Primalux135
Primalux135
About
- Username
- Primalux135
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@RakimSockem said:
Not a killer MAIN per se, but I mostly play Trapper and Michael. I find Trapper to be the most fun, especially when I can catch like 2 different people in traps while they're trying to sneak around.
Michael is just spoopy and jumpscaring people in fun
The most funny part its when playing as Trapper people fall in same trap 3 times around the shack. I was rolling of the floor becuz of laught 🤣
-
@Aven_Fallen said:
Imagine thinking playing with a friend makes someone a good player.
Nope it doesnt but you know?... When nubs voice comms and with these big maps they can genrush. Ive found much games were survivors were bad at chases but repairing were gods
-
@thrawn3054 said:
While I don't disagree that it's an issue. What do you want the devs to do? Removing swf is not an option at this point. They can't control voice coms. They could add voice coms to the game. But I think the majority of players would refuse to use it.
Thats their problem is like as killer I dont want to use my power. Its a tool game gave us to have fun in chasing. If you dont want to voice comm in game just mute people its totally fine.
-
We all know that but its devs issue to solve.
-
Its curious that they say on lore those survivors get disposed or used as killer material butt we doesnt have any. Maybe the alchemist could be one of those kind of killers.
-
@White_Owl said:
Because this is a PvP game, and as such it has to encourage interaction between players. I love being stealthy, but I realize not being seen by the killer all the match is fun for me only.
Cpuldnt be more agree I like to be stealthy too but just imagine everyone with stealthy build killer wouldnt have fun also is not fun being hidden full game. Staying hidden can be very easy with stealth perks than escape of a chase with perks for it.
Try doctor vs calm spirit stealthy survivors. Eventually you will find it of course but not really funny.
-
Why not having two types of ammunition:
Chain harpoon: Hitting someone with it will apply deep wound.It can be quick shoted
Hunt harpoon: It makes injured/down players but need a slight aiming time. Same as huntress.
Huntress have add ons to inflict exhaustiin hemorrhage etc
Deathslinger add ons will focus on these two kinds of ammunition and reloading aiming.
The irisdicent Hellshire Iron apply down with hunt harpoin to healthy survivors.
The iridiscent coin add on will make survivors with deep wound applied with chain harpoon broken for 90 secs.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1125134#Comment_1125134
I cannot confirm one way or the other, I'm just saying that this isn't the first time we've tried to cut down on perk stacking. Exhaustion perks proved to be too much in the past, and it was getting to the point where slowdown perks were in the same boat.
Peanits for me the main prob I see its DS. Being designed to be a Antitunnel perk but giving 60 secs inmunity.
If the intention is to be antitunnel do it so:
-Rescuing a person from hooks and getting down is not tunneling.
-Heal another player is not getting tunneled.
-Hide in a locker could be becuz getting tunneled but not best strategy.
-Stop right in the place is not getting tunneled.
-Do protection hits arent getting tunneled.
-Repair gens, cleanse a totem, or another interaction is not getting tunneled.
Getting tunnelled is:
-Vaulting.
-Running.
-Drop a pallet.
The same the DBD team made to Borrowed also an antitunnel perk should be applied to DS.
Then you can study if exhaustion perks should be nerfed but I think even much survivors players are agree with me that DS is not fine.
-
@MiktheSpik said:
https://forum.deadbydaylight.com/en/discussion/comment/1121770#Comment_1121770
This physically pains me to read. How ignorant are you bro? Whats the draw back to bbq? To MaA? Pop? Cause im only seeing good things on those meta perks. Although i guess survs dont have any... Oh wait. No mither exists. Thats a useless perk. But i guess thats the only one.. Wait... Have you seen anyone run technician. Dont bother answering. I havent either.
You remember who is the power role right? Btw yeah it does have a counter Its lockers if you mind to change one of the meta perks per disortion.
-
@MiktheSpik said:
https://forum.deadbydaylight.com/en/discussion/comment/1121770#Comment_1121770
This physically pains me to read. How ignorant are you bro? Whats the draw back to bbq? To MaA? Pop? Cause im only seeing good things on those meta perks. Although i guess survs dont have any... Oh wait. No mither exists. Thats a useless perk. But i guess thats the only one.. Wait... Have you seen anyone run technician. Dont bother answering. I havent either.
Who need technician when skillchecks actually doesnt need skill lmfao
-
The only thing is not cool is nurse vs laggers i thought that blink is onoy allowed for nurse, not survivors too.
