Stitch7833
Stitch7833
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@Dr_doom_j2 said:
https://forum.deadbydaylight.com/en/discussion/comment/1063936#Comment_1063936
Upvote strictly for the water is wet cliche takedown. It's always markedly false, water is a liquid, it can't by definition get wet.
Other than that, no idea what you both were discussing, carry on.
just the usual talk which most people dont understand, i just dont get how people think its just to balance a game around people who do nothing most of the game and cant actually play... but in the end what do i know, its not like iv been rank 1 killer and survivor for over 2 years and know all tiles and nearly all totem spawns, could hit ruin and played every killer with every perk. but if 4 people like me end up on a team the killer is lucky to get enough hooks to even get a kill before we all escape...
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1063907#Comment_1063907
Nope I didn’t take it that way, I agree region/system/time do matter... from everything I have seen the European and Russians are absolutely sweaty tryhards 100%
this is why you keep track of time/days to find the best time to play each role, i notice patterns when i play killer so i tend to avoid them, sure they may be instant lobbies but i dont wanna play against a bunch of tryhard swf sweats while i just do random killer wheel to have fun
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1063898#Comment_1063898
And blueberries are sweet. It's true. Waters also wet.
waters not actually wet by definition, water may make objects wet as something needs to be dry before it comes wet. but either way survivor is too easy and boring, a decent survivor team will ######### on nearly all killers, hell i solo que and random perk wheel and i still escape way too much, some games i de-pip because they went too fast. balancing around people who are scared to do gens or just stay in a terror radius and cant even lead on a chase shouldnt even be near red, probably green rank at best, i shouldnt get rank 2`s who miss skillchecks, hide 90% of the match around the edge or lead on 5 second chases... not a red rank
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i know right! like come on that was an easy game, they didnt all have deadhard, DS, BT, Unbreakable, they wasted time healing just to get down by a chainsaw and they couldnt even loop and lasted a few seconds in a chase. all they did was hold the button to do gens, not even using the strongest toolboxes, was only 2 toolboxes, smallish map...
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I always use to say gg, whether its a killer or survivor. i also never t-bag,click flashlights,camp or tunnel yet the replies i get are quite rude and unpleasant so after 2years i stopped saying anything and turned messages off, id rather not communicate with teammates or the killer before,during or after due to peoples toxic nature.
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How strange, i went against a few freddy`s today and all 4 escaped every time... hmm why could that be? maybe it was on you or your team? nah! must be OP killer please nerf so he cant injure next time
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so you hate that it resets but you want a cooldown? i dont even think you know what you want, if you was smart youd keep that person down, pop a gen then hook them and then pop another gen, or the same one if a survivors touches it. pop doesnt need a change, its perfect how it is. surge however is pretty ######### due to its small range and small %
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Depends on survivors, to me billy is trash. everyone judges a wraith because he`s an M1 but so is billy if you can actually play well, wraith just gets stealth... its your opinion so youre welcome to it but i do disagree, sadly its insanely hard to compare due to all the different maps, perks and survivors.
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@Umbrae_pk said:
https://forum.deadbydaylight.com/en/discussion/comment/1057219#Comment_1057219
But if you get the BAD perks like No Mither and Deja Vu…
worst combo is no mither and object of obsession, even more so against a stealth killer. but survivor is easy so it makes it more of a challenge for me and can provide some laughs, i could just run my favorite and stronger perks every game but its nice for a change and it keeps me interested
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well iv been rank 1 killer and survivor for 2 years odd now, i could always hit ruin and lead on great chases, i know map tiles,loops, totem spawns. but now i get teammates that hide from the terror radius most of the game, miss normal skill checks and lead on about 10 seconds of chase. now i do feel that not every survivor should be insanely good on a team, even more so with ruin gone as casual killers will struggle alot more but ranks are very messed up, i personally feel gens should be longer to make games longer, iv escaped multiple games and de-piped because of how quick they went, but iv also had games where i do 4 gens... ranking needs to be harder, people get too much towards ranking from hook saves or escapes which depends on the team not your actual skill. as for killer ranking is okay, but if i have 4 survivors at my skill its an easy win 95% of the time with 4 escapes atm
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BBQ encourages killers to range out from the hook to seek other survivors, you can also avoid the aura by hiding in lockers, behind gens or using distortion. WGLF on the other hand is insanely easy to get stacks. alot of killers run BBQ for the BP not for the aura, its a nice bonus but doesnt really hinder survivors too much, not only that but lets be honest survivor is insanely easy and doesnt need perks to do well.
