Stitch7833
Stitch7833
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rifts should be more focused on the characters and their perks, we see an awful lot of repeated challenges while perk challenges are being left out. alot of people lacked during this rift due to jane and spirit being dlc characters, while they arent pricey and can be brought with shards that will limit the amount of people able to do all the challenges, however the biggest issue was all the escape challenges in level 3, 13 escapes if i remember right? either way thats way to many and just got lazy adding "and escape". escaping is a team effort and shouldnt be so huge in the rifts, iv been rank 1 for years and i even found all them escapes annoying to do, not only that it made so many people play less as a team and more selfish hiding for hatch even if there are multiple survivors or gens left
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1186824#Comment_1186824
To this fine list I'd add the "No Network Connection" and "Initialization Failure" bugs. Usually get two-three games in before I have to restart everything...
yeah i get those bugs but too, in my mind they just went into the "join failures" part i probably should of put it into brackets, but alot of these issues mean you have to reset the game sadly and can happen often. these issues often occur more when the host DC`s or backs out, you or a team member is in the game alot longer than the other, if you have your xbox tab open (like messages, party chat etc.)
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1186833#Comment_1186833
The 1st guy (unless he edited that part out) didn't call you cocky at any point during his post.
And im "replying" to your 2nd comment on this post.
all that was edited in after so my second comment was before he added his opinion/views but then later on he also calls me cocky so i never went back to reply due to the reasons i listed above
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i wish it was OP, i might actually try get that achievement, but due to DC`s ,the mount of time it takes to stalk rank 1`s vs how quick they do gens or just the fact the hatch spawns and the last person has a huge chance of finding it or can just sit on it while im killing the 3rd person and just escape as it opens straight away after a mori so.. very weak add-ons you just dont see many hooks
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1186807#Comment_1186807
I mean, you completely ignored the feedback that the person said to you and focused on negative stuff instead.
that guy also ended up calling me cocky, i was replying to the comment then read that so i dont see the point. wasnt a need to result to name calling, he raised some points i would of discussed but im not gonna waste my time if people will result to that way of communicating because it usually ends up in a disagreement and then more name calling so i just skip the hassle and not bother in the chance he`ll do the same, he may not but still wasnt a need to name call. i accept the post was long and might be best to shorten it but it doesnt make me cocky or anything to want a discussion without the need of hate, insults or bickering... those things never lead to anything productive or interesting.
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im on xbox, these are issues i get:
- SWF error bugs (says someone isnt readied up or doesnt even show them in your team)
- Join failures
- Frame drops (throughout the game so from bloodwebs/menus to ingame actions)
- getting kicked from games
- Since there isnt dedicated servers my average games are 140ms
- cant grab 90% of the time
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its not cocky to point out half the playerbase rather argue and name call, thats just a fact, both of you have just resulted in calling me cocky (name calling). why? im cocky because i wish to discuss perks and changes made to a game i enjoy and have spent alot of time on? thankyou for proving my point and just giving me more reasons to avoid ever commenting or posting, im not going to respond to this post anymore. its a joke to think im the cocky one because id like to have a normal and reasonable discussion with people instead of just constant complaints and bickering like children.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1186520#Comment_1186520
Alternatively people just didn't see your thread? And those who did didn't want to comment on it?
nah the only post that get attention are the one complaining about things instead of trying to have actual discussions, its a shame but any post like this one is often just passed up on. shame because itd be nice to have reasonable discussions with members of the community but hardly anyone is interested in a fair balance or a discussion without name calling etc.
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Guess no one had anything to say... guess everyone can just keep complaining and name call each other instead of a reasonable discussion
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i dont like it, with tweaks to killer and perks like ruin changed you cant always just let people go and play a fair game, if anything you have to play dirtier than before and are forced to slug. while i dont mind the perk its active way too long, that person is either slugged or on a gen for near 60seconds, it also annoys me when iv hooked multiple people and still get hit by DS later on, if everyone runs the perk its a huge difference.. theres a reason its so meta, it requires no skill and provides huge benefits same as BT.
