StarMoral
StarMoral
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- StarMoral
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Comments
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It's not reportable, but the Legion changes do eliminate the moonwalking strat... Also buffs Borrowed Time out the wazoo, but we won't talk about that.
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I'd say a survivors' puke should act like bloodstains. Even being highlighted with Bloodhound.
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1. Yes. Please let me stay in my SFW group when we quit out.
2. It would be nice to have group members have their names colored.
3. No way in Hell.
4. Incentivising solo play with the same mechanic that made SFW infuriating in the first place is not the solution.
5. Just buff Left Behind in General, regardless of solo/group play.
6. I think if a group member wants to leave, then the whole team leaves, and the killer gets double the points if they were to sacrifice them AND safety pips at minimum.
7. Keys aren't that much of an issue, but I guess make them more visible?
8. No. Just... No.
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I say a big no on BP. Especially if they implement fan skins, which seems to be a very popular option.
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Just run Noed until and tunnel them down until the wave of MoM users settle again.
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I'm pretty sure the basement is meant to be the most dangerous place to be hooked.
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I just tunnel the MoM with NoED.
It's scummy, it's toxic, but so is the perk.
Consider your grits kissed, Ash.
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At this point, if I see an obsession, I expect DS, MoM, or both.
If DS, I just kinda say to myself "okay get ready" and if I get stunned, I move on.
I count my hits in case of MoM, and if it triggers, I tunnel them from their aura and Noed.
It's cheesy, it's kinda toxic, but so is that perk.
Kiss my grits.
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Honestly, both killer choices are top tier.
Sprint Burst is really good...
No Mither... Just... No.
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Rancor. I started using it with my Spirit (obviously) and I've had a lot more stage presence since I know where EVERYONE is.
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Spine Chill as survivor
Killer, I really need to try to get more perks with, but the best one can think of is Whispers.
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While I agree he's weaker, I think the purpose of the changes was to bring him to a less volitile state.
No, not all changes are neccessary, that's where we come we to play. Tell BHVR wjat works and what doesn't so he can actually be buffed in the future... Without breaking the game.
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@Ihatelife said:
So true.
Your name is apt.
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@Plu said:
Yup, alot of changes don't make sense and there's alot of unnecessary ones like the vaults speed
I noticed that while playing, I was like:
"Wow, he vaults slow now. Borderline Survivor Slow Vault"
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As much as I love him he was very volatile when it came to changes.
One wrong change, and he could be the most overpowered killer in the whole game.
Now, he's at least a but more controllable, and it seems people are coming to a consensus on what works with these changes and what doesn't.
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I would legit start playing Feng if we got these. I kinda wanna get Alert anyway XD
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You mean hitboxes'll work properly?
Scoff
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I love Legion, but I gotta say he was built wiyh so many exploits that it would be impossible to buff/nerf him in the curret state.
Hopefully the """rework""" gets him to a more balancable state so buffa can properly come in... Because he will need it.
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It would be neat to see survivors get stabbed if they DC.
It could be even better if they're forced to watch the animation.
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@Bravo0413 said:
Honestly this isn't a nerf.. the poor design that came from the devs in the first place needs rectifying and that's what they are doing... rectifying a poor situation..
Poor design, most definitely... But they kind of HAD to nerf him to get him into a balancable state.
While I believe he will be weaker, we can expect buffsand changes to him that won't absolutely break the game.
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Am I the only survivor that can go against Legion?
Y'all act like he's the Sm4sh Bayonetta of DbD, even though he has many exploitable flaws.
Granite, I also play Legion, so I may be used to his flaws and know how to counter him... But that's by the by for a Freddy Tier killer. (I hate admitting that, but he aint that good.)
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@Mat_Sella said:
well it would be rough to level up new characters or killers if there was no reset. you'd be out there at rank 1 with a killer you've barely played, 1 perk at tier 1, trying to make it happen vs a strike team whose sole focus is survival.
That is a pretty fair point... But then why not have seperate killer/survivor ranks? I know my Spirit play is WAY under my Legion play. (And before y'all scream and cry for me being a filthy Legion main, I legit only use the Friendship Bracelet and Mischief List as my add-ons and I can't moonwalk for #########. I'm a basic ######### Legion and I think I do as well as I can with a low-tier killer who has the worst luck with matchmaking XD)
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And they're still so much better than killers...
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I say keep Frenzy how it is now, but rework his Add-Ons.
No Bleed Reduction, no Mend Timer, and possibly even no Cooldown reduction.
My idea for replacements is:
·After hitting a Frenzy slash and resetting the duration, the timer is paused for a short time before draining again
·Quicker Vaulting speeds
·Longer lunge distance
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To bring the original subject back, I personally think this """rework""" is gonna end up being a 4 at best and a straight up 0 at worst since it seems his add-ons will remain the same with some numerical downgrades rather than complete overhauls.
Hopefully the changes will bring him into a more balancable state though.
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Legion didn't need a rework, his addons did.
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I think it completely depends how the add-ons are reworked since people's annoyance often stems from them rather than Legion himself.
And from hearing Frank's Mix Tape is getting a flat numerical nerf instead of a rework, I don't see ANYBODY liking the new rework since it ultimatrly just creates a worse, but equally annoying killer.