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just do a random perk wheel, survivor is pretty easy regardless of perks and it does make the game more interesting imo
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but billy is trash... sigh these ranks have ruined everyones concept of skill. i see rank 2`s that are terrified of the terror radius and hide most of the game, they miss skill checks, the cant lead on a chase and go down in like 10seconds. any killer can do that, billy isnt strong against good players. i havent been hit by a billy chainsaw in like a year... hes over rated
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He is good, the change made was good. but i dont feel he is top 3, he`s very loud and loopable, sure his ability is strong but he needs to get it, and against good loopers he will struggle to get that power. he is also very loud to hear and see from across the map. he is good but once again he prays more on those weaker survivors, luckily alot of red ranks are weak now but i dont think hes top 3. of course its your opinion and its nice to see other killers get love but this was my opinion
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iv escaped against every doctor except 2 games, thats out of like 30? most of these games 2/3 people escaped, he requires more skill and knowledge how to beat him, hes stronger, he needed to be, its actually nice to see him get played for a change. keep playing and youll get better, or you can be one of those who DC whenever there is a slight challenge.
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i mean the fact you made a post about nerfing more killers you seem like the type of person who is baiting or looking for attention instead of wanting to talk about balance or game improvements. Anyone who isnt afraid to admit it knows survivor is easier and more the power role, im by no means the best but iv been rank 1 for years, i could always hit ruin without an issue and can run loops insanely well which most killers will take plenty of time to get a hit let alone a down, this times by 12 before 5 80second gens get done is kind of obvious. the game atm focuses on the survivors being pretty bad, but gen rush is a thing, you can get toolboxes up to 35%+ repair speed, thats not including perks. while the phrase is hugely over used it is possible for games to go too fast and not really possible to apply the pressure needed, this can be due to loops in the map, the map size, the survivors skill and the items and perks they bring. but ill simply leave it at this, i de-pip more from escaping too quickly than i do from rank reset, thats a problem.
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because theyre bad players and cant handle having to have some form of skill and knowledge to beat a killer, iv been perfectly happy going against him, first few games were rough but i got a good tactic against him now. people will create reasons like he`s OP, its boring to verse him all the time etc. but end of the day he`s new, of course people want to play him, he wasnt very good before so its nice to see a killer thats been in the game ages actually get played! there are plenty of killers i never see and thats because the killers themselves arent very good, survivor is already easy enough so i dont blame killers wanting to play those who are new or stronger... like do hags,demo,myers,bubba,wraith,clown,legion really ever get played much? i think over the past 60 survivor games i had 1 of those... kinda stupid, but im all for the bans so hopefully it will sort these babys out
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You mean the perk the survivor can only use once while inured, not only that not everyone knows or does this. maybe your trap was too obvious in a pallet for them to dead-hard, not only that it takes what 0.6secs to pick it up and continue the chase? the thing that hurts trapper is setting up not this, i use to main trapper and this issue was never a big deal.
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@coppersly said:
We need more survivors like you friend. Too many just want 5 minute games (and even those are longer than they'd like) instead of a daring match with risks and adventure.
