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Stitch7833

Stitch7833

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Stitch7833
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  • XBOX ISSUES:

    • connection jumps, results in freezing during interactions such as vaults/pallet drops
    • bad connection in general, skipping everywhere
    • Frame drops
    • SWF lobbies bug with errors
    • DC`S are constant
    • Grabs etc. dont work
    • Audio bugs
    • Camera snaps to connect hits but forces you to miss because the survivor actually isnt there
    • can randomly kick players when connection drops
    • Some weird ass hitboxes

    you get the point, all while we queue for ages as survivor over and over to end up getting errors, DC`s or bad connection

  • @xerav said:

    Funny how xbox player dont understand that its a good thing to not have dedicated servers xD

    -DH not working

    -Many Killer Power not working (Myers Stalking, Killer instinct not showing up, traps not working, grabs turn into m1 or dont count at all

    -Scratchmark dont appear

    xbox already has those issues anyway, you all moan about the connection you guys have while thats average games on xbox already. we have all the same connection issues expect longer queue times after a killer lobby dodges and no dc ban yet people dc nearly every game... its a mess, way too many errors going on too

  • @hex_genrush said:

    Nah don’t , I don’t want a dc penalty

    thats because you DC so obviously... i want the ban im sick of the DC`s

  • @I_Face_Camp said:

    Dang I didnt know you guys still didnt get it, that's weird. Anyways I wouldnt be too down about it. I play PS4 and dedicated servers honestly just seem to make everything more laggy. There are constant jumps in audio and gameplay, survivors are a couple feet away from where they should be when downed, and vaulting windows lags behind for survivors. It's honestly not that great

    thats alot of games anyway on xbox, sure we get some good games with a ping of 90 but thats the lowest i have ever seen the average is 120 when playing as a survivor, not to mention that you que different in dedicated servers unlike xbox where if a killer backs out you need to restart your search taking longer, you can constantly get errors because of it, god help if you try do SWF the lobby bugs out so sometimes people join but arent shown and other times readying up doesnt work, its honestly a mess while everyone else seems to get servers, DC bans etc. kinda annoying we`re so far back

  • @Peanits said:

    For the time immediately following the release of the new system, they won't do anything (aside from give you achievements for reaching certain milestones on PC).

    Although should something go horribly, catastrophically wrong, we could always switch back to the old matchmaking system and fall back on ranks.

    as long as you reward those who do gens and lead on chases more than those who hide and just go for unhooks, too many red ranks that dont belong and its kinda killing the game for me

  • The idea is to get into the spirits head, alot of these plays are double backs, dropping pallets on the opposite side etc. you want to try guess what her move will be and the counter it, its like chess if you know her move counter it. i personally like going against these spirits because its so satisfying to out play them, dont forget she is slower than normal without her power so make her waste it, dont always wait at loops sometimes the best counter is just running straight forward. use line of sight, honestly just practice and youll see what works and dont... anyone who says you cant outplay her isnt a top tier survivor and probably DC`s against any killer that doesnt go by the basic looping of round and round and round etc.

  • id rather wait a few more seconds than waste x mins because you salty noobs DC, be glad im not in charge of the bans or be a hell lot worse

  • @AsePlayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1084126#Comment_1084126

    I don't recall them making you deaf. I can usually track a survivor that blinds me at a pallet

    i use to quite easily, but now as soon as i get blinded there is 0 audio. considering i can normally hear grass, footsteps and breathing to suddenly not hear survivors who are injured after iv been blinded so i guess more audio bugs.

  • and if they make you deaf then theres something wrong with you, still doesnt explain why a flashlight makes you deaf when it never use to.

  • @AsePlayer said:

    Ever heard of flashbangs?

    they arent in DBD so....