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i dont care what people wear, i just wont play with multiple P3 claudettes... there are plenty of survivors and cosmetics i shouldnt constantly be seeing the same one over and over multiple times per match, they also tend to be pretty toxic and stuff which alot of survivors are anyway but they seem the highest chance to act that way
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i mean i hooked two other survivors and still get hit by DS, the issue is it lasts way too long. reduce it to 30seconds and done, honestly anyone complaining about a nerf to it clearly runs it and dont want their meta taken away... personally getting tired of having to slug half teh game because i go against meta swf... how boring
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damn player level 577? i know the game is imbalanced af against swf but im not even half that and im doing well most games
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Red ranks only sucks because people hit red ranks who dont belong. i honestly preferred going against killers that had ruin, at least back then i knew my team would have some common sense on how to do gens or lead on a chase but now i will hardly play the game because its tiring loading into a match where everyone is red rank but they cant do gens, hide all game and cant even get safe saves they just farm for points and hide for hatch all game. while i wouldnt mind bonus rewards for hitting rank 1 for either side (been there for 2+years) i wouldnt want that till they fix the ranking, most of these red ranks should be green ranks at best
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@BigBubs said:
Been like that from the start. Too slow for me too.
Seems like the devs forgot that on PC we don't need this because we got a mouse.
yeah way to slow for me, i guess ill just stop playing him still there are less frame drops/connection issues happening with everyone from around the world playing. kinda a shame i really enjoy playing him but i struggle walking round loops smoothly let alone trying to pin point aim with a delay haha
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interesting i thought my internet providers was struggling due to more people being at home, however if this was a DBD issue that would explain my recent games. at first i thought i just hadnt played in awhile then i noticed constant drops thinking my providers are struggling but this would really explain the issues. XBOX btw.
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my last game with you i didnt even get one totem nor did my friend so either you or the random got all 5 totems... cant blame people getting totems its good they do, not only that other people run inner strength as well and thats the gamble you take using it. i would advise learning the spawns, they arent too difficult tbh and tiles dont change much but dont expect totems because you have the perk gesture or not, first come first serve tbh.
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tbh i need to use up my iri head add-ons, have about 37 and never used them so i think ill use them up now before they become useless and nerfed beyond belief
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i mean itd actually make me play the game again, havent been on it in ages but with all the issues out weighing the positives double BP might be the thing to bring me back, only on the forum because of their tweets and news section all in one place making it easy to check, other than that ill keep playing other game till things are fixed or something worth playing it for
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@crixus006 said:
https://forum.deadbydaylight.com/en/discussion/comment/1171929#Comment_1171929
Hahaha a lot of matchmakings survivors are rank 1 or red but killers are green or purple rank, obviously they don't have the correct level to play Vs red ranks but the most of main killers left the game because survivors have a lot of advantages even they ask everyday for more nerfs haha. I'm main survivor and it's to easy escape since ruin and nurse was nerfed. And toolbox it takes 2 seconds to sabotage a Hook
i dont get your comment? i said ranks was a joke and your reply would seem like i stated otherwise. and yeah most survivors are red ranks because its too easy and it ruins the game for both sides, so much so this is the least i have enjoyed the game. this game is full of people complaining, that goes for both sides not just one. from your comment you seem like a triggered player tbh, however for me i enjoy the game less now ruin was taken out, survivor was so much more fun when ruin was a thing, it stopped every survivor hitting red ranks but there are alot of killer that relied on ruin too much and mixed with all the less skillful player when they come across skillful players they get mad. i hardly play the game myself atm, either side after 2+ years of being rank 1 on both sides its just not as fun having team-mates all hiding and never touching a gen getting boosted or playing killer and feeling pointless when playing a less viable killer on broken maps against swf that actually know how to play
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because doing one gen will really hurt you, kinda selfish how you leave people like me to do 3-5 gens each game when i can usually run the killer longer than everyone else in the damn match.
Do gens.
See a totem get it.
see a chest get it.
Can get a safe and optimal save get it.
