
I don't know what kind of game modes we could have for both casual and ranked tho. Maybe it'd ask too much work to start with.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2259370#Comment_2259370
Apparently they posted it then deleted it shortly afrer
Ah, maybe they released it a bit too early by mistake. Good to know. I'm waiting for them to publish it again to be sure it's official. 😸
I wish it is, I really like her new face—her teeth give her cuteness IMO.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2259358#Comment_2259358
Not seeing it posted by DBD is making me think it might be fan made. Seen quite a few of those floating around.
Oh, you think so? I should wait the official statement then before being hyped.
If it's fan made, it's well done at least.
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I... I went from "I hate Ace" to "he looks like a cool ol' man". I think I'll play him to add more diversity to my Survivor rotation, not only having young people.
Definitively better than the first pictures they shown us. I'm convinced.
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Weird, I can't find the tweet for Kate... Someone could link it to me?
Fortunatelly @SenzuDuck has done a thread about it, I almost missed it! She looks cool. I like her as well as Adam. I find her more cute.
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I already liked Adam. I really need to P3 him a bit faster...
I like him even more now! Good job, he's probably my favorite rework with Feng Min and Claudette.
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2258520#Comment_2258520
https://forum.deadbydaylight.com/en/discussion/comment/2258521#Comment_2258521
The Major Thing to note about wraith. Connecting Loops makes him weak and unable to stop it properly without forcing himself to bodyblock you, Which you can take advantage of.
You won't block a window by Vaulting it over and over while he's cloaked. Won't count as a chase.
It's somewhat easier if i could get some footage against wraith hol up.
I have to learn how to connect loop. Sometimes I feel I have a tunnel vision and all I notice is that one pallet or that one window.
But I guess it's a matter of time and practice!
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"Just need to learn to loop better against a Wraith imo.."
Exactly my opinion. I'm still practicing and learning how to loop properly, and most of the time I get caught, I feel it was a mistake from me.
He's stronger than before, but I still don't consider him OP.
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Oni, Blight and Nurse are the most fun to face to me.
Others are fine.
I don't truly like being against Spirit, Hag and Legion.
(And I didn't play the PTB so I have no opinion yet on Nemesis, but I do hope he'll be fine to verse.)
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2258399#Comment_2258399
How exactly is someone saying "TERRIBLE SYSTEM JUST GO BACK AND STOP TRYING TO ADD MMR" good feedback? That is what is mostly echoed and its stupid advice.
How exactly saying nothing is feedback? Not everything is good feedback, I agree, but if you read people, you see it seems to work for some and not to work for others.
It's already something we can take into consideration, when people said something like: "Trapper is my main and I'm matched againt new players while I never play Nurse but I'm against pretty good Survivors." It could be: OK, it seems there is a flaw right there, let's see it.
You see what I mean?
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I'm wondering if their portrait will change as well to fit the remodel.
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Play and see.
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@BingBongMan said:
Honestly I'm really nervous about RE being included in dbd. Not only does it make DBD more popular, but it solidifies BHVR's position as the owner of the asymmetrical niche. Which means less actual competition, which means BHVR has little incentive to keep doing their best.
It won't change anything. It's not because there is no competition that the developpers are like 🤷🏻♀️.
It's not because suddenly there is a new game which attracts people that all the issues will disappear and being solved.
We all want the flawless and perfect game, of course, but I think we have no idea what's going on in a game developpement studio.
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@SilentPill said:
https://forum.deadbydaylight.com/en/discussion/comment/2258346#Comment_2258346
Im posting from a phone, I’m not dealing with that. The point stands. I have thousands of rank 1 pyramid games and the MMR is giving me brown ranks to slay. I have had to go out of my way to make the game last more than a few minutes, by walking away from hooks and letting people be saved for free.
I think you can register (I don't know how to say in English) the picture in your phone folders and select the picture on the forum with the mountain icon (the one on the right side of the reversed P).
I'm always on my phone and I do it all the time when I wanna post a picture.
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Just saying: feedback is something great to give. Not only data you get from the game is good to know, even if people complain, it's still feedback.
First test was amazing for me, this one is meh. I tell it, and I will keep telling it, because no one can guess how the community takes the new test if no one says how they feel about it.
For me, at least, it's only giving feedback, to help if there is something to improve.