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I only camp if it's the final kill before everyone leaves.
And I only do it because when I got angry after getting camped I got told to "git gud" and get over it because the killer needed a kill.
Well, you can imagine how often I get rolled for doing so... And I simply tell 'em "I've been told by everyone that it's legit. You shpuld have played smarter." Before they inevitably lose their ######### right before I leave to upgrade my Nea for Balanced Landing.
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We get it, y'all, it's clickbait.
Stop it with your dead memes already, you're embarrassing yourselves.
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I'm not too fond of Hag because 1. Her traps are a little disorienting since you snap to her. 2. She isn't played often, so I can't get used to playing against her.
And, I hate to say it, because I use her all the mcfreakin time, but I hate going against Nea. Specifically, Nea's with the standard beanie, red flannel, and ripped jeans. They always seem to have either MoM, DS, a Flashlight, or all three. Can't they be normal and just use Balanced Landing like the rest of us Nea's? (TBH I'm a Jeff guy myself, but I'm trying to get Balanced Landing on him since it basically turns the most dangerous areas for a survivor into the safest)
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I think leveling the perks should not depend on the bloodweb. Instead, maybe simply using the perk gives you PerkExp, and you use bloodpoints bring them to the next level when PerkExp is maxed.
Receiving Perks would still be linked to the Bloodweb, but levelijg them woukd work as stated.
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This is the pipiest pipedream to ever dream... But...
Norman Bates.
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These perks aren't comparable, y'all. Move on.
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Have there been discussions on a full mechanical rework for his Frenzy? I personally think making it into a vanilla sprint ability may help with balancing in the long run. That way, you can add what works and what doesn't to the ability.
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I get miffed at DC's regardless of what I play. Mainly concerned for the Killer.
I played Nurse today, and NO JOKE, it was a 2 man game. I couldn't find the nerve to get kills off them, so I blinked to the Meg on a gen, picked her up, and dropped her next to a hook to let the Nea heal her up. Basically just farmed with them all game.
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I for one love using Jeff. However, I've been playing a lot more Nea to get Balanced Landing. I'm halfway there, the the grind to actually get the perk begins. (Hopefully I can get 2k shards by the end of the week for Lithe)
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My question is if Frank's Mix Tape was the thing people hated most... Why on earth would they keep it the same effect with lowered numbers?
THAT'S NOT THE ISSUE, BHVR.
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@Trikset said:
https://forum.deadbydaylight.com/en/discussion/comment/428417#Comment_428417
Hey you dropped your pin. Darn, it looks like some paints chipped off it there as well. Here you can have it back.
https://us.v-cdn.net/6030815/uploads/919/HFBKHHGRBZMP.png
😜
T O X I C
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With the new Legion changes announced, I put him down for now so I can wait for them later. I've been playing a lot more survivor (Jeff and Nea) because I've been meaning to level them up. I've even gotten the hang of the Nurse while doing so!
Ultimately, going Survivor has been a little easier when it comes to stress, but lacks in BP. At least I got BBQ and Chili from the shrine.
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I legit had a game where all four players spawned in the killer shack... With a gen... And a box. Needless to say we got through that area pretty quick.
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This one takes some cooperation with your team, but I got a game done really mcfreakin quick with this.
Toolboxes, Prove Thyself, Streetwise, and Spine Chill.
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Ten bucks most people complaining about Legion haven't died to him in weeks.
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I think Sprint Burst is overrated, mainly because you have to walk all the time so you don't waste it.
I absolutely adore Balanced Landing, not only for the Haste effect, but the reduced fall stun that works regardless of Exhaustion.
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I'm probably gonna stick with my typical build but replace Distressing since his terror radius is increased.
Thanatophobia
Discordance
BBQ and Chili
Sloppy Butcher
Track the survivors and stall the gane like there's no tomarrow.
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Honestly tho, and I don't even own Freddy, let alone play him.
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@Andreyu44 said:
"Happy to see the legion update! Thanks for nerfing and destroying a killer I dont even play! Once again, complaining about a killer gets more results than actually having to learn how to counter them! Take this salty legion mains who spent milions of BPs in your favorite killer ! You think killers can have fun?? How can you be so arrogant and selfish! Only survivors can HAVE fun!"
Not to mention that you're logic doesnt make sense. But I get it,you're only happy now cause you can finally loop another killer. Next up on the rework list: nurse can no longer hit survivors after a blink,stun increased after a blink to 10 seconds,but now she is a 115% WoW sO bAlAnCeD.
SFW Survivors with Flashlight, DS, MoM, Dead Hard, and Borrowed Time: "Legion's so annoying to go against."
Every Killer: "...Mmhmm..."
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@DingDongs said:
https://forum.deadbydaylight.com/en/discussion/comment/422981#Comment_422981
If this is true then THANK YOU LEGIONS!
Tbh, I'll take a hit for BBQ. I ain't a Frenzy Freak anyway :3
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I do, but I end up getting farmed by my team anyway sooooooooo
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@QwrtyMan213 said:
They said that add-ons will allow frenzy attacks to drain the meter.
Not that that's particularly helpful, but y'know.
"Use addons to make Frenzy work like how it's supposed to!"
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I like most of the changes, but with this mindset, all the DCing survivors have been overreacting this whole time.