Dont leave the game for everyone else to do, if you as a survivor are doing everything else you can in the game then the killer isnt in the right rank. as you say survivor is so easy, which i agree. so much so i cant get team mates that can lead on a chase or even do gens they just hide and get saves because its easy BP and ranking through altruism. ranks are a joke.
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@zimer said:
https://forum.deadbydaylight.com/en/discussion/comment/1169006#Comment_1169006
just got ghostface, might get DS ? ill see, maybe ill just keep my shards for the next killer
You shouldnt be disappointed he`s a good killer, id recommend going for the add-on that reduce recovery of your ability, his strongest feature is he can drop his terror radius when he wants giving free hits or even confusing people on loops. he is a 4v1 killer though meaning if you dont juggle well you dont gain his full potential.
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Ghostface is probably the strongest (stalking isnt that useful tbh)
Deathslinger is really fun and you can pull some nice shots off (takes more skill)
Hag, well i dont much enjoy playing games as her, while shes strong against weak survivors (every killer is) she lacks against good survivors, getting alot of pressure as a trap placing killer can be hard if going against survivors that do gens.
Overall strength wise 1.GF 2.DS 3.Hag
Fun 1.DS 2.GF 3.Hag
Quick BP 1.DS 2.Hag 3.GF (stalking is really the only way to get deviousness, if theyre clued on it can be hard. while hag can boost deviousness quickly i dont feel she can be as strong or fun as deathslinger)
All up to you tbh, but against a full swf that know how to actually play the game most killers cant do much
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I shall now quote the survivors favorite comment when you mention anything about keys, swf, god loops etc. "get good" "GG EZ" but seriously i think he`s okay, i personally dont struggle against him and its nice to see him get played again, its a shame other killers arent getting love so you can verse them more often. only time i struggle against a killer is due to my team who shouldnt be red rank but pipping is too easy so they struggle
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@OBX said:
You are asking an awful lot from these devs lol. Please don’t hold your breath.
yeah youre right, probably just remove the rank system and be done with it haha
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you probably need to get better, dont mean that in a horrible way but in no regards is this killer OP or too strong. hes new learn to counter him its not too hard, he cant down you at most loops especially when the pallet is down, dont forget he`s 110 speed, use tht against him and get distance. saying youre rank 1 means nothing anymore, rank is pointless right now due to it being way to easy to pip as survivor, i see rank 1`s miss skill checks, go down in 5 seconds. against a good team he`s not very strong at all and i have yet to meet one who i thought otherwise
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look fine to me in my games, plus billy and bubba are pretty weak killers to go against providing you know how to loop them. huntress on the other hand, her hits always look questionable but i play on xbox so no dedicated servers means average 150ms-200ms for most killers, RIP.
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i think that depends on if you have an add-on to increase the amount of blood orbs you can get. best way to get your power is to hit healthy survivors and leave the orbs till later on, usually i will hit one person, hit another then down that second one and by the time i go after anyone else ill have my power back. dont forget that survivors doing actions like vaulting etc. produce more orbs so if someone i panic vaulting a pallet over and over you can kinda milk that a little bit. (worst thing to do is follow someone collecting his blood or using his power without having the location of a healthy survivor, its also sometimes best to just pick the person up and hook them than wasting all your power trying to find someone else)
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some games you just cant win, even more so as certain killers. the reason for this is due to all those really good players who was red ranks before the ruin change/rank change all being put on one team, when this happens it shows how unbalanced the game is and these games tend to end in hook trading at the end. this is why you will get games where you can get 9-12 hooks with 5 gens left and other games 1-5hooks and all gens done, personally it shouldnt be that inconsistent but thats due to rank being a mess and being to easy to pip regardless of skill. As for legion my build is
Corrupt intervention - Slows down the gens at the start, forces more people closer together too if they wanna work on gens
Thana - more people i have injured the slower the gens and healing goes, this makes shorter chases if theyre injured but paired with corrupt it allows me to slow down repair speeds before all gens are able to be worked on.