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@GoodBoyKaru said:
I'm somehow consistently the best player in the match (with I think one exception but I can't really call a basement Trapper with Tinkerer/NOED/Corrupt/Pop and double iris good so maybe not). I'm steamrolling my opponents and either get 3/4ks without trying or die because my teammates lack a functional brain (there was one game where my teammates were really intelligent but they were also yellow ranks which was incredibly concerning).
Last test was better. This test the game thinks rank 13s should face the killer I literally grind 3/4k win streaks on as a personal challenge
I agree, last test was absolutely great to me. This one isn't the same, I'm often paired with new players. Sometimes I got people from my skill level but I can count these ones on one hand.
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"Please help me report this hack or bug exploiting"
Send a ticket with a video evidence, that's all we can say and do actually.
Also, I never run any chest perk and it never prevented myself to find keys in chests from time to time. It happens. But if you sure it's someone who hacked, send a video proof of it to the support.
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Do you play with crossplay off? When I've done it (Steam), I was against the exact same Killer and with the exact same Survivors each time. Before MMR test, I stopped to play crossplay off after that.
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The test they did before, the 24 hours one, was totally perfect to me.
This one is a mix. It's either I got people from my skill level or brand new players who have no idea what they're doing (and it's not their fault, they really seem to discover the game).
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@Mui said:
I know I'm not sure why everyone is expecting to see results instantly, it will settle in 3-5 days depending on how long they leave it on.
They said a couple of days for this current test.
https://twitter.com/deadbybhvr/status/1402643762820624384?s=21 -
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2257389#Comment_2257389
There’s a lot of transferable skills between m1 killers such as when to abandon chase general looping knowledge etc
By putting me against rank 20s as pig who I can play decently well since my overall game skill is decent it’s a stomp as expected
I see... Thanks for answering me. I was hoping MMR would be great, but I guess everything has flaws...
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@HungTop said:
https://us.v-cdn.net/6030815/uploads/S0FYM79B4FDZ/8329958d-58d3-4e85-9e2f-bf41e26a627c.jpeg
i just want them to fix his eyes
Good one, I like what you've done.
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What do you mean? Could you explain, I'm confused... Like, you rarely played Pig before but you know how to play her regardless?
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I hope you're not judging from one match only.
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When I look at them and the edit from fans, I'm just wondering what happened during their creation.
I know nothing about 3D models and all, I can't judge too hard, but it'll be so good to have these new models. They look nice and I'd actually consider buying Laurie.
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I actually had less people DC/suiciding on hook.
But it was weird. One game I had Survivors who knew what they were doing and the Killer was fine as well, match after I got a god Huntress who hit everytime at 1 kilometer away and teammates who crouch everywhere while I'm getting chased for as long as I can.
Next match I got a Killer close to my skill level and one teammate who seems to know how to repair a generator and two who crouch and self-care against Sloppy.
I mean, most of the time the Killers I face were close to my skill level. I don't mind if I have a very strong Killer from time to time, it's only one match and I can learn from them.
The first test we had, I always had Survivors close to my skill level. Now, it's a mix of them and ones who seem very immersed/new/scared when their Spine Chill is up for 0.1 second.
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@Woodywool said:
Only one big difference that I noticed is that he has a different emotion on his face (in old version, he's smiling).
I. Hate. His. Smile.
I never wanted to play him outside of doing his adept or challenges tied to him because of his smile. I found it truly creepy.
I'm glad they changed it. I might play with him to see how I feel now. I know, I'd see only his back while playing but I can't remove his smile from my mind.
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@VexTheHex said:
https://forum.deadbydaylight.com/en/discussion/comment/2257214#Comment_2257214
Change is hard to accept. I'm not sure how I feel on the shape of his head, but I can appreciate the improvements overall. Seeing people say OG Jake is better than reworked Jake is where I've seen the peak absolute denial of improvement and clinging onto the past though. With David, I can see some valid concerns.
I agree with what you said. I'm someone who likes changes, fresh start, etc. I tend to accept and like changes. Even if with David, I have doubt... I don't know yet which one I prefer.
Jake's rework is definitively better. All others are better to me. People might tend to prefer the older ones because changes can be hard to accept, because they are used of them, because they feel nostalgia after maining one for hundred or thousand of hours...
I do hope in the end we will all accept how they'll be in game. Changes are often good in my book.
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https://twitter.com/deadbybhvr/status/1402656902039932929?s=21@Nicholas said:
Where's the official list of the face rework? I found a few of them but I can't find David anywhere.
