TheLegendDyl4n1
TheLegendDyl4n1
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- TheLegendDyl4n1
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the other cosmetics fine, but people who can provide proof that they earned the last 4 exclusive event items like me, should get something special like 250k BP per earned item up to 1 mil, i earned all 4 of these exclusive items and have the proof, i feel like its unfair just to give them for free because the devs made mistakes and cant tell who earned them or not because they were getting lost in peoples inventory.
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so good news they are looking into it, if you did the survey recently questions about cross-progression was in their.
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@Dr_Loomis said:
Survival category, 100% bonus bloodpoints.
Also. No grunting or moaning. And turn the ruddy loud injured music off.
PREACH IT SISTA
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Sprirt because thier is no counter play, every other killer has some sort of counter play, you cant outplay a sprirt because you never know when she is actually vaulting a window or going threw it, or when she is sitting at a pallet or phasing towards you, or even if she is actually phasing toward you or not when your in her terror radius. she could even wait 10 seconds to see what your going to do, then phase to you if your walking away, thats what good spirits do.
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i count bugs also as when the game crashes at least twice a day on my Xbox one x, or lobby bugs because those are really annoying.
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like a wise man once said, "I think we've done a pretty good job so far"
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i know the devs are doing their best, but it pulls away from the games atmosphere when i see my cosmetics missing (scorching summer BBQ), A meg who is stuck in a locker (standing not actually in it the right way), a ghost face that i am staring at face on and he is still stalking me, and to top it all off, losing my items when i escape half the time due to the killer immediately dc-ing (ive lost at least 20 items this past week due to this)
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@whammigobambam said:
When I see a survivor they are my obsession. Don't care my real obsession is don't care what season or map or offerings whoever i see is going to die. The only escape is escape if you all escape it takes like 2 minutes to try try again.
If the survivors weren't toxic weren't very good were very good and overall I feel victorious then I well let survivors get there sense of victory as well.
ok dude, punctuation will help you alot, i had a brain anurism trying to read all of that.
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@BenZ0 said:
Ormond, not too many hiding spots that would waste the killers time to much trying to find them. Many open ways to reach the other side of the map fast without taking to many alternative routes. The big house in the middle is really well designed and balanced.
Good and balanced pallet loops and jungle gyms. Decent totem spots and a nice colouring of the map that doesnt give some survivor outfits a too good hiding potential. There are none complete white cosmetics for survivors yet.
No killer has a big disentvantage, you would NEVER say to this map, ah ######### i am so ######### as "this and this" killer.
but its super cold, if im nea my arms get goosebumps
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/825995#Comment_825995
Let's be honest, chapters won't bring that many new players to the game who actually stay. There are far too many issues that run people away.
preach it brotha!
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@Rizzo said:
Please be civil and try to stay on topic, commenting to attack or accuse other users will just make us close the thread.
and thats the problem with the mods, you shouldnt close the thread, but instead warn the people who are leading it off topic. this thread is meant to be a joke and not taken seriously, so unless someone is calling someone a bad word, than dont close it and ban the people who do.
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what about tuft curl of hair, tombstone, prayer beads, shall i go on? if you want us to give up OP stuff then why dont you go first since they just nerfed syringes
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@TragicSolitude said:
Yeah, I experience lag in lobbies. If I try to spend BP in the Bloodweb while I'm waiting for survivors to fill my killer lobby, it lags pretty bad. I don't know about survivors lobbies, I always ready up immediately when I play survivor. (PS4)
Yeah i play on Xbox and experience the same stuff 90% of my lobby's for killer and survivor side.
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i only voted this because i know chapters are what bring people to this game, so unless they only released like a survivor like Clementine from TWD, or some other standalone killer that has no survivor that could go with it, than take your time to release it and take like 2 chapters.
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i will sacrifice my self unless... 1) i have an Event Item, Flashlights of any kind, any rare or higher item, or a commodious toolbox. 2) its an event like the Lunar one where you had to escape with a vessel (that being i haven't already completed the event). 3) that said survivor was rude to me by leading the killer to me when i was on a gen, body-blocked me on purpose, or any other way i can think of but cant remember to wright down. 4) that survivor has a event item that i want because i dont have an event item (in that game/on me) yet. 5) the killer is a leather-face/has exposed on us and i dont have borrowed time (id be killing us both, not sacrificing myself). 6) if its a blendette (i have flashbacks when i see them so i try to stay away.
all rules are thrown aside if its a baby Dwight, you bet your [Bad Word] im saving him no matter the cost.
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Springwood only
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Nea is the killer what you mean?
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@Mister_xD said:
double BPs would be a little much, considering we also already have a double BP survivor perk.
also, double BP could potentially backfire, as now everyone would run the perk, therefore making x2 BPs, but no one escapes anymore.
i think x2 BP for Survival would be fair, as it would give you a bonus, but doesnt attract everyone to the perk to get more BPs, but actually only the ones who think they can get out and do well.
yeah but right now you only get survival points from, healing yourself, unhooking yourself, and escaping so you dont get that much thats why i say prob boldnes
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@CashelP14 said:
I think it should honestly be buffed. I think the survivor using should start the trial at full health, after being hit then you cannot be healed up. The broken status effect is only applied after you successfully unbreakable off the ground.
Survival category seems the most logical
yeah but right now you only get survival points from, healing yourself, unhooking yourself, and escaping so you dont get that much thats why i say prob boldness, and i agree with the buffs but i honestly would just like the bp
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/825398#Comment_825398
Most likely not, nobody reports it
i would accept this as the answer but i forgot how to lol
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@AsePlayer said:
Gotta do what you gotta do to beat the Rift
i mean i understand, its actually nice to have a break every few games from the salt, but i just want to know if its gonna get them banned
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by ive seen a few, i mean ive dealt with killers just afk-ing swinging to get XP for the rift
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Im sorry but doctor is annoying enough as is, him getting shocks off on people is a reward enough, i would agree to allow it to get buffed if and only if, the amount of progress on madness from a shock was reduced, and you could slowly progress down to madness level 1 from 2.
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@SebaOutbreak said:
Boldness, because people who run No Mither are likely to be targeted by the killer should they cross paths.
It still is a perk that will hurt you more than it will help, so some bonus BP should help, but just on one category, otherwise if it was BP on all categories, I can imagine lots of people running No Mither just to get those points and potentially screwing up their team with easy downs.
i could accept boldness getting 100% bonus BP After-Game, not for the category preferably, and i would like them to change the add-ons to the same so its bonus aftergame, as long as its not survival im good lol.
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i feel they could use a game like this to tell the tale of the first survivor to ever escape the Entity's Realm.
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I feel their should be dead bodies all over the place on every map. i mean it is DBD after all, the entity craves dead bodies.
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I Agree 100% with you, even though i was one of the survivors who killed themselves after getting nectar at first, after about a week i got bored and went back to normal game play, and got the rest of the serum through normal game play.
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i just wish they would realize that, while its good that they were the og 4, the other characters deserve the spotlight too
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LeatherFace at low ranks, i just run iron grasp, agitation, BBQ, and insidious. i bring the first person to the basement and they all follow down thier, its so funny lol. doesnt work at rank 13 and under but other than that its so ######### funny.
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@MedicSpirit7 said:
https://forum.deadbydaylight.com/en/discussion/comment/817837#Comment_817837
they are reworking a map this year anyway though
reworking one map with one chapter release, but multiple original maps that came out first, along with haddonfield badly need a rework, and they could take the break to fix multiple.
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@MedicSpirit7 said:
She’s legit fine how she is
if you think that, then you obviously haven't played against a spirit much, she has no good counter play unlike every other killer.