-
I dont mind people play with friends what I mind its that game isnt balanced for it and devs are starting to fix it now not the day they added it to game.
-
Its latency with server prob not gonna be fixed anytime soon
-
@FKreuger1 said:
Firstly I'd like to say I play both survivor and killer 50/50 so I'm talking from both sides.
My reasoning behind saying killers probably should lose their red stain is I personally think the game is more fun when there are jump scares, which only really happens with stealth killers. My favourite moments from playing as a survivor are when you look around and see the killer such as ghostface or tier 1 Myers too close for comfort with no warning.
I also think this would help the game out with a lot of the complaints about games being too short, a lot of survivors wouldn't risk staying injured to do gens if they knew the killer was nearby but had no big indicator of where.
Legion would act as he was meant to in his chapter trailer as it's really only his red stain that is the big indicator who he is compared to other survivors.
I'd love to hear what a lot of survivor mains who are experiencing shorter games would like to say about this as a lot of the discussions on here talk about nerfing survivors left, right and centre but this is more just a killer buff that would make the meta change with jungle gyms and other parts of the map.
Just dont allow red stain go throught walls thats stupid.
-
@EvilJoshy said:
If they think killers slug now, wait till the sabo change. Agitation will become mandatory.
Killers will slug even more, I would. Why having agitation while i can have infectious fright and nulify another surv
-
@Beardedragon said:
i fail to grasp the fairness when im trying to level up, lets say legion, and he's level 1 with 1 perk, and i have to fight against 4 survivors with all purple perks and great items.
I mean the game is difficult for the killer and only really become manageble properly with perks and add ons, yet im here, having to fight a gen rush game without any real help? no perks no nothing. i have no chase power next to my killer power, no perks to help with intelligence or anything.
Why does the match making system pitch me against such people? If its to make me so frustrated that i barely want to level up new guys, then sure you succeeded. During such battles i feel like i only really succeed somewhat, when THEY mess up massively.
The ball is simply not on my side of the half, when i have 1 yellow perk and they all run 4 purple perks.
Who even designed this match making system
Becuz clearly killers rank 20 are playing vs rank 1 SWF comms
-
@aregularplayer said:
Huntress' hatchets are powerful enough to break them but they can't break them since forever
Dont think a hatchet can break a pallet maybe harpoon and pulling it could . Notice that surely in real life you would pass throught a pallet not getting stucked.
-
Just think about it can you put 1 top killer vs 4 top survivors? Nope you can
-
@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/1109272#Comment_1109272
If getting a strong team happened 20-30% of the time, it wouldn't be a problem. You could improve, but when it's 90% of the time, there is no fun or improvement to be had. Losing 10 out of 10 is a great way to get people to leave the game. I don't play the game to become the best to ever play, I play it to enjoy it..
DS needs to deactivate if you enter a locker, touch a gen, get healed, or another survivor gets hooked. You don't play the same caliber of survivor that I do, if you did, you would want flashlights nerfed too. All BT needs is a 30 second cooldown.
Bt would be fine at it is if killer would have time I mean im sure that as killer if u hook someone and only one gen got repaired in 2 mins you dont tunnel the unhooked. The more pressure you put on killer more pressure will put on the unhooked becuz we want less worries
-
@PepegaClap said:
I play survivor and killer 50/50. Game isn't fun on either side. Doing gens in 3 mins and escaping isn't fun and neither is black pip every game. So your statement should be reworded to when are we gonna get a balance around the whole game being fun again
But you know who are responsible of neither part gets fun? 4 players due to the killer do the best they can. Generally and most killers I think if we manage to knock down 4 survs we allow one to killer grasp escape while survs is killer havent got luck basically leaves.
Your fun depends of the survs not killer. If you get pursued and both have fun but 3 gens pop up same time I insta change the chip and start ruining others fun.
-
Maybe if he could change of proyectiles...like harpoon to close survivors and one without chain to down it
-
Im more hyped cuz I have 18k iri shards waiting for it released 😏
-
@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1102238#Comment_1102238
All of these aren't very creative though or they just take from what I said. Come up with something really interesting and fun :)
Not really much more ideas most killers would have pallet break animation. 🤣
-
@ProfoundEnding said:
And yet still no old lady. 99% of our female roster is under 30. What happened to diversity?
I doubt old 80ish grandma gonna escape from a killer with arthritis 🤣👵
-
Animation:
Trapper:Walks like on Friday 13th
Wraith:Two hits with his weapon.