  • @geishroy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1080308#Comment_1080308

    will you guys fix the inability to mend during tier 3 madness? or is that intended game mechanics because you guys can't play test your game?

    actually you can mend in time, you just have to stop running so much and being so scared... as soon as youre free from chase snap out of it then mend, sure it can get close at times but thats a downside to people unsafe borrowed hooks... but most of the time and iv seen this as survivor or as doc people just keep running and running without actually paying attention and therefore waste time, too many red ranks survivors with little skill and knowledge yet again rip

  • you mean removing all the survivors that ruin the game anyway? that would reduce survivor lobbys times you mug... and make the games better without your crying dc "plays"

  • @toxicghostface69 said:

    https://forum.deadbydaylight.com/en/discussion/128750/killers-need-massive-buffs

    “The killers being weak is the underlying problem”

    okay, then tell devs to stop nerfing killers. It’s coming to the point where there will be no killers left and only survivors waiting 10+ minutes in the lobby for a single game. And the survivors who are red ranks usually have meta perks equipped, and they’re red ranks for that reason only. Take away DS, BT, Adrenaline or Dead Hard and you’ll see survivors drop like flies. Survivors have too many second chance perks, while killers are left in the dust.

    Um iv been a rank 1 survivor for 2+years and its not due to meta perks at all its due to skill, map and loop knowledge. most of the time its random perks for me or challenge focused perks, i see way too many people complaining without actually knowing what the issues are. too many killers complain its the perks, its the ranks etc. but end of the day half of you killers now dont know how hard killer games use to be back then when everyone who was red rank earned that title unlike the game now where people do nothing and pip. legit just showed my killer game as clown (2nd worst killer) add-on less with no decent OP perks on bloodlodge, i won easily because they arent actual red ranks like most red ranks now.. as you can see in that picture i havent played killer in ages and im still in green yet still did well. if they ever fix the ranks god help all you killer that actually verse the actual red rank survivors, but as it stand most of us vet rank 1 survivors cant be bothered to carry the other fake red ranks who should be rank 10-15 at best

  • Most people complain that theyre versing ranks below them and its not fair, well most of those red ranks would actually be green etc. ranks dont mean anything right now... this was my clown game on bloodlodge, no amazing perks or add-ons and the game was pretty easy because these players shouldnt be red ranks and that goes to about 85% of red ranks i see.

    image.png


  • none because i can actually play survivor and know what im doing, at that point you can play survivor perkless and feel just as strong

  • actually alot of us vets stopped playing because we cant be bothered trying to carry other survivors who play at rank 15 skill but made it to red ranks, i will not play with people who hide and crouch round the map, never touch a gen and cannot lead a chase for more than 5seconds. fix the damn ranks, get these players back to green and yellow ranks where they belong and then balance it after.

  • fix ranks then balance, the ranks are a mess atm i just slugged and killed 4 ranks 2`s as a perkless and addonless clown on blood lodge

  • right so lets clear it up..

    ruin was good to help those killers who was more casual or who enjoyed more chases and less slugging etc. while more advanced killers dont need it the perk still slowed the game down against the good survivors.

    However from the survivors side ruin was very difficult for alot of casual players, but if you was more adept/skilled you could just hit greats and there wasnt a massive issue.

    This means it punishes the more casual killers while benefiting those survivors who arent as good and i personally think the ruin change with the rank reset change is a disaster to the point i wont play survivor, i never minded ruin it never affected me, i could hit greats all the time and i learned totem spawns etc. if encase my team struggled but now i see rank 1`s who cant lead on chases, who dont touch gens because theyre so scared of the killer and overall makes the game no fun due to its inconstant in skill. i will get good killers that destroy my team because my team should really be rank 15`s but then ill have killers who have pipped off these bad red rank survivors an when they come across vet players like me they either DC because i lead on multiple gen chases or they get mad they get a few hooks. while ruin needed a change this wasnt it, its a great new perk but not the perfect way to do it. what they need is to fix ranking so its more focused on your ability to lead chases and do gens and then balance around that, atm if a full team plays like me the killer is going to lose... thats not being cocky or anything thats just because iv played the game X years so i know most things

