Avatar

Poweas

Poweas

About

Username
Poweas
Joined
Visits
0
Last Active
—

Comments

  • You're probably right on the edge of her terror radius.

  • @TeaLeaf said:

    @Poweas said:

    @TeaLeaf said:

    @Poweas said:

    @TeaLeaf said:
    There is some lower TR on slower killers, though I personally wouldn't mind seeing a lower tower radius even on some fast killers, specifically the default states on Pig and Wraith; given they are suppose to be -ambush- killers. Pig might be able to completely mask her terror radius already, but bump her down to the 24m when shes upright and I think shed excel with M&A and whispers (so you know when ya need to stealth in some situations), allowing her to have a bit better map pressure while still leaving her with proper ambush play.

    Wraith has none while invisible. That's good enough for him.

    Eh I suppose, but really given how low teir wraith is already I honestly don't think it would hurt that much to toss him a few more scraps. Given his power any way it would be a minor advantage at best. Oh but on the pig ... well a man can dream... a man can dream.

    Wraith is mid tier. He shuts down loops, decent map pressure, good for jumpscares, mind games, good tracking since he can hear more while cloaked and a good Wraith is unbelievably scary to face. I strongly disagree with you

    Thats fine, though I don't see how he has good tracking in his base kit. Wraith has some good map pressure due to his speed boost the rest I don't see with out heavy reliance on addons which is another matter.

    His hearing is enhanced.

  • @TeaLeaf said:

    @Poweas said:

    @TeaLeaf said:
    There is some lower TR on slower killers, though I personally wouldn't mind seeing a lower tower radius even on some fast killers, specifically the default states on Pig and Wraith; given they are suppose to be -ambush- killers. Pig might be able to completely mask her terror radius already, but bump her down to the 24m when shes upright and I think shed excel with M&A and whispers (so you know when ya need to stealth in some situations), allowing her to have a bit better map pressure while still leaving her with proper ambush play.

    Wraith has none while invisible. That's good enough for him.

    Eh I suppose, but really given how low teir wraith is already I honestly don't think it would hurt that much to toss him a few more scraps. Given his power any way it would be a minor advantage at best. Oh but on the pig ... well a man can dream... a man can dream.

    Wraith is mid tier. He shuts down loops, decent map pressure, good for jumpscares, mind games, good tracking since he can hear more while cloaked and a good Wraith is unbelievably scary to face. I strongly disagree with you

  • Also Spirit is addon dependant as #########.

  • @Brawler said:

    @Poweas said:
    How is Hag not S tier. Please update that, shes equal to spirit.

    The thing I don't like when playing Hag is not being able to use 100% of her power without addons, especially when it comes to a teleportation range. She might be awesome, but you need a knowledge how, and where place the traps... and a bit of luck as well. That's why I think she is good, but not as viable as the Spirit and co. above her.

    She's good without addons. Trust me. I main her and Spirit and Billy. Hag is literally equal to Spirit.

  • @TeaLeaf said:
    There is some lower TR on slower killers, though I personally wouldn't mind seeing a lower tower radius even on some fast killers, specifically the default states on Pig and Wraith; given they are suppose to be -ambush- killers. Pig might be able to completely mask her terror radius already, but bump her down to the 24m when shes upright and I think shed excel with M&A and whispers (so you know when ya need to stealth in some situations), allowing her to have a bit better map pressure while still leaving her with proper ambush play.

    Wraith has none while invisible. That's good enough for him.

  • 28m base terror radius for the 32m ones? 40 for Doctor. I won't agree to any lower/higher.

  • Nurse is the worst killer and Freddy is broken.

  • Make the skillcheck the size of Clowns belly?

  • What about Leatherface not sinking in?

  • How is Hag not S tier. Please update that, shes equal to spirit.

  • @ShrekIsHot said:
    The Nurse as an S tier? Maybe for killers with a 1,000 hours, otherwise, she's awful and easy to loop.

    Oh my god, you need to understand on PC Nurse can actually turn and see survivors while blinking. She might be horrible on console but not on PC my god.

  • @Master said:

    @The_Crusader said:
    Genrush? Bring Ruin

    Ruin destroyed too early? Bring Thrill of the hunt

    Loops too strong? Bring bamboozle

    Instaheals? Use instadowns, haunted ground, MYC etc

    Hatch? Be patient, let the survivor make the first move.

    TOTH lul

    Lol. Try using that on EW1 Myers on the Yamaoka Estate.

  • @twistedmonkey said:

    @TheBean said:

    @Poweas said:
    Er 75% of 3 is 0.75. I rest my case. When it was 4 seconds it was different but now enduring hard counters it.

    Except Enduring doesn't effect DS at 75% at tier 3. It is either a bug or put in on purpose, but it only effects DS by 55%.

    Not sure if they are correcting this when they update to the new DS.

    In which case it changes to a 1.71s stun at 75% and 1.93s at 55%, the old 4 seconds stun at 75% made it 2.28s so its not a huge change in reality its a 0.57s less stun duration if its fixed........big if :p

    @Poweas Its not 75% reduction of the overall time making it 0.75 its 75% faster recover so its time/1.75 making the new change 3/1.75=1.71s so its a 43% overall reduction.

    Ok. I'm confused. The way I see it, is if it's a 55% stun of the new one then it's 3 X 0.45. To get 55% of 3. That makes 1.35 right now. I don't know what your saying can you clarify it?

    Btw the old stun (how it should have been) was 4 X 0.25, which leaves it at a 1 second stun not 2.28. Please explain what you mean.

  • @Mister_xD said:

    @Poweas said:

    @Mister_xD said:

    @Poweas said:

    @Mister_xD said:

    @Poweas said:

    @Mr_Myers said:
    You know the current DS has no counterplay right?

    Oh quit lying to yourself, enduring and slugging. Git gud

    honestly, i would not say any of these are actual counters.
    slugging is the closest to a counter, but you get punished for it by losing emblem points, so there is no use in doing it at all.
    enduring is something i hear A LOT. it is not a counter, it simply reduces the effects DS puts on you. the survivor still gets freed and still gets his 2nd chance.
    the only real counter to it would be dribbling, but that only works on a very short range.

    pls dont forget, that a counter is supposed to completely nullify the effects, not reