Avatar

Poweas

Poweas

About

Username
Poweas
Joined
Visits
0
Last Active
—

Comments

  • Why would they nerf the country?!?!

  • Awww happy new year to you too.

  • @M2Fream said:
    Poweas said:

    @M2Fream said:

    Vietfox said:

    @The_Crusader  said:
    
    
    
    Tsulan said:
    
    
    
    Poweas said:
    
    @The_Crusader said:
    
    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.
    
    
    
    Adrenaline isn't that bad, it doesn't get in use half the time.
    
    
    
    Mhh... now that I think about it...
    

    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 

    For once we agree lol
    
    I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.
    
    If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.
    
    Something like haunted grounds would be long gone by then. MYC useless at that time as well.
    
    I don't think Noed can go without adrenaline going.
    
    If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.
    

    Noed can stay as well, i've never had any issue with that perk either.

    If all 4 survivors equip a perk and collectively hold M1 for 400 seconds and that somehow heals them you blame the killer? Are you ok?

    Honestly, yes the killer is to blame. They have so much perks to delay the game and one of them is a free perk (sloppy butcher) so if they let survivors get to end game without managing to 4 men then they are to blame since every killer can stall a game for long enough to 4 men.

    Oh, they can? Tell me that the 4 ft hag can hobble around at 110% speed and protect her game stalling perks.
    Ruin? Gone in 30s
    Huntress Lullaby? Gone in 30s
    TOTH: Gone in 30s

    Meanwhile, survivors have ACTUALL tools to slow down the killer.
    Pallets
    DS
    SB
    DH
    BL
    Near Infinite Windows
    Sabotage hooks
    Bodyblocking
    Flashlight saves
    Instamedkit saves
    Pallet saves

    AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH. This guy is definitely new. You made me fall off my chair thats how hard I laughed. Please don't post a joke like that again I could have snapped my neck.

    Hag is the one of the few killers who can recover from having no perks. Let me tell you something sunshine, Hag is the best killer at slowing down a game because of her ability to spread pain across the map and she's also the best killer at injuring 3 people and downing 1 guy. (About 1/3 of my Hag games I can injure 3 survivors and down 1 in the space of 10 seconds because of how good my trapping placements are). You must SERIOUSLY be joking if you think she's weak. Her movespeed doesn't even matter.

    She's the 3rd best killer by a longshot. Nurse>>Billy>Hag>>>>>>>>>Spirit. That's the 4 top tier killers. The 4 who have viable bases which means they don't need perks or addons to 4 man at rank 1 and that's the 4 killers everyone knows are strong. So you are obviously new if you think Hag is weak.

    Also she can shut down Pallets,
    She counters DS with strong trap predictions,
    Sprint burst is a joke since they'll probably run into her traps,
    Dead hard won't do much since she'll catch you,
    Balanced landing is easy to shut down by trapping the dropdowns,
    Infinite windows are a piece of cake for Hag,
    If you sabo hooks, she can slug just as well as Billy and she'll let you bleed (seriously Hag players are pretty savage and let u bleed out),
    Bodyblocking is an advantage to Hag since it slows the game down,
    Flashlight saves are a piece of cake since as Hag it's extra easy to bait them out,
    Instaheal won't do much, chances are, you'll run into a good Hag's traps,
    Pallet saves are so easy to bait too since you just have to press the place a trap button and they'll think ur picking the guy up.

    I am a Hag main at rank 4 and I 4 man 4 gens all the time @Vietfox it looks like I'm not as effective as you lol. So you're kidding if you think she's weak. She has a really high skillcap (pretty much the same as Nurse) but if you learn her, sunshine, then she's a monster. Btw to 4 man 4 gens consistently is really hard in case you didn't know. I don't play Hag much but I always win. (To win for me is to get at least 3 kills. 2 kills is a draw to me)

    Honestly you gave me a good laugh but saying Hag is weak and unable to 4 man with no perks is the most funny thing I've heard from this forums in a long time.

  • @M2Fream said:
    Vietfox said:


    @The_Crusader said:


    Tsulan said:


    Poweas said:

    @The_Crusader said:

    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.

    Adrenaline isn't that bad, it doesn't get in use half the time.

    Mhh... now that I think about it...
    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 

    For once we agree lol

    I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.