  • honestly most rank 2`s play like rank 10`s so dont worry too much about it, i cant even get my rank 1 teammates to do a gen or lead on a chase more than 5 seconds they just hide round the edge of the map not doing anything... i end up dying with 24k odd points while someone gets the hatch with 11k points

  • Ranks, the ranks are a mess so any balance they try to put in also doesnt work, if they fixed ranks and then balanced afterwards the games state would be much better for both roles, after 2years iv finally stopped playing and thats because i cant deal with these ranks. i dont mean it in a horrible way but alot of these people shouldnt be near red ranks and it shows in there chases and boldness, its suppose to be a 4v1 not a 1v1 so it became less fun when youre the only one actually doing stuff

  • best thing to come with bubba tbh, the character himself is very weak but i run it on all killers do the the extra BP, really does motivate me to play killer more i even tend to forget to look around for auras after a hook but the bonus BP makes putting up with some of the more stressful and toxic games worth it. then again i also run we`re gonna live forever on survivor, im trying to get every perk on all killers/survivors and im nearly there and this perks a god send just for the BP tbh

  • the hair is the least of their worries, if they dont fix the ranks and then balance accordingly the game is likely to die out. i have seen rank 15 survivors play better than some of the rank 1s and if that doesnt scream issues i dunno what does. while the devs listen and take notes they more aim towards newer player to be player friendly without realizing that its messing up everything else, removing ruin is fine but the ranks are not and too many people are leaving due to imbalance, i myself have stopped playing because i dont enjoy my games anymore, they become stressful when youre the only survivor doing gens or lead on an actual chase and then killers get use to bad survivors so when they come across the more adept players they DC and claim the game isnt fair and thats because the ranks are a mess and its balanced around people who are new

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/1076542#Comment_1076542

    Yeah, matchmaking is seriously borked.

    I'm not great at killer, so when I chase a survivor who's obviously out of my league (it's not like I can see ranks before a match), then I do one of two things: I ditch them and go back to patrolling gens, or I throw the match and continue the chase. Sometimes I do the second one just for the hell of it, but I do it knowing full well I'll be ending with nearly no points. Unfortunately, inexperienced killers may not realize that continuing the chase means they're throwing the match.

    And sometimes I do get bored with all of it and just go wait for the match to end so I can move on to the next one. It's not like I'm sad or upset I'm losing--I usually play for BP and let everyone escape, anyway--but I just get bored with running in circles or the scratch marks being crap on whatever map I'm on or grabs failing for the millionth time or survivors running through Plague's vomit unaffected... -sigh- There are so many bugs in this game.

    well itll be down to ranks, while a bunch of people say ranks doesnt matter it use to mean something, iv played the game a long time, im one of those survivors that know all tiles, loops and could even hit ruin everytime so im a strong survivor but because so many survivors are now red ranks even though they cant do half of the things i can theres no gradual adjustments for killers to learn/adept to higher skill and in chase i will say this guy isnt a high rank, not in a mean way but you can tell by their movement etc. but i also get teams that no matter what you cant win with them because they shouldnt be at that rank, they will go down in 5seconds, be scared to do gens etc. which is why ranks important, it not only teaches you to get better before ranking too high but balances the survivors to killer better

  • iv had the game a long time so i have every killer with all perks with probably about 20 ebony moris for each of them (thats trying to avoid them in the blood webs too) as for add-ons i never use anything above yellow normally so im stacked and could play some very dirty games

  • should probably try contacting them directly, personally i wouldnt be too worried there will always be a solution either way but im not a fan of their items and the prices are questionable, i get branding, shipping increases prices but i cant afford the prices so i make my own

  • Annoying af, getting into games takes long enough, then for a team to actually be doing something while im actually looping then they give up/ quit because gens get done is annoying, its more at fault to the ranking though so many people are use to survivors not actually doing anything and then when people go against those that know how to play they just give up. once again they need to fix the ranks and then seeing what needs to be balanced will be more clear

  • honestly pipping needs to be harder and for the reset to be more harsh, way too many red ranks that belong in green ranks tbh and iv stopped playing because i cannot be bothered to play games with teammates that have no clue how the game works, how to play at high level or people that hide all game expecting to get carried.

