toxicghostface69
toxicghostface69
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- toxicghostface69
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Thank you❤️
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@yandere777 said:
Survivors dont need nerfs or anything like that. If their perks are nerfed they can still do 3 gens in a minute and some.
What the game needs are some fundamental killer buffs. If not that then make a bunch of add ons basekit for the weaker killers and proceed to spice up their addons.
The first option will be easier and more immediate, it makes everyone strong somehow and if some killers overpreform they can be fine tuned in a hotfix.
Second option is the better one because it makes individual killers stronger at what they already do. We all know a jack of all trades killer sucks ass, look at legion. He has everything yet also has nothing. If one thing all low killers have in common its being heavily add-on reliant and not having much good/unique addons. Make the brown add-ons base, change up the effects from just number changes to something unique and make them viable without addons. Currently I feel oni and freddy are the best examples. They get bonuses from their addons but can do just as fine with no addons.
Enough survivor nerfs and new mechanics. The killers being weak is the underlying problem
“The killers being weak is the underlying problem”
okay, then tell devs to stop nerfing killers. It’s coming to the point where there will be no killers left and only survivors waiting 10+ minutes in the lobby for a single game. And the survivors who are red ranks usually have meta perks equipped, and they’re red ranks for that reason only. Take away DS, BT, Adrenaline or Dead Hard and you’ll see survivors drop like flies. Survivors have too many second chance perks, while killers are left in the dust.
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@ApeOfMazor said:
Ruin is gone now, there is no reason that DS and other meta perks should exist anymore. If killers have to suffer through gen rush then survivors should have to deal with tunneling and camping. Suck it up survivor you got caught. Enough with the 2nd chance perks. Make this game actually fun again instead of a survivor playground.
Fr. If BHVR reasoning to nerf ruin was because “80% of killers used it” then they should do the right thing and nerf the perks that 99.9% of survivors use (DS, BT, Adrenaline, Dead Hard, Unbreakable, Self-care) mainly DS and BT. The game is so unbalanced to the point where playing killer isn’t fun anymore. Devs need to listen to the other side of their player base. They’re digging themselves into their own grave.
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@Jasonisanicefella said:
This is from a killer main: the new doctor is a slap in the face to Clown, freddy, hag etc
He can spam shock therapy to block pallets with zero consequences, it isn't fair, he should have 5 shocks available and then the need to reload.
He is a better Clown with also tracking and plenty of slowdown.
He should have max 5 shocks and a three seconds reload to top them up.
They literally just made doc a good and fun killer to play as and here survivors are trying to ruin the killer side again. “This is from a killer main.” But your profile pic is Nancy. I’m so sure you’re a killer 😂
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@Waffleyumboy said:
I have found this to be a controversial topic, many claim that gen speeds need to be reduced and hook timers increased to give trials a more drawn out and nuanced feel, but to me this sounds ridiculous when killers can get all 4 survivors slugged, hooked, or dead just as fast when abusing add ons or offerings of equal power to toolboxes. I get that there are many killers that lack the proper mobility to apply pressure on certain large maps, but how does this concern gen speed?
lol what add-ons or offerings equal to tool boxes? Better yet, purple tool boxes with a brand new parts? Also, 4 survivors = 4 opportunities to bring in meta add-ons/offerings vs the killer. Gen speeds definitely need to be reduced. If survivors can pop 3 gens in under 3 min, before I can even get a hit, that’s a sign of an unbalanced game.
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@Marcavecunc said:
One of the thing they refuse to implement that would greatly help solo players is in-game voice chat, rather than having to rely on Discord or other third party voice chat.
But it needs to be survivor chat only, not proximity chat like some games have, where if the killer's close enough, he can hear what everyone's saying (or the killer being able to talk back) because then you'd end up with trash talking and survivors screwing other survivors on purpose by telling the killer where others are.
I know a lot of people don't have mics or don't want to use them, or just don't like talking to strangers, but it would still be a big help to counter the fact that solo players are.. well.. solo
This game was meant to be played solo because survivors with communication make the game very unfair. Survivors can alert each other about the killers whereabouts, making any stealth killer practically useless. Many console players use their system party chat to communicate, and usually the ones who do end up completing all the gens before I can even get a say generator and all end up escaping (unless I face camp). So no, an in-game voice chat would not help, unless you want even longer queue times because killers got fed up and said “f- this, I’m out.”
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@legionIsBackBaby said:
https://forum.deadbydaylight.com/en/discussion/comment/1040079#Comment_1040079
Nah mate
I'm a high purple/red rank killer so idk I guess you guys just need to just git gud lmao
Dead hard sucks
ChangeMyMine
Well I’m going to assume you’re a legion main so yeah, DH would be useless against legion because they can run fast. Try playing as a slower killer that doesn’t have much mobility, against a DH team and see how you feel.
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Didn’t the community freak out when they found out he was getting a “nerf”, and now you want a nerf?😂 Yeah, he’s much stronger now but he was a very weak killer before so this change makes me actually want to play as him, something I never wanted to do before the rework. Good survivors can still manage to escape.
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@legionIsBackBaby said:
I can't tell if your joking
As killer main, dead hard is a very weak perk to me. You just have to remember which character is using it
I'm going to assume your new to the game
https://forum.deadbydaylight.com/en/discussion/124253/dead-hard-needs-to-be-nerfd
If it’s a very weak perk, then why do a big percentage of low ranks run DH? Makes chases longer and annoying having to play mind games with every survivor I injure. If the devs won’t make it a one time use, then they should at least fix the broken stuff like being able to dash past a killers body like a phasing spirit. Survivors should clash into survivors if they’re dumb enough to DH towards them. Also broken to have DH reset after being unhooked/unhooking yourself. It’s obviously a useful perk for survivors lol stop pretending it’s a useless weak perk.
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/124253/dead-hard-needs-to-be-nerfd
Ur just bad if you don't know how to counter dead hard. It is easy to counter after you know they have it so that one initial dead hard is normally the only big one and if one dead hard is losing you a kill you shouldn't have that kill
Something tells me you don’t play killer much 😒
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@Cabbage said:
https://forum.deadbydaylight.com/en/discussion/comment/1034892#Comment_1034892
Always assume they have dead hard cause like 60% of the time they do, so just wait for them to waste it and then take a swing.
even if I wait for them to swing, they’ve added some distance between us and have an easier chance to escape/ loop. It gets annoying when an entire team is running DH and I can’t even get one hit until 3 gens are popped
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@Shirtless_Myers said:
It's Dead Hard and no, it's fine. Infact, many players die because they run this perk and the dedicated servers eat their inputs.
Then why do many low rank survivors use this perk? Must be useful if a majority of red ranks run it.