Hillbilly: One hit with his hammer.
Shape:Two hits with his weapon (indeed shape is not much of breaking things on the film)
Hag :One hit with her claw.
doctor:Hit with his stick.
Legion (basic pallet break)
Oni: hit with his Kanabo
Spirit : pass throught phasing and it breaks.
Freddy: Pallet break animation.
Pig:Pallet break animation.
Ghostface Pallet break animation.
Leatherface:Hit with the hammer.
New killer:Hit with the chains to the wall.
Demogorgon:Shred now breaks walls too (its literally a headbutt lol) pallet break animation.
Nurse: Pallet break animation (Nurse:Breakable walls, pallets what u guys talk about?)
huntress:One axe hit with two hands.
clown : pallet break animation( dont forget his cought like he is gonna die)
Plague could either red vomit destroy wall or pallet break animation.
-
I always wanted an original killer being born from The Entity itself. Like time to time Entity like to join the show instead of watching.
So my Killer name would be The Malice.
Power:
Realm disortion:Allow to the killer to put black areas.When a survivor is on the Terror radius and close to the area its activates and block it. Same as the entity blocking windows but certain area like close to a pallet.
If the area is close to a survivor near a gen you can see survivor aura during 5 secs and teleport directly to that area In that case black area are destroyed in that case that survivor gen a cue notification.
You can only put 10 black areas.
Seek suffering: Each time you enter in a chase you gain a 3%/4%/5% Haste speed per 20 secs Can only be activated each 40 secs.
Dreadful presence: Your mere presence make tremble the heart of your victims. When a survivor is healing or reapiring they will face a very difficult skillcheck if they fail 10% of the progress will be lost and you can see the aura of the survivor during 5 secs. Can be triggered each 40 secs.
Hope fades: Survivors chance of escape are but a glimplse.Each time a survivor is hooked get a token All survivors get a 5% penalty per token repairing till that survivor is rescued.
Survivor :Benedict Baker
Know your enemy: Being in the fog for a long time gave you some information about your enemy At the start of the trial you will see the aura of the killer during 1/2/3 secs.
Together will survive: Each time you finish an coop action you will see the aura of the other survivor during 30 and secs. Effect doesnt apply if the survivor is inside the terror radius.
-
I will just say that slugging werent a problem in the past so... Why does killers slug?
Becuz patience is gone already.Killer community is tired.
-
The beast
-
@ClickyClicky said:
It was obviously going to happen. Anyone who plays the game could have seen this coming if they have any experience with the community.
Either people just stop playing in which case killer queues take longer or game mechanics are changed or certain perks get buffed to combat it.
Any killer participating in this behaviour is only shooting themselves in the foot. These kind of toxic players will be the first to cry if survivors are given a bleedout option for example.
Maybe they could add a surrender button while bleeding but giving 500 points like being hooked
-
I still find people that DC if tgey fail DS if the got caught etc
-
@Murd3rousClyd3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1082662#Comment_1082662
To me, as a killer main, it is extremely boring going against a team with no comms. Yes, it gets sweaty.
But I don't pick killer when I want a relaxed game. For that, I pick survivor. When I play killer, it's because I want a challenge, and without comms, it's not much of a challenge.
The ONLY time I don't get 3-4k is if I'm playing Hag, or of I'm against a good group of survivors with comms.
Killer rank please?
-
@cipherbay_ said:
Next killer will legit just be chained in the middle of the map and will be unable to go anywhere while the survivors do gens and teabag you
ahahahahaha thats why is chained lol🤣
-
@FogLurker said:
Maybe these DC bans are BHVR secretly showing they care about us and our health and want us to also go experience the outside world.
They want we lose our virginity!
-
I just hope to be a killer with map presence in my opinion clown and huntress powers arent made for this game.
-
I think is an original one
Becuz if it would be Jason it would be with a Machete. Something like a blood freshed stained machete or even his mask.
If it would be Pinhead they wouldnt show chains they would show the cube.
i think is an original killer that use chain as weapon. Identity V have a killer with that Mechanic last year the nightmare too.
Also think about this
-Bubba-the teaser show it perfectly.
-Ghostface-the teaser show it perfectly
-The pig i think they did it also I think
-Michael Myers they did it also I think
Only original killers get such kind of teasers so we are in front a licensed pne
-
People keep dcing anyway but yeah no more hatch tech now
-
@aregularplayer said:
I didn't get the "now" part, just played trapper and I couldn't reset traps...