  • Next killer will be on the 18/25th latest and will be original which im glad for, however for future licensed killers id like hellraiser ones (can be like legion different skin same power) or probably Marcus from underworld as a vampire hybrid would be pretty cool to see

  • [xbox player, 2+years as rank 1 survivor/killer]

    Ranks. thats what is ruining this game and its why i have stopped playing, way to many people are ranking up and getting to ranks they really dont belong anywhere near. back in the day rank 1 was those people who could always hit ruin, do insane chases, know the tiles, totem spawns etc. but now rank 1 means nothing, you see them so scared they never touch a gen and just hide round the map, they cannot lead on chases at all and just all round make the game worse/frustrating when youre versing a rank 1 killer with people who should be rank 15. rank reset needs to be more drastic and harder to pip as a survivor, once they do this they can balance the game better to those of higher skill which in turn will improve the game for all, no point balancing the game around people who cant play at even purple ranks.

  • ranks are already gone? rank 1 use to be those people who could hit ruin, lead on insane chases, new totem spawns, tiles the lot but now you get rank 1`s afraid to touch gens, hide all game and last 5seconds in a chase... so ranks might as well not exist atm and that should be fixed, once they fix the ranks then they can balance it

  • @Foxfire47 said:

    I 100% agree that there needs to be done something with the ranking system. Playing as killer in yellow ranks and getting survivors in purple and red ranks who are just absolute potatoes at times and I wonder how they are in those ranks.

    Even when I play as survivor, I still manage to pip if I do one or two gens, get chased for a bit, do a totem etc then get sacrificed. Heck, there are times where I stayed hidden throughout the game and I still pip.

    Killers are expected to do a lot with just being by themselves and same should go for survivors especially when there are three other people with them. I think survivors should get another objective too to get their butts in gear.

    wait you do gens? damn id like team mates like you dude. no joke getting people who escape with 9k points while im dying with 24k points. if they fixed the ranks they could balance the game right, but iv stopped playing till they fix the ranks just no fun to play

  • damn lucky you to have those good survivors, i still get those rank 1`s who can lead on a 5 second chase and just hide all game not actually doing anything.

  • I mean i get survivor teams that do f all, if i had a full team that could play my skill youre pretty much lost and thats just the way it is. i dont expect people escaping with 8-10k points while im sitting at 30k. if they ever sort out ranks so red ranks are actually filled with the actual red ranks who can play then you will understand

  • stopped playing it, after 2 years of playing it the recent changes have ruined it, neither side is fun, ranks are so f`d up i feel like im trying to carry rank 20`s against a rank 1 or games go to fast and de-pip, killer most the time is stressful and im forced to play a way i dont enjoy so ill wait till they fix ranks and balance for high level play

  • for DBD? terrible, other games great... wasted like 15 party streamers due to team quitting or the killer quitting due to map or getting looped. MM is awful i feel like im playing with rank 15`s against a rank 1 killer, having to wait ages to get dodge, eh could be alot better

  • For killer no, but with half of these bad players in red ranks that dont even do gens then it doesnt really matter, they should fix the damn ranks

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1026203#Comment_1026203

    It is the case. To explain:

    Auto aim gives you a hit you otherwise would not have gotten.

    What happens in DBD is that the game recognizes that you've gotten a hit by checking a cone shaped area in front of you for survivors, then pulls you towards them to make it look like you'd expect (so your weapon actually makes contact). It will not give you a hit unless you actually aimed at them. Basically it dresses it up after the fact.

    That's not to say that it can't cause a hit that should have connected to miss- I'm not trying to convince you that it doesn't happen- but it's not "auto aim" or "aim assist".

    EDIT: Just noticed the other part of the question.