Pop - allows me to regress any gen which gets worked on, very deadly as it removes 25% which took the survivors awhile to do due to slowdown
BBQ - just allows me to get some extra BP and can provide a little info on where people are
ADDONS:
- button (yellow or green rarity, this will stop/slowdown the healing process even more, making shorter chases so more pop uses)
- Any duration, recovery or cooldown, (personally i like recovery)
If people arent healing at all dont be afraid to use your power to quickly cross the map (only do this if they arent healing, it allows you to gain use from your power and can save some time for the much longer distances)
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no ones opinion is better than others, just because you say a perks bad doesn't make it so. no one has the right to tell you how to play or what to run in the game. being rank 1 as both sides for 2 nearly 3 years its a joke people still wanna bash on people for their play style. some perks are good for solo, some are better for SWF but at the end of the day perks dont matter providing you have skill and knowledge. i run random perks most of the time just to have fun, some times i just run unused perks to try make a useful build with them and you know what? im still outplaying everyone on my team, still the main one to lead on chases or even do the gens. as long as everyone on a team can lead on a chase, does gens and plays smart then its a pretty easy win regardless of perks. some of you try way to hard and forget to have fun, i dont get why the community wants to be toxic and bully each other...
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well i brought the rift and havent played in 3 weeks so i doubt im gonna finish it, but honestly i cant bring myself to play the game in this state its just not really fun so iv moved onto other games till the new chapter. from what i can remember the rift is only a grind when youre out of challenges so just wait for level 4 to come out and you should be fine :)
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pretty pointless tbh, if you already feel the need to prep for EGC then youre going in expecting to do bad, pallet saves are so very rare anyway and you can just bait them out for a free hit, i also dont understand why youd want to slightly drag someone who doesnt move fast and go through the reload animation which is a huge downside to him
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i mean just dont quit? that way people might learn to get better, adapt to certain situations, and the game might even turn around in your favor. quitting shouldnt be acceptable in any game that is online. The people who are so pathetic to quit multiple games a day ruins the game for other survivors/the killer, either learn to get better or accept you cant win every game... i dont see why anyone would want people to quit, the only people that do are the ones that quit themselves and the behavior shouldnt be support. i for one dont want a teammate to quit because they got downed by being outplayed, you ruin the game and its F`ing annoying have 3v1 games, dont quit and you wont get banned.
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because P3 Claudette is a thing, why buy cosmetics when you can have the advantage by having a slimmer looking model with the darkest of outfits. Also the same characters keep getting outfits and the prices are still way to steep for a single outfit. ill use the rift or the free ones but thats it, not gonna spend a bunch of money on 1 cosmetic when i can buy new games to enjoy that give me time away from a broken/unbalanced mess half the time
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should state your platform and timezone, also there just arent many red ranks killers compared to the amount of red rank survivors, plus alot of people just stopped playing killer. interesting results, very different from mine but im guessing thats due to platform and TimeZone
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Wait i thought that setting made the sound go through the headset instead of your monitor? i havent played the game in weeks because so many issues and delays. could you name the exact settings? id like to give it a try to see if it helps out (should i also turn off the mega bass boost on my headset then?)
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so iv been rank 1 survivor and killer 2+years. started more as a killer main but now i play survivor more.
As for gens its a mess, the game needs potatoes (i know they dont like being called that), by that i mean you need those survivors who are more scared to touch gens, they will hide alot, selfcare all the time after every hit, very weak on chases (dont know the loops especially involving windows and waste pallets). with survivors like those the game is more balanced, however if i had a full team my skill (not swf just my knowledge and skill) the killer will be lucky to get a kill on most maps, thats not me bragging as there are people a hell lot better than me and people who use meta perks but the fact is good/experienced survivors know how to play/counter all killers which will result in hard chases costing time, time which all those survivors will be on gens. if the ranks actually showed skill you would see how unbalanced it is, this is why i get games with a solid team and still de-pip for everyone escaping because the game was over so fast and easy the killer couldnt do much. on the other hand i have games where i die with 24k and someone escapes with 8k due to hatch etc. Basically ranks are a mess, which means the skill range in red ranks is a mess, which means you will have games you struggle to get hooks let alone kills and others you get 12 hooks with 5 gens left, but if they was to fix the game so red ranks was those skillful players (the ones who can lead on chases and could hit great skillchecks all the time) then youd see its survivor sided, nows thats coming from a survivor who understands that its the power role. thats without the mention of using meta perks, but i hardly play now. games are either stressful because my team never touches a gen and just hides all game or the games over so fast it didnt feel worth the queue time.