    If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.

    Something like haunted grounds would be long gone by then. MYC useless at that time as well.

    I don't think Noed can go without adrenaline going.

    If all 4 survivors gain the instaheal from adrenaline i blame the killer, honestly.
    Noed can stay as well, i've never had any issue with that perk either.

    If all 4 survivors equip a perk and collectively hold M1 for 400 seconds and that somehow heals them you blame the killer? Are you ok?

    Honestly, yes the killer is to blame. They have so much perks to delay the game and one of them is a free perk (sloppy butcher) so if they let survivors get to end game without managing to 4 man then they are to blame since every killer can stall a game for long enough to 4 man.

  • Lol I'd love to destroy 8 survivors with a fellow Spirit.

    But they'd have to rework Nurse in that gamemode since 1 Nurse is enough to finish 8 survivors and 2 Nurse's would be broken.

  • @No_Mither_No_Problem said:

    @Poweas said:
    I started this year by getting penetrated by a god tier Nurse btw.

    If you didn’t get penetrated by a Dwight-tier Dwight then it’s none of my concern.

    I also got penetrated by a Dwight tier Billy before the year ended.

  • @Tzeentchling9 said:
    Game isn't being held hostage and you even have an out in the hatch. What is being exploited? You're going to die? So what? Is hard camping a hook an exploit too then?

    The logic here is amazing, yes it's not being held hostage but if you think that's a fair way to play the game then you've obviously not played survivor. Killers these days have got to understand what survivors go through. I mained killer for 2 months and I begun to understand their pain and yeah I agree some killers need buffs but when they say that Billy needs his flick back or bodyblocking the basement until a trap pops or noed comes is very confusing.

  • @mcNuggets said:

    @Poweas said:

    @mcNuggets said:
    Console players dont need hacks, rank 1 is basically rank 20 there.

    You're right, the rank 20 players play as if they're in console rank 1 since all the survivors stay there to bully baby killers. Rank 1 in console is on the level of rank 1 on PC.

    It's not.
    I played console dbd on a friends console.
    it was so easy as survivor.

    I played like 10-20 rounds and every single one of them, easily do able.

    Xbox rank 1 is different. Idk much about PS4 rank 1, but Xbox rank 1 has some extremely skilled players. Calling it easy on console is offensive. Those players on Xbox rank 1 and PS4 rank 1 deserve to be respected a little. Rather then saying it's completely easy on console.

  • @Well_Placed_HexTotem said:
    I don’t get why people say both perks reward “bad” gameplay. It’s not easy to go an entire match without being seen, and once you’re seen by a killer, unless they’re doodoo, they’re going to catch you. The only question is how long before they catch you. And this can come down to RNG. If you don’t have any pallets or vaults at your disposal, it’s hard to lose a killer or extend a chase. So going down is not always “bad gameplay”.

    The problem with dstrike, is again, depending on RNG, it can completely change a match and the killer has zero counter to it, aside from simply slugging the obsession, which is not optimal. Plenty of maps give the survivors enough safe pallets and junctions to loop a killer for an easy 2 gens, sometimes more. So you can finally get this survivor down after a 2-3 gen chase and you can either try to hook that survivor to actually be rewarded for that extremely long chase, or you can just slug them and get nothing. Of course, trying to hook them opens you up to dstrike, which just extends a chase that already took way too long. Add even more time if they’re running an exhaustion perk as well, which many dstrike users do. It’s a broken perk because as the game is currently designed it gives one side way too large of an advantage. But it doesn’t just reward “bad play”. It’s used by tons of great survivors to run killers for most of the match. That’s broken gameplay, but not “bad”.

    NOED also doesn’t reward killers for bad play. End game builds do exist. You can run a terrific end game perk that requires all of the gens to be done and still be a good killer. You’re simply preying on the survivors mentality of rushing the gens. Furthermore, you’re sacrificing a perk slot for the chance at that perk activating. A lot of people complain that NOED rewards killers who couldn’t stop the gens from being done... well maybe if they took NOED out and put on BS or Enduring or Pop or something else they’d have stopped the gens? 

    But the counter to NOED is so mind numbingly simple... cleanse totems brehs.