    It is not there to hide lag. To hide lag, you would have to predict their movement and move the killer on their screen in advance. This is not the case. If there's a lot of latency between you two, the killer will appear to miss wildly regardless. As the killer, you have the authority over hits. It's not compensating to help you out. What you see is what you get. It's purely just to make your hits more visually appealing.

    more like an aim assist? either way can you remove it? or fix it on console, having major issues with it to the point im having to fight where it thinks the survivor is and end up missing because actually aiming where the survivor is messes you over. whatever it is, whatever you call it needs to be fixed, causing more issues than not. i shouldnt miss a straight forward lunge because the survivor did a slight wiggle and the aim f`s off to one side without my input. thanks.

  • either way it should f off, i can aim better without that ######### going off and deciding it wants to hit else where

  • its due to connection i feel, iv had games where im running right next to him in the open or just point blank staring him down while he tries to sneak and i cant reveal him yet other times i wont even notice to guy and i will revel him

  • i use them as killers and people tend to DC, so if that happens i just quickly farm with the 3 others, let them escape and move on. not much you can do about it but ill be damned if im not farming with the others, if you take my point away and shorten the game where other people just wanna give up then those left remaining deserve the reward. no one waits to get into a game using items/offerings for people to DC and ruin all of it. bans should be a thing end of.

  • End of the day the game should be balanced to where at high skilled players get 9 hooks on average, the games should be long so everyone has a chance do to things in the trial. the funnest part of this game is the chases, either role thats the best bit.. you wanna outplay, mindgame etc. not have to dip near every loop or be dipped on early because the killer cant afford to chase. i dont care about escaping, hell i dont even care about pipping iv been rank 1 for both sides for 2 years... i want fun as either role. i want to feel like im matched with people my skill so things are interesting, i want balance so i can see/play different killers with different perks and still enjoy it

  • @McLightning said:

    Survivor responses:

    1. If you depipped for escaping, you literally did nothing all game.
    2. If people want to struggle and give up, that's up to them. If I go on hook and see people crouching/self caring in a corner, I dip.
    3. This is an indirect result of killers not having fun and leaving.
    4. Also an indirect result of the devs favoring survivors and doing their darndest to make it as easy and fun for them as possible.
    5. Eh. They can't ban people for DCing until literally every bug that forces people to DC is removed. Then we can talk about DC bans.
    6. Yes, this is an issue. Pipping as survivor is way too easy.
    7. Yet another indirect result of what the devs have done. They have essentially eliminated early game plays from most killers. So often you'll see the same...slug build, for example. Or PWYF build.
    8. You can't really blame killers for dodging a lobby full of toolboxes, right now.
    9. I'm at red ranks...I barely see any mori's. I think you're exaggerating.

    Killer responses:

    1. Agreed.
    2. Agreed.
    3. Indifferent. There's plenty of useful perks, the issue is there's more useLESS perks than useful ones.
    4. Keys have been insanely strong and far more common than mori's (which is what they get compared to the most) since the EGC became a thing.
    5. Agreed.
    6. Agreed, but honestly, I'm not bothered when a survivor DC's. That's a win in my eyes.
    7. So much yes.
    8. Thompson House is the worst one I've seen...shack...connected to L wall T wall..connected to Cow Tree...connected to hay bale tile...connected to long wall tile with a pallet...connected to another L wall T wall with a pallet....connected to one of the safe pallets by the house...OOF.
    9. Not just that, but the skill ceiling as a killer is capped. There's only so much you can do, no matter how skilled you are at the game.
    10. Yes, this is an issue.

    actually you de-pip as red rank when the games are too fast, you either dont get chased enough before the gens are done or you get gens done before you get a good chase... there isnt enough time when your team is actually good. and times arent just due to that but sure it goes towards it. well on DC`s i want 5k+BP to even make it worth waiting 10mins for a game you now cant do anything in, killer or survivor its stupid... and most of the time (on console its quits on first down)

  • @Waffleyumboy said:

    Why are you only saying this now?