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another post complaining about nerfing killer perks because so many of you are so F`ing lazy to either get better at the game or spend the time to get the totems. its just pathetic, i have never once felt the need to complain about anything the killers use, i learn to hit great skillchecks, i learned the totem spawns, i learned the tiles. all this made me earn my rank, now half of you red ranks cry about everything because your skills/knowledge dont match you rank. keep moaning and youll kill the game, youre making it easier for new survivors and the more casual survivors yet making it so much harder for the new/casual killers why on earth is that the way it has to be? why would anyone wanna do the harder and more stressful role? either learn to play around it getting better or shut up and leave. what is harder to do, hold a button on a gen/totem or try and chases,down and hook 4 survivors. 5 gens, 5 totems or 24hits, 12 hooks, 12 chases.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1128999#Comment_1128999
Except, some people would actually try to do good and not meme or troll. And that's it. You don't have a case anymore 🤷♂️
Good luck with that, the trolling is just one point so the others are still valid. looks like my case is well packed tbh. Just look at the forums, theyre nearly all about moaning, wanting nerfs etc. for example all the posts about NOED when they could simply get totems, you know a little extra objective than gens like most people want yet would still complain about NOED. my point is even though id be happy with the idea of fan created perks or even killers, hell id join in! but it wouldnt work very well especially due to balance etc. not to mention i doubt this post will get many comments or even serious well balanced ideas, just because its a serious post. its sad but true
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i dont play much anymore because it became less fun, i probably played this game 2+ years most days even if i could only fit in a few games. however recently ranks are a mess so every survivor reaches red ranks so i get teams that wont touch gens, cant lead on chases and just hide all game. (its not fun to have to do everything in the game, die with 24k points while people escape with 8k). Then killer gets alot of hate, its annoying to turn of messaged but im use to that from this community but iv always been someone to play random killers and never hook the same person twice, but games go by so fast im forced to leave chases, slug and not play the way id like.. i also feel im restricted to what perks i can use. overall its not as fun, games are to short, ranks are a mess and the community is off putting
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the reason this isnt a thing is due to these:
- People being silly with ideas
- People not thinking about balance
- Making one sided perks
- Players not knowing limitations
- Perks might match/fit the killer which people wouldnt know
- alot of people would steal ideas or slightly tweak them instead of being new and original
- People would only vote for the strongest perks they can get
in the past i have came up with many killers, powers and perks that some people really liked but not many people are interested due to people wanting to mostly complain, argue or just insult each other. the forums dont tend to have much productive features about them sadly.
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gens get done fast? dude i cant even get a team to touch a damn gen lol, my advice, step back from the game... i have to take breaks quite often from it or id go insane, my teams are trash. not trying to be mean but they dont do anything at all and shouldnt be near red rank and then when playing killer i have to turn messaged off to avoid unneeded messages, SWF are so common not that i blame them but its not well balanced to high level swf. New chapter out on the 3rd so take a few days break and come back with the new chapter feeling fresh
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id rather people who can lead on chases than hide most of the game, people who know how to lead on chases tend to be better players overall, i dont mean that in a horrible way to anyone who prefers stealth or cant lead on great chases but whenever i see people doing stealth they hardly ever do anything in the match to help you, they may go for saves because thats fast easy point but thats it tbh... i stopped playing because i got tired of being the only red rank touching gens or able to lead on a chase, i dont die with 24k points for people to escape with 8k... its not fun and its stressful
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/133512/lack-of-cosmetics-for-non-original-survivors
Lack of cosmetics????? Omfg that will be fixed ASAP. Do not fret
lol ok boomer. theyre going to create cosmetics regardless oh what other issues theyre having and thatd due to it being handled by different teams, so asking for cosmetics for the characters that need them isnt really a big ask.