    PGTW slows down the game, brutal strength and enduring does nothing to slow down the game. I'm trying to suggest reworks for these perks that will make them less hated. I don't care about their counters. I just want a way to balance them so they're not overpowered.

  • I started this year by getting penetrated by a god tier Nurse btw.

  • I hope he faces a toxic SWF that loops him for 20 minutes then goes and escapes with all of them getting 32k

  • Were u that Freddy that I faced yesterday who kept putting me in dream world and didn't let me do gens and because I didn't have self care I couldn't escape ur sights. Then you ended up getting me at the exit gates cause of remember me and NOED 1? Cause I think I threw a firecracker at a Freddy and he just got me. So if that was you then it was cruel of you to torture me like that :(

  • @yeet said:

    @powerbats said:
    I managed to get his adept finally last night and didn't have to abuse him either, I just got lucky the survivors made one too many mistakes. I've not mastered nor played him much and he's definitely really strong if played right.

    If he's played by someone with right addons that abuses the moonwalk exploit he'll 4k in under a few minutes with no real counterplay.

    "if played right"
    legion just invalidates all skill from the game, there's no skillcap to him, you can't use him wrong and you will just down a survivor in a predetermined amount of time no matter your skill level, stop with this "omg you don't know how to play him right" legion is extremely unhealthy for the game and needs major changes

    What the hell do you have against @powerbats every thread I see them in, your always pointing out a flaw in their comment.

    It's been going on for a while and it was ok but now I think you're just trying to annoy them. Stop being such a troll dude. It must be so frustrating that you're spamming their inbox with flaws in what they say.

    And by the way, they did say that he takes no skill and that hes annoying and broken if someone uses the moonwalk exploit.

  • Oh my god. They're trying a lot of ideas to keep it still viable and usable. Just wait it might come in this patch. Stop pressuring them otherwise they'll definitely get this wrong. Bloody hell.

  • There's one trick with Nurse actually that I learnt in Ardetha's video. There will always be a survivor spawninng to ur right when ur Nurse. If to ur right there's a dead end, they'll always spawn to ur left. If u use that, you can get really easy kills right off the bat. That's what the Nurse was probably doing and the rest was just her guesses.

  • @Grim said:
    Another day, another NOED/DS thread.

    NOED is fine and can be completely nullified before the killer can even use it. Whole perk slot for nothing. It's not rocket science to cleanse all the totems lol. And what's more, is that the survivors control when it might even activate.

    DS is also fine because DS is not the issue. It's the underlying problem it makes worse. And that is time. Killers simply don't have enough time if survivors know how to do gens efficiently. Factor in DS and that's even more time wasted. If killers had more time to chase and down survivors, a 2nd-chance perk as strong as DS wouldn't be as big a deal.

    Nah, they're both cancer and need to be gone.

  • It's Santa cmon guys. Clown will be his elf who tries to dress like him.

  • @mcNuggets said:
    Console players dont need hacks, rank 1 is basically rank 20 there.

    You're right, the rank 20 players play as if they're in console rank 1 since all the survivors stay there to bully baby killers. Rank 1 in console is on the level of rank 1 on PC.

  • Looks like someone didn't get invited to escape...

    Kidding but the devs have said there's the option to work as a team or just for yourself at some point.

  • Some players, including me don't even run Self care so it'd be kind of worthless against them. So if you make it fully decrease over 10-15 seconds that's something that would work.

  • @Master said:

    @Poweas said:

    @Rebel_Raven said:
    Poweas said:

    @Rebel_Raven said:

    Poweas said:

    @Master said:
    

    @ItzAsieR14 said:

    Why so much tunneling?
    

    Why not?

    You always tunnel gens too because its just logical to do
    
    
    
    Well that's not really fair on the guy you eliminate.
    
    
    
    Because it's fair to make a killer spend more time chasing people? 
    

    Time management is primary for a killer.

    The more time they spend doing something is more time survivors have to do something. Like gens.

    It's fine to tunnel when there's 1 gen left but if your tunnelling when there's 5-3 gens left ur a dirty killer.

    That's hilarious. 
    Just means less people eliminated so you can get that 1 gen left sooner.
    Pretty sure you want gens done as quickly as possible, too.
    Pretty damn sure you don't hang around and let killers get the hooks they would have otherwise gotten through trying to eliminate people sooner.