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@MedicSpirit7 said:
There’s not even any bugs that are that serious to take a 3 month break to fix and every chapter always comes with a ton of fixes anyway
they could also take the time to do a bunch of map reworks that are badly needed
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i run solo so it is almost always leaning towards the killers favor, but if i was in a 4-man SWF then it lean's toward survivors IMO
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@Tasty said:
I think you shouldn't be able to see your friends (the survivors) - that's what Kindred is for. But seeing the Killer when he is within 12m range of a hooked survivor sound fair!
i could agree to that, make it to where the killer's aura is shown if they are in a 16 meter range to the hook, this could be tweaked.
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/817680#Comment_817680
Survivors don’t need to counter swf though?
solo survivors are at a huge disadvantage to SWF groups who have the advantage of being able to communicate threw voice-chat, this is one of the many problems in the game.
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@LordRegal said:
Run Kindred and you don’t have to worry about not having it as base kit.
a player shouldn't be forced to run a perk to counter a certain killer, killer perk, or SWF's ability to communicate threw voice-chat.
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@NuclearBurrito said:
Sometimes they aren't actually afk. I've had so many games where a Survivor was taking forever to ready up but then once we got to the actual game they played just fine.
This is far more common than an afk Survivor.
Also edit your poll to not insult people who disagree with you. It's poisoning the well and it's very disingenuous.
i cant edit it out, only the optional description, i already tried to edit it out i am sorry i made this when i was tired.
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@NuclearBurrito said:
Sometimes they aren't actually afk. I've had so many games where a Survivor was taking forever to ready up but then once we got to the actual game they played just fine.
This is far more common than an afk Survivor.
Also edit your poll to not insult people who disagree with you. It's poisoning the well and it's very disingenuous.
i cant edit it out, only the optional description, i already tried to edit it out i am sorry i made this when i was tired.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/814891#Comment_814891
Then i turn to a more general problem.
Won't this increase lobby times greatly for some?
I can't talk from personal experiences, my lobby times are never harsh.
But there's people saying they get well over 5 minutes of waiting time.
It might take a considerable amount of time to replace the Survivor who just got kicked.
Now for those who get those long times could wait even more now.
Not to mention the 3-Survivors lobby bug seems to still be a thing every now and then.
Maybe this is an idea for later, but i don't think the game's currently in a proper state to implement this.
agree maybe they can look at this when they take the time to not do a chapter and focus on fixing the game and many bugs, glitches, and general problems people face every week in the game.
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@Elk said:
I kind of go for both 'b' and 'c'. I would like to go at you own pace. However, i get that they want to limit it so everyone doesn't burn out and they can change it last minute if they think something is wrong. I would actually like more Tomes so we can have it done faster. Or more cosmetics in the tiers like 100 teirs, but more tomes so we can get there faster. This rift is still new and it can change if people express their concerns in feedback.
i agree fully, there is still alot of things that can happen with this, we just need to make our voices loud enough to be heard.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/813708#Comment_813708
Problem: People could vote-kick for reasons that would make the kick undeserved.
then an auto kicker that kicks a survivor or killer after a minute of waiting from the point where all 5 players are in the lobby where they didn't ready up
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The missing vault animation, spirit being able to bump into survivors in yamokas haunting, prayer beads add-on, and the no phasing sound when in her terror radius.
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killers camping
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a solution to the problem most of y'all have come up with is that also their could be a vote kick or auto kicker for someone who is afk
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neither, she was a human who was slowly eaten and left to rot, she learned witchcraft so i guess she could be a witch but she was first human.
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you can, i have seen streamers do it and they have said they use it, i dont know if its aloud or not though, it might be certain things, you would have to ask one on their stream about it.
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not for a while, i would say if cross play ever does happen then pc players shouldnt be able to play with consoles, but i doubt crossplay will be something that we see alot until the next console gen's are released
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it should
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you should be able to grab them, its just a little more finicky now.