He just mean he wont need to get em and put it again but he need to search for em anyway :)))
-
@Livearth said:
https://forum.deadbydaylight.com/en/discussion/comment/1089441#Comment_1089441
Yes and no, because sometimes you kill everyone but you obtain less than 20K BP, sometimes you can get more BP but all the survivors escape.
Depends what you play for? If you play for points, for killing everyone or what? There is no a only reason
-
@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1086935#Comment_1086935
https://forum.deadbydaylight.com/en/discussion/comment/1086947#Comment_1086947
Yeah those are the best, why should I have to worry about other people getting a complete game in? I wanna play on my 2001 HP laptop
I should be able to play DBD on my Windows 95! Guys seriously stop with stone age pc excuse 🤣
-
Whats the problem? If i see a survivor trolling another as killer I mess with the trolling one. I think most killers do so.
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1088272#Comment_1088272
The 60 seconds to do whatever is incorrect.
If you are not a killer who runs back to the hook and you happen to find a survivor they won’t have 60 seconds to do “whatever”.
If you are they yes but you also deserve it if you mean to tunnel right off hook.
Also it’s not like DS makes them untoucheable. You can still down them and slug them. Which takes one survivor off a gen (main objective) and forces a second to heal and off a gen (main objective).
Slugging while it can be countered can only be used once. While you can down them again and slug them unlimited until they bleed out.
You forgot killer slug due to gen rush and DS the poison its DS snake fault not killers
-
If terminator would be released it would be lore wise to have perks focus on terminate one specific survivor (but we know devs doesnt like it😅) Also i dont think he need a shotgun for go throught walls just walk throught it like films. His mori should be brute force but how? 🤔Maybe punching survivor in the stomach while terminator hold it? Like terminator pierced him?
-
Devs wont add terminator too violent for childs. How would be terminator without guns? Also what about its mori?
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1086222#Comment_1086222
I've spent about 80% of my time on killer as Pig. Most of the problems I have with her overall kit are stealth ability and add-on related.
Most of the points Ive mentioned
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/129083/question-for-those-in-favor-of-dc-penalties
That’s fine. The killer is not being denied their points/hook/kill.
And as for the remaining survivors? Players need to respect that DBD is NOT definitively a team game. The devs have been quite vocal about this from the very beginning.
Survivors can engage in team work.
Survivors can choose NOT to engage in team work.
Either has pros and cons.
So if another survivor decides to suicide, just get on with it. Do your best.
Its a survival game defo tge wiser decision would be to team up but there are always lone wolfs around
-
@Usui said:
https://forum.deadbydaylight.com/en/discussion/comment/1085451#Comment_1085451
Sorry nobody finds it fun to sit on the ground bleeding out for 5 minutes.
No killer find funny to end gens in 4 mins. Being slugged at least give u a chance to be up and get more fun or you prefer to be in hook again? Also if DS wouldnt punish killer for do the job pretty well would be other issue but thats another story
-
@PigMainClaudette said:
Do NOT make Ruleset No.2 base. Trust me. You do not want bear-trapped survivors working on generators.
Crouch speed needs a buff, as in make it in line with Ghostface.
Move the roar to the start of the dash.
Some add-ons like Face Mask are fine. Slow-release toxin should be on dash. Maybe Rusty Appendages.
The RBT is also THE most iconic SAW trap and is featured in every single SAW movie. It is also the trap that Amanda was featured in. Besides that god-awful Pit of Syringes scene. I'm fine with it being her power.
Yeah but there are also iconic traps im fine too with RBT but if we can diversify the better I think.
-
@Archimedes5000 said:
https://forum.deadbydaylight.com/en/discussion/128659/should-we-report-hook-tech
NO
Hook tech is not a bug, its called "tech" for a reason.
It exists mostly because Animation Enhancement alters your animation to hit the hooked body instead of the survivior, at least from my observation and understanding and I dont think devs ever explained this personally.
So no, its not banable, its probably not even a glitch, but a very bad feature.
Yeah cuz two things on the same place same time is logic lmfao
-
The one who die on hook🤣
-
@Murd3rousClyd3 said:
https://forum.deadbydaylight.com/en/discussion/128752/when-killers-will-be-buffed-according-premades
I was wondering... How long have you played?
Us killers have it a LOT easier than when I started out 3 years ago. Buffs and needs alternate and change all the time.
I saw videos and of course we have it easier becuz before it was an abuse.Im just saying that game was not made for people with comns.