    And regardless of what ever code of honor you do, or don't stick to, it's about certain it's just you. Many others on both sides would gladly not follow it.

    In any event you're asking the killer to play suboptimal and have their blood points suffer as a result. That just isn't really fair. 

    What? There are so many killers who do well without tunnelling when there's 5-3 gens left. If there's 1-2 gens left then tunnel all you want. I really hope I don't face you, tunnellers leave a very salty taste in my mouth when there's no reason to.

    Feel free to provide gameplay of these killers playing against a competent SWF "tunneling gens", I wanna see how well they do if they dont tunnel survivors in return :wink:

    Wait I forgot about SWF. Yes if you're facing one it's a good idea to tunnel the first guy, then the other 3 will be headless chickens. One goes to unhook, other does gens. Pressure the one on gens, and it's a cycle until they're all dead.

  • @Rebel_Raven said:
    Poweas said:

    @Rebel_Raven said:

    Poweas said:

    @Master said:
    

    @ItzAsieR14 said:

    Why so much tunneling?
    

    Why not?

    You always tunnel gens too because its just logical to do
    
    
    
    Well that's not really fair on the guy you eliminate.
    
    
    
    Because it's fair to make a killer spend more time chasing people? 
    

    Time management is primary for a killer.

    The more time they spend doing something is more time survivors have to do something. Like gens.

    It's fine to tunnel when there's 1 gen left but if your tunnelling when there's 5-3 gens left ur a dirty killer.

    That's hilarious. 
    Just means less people eliminated so you can get that 1 gen left sooner.
    Pretty sure you want gens done as quickly as possible, too.
    Pretty damn sure you don't hang around and let killers get the hooks they would have otherwise gotten through trying to eliminate people sooner.

    And regardless of what ever code of honor you do, or don't stick to, it's about certain it's just you. Many others on both sides would gladly not follow it.

    In any event you're asking the killer to play suboptimal and have their blood points suffer as a result. That just isn't really fair. 

    What? There are so many killers who do well without tunnelling when there's 5-3 gens left. If there's 1-2 gens left then tunnel all you want. I really hope I don't face you, tunnellers leave a very salty taste in my mouth when there's no reason to.

  • @Rebel_Raven said:
    Poweas said:

    @Master said:

     @ItzAsieR14 said:
    

    Why so much tunneling?

    Why not?
    

    You always tunnel gens too because its just logical to do

    Well that's not really fair on the guy you eliminate.

    Because it's fair to make a killer spend more time chasing people? 
    Time management is primary for a killer.
    The more time they spend doing something is more time survivors have to do something. Like gens.

    It's fine to tunnel when there's 1 gen left but if your tunnelling when there's 5-3 gens left ur a dirty killer.

  • @se05239 said:

    @Poweas said:

    @Master said:

    @ItzAsieR14 said:
    Why so much tunneling?

    Why not?
    You always tunnel gens too because its just logical to do

    Well that's not really fair on the guy you eliminate.

    Playing 'fair' means respecting that made-up book of rules that the survivors made. It's not fun for the killer to play 'fair' since its punishes them and cost them games.

    But for us to play fair, we gotta respect the made up rules that killers made. That means don't loop too hard, don't use instaheals or DS, don't use Sprint burst, don't bully bad killers with looping, make sure you die in your chase at some point, don't complain about hitboxes because we can't hit someone who does a 360 without it. Btw I actually respect these rules as survivor lol and my games are ok. And as killer I respect the survivors rules and I have games that go by fine.

    If it's one thing for killers, why can't it be same for survivor? Huh? Btw I am a survivor main now since I've gone bad. ;) don't complain about our made up rules when killers enforce their made up rules and camp/tunnel you if you don't follow it.

  • @Attackfrog said:
    Glad survivors have such awesome tools....otherwise game would be too hard for them.

    Combine with firecrackers and DS, and those survivors outta have a jolly good time!

    Happy holidays, killers!

    You realise that Brand new parts got a massive nerf right? They only do 25% of a gen which is a lot but nothing compared to the OP combo of No mither and This is not happening lol. BNP's are dead and a waste of an addon.

  • Botany knowledge - Your healing speed/healing item speed is increased by 20/30/40%.