Im just honest, iv had the game for years and been at rank 1 for 2 years. survivor is the power role i understand that and can admit it, hell i even run random perks and no items to try make it more fair but i still get lobby dodged which shows there are huge issue if killers feel the need to do that often. i just wanna have fun, escaping has never been set in my mind, just let me have some good chases and a lengthy game. these 5min games are boring and shouldnt exist
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probably not, nurse i had today got 0 hooks, this being a rank 2 so they have knowledge of the game.. maybe my team was really good but there was no items or anything and she only managed to inure a few people. i had to let her kill me at endgame, i felt so bad for them that game, they never stopped trying and i respect that. find myself letting killers kill me often for this reason, against a decent team there is very little chance you will win/do well
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i escaped 10/15 games solo, most games the killer achieved about 6 hooks max
I escaped 7/7 duo swf, killer got about 5hooks on average.
Im a rank 1 survivor have been for years and this game is getting pretty bland and easy, if i end up having a team even slightly similar in skill then its an easy 4 man escape. some games are so easy and fast you de-pip from escaping. games shouldn't be balanced for people who are scared of the terror radius, cant loop or optimize plays but instead focused more of the players near the top. i dont get why people always think they should escape, youre nothing but a play thing to the entity and id much rather die and have a long, interesting and fun match that one faster than the lobby times...
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games should be longer, killers tend to only get the hooks they do at endgame, like why is endgame often longer than the main game let alone having to wait 10mins to get into the game... i dunno i play survivor all the time and the only time a killer does well is if my team has no idea how to play at the killers rank (waiting at pallets, dropping them way early against billy etc. and no attempts at looping) or it comes to endgame (exit gates powered) and all the other survivors need to get unhooks to even have a chance of pipping or getting a decent amount of BP. the main issue is you have mixed skilled players all over so some games the killer has no chance and others its way to easy, in the ideal world the game would change depending on your rank/skill and you can only get to that rank by playing well not just by playing (imo rank should be more focused on chases/objectives than unhooking/escaping)
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depends on if the totem stays up, its not that the perk is bad but more due to the fact its a hex which can disappear easily and quickly in alot of matches. the biggest issue people have with the new ruin is how little it helps at game start, due to some huge maps it can be hard to pressure all gens early on
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@VoodooChild said:
https://forum.deadbydaylight.com/en/discussion/comment/1052438#Comment_1052438
I dont think say, gamers are not stereotypically the same people as bullies, and in addition as i mentioned earlier a large amount of survivors are weebs (I have sense been informed that this is racist and my account will be deleted)
Hell i would venture to believe the opposite to be true, that people who are bullied are more likely to be toxic in a video game because unlike real life if somewhere where they are in control.
im pretty sure everyone gets the idea of a person who acts that way in games, and no matter what it takes a certain type of person to result to bullying people in a game. iv played games for my whole life, hell iv been rank 1 killer and survivor for 2+ years and its honestly disgusting to see how people treat each other. whether the killer or survivor is being toxic no matter what you do they will try their best to make you feel like #########, say gg to them and they cant help but say how "ez" it was etc. just no need for it in a game where everyone wants to have fun.
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Do your best and leave it at that, play the game on how its going, if youre against survivors who arent as strong or are slow on gens try not to tunnel and just have a fun longer game. when coming across those better survivors slug when you need to (dont slug all 4, this will be mostly on them but its very boring) other than that try have fun but i understand what you mean iv been rank 1 killer and survivor for years. can play survivor with any/no perks and not be stressed at all but coming to killer just sitting in the lobby is stressful, i never know if its gonna be a strong swf that just wanna bully and be toxic through the whole game when im trying to have fun and play fair
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people that are toxic are the same people who would bully, taunt and judge people in real life. they only behave this way when theyre winning or going against people not of their skill so they get cocky and just want to be a dick. there is never a need to act this way and to me it just shows the type of person they are, theyre also the ones if you do well they send you hate and abuse. theres no reason behind it other than that.