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@Aven_Fallen said:
It all depends on how popular a Character is. Claudette is really popular, so she gets a lot of Cosmetics, same goes for Characters like Meg, Nea, Kate or Jane (last two I dont understand why you say they have a small amount of Cosmetics). If a Character is played a lot, there will be more Cosmetics.
There is a reason why Characters like Ace or Adam get less Cosmetics (even tho, both will get some in the near future). If you have 100 players and 2 of them would buy Adam-Cosmetics, but 15 of them would buy Claudette-Cosmetics, you create more Claudette-Cosmetics. Pretty easy.
claudette is popular but not due to her cosmetics, its due to self-care and her P3 stuff, i dont think i ever see unique claudettes as they all run P3 because boring.. (bet if they changed the shirt to white they`d be mad AF) and if characters had good skins people would probably play them more, but because they keep creating cosmetics for characters with a bunch already why would anyone want to play anyone different? why would you change from someone who has 11 full sets to someone who has 2...
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i personally dont think WGLF is hard to get up, while id be okay with one extra option to get stacks i wouldnt want loads thatd be way to much overkill, more people play survivor atm and alot of people play killer for the easier BP. the biggest issue for survivors getting BP is the survival BP category, only healing yourself and escaping gets this up, this means youre very limited to how much this can go up, even more so with fast games or a game where you die, totems in turn should be set to survival BP instead of boldness and you should get survival BP for others healing you, this allows easy BP across all categories without the need to always escape or WGLF
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well the fact you are just hiding with 2 people still left alive means you wasnt helping and im with them selling you out, why should you escape while theyre trying to do the objectives and escape. just play the game properly and escape that way, if more people done that the games would go smoother. way to many people are hiding and not playing skillfully because they dont wanna get chased or hooked, but its a team effort escaping... not to mention im sick of dying with 24k and someone escaping with 8k, so id sell you out too sorry but its not fun being the only one doing stuff.
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Rotten fields and shelter woods, both these maps feel so very empty, boring and just arent fun. while i do prefer some maps over the others i dont tend to mind as i like going on all maps for a change/challenge but the two i mentioned at the start, well i wouldnt miss them if they got removed.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1118487#Comment_1118487
That's basically Thanatophobia.
indeed, but this would only apply to the inured person, only affect gens and not be as strong. thana by itself is pretty bad unless youre legion, like sure it can slow gens down but sloppy makes it much longer to heal without the need of hitting everyone else. honestly the game is only somewhat playable due to all the bad players hitting red ranks, ill be dying with 24k but someone escapes with 8k. way too many people hide and dont do anything, even worse now everyone needs escape challenges. its kinda a shame and insulting tbh, i share the same rank as potatoes yet play wayyy better in every aspect but am forced to play with them and do everything in the game, my last game i done 4gens and got iri chaser within 1 chase yet my team just hid... blah survivors pip to easy
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1118515#Comment_1118515
It wouldn't remove the baiting aspect at all. If you suspect/know the survivor has Dead Hard you'd still wait for it and hit them after anyway. You wouldn't be "forced" to do any more than you do now, but you would be punished with a blood wipe if you were too hasty.
And yeah I can't wait any more than I do. Sometimes I do mistime it but others I'm just hit mid-animation start and end up exhausted on the ground. It's inconsistent as hell and the killer still has hit priority. Hit priority + dedicated servers = Bloodborne-esque timing and it sucks.
if you get downed an exhausted at the same time this is due to you hitting the DH just as you got hit, while this is great timing in reason its actually to late, it just shows the exhaust due to the game registering you hit it but the killer has also already "hit" you. my advice just use it 0.4seconds sooner and youll be fine unless the ms/ping is too high, it should mainly be used for distance to a pallet/vault as DH is pointless in any other situation if the killers smart and knows you have it