    Calm Spirit - You make no scratch marks when you are hit.

  • Just rework DS to something like it makes pallet stuns 0.5/1/1.5 seconds longer, it is decreased by endurinng and remove noed and get rid of the instaheal with Adrenaline, that's it.

  • @Master said:

    @ItzAsieR14 said:
    Why so much tunneling?

    Why not?
    You always tunnel gens too because its just logical to do

    Well that's not really fair on the guy you eliminate.

  • 100% Nurse: Insidious, Noed, Agitation and Iron grasp. Bring both range addons and just dominate the salt is sooooo juicy.

    My other one is Leatherface: Insidious, Agitation, Iron grasp and Ruin. Most toxic build 2017-2018 but not as funny and salt making as Nurse with Insidious and NOED.

  • @The_Crusader said:
    Poweas said:

    @The_Crusader said:

    Poweas said:

    @The_Crusader said:
    
    Tsulan said:
    

    Poweas said: @The_Crusader said: I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't. Adrenaline isn't that bad, it doesn't get in use half the time. Mhh... now that I think about it...

    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 
    

    For once we agree lol I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter. If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out. Something like haunted grounds would be long gone by then. MYC useless at that time as well.

    I don't think Noed can go without adrenaline going.
    
    
    
    Remove the health buff and keep the sprint burst you get then?
    
    
    
    That would work yes. Hell you could probs buff it to 5 seconds if needed.
    
    If DS and Adrenaline go I feel Noed should go too. If noed goes then ds and adrenaline need to go. All 3 support each other lol
    

    But for me DS is the worst, by a wide margin.

    Yeah me too. But I will not lie and say that I find NOED fair as survivor or that I find Adrenaline fair as killer. Since I just play Billy now because the other killers except Clown and Bubba feel too easy (no offense to Spirit she's difficult but not playable atm because of scratch marks being bugged) I need to git gud with looping and when people get an adrenaline on me, I cri everytim lol.

    The thing that bugs me about NOED is how it enables campers.

    I'd rather have it only activate if the killer has moved x metres and been in a chase for a certsin amount of time.

    This way at least itnwould reward noob players who made an effort but got looped all game by a deranked experienced survivor, but it wouldnt activate for those who just sat next to a hook until 1 survivor was dead.

    That would probably be an amazing idea actually. Because some killers get looped for ages. Take my billy for example ;)

  • I'm also a survivor main again too so I can get good again. I've been playing it a LOT.

  • Ok so if I'm on xbox where I'm most comfortable or using controller on PC it's 1-2 minutes. On PC with M&Keyboard it's about 40-50 seconds normally but if the killer plays in a generic way, then I can get 1-2 minutes easily. If it's estate on mouse and keyboard I'll last 15 seconds because there's almost no pallets on that map it's ridiculous.

  • I hate when I get that I have to quit and lost to pips it sucks. It's been her since I started playing and that was July 2017.

  • @The_Crusader said:
    Lmfao. Not to be mean but from the ones I've watched play they just don't have it in them.

    Not queen is decent she can make it easily.

  • @The_Crusader said:
    Poweas said:

    @The_Crusader said:

    Tsulan said:

    Poweas said:
    
    @The_Crusader said:
    
    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.
    
    
    
    Adrenaline isn't that bad, it doesn't get in use half the time.
    
    
    
    Mhh... now that I think about it...
    

    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 

    For once we agree lol
    
    I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.
    
    If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.
    
    Something like haunted grounds would be long gone by then. MYC useless at that time as well.
    

    I don't think Noed can go without adrenaline going.

    Remove the health buff and keep the sprint burst you get then?

    That would work yes. Hell you could probs buff it to 5 seconds if needed.

    If DS and Adrenaline go I feel Noed should go too. If noed goes then ds and adrenaline need to go. All 3 support each other lol

    But for me DS is the worst, by a wide margin.

    Yeah me too. But I will not lie and say that I find NOED fair as survivor or that I find Adrenaline fair as killer. Since I just play Billy now because the other killers except Clown and Bubba feel too easy (no offense to Spirit she's difficult but not playable atm because of scratch marks being bugged) I need to git gud with looping and when people get an adrenaline on me, I cri everytim lol.

  • @The_Crusader said:
    Tsulan said:


    Poweas said:

    @The_Crusader said:

    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.