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None, i know alot of people hate things like noed etc. but you can easily just get the totems, its not like games or gens have gotten harder people just need to slow down and get the totem when they cross it. But if i was to rework perks then DS because 60seconds is huge, sometimes i get 2 other hooks and still get hit by DS somehow. as for killer i dont really care what perks they run tbh, most are either weak or balanced and i like seeing a range of perks used against the killers i verse, this might be because iv been rank 1 for 2 years odd and am use to most things or i dont see any perks can change the game drastically
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Honestly iv played this game for years at rank 1 and once you get the hang of loops, map layouts and just general knowledge without being afraid of doing gens or leading a chase then you can run any perks and you can still do well, past week iv been running deliverance with 3 random perks (getting the achievement as i never really bothered or attempt to escape) and im still at the top of most leaderboards. My advice play what helps you and make the game more fun for you, doesnt matter what others think of it as long as youre happy with it thats good. my favorite perks though are spinechill, provethyself, deadhard, botany knowledge.
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[XBOX] used dead hard for as long as i can remember, while it does work most of the time there are instances where it doesnt, i feel this is more due to the connection between killer and survivor. you will see the exhaust status effect appear but you never dashed forwards, connection is the biggest part of it, same goes for flashlights when connection is having issues and tapping the trigger wont use the flashlight and will take X seconds to even register. but alot of people use it late or as they got hit though
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1035845#Comment_1035845
The faster they're saved, the faster they can get on gens.
except you give killers a free hook if you trade so you havent gained anything at all except now more people are injured. just saving instantly because you have borrowed is a stupid idea, the killer is just gonna go back and get free hits or hooks... having a perk doesnt mean dont think about how to play, youre using a perk as an excuse to both farm and play bad..
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1035845#Comment_1035845
Not necessarily. It's the best decision possible in some scenarios.
Give me an example when trading as soon as the person is placed on the a good idea, the best possible one would be at endgame if you on the hook had DS where the other one didnt. in the middle of the match it will just mess you over trading hooks, youre just giving the killer free hooks and kills
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@Waffleyumboy said:
Trading hooks can be beneficial in a lot of scenarios for survivors.
like i said, unless theyre near their next phase. just trading straight away is both pointless and stupid...
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@Peanits said:
It's on the way out now. If all goes well, you should get the update within the next few hours.
Thankyou, wish this was a pinned so everyone could easily see it. sadly i wont get to play it tonight then but hopefully i can start the installing soon.
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i already submitted a ticket about this and they said it was due to my connection, just dont run it tbh games a joke at this point. still no update on xbox so feel lucky
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You have dailies, rift challenges, BP offerings, We`re gonna live forever and BBQ. there are plenty of ways to gain BPs without removing tiers and paying. it only becomes a huge grind when youre doing what im doing (getting every perk on every survivor and killer). considering all survivors are the same its not hard to pick out the perks you want, you can also learn them from the shrine. as for killer sure it can be difficult to get the good perks since there are so few decent ones but thats rng and shouldnt be removed
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so they dont know if they will finish in time to give a date then, it shouldnt be hard to say if its today or not. and yes i know itd be hours still but thats not the point, we cant all just sit on phones constantly checking if theyre putting it out or not...
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because sensitivity would then play a bigger part in it, i hate having huge sensitivity but with it set on high you would never get a blind rotating that fast, ups fine. hadnt played in 3 odd weeks yet seconds game boom 2 flashlight saves
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Survivor, they balance at about rank 8 survivor, if its too strong for them will probably get a nerf even though players at rank 8 are no where near as good as a real rank one player and so when it comes to being matched against those actually good players killers wont have a chance. they aim for 2kills 2escapes at purple, so red 1kill max i guess. they still havent taken into account toolboxes can reach 35% repair speed without perks but would nerf freddy`s add-ons that reach 15%, been rank 1 survivor and killer for 2+years and its sad im more of a survivor main because its more chill and relaxing
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@Umbrae_pk said:
You might be right, but sometimes we just want to do something different. Like, instead of having the same thing happening over and over again, we want to try something different.
So bullying and being toxic is just because you wanna do something different? you dont see an issue with that... no matter if theyre less skilled, having a bad game or anything you shouldnt want to be horrible and essentially bully someone. by that logic i could just kill you and go "eh fancied doing something i hadnt done before". its just called being polite and considerate dude, whether killer or survivor people are playing for fun not to feel stress or bullied in a match...