Here!
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You're a genius.
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@APoipleTurtle said:
I think his hair looks better, but they also seem to have elongated his face somewhat (pretty sure the same thing happened to Dwight).
His head looks even more like a potato now.
https://us.v-cdn.net/6030815/uploads/8ACYCZ3OB9ZQ/screen-shot-2021-06-09-at-2-00-00-pm.png
Now you mention it... 🤔
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@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2256946#Comment_2256946
That's also true and I do saw those reactions as well but my question is if they look visually better to ppl not beauty wise them saying they look prettier is agains beauty wise opinion not visual
From a graphic point of view, they do look better. I appreciate the efforts for the reworks. I might like some, I might dislike some, but they look better overhaul.
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2256898#Comment_2256898
The more you know.
Now the sudden desire to see for yourself.
I checked, I saw nothing. Wraith told her how to wear correctly the rags, it's fine. (I like to think they're friends.)
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I do agree with what @Shroompy said. If the Killer comes to you, take advantage of it. Learn, practice and improve if you feel it. (No one forces you to improve, but if you want to, don't think about how good you do, but what your learnt from a mistake or a good play.)
Most important: have fun. If improving is part of the fun for you, go for it! If you feel it's too stressful, maybe try to focus on what you like to do in the game. But when you start to understand how to run the Killer, I find it's the most fun part. Being like: are they going to go double back? Shoud I drop the pallet now?
Since I'm watching people on YouTube and Twitch, I have a better understanding of what to do. Then, it's only a question of practice (and fun).
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@Tsulan said:
I loled when i read about the Hag.
My favorite.
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2256878#Comment_2256878
Correct. Charlotte has to be in control while Victor is standing somewhere.
Thanks for your answer! It's really helpful.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/2256076#Comment_2256076
I think you cannot do anything against Demo revealing you around his portals. But i couldbe wrong nd i'm actually super interested by everyone else answer ^^
As for Victor, yes if you walk or run around him it will activate KI. It doesn't activate if you crouch or recover on the ground but i have no idea if it reveal you if you uncrouch and stand still (good question aswell !)
Thanks for the answer, I actually didn't know! I'll be prepared next time I meet The Twins. I wish I see them more often, I like being chased by Victor. His noises make me laugh. "Graaaa grouaaa!"
@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2256076#Comment_2256076
With Victor he has killer instinct if you're controlling Charlotte and you're within a certain range of him (I think the range is his shrieks). Usually killer instinct will always go off, but crouching and I believe standing still will not trigger it. If you're downed it doesn't matter, it will always trigger.
Oh, KI is active when Charlotte is under control but not the contrary, right?
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2256767#Comment_2256767
Stuff a marshmallow in your mouth, and say "Chubby Bunny". Then stuff another in your mouth and do the same, rinse and repeat. You're not allowed to chew, and it goes on until you can't hold them in anymore.
Oh, sounds... interesting. 😅
Thanks for letting me know, I won't see cursed pictures now. I resisted enough long.
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@VolantConch1719 said:
His head is too long and face too perfect, but I don't have many complaints otherwise. It's not the best, but it's not as offensively bad as the change they did to Min.
Honestly, the only characters that need a rework are the originals, Nea, Laurie and Quentin. Everyone else follows the saying of "if it ain't broke, don't fix it."
I quite like Feng Min's new hair. Her face looks fine too, but I wouldn't mind if they changed only her bang.
The one we currently have for the base head is... weird. Kind of like there is a transparent fabric between her forehead and her bang, if you see what I mean. (It's hard to explain in English, I hope it does make sense.)
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@bjorksnas said:
He looks like he is he is doing the chubby bunny challenge
What is that? Please, tell me there are no cursed pictures on the Internet, I must research now.
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2256719#Comment_2256719
A lot of people wanna 4k every game. But unless they want to balance it based either survivors getting a 4k escape or killers get a 4k. 🙄
4k escape? Doesn't the k means "kills"? We die but our ghosts escape. 😳
I'm kinda happy with how the MMR works. My teammates and the Killers seem closer to my skill level now. The curse of being a false red rank: potato time.
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@Satelit said:
https://forum.deadbydaylight.com/en/discussion/comment/2256696#Comment_2256696
Claudette's old hair is the most horrible thing compared to the new one
I like her new hair. I can't wait for her rework to be live. She's one I like the most out of all the reworked Survivors we saw.