    Adrenaline isn't that bad, it doesn't get in use half the time.

    Mhh... now that I think about it...
    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 

    For once we agree lol

    I mean you could argue NOED is more powerful because its not a 1 time use like adrenaline, but the fact is if all survivors gain an instaheal end game when there is 20 seconds remaining how on earth is any killer outside of those with instadowns meant to counter that? NOED is the only counter.

    If the one that you're chasing gains a health boost and a speed burst it can easily buy the team the time needed to open both exit gates and then the rest can bodyblock so they make it out.

    Something like haunted grounds would be long gone by then. MYC useless at that time as well.

    I don't think Noed can go without adrenaline going.

    Remove the health buff and keep the sprint burst you get then?

  • @The_Trapper said:
    I've been running a build as Jake that works better when injured. Resilience, Dead Hard, Iron Will and This Is Not Happening. Bonus repair speed and much easier great skill checks.

    That's a good build. I'd personally either run it with no mither or Balanced landing in the space of Dead hard but that's because I don't like Dead hard a lot. Still a really strong build the way you suggested it though.

  • @thesuicidefox said:
    Self Care is such a waste of time now. You should only be healing yourself if it's absolutely necessary. But with anti-heal being a thing you are better off running Adren and just rushing gens without healing.

    I too use Iron Will, Bond, and Balanced Landing. Not really a fan of Urban though, you don't need it. Adren is the best 4th, Hope is really good too because with BL it soft counters NOED and makes it impossible for a slow killer to catch you.

    I'll start running Adrenaline once I've got used to this gamestyle, urban evasion is because I'm trying to experiment on stealthing for a while because this is kind new to me, being able to get smacked one and downed, I mean I did this one year ago and I got crushed a lot but I'm definitely ready to start doing it now though.

  • @altruistic said:
    You’re about a year late.  Self Care is the most overrated perk in the game, especially now.  

    I didn't run it one year ago but I needed the crutch so I started running it and Sprint burst. But now they've both been nerfed so heavily and I don't need the crutch anymore so I've decided to play in a different, interesting gamestyle.

  • @ItsYourBoyGuzma said:
    Poweas said:

    So I played as Billy and I found one Dwight who did 2 gens, and a hex totem while injured. And it got me thinking, should I stop running self care. I asked him and he said yeah since it's better to do gens and another guy said you can get half a gen in that time it takes you to heal. I tried a game without self care and I think it was one of the most fun games I've had in a while. Mainly because it was a 3 blink Nurse who wasn't the most experienced. But it was still fun being scared of the killer approaching you. I think I might use this build from now on, Bond, Iron will, Balanced landing and Urban evasion. It's fun being injured more.

    So if anyone find survivor boring, removing self care (if u run it) might spice things up.

    Lmao 

    Welcome to DBD in 2017 LUL

    It's 2018...

  • @Tsulan said:
    Poweas said:

    @The_Crusader said:

    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.

    Adrenaline isn't that bad, it doesn't get in use half the time.

    Mhh... now that I think about it...
    Adrenaline is the survivors version of NOED. But reversed. NOED halves the amount of hit required to down a survivor. While adrenaline doubles the amount. 

    Adrenaline doesn't have a totem. But yeah it pretty much is. I would nerf the sprint burst to 3 seconds rather then 5 and that's all the nerfs it needs to be honest.

  • @Attackfrog said:
    They should just cut end game chat from the game. It completely destroys the whole "horror atmosphere" they pretend to want to cultivate.

    But then...so does SWF so here we are.

    I think it helps a little more. I like to talk with my survivors and ask for tips since I suck as Billy. And as survivor I love to talk with the killer. Mainly about them nodding at me a lot but I still like to talk.

  • @The_Crusader said:
    I actually think NOED needs a buff. It's not fair that it can be countered when DS and Adrenaline can't.

    Adrenaline isn't that bad, it doesn't get in use half the time.

  • Nurse>>>>>>>>>>>>>>>>>>>>>>>>>>>SWF>>>>Killers>>>>>>>>>>>>>>>>>>>>>>>>>>Solo survivor.

  • Hex: Devour Ass,
    Hex: Thrill of the #########.

1 … 87 88 89 90 91 … 108