TeabaggingGhostface
TeabaggingGhostface
About
- Username
- TeabaggingGhostface
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
One day i won't be broke, and I'll request a commission for a tposing elephant clown
-
Sounds like a skill issue vs pyramid head tbh, he's strong but not unbeatable
-
Kill the boon user
-
@SunsetSherbet said:
It's a terrible perk that needs to be updated since it was not designed with EGC in mind. It's the most outdated perk in the game and I hope one day to see it fixed so it actually fulfills its intent again. 99ing the doors was not a thing when this perk was designed.
Imagine if it got a delayed activation, that blocks the exits when doors get opened
-
@meomaycacbu said:
https://forum.deadbydaylight.com/en/discussion/comment/2753265#Comment_2753265
2022 is here. And DBD needs a new wave of disaster to welcome it, mate.
Haha yes
-
Imo it should have a slightly greater miss penalty
-
Though I'd be fine with changing the token acquisition requirements to be more chase related
-
Its a key component to rancor roulette
-
@feng_min_main2003 said:
https://forum.deadbydaylight.com/en/discussion/comment/2748882#Comment_2748882
It's being removed in the next update lol, they're making the maps smaller
Are you completely sure about that?
-
It can be used multiple times per carry, if the killer somehow doesn't get stunned by the pallet, like with fred's fake pallets
-
@Sepex said:
JuSt ApPlY pReSsUrE
Do bones
-
If iri crest made survivors within 32m scream upon activation as well as missed attacks, id be happy
-
I'd like survivors to repair the gen for 3 secs before the regression is halted, looking at blast mine and red herring for inspiration
-
As a trapper enjoyer, I'd be fine with that
-
@ThiccBudhha said:
Lightborn is top tier. If they want to flash your ears, you don't drop them. Streamers are proving you do not need slowdown to win games, you just need a bag of marshmallows and the determination to kill that one fruitcake with the glowing outfit before you hook anyone else. Ez.
Found my favourite forum comment of all time
-
An alien vs predator chapter to announce multi killer mode would be nice
-
Agreed
-
Petition to change almost all hex effects into scourge hook effects
-
@Sakurra said:
I notice a lot of survivors are spamming in lockers. I think they saw I won't give them attention so they try to annoy me with spams maybe? I don't know what is in their heads.
I think lockers should be blocked for the ones that are spamming. Same as you are vaulting a window too many times being in chase.
Maybe an entity blocker blocking them in the locker would work for that too
-
@Ghouled_Mojo said:
With killer perks getting changed to loss of a health state, a lot of perks are becoming interesting for trapper. Even eruption with a certain add-on.
I quite like running hysteria on trapper sometimes, it can be quite chaotic
-
Marge simpson lettuce
-
But its a surprise tool that will help me later
-
@Adjatha said:
Just make it so that once the flashlight is on, you can't turn it off for 3 seconds. No more clicking and provides a hard limit on how many times they can get flashlight stuns off.
I like this suggestion
-
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2736491#Comment_2736491
Trapper is the most satisfying killer to play when things go his way. It's extra delicious when you're doing bad against a really good but toxic team and manage to finally get one of the little turds in the shack basement. I giggle like a little school girl because they're not getting out.
My second favourite thing to do as trapper
-
Id like it if you gained a token or two when you safely unhook a survivor
-
As a trapper enjoyer, its so satisfying when teabagging little shits get caught
-
As long as video tape doesn't take from your trap stock
-
@Adjatha said:
Balancing is done entirely around Stats.
Killers who are hard for most people to play, like Nurse or Blight do not get nerfed. Once you DO know how to play them, they are unstoppable, but most players don't know how and the killers have very low average stats (despite absurd high end performance).
Killers who are easy for most people to play, like Freddy or Clown, do get nerfed. Most people can pick up the killer, use their power reasonably well, and do passably at low levels. At high levels, these killers get destroyed, but the good low performance means median stats.
The game is being balanced around the worst possible performance survivors can possibly generate, and high end games are completely ignored.
They should only take stats from highmid/high mmr
-
Latin may be a dead language, but its still a language
-
What if irihead got reworked to instead ignore obstacles
-
I hear granmas heart and disfigured ear are evil
-
@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2733309#Comment_2733309
Um... Pig got buffed.
Workshop grease got nerfed
-
Hell yeah
-
I personally think they should add a chestpiece that has a kill tracker thingy on it
-
Revert the attack cooldown to 3secs and instead add a respawn penalty, one suggestion I've seen that i like
I'm personally in the "add ai to twins" camp myself
-
@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2732165#Comment_2732165
Is it really that broken when it's Iridescent Head with extra steps?
Imagine if pinky finger let you damage healthy survivors by hitting them with the bottle
-
@MrCalac123 said:
Victor has been overeating and gains 300 pounds
when he lands on a survivor, they get sent to the dying state, because hes so fat
-
@Zachcjjj said:
https://forum.deadbydaylight.com/en/discussion/303330/is-franklins-classified-as-toxic-or-no
i dont think a perk can be toxic lol
Except head on
-
"Ruins an outlet of fun for survivors"
You mean bullying the killer with flashlights?
-
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2732578#Comment_2732578
Double exposed causes Survivors hit to instantly DC
But what about triple exposed? Tier 3 myers running both
-
Hey, at least distortion is somewhat decent, unlike buckle up
-
At least i can give 2 survivors hats with amandas letter now
-
No, thats abusable by survivors
-
What if survivors couldn't run within 3 meters of a hook
-
He doesn't have a hat
-
Until the little shits start looking for you with flashlights
-
Jeffs, hat wearing Quentins, Yuis and Zarinas have an increased chance of me giving them hatch if they weren't a #########
-
Can we just get rid of like 99 of the badham maps and leave one
-
@[Deleted User] said:
Franklin's would just have to be reworked to have the item dropped where the survivor was injured, not at the killers feet.
And it.. really depends on the killer too. I don't think the doctors static blast should be able to use franklin's for example, it takes no skill, and with certain add-ons he can hit almost a whole map at once. It's not really an 'attack' either, as it doesn't injure the player.
Whereas a hatchet should absolutely be able to make survivors drop items, have you seen the kinda aim some players have? If you hatchet me from like 20 meters away through a window, you deserve that bonus! Lol
Anything that would make you lose a play with your food token would make survivors drop items