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Just reduce the timer slightly, with ruin changed more gen progress will be done at game start making games shorter so knock it down 10seconds and see how it goes but tbh id rather toolboxes repair speeds reduced (they can currently go up to 35% odd not including perks) but buff sabo speeds. not really a nerf just a balance change
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@EZ5k said:
https://forum.deadbydaylight.com/en/discussion/comment/1011602#Comment_1011602
People gave plenty of constructive feedback, and the developers ignored them because their opinion doesn't matter as they aren't new players
Hit the nail on the head, played the game for 2+ years at rank 1 constantly as both sides but any suggest i have made gets over looked or not even replied too yet theyre reasonable balance changes but no one cares or makes a fuss because its a serious post unlike everyone elses
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To anyone moaning about the post doesnt provide good feedback im not being funny but no matter how many times iv posted balance changes that wouldnt break anything and would be fair for both sides and it just get overlooked because people rather just post about nerfs and complain i thought id join in. people arent interested in balance, discussions or even new ideas. the whole forum is people complaining and wanting nerfs even though they arent needed or people trying to act like theyre better than others seeing whos dick swings more...
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Damn youre right, against average survivors he might get a few kills with the ruin nerf, better yet lets just remove all the killers weapons and powers so people who just moan can have "fun". just get good and shut up, im sick of all these killers getting nerfed and i play fing survivor, id like a game that isnt piss easy and a range of killers to go against, i dont wanna see the same killer and perks every damn game.
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Id much rather you needed to be at least 12m away from the killer, that range isnt huge but will stop alot of the one-hit downs at simple loops/pallets
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Ruin should of been a timed effect like corrupt so it can only last X amount of mins, but i guess my escape % will just be 99%. but i could always hit ruin anyway, just sucks for casual killers now
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Yes, The terror radius is the heartbeat as if you was standing right next to him. this add-on is an ultra rare and will allow him to break pallets by vaulting them and anytime legion goes into feral frenzy his terror radius (heart beat/chase sound) can be heard all across the map.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1009408#Comment_1009408
was about to say, he'd be lucky to get to T3 more than once before the game is over once this new patch hits
Ill take inf tier 3 myers over iri huntress anyday, hell id take inf tier 3 myers just to verse him for a change. but i personally think keys, moris and toolboxes should be changed. keys are a free escape, moris are free kill and toolboxes atm can hit like 35% repair speed not including perks (in comparison to freddy who can now slow gens by 9% max?)
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my last game i went against 4 SWF that could all hit ruin with 2 toolboxes on quite a large map, i got 9 hooks in total but it was stressful. when theyre in a team and know your traps and can loop well as well as do gens she struggles, although she has the ability to do well once traps are placed the set-up while maintaining well placed traps, getting hooks and protecting gens is alot to handle when going against good teams and thats why i dont like her as much as others, but i play all killers
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Longer que times will be due to these
- people who refuse to play killer
- people who are waiting for the new tome (me)
- Killer is harder to pip (even though i wish you could 2pip)
- SWF, all it takes its 1 red mixed with purple and theyre using up red rank killers etc.
- Lack of players overall in different time zones
- Players that de-rank just before reset (always longer waits after reset for 1-2weeks)
- There was also a poll somewhere that showed 80% prefer survivor, which is split right to 4:1 but when factoring in all the other points is why it causes issues.
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IMO the only change should of been spirit colliding with you, Iv been playing this game for two years and it has changed alot. i do feel this ruin change will make alot of casual killers leave, i must play survivor 95% of the time and i have never felt under powered or not had a chance. i learned to hit ruin, i learned the tiles to loop, i learned to counter killers by playstyles but its sad to see people scream nerfs, i wanna see a range of killers with different perks used. im likely to get bored with how easy games will be and how long ill have to wait for them, im not waiting 15mins odd for a 5min game