    Because i dont just instantly like bashing on decisions and changes made to the game, i always try give it a chance first, admittedly the rank system has ruined most of it. way to many people at rank 1/2 who cant do the most basic of things but have been boosted by hooksaves or escapes due to other decent survivor, while they made it easier for casual survivors they made it way harder for casual killers... but its gotten to the point where i dont really enjoy either side much which is a shame

  • How does the auto aim work? and will you give the option to remove it? i ask this because the auto aim will mess up my swings instead of actually helping me, i feel it should be optional so i dont have to try and fight where it thinks i should swing to where i actually want to swing.

  • @YaiPa said:

    They're covering the percentages so they can change the values whenever they want.

    they can easily edit the text in updates so changing them should be difficult tbh

    @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/1064300#Comment_1064300

    I don't know, I like estimating percentages when I tell my friends how far my generator has progressed. It makes me feel like a mathematical genius.

    agreed, id like that to be kept secret but you can tell 25% with the pistons as for items etc. thats another issue for me when i dont wanna have to keep checking their wiki

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1064139#Comment_1064139

    I agree you shouldn't have to rely on the survivors being potato to win, but therein lies the problem. If we make it "fair and balanced," for the best killers vs the best survivors then everyone else will suffer and that makes up like 90+ percent of the player base. BHVR clearly has to worry about appealing to the masses. Also, I am one of the masses lol I am not elite by any stretch.

    well you see if the ranking was better and balanced around those more skilled then it wouldnt matter, everyone should fit into the ranks theyre at so if you arent a strong survivor you shouldnt be going against a really strong killer, youd go against someone your skill. but due to the balance people like me who could normally hit ruin and lead on insane chases for people who struggled with ruin the game is a breeze. so atm i try my best to make it fair and fun, i do no items random perks as survivor and im still escaping way too often and too fast... eh shame

  • @Thanatos_x said:

    Idk, I'll have games with no slowdown perks and I'll get an easy 4K or something with maybe 1/2 gens done, and other games will be more like that Otz video where I just can't do enough to slow down the game. Granted they did have 2 fast toolboxes and Prove Thyself, but I feel like you can't really say "games at this rank are like this" because it varies heavily a lot of the time

    the toolboxes wasnt even the strongest and there as only two, but what youre saying is when you arent playing against the actual good red rank players the games fine, but when you go against people who actually play like the real old red ranks then you cant do anything about it... and thats the problem, the game shouldnt have to rely on survivors being terrible and afraid to do gens etc. for you to do well and have fun...

  • @Jasonisanicefella said:

    https://forum.deadbydaylight.com/en/discussion/comment/1063791#Comment_1063791

    If you watch Otz consistently you will see that he has an understanding of the game, beyond the majority of the red ranks killers, sometimes he has borderline future predictions.

    So for Otz to sweat that hard and win, only considering that the team had gens skills but weak looping skills, it means that there is a problem.

    Most of my games in eu on ps4 are similar to that, swf with crazy gen skill and very short games.

    Sometimes I win, sometimes I lose but a game like this isn't fun for anybody including the same survivors.

    As we often exchange messages, it is clear that a lot of these survivors are not OK with 6-7 Mins game and a 10ins queue.

    These problems need to be addressed, because currently the best way to play dbd is gen protection, no chases meta, like true talent does.

    Dude i hate playing survivor, some games go so quick i cant believe i waited so long for it, but not only that you nearly de-pip for escaping.. i want longer more interesting games, i love to get chases, i love to see different killers and perks but that gets less and less how this goes on, sure if you play killer and get a full team that cant play and hide it can be fun and longer but when you go against or have good team mates then the game isnt as fun. it should be less about escaping (after all youre entertainment for the entity) and more about what you do in the trial. i just dot get how people are okay with this how it is, i mostly play survivor now compared to 2 years ago but at least i can admit ho easy this game is and how broken it is when people can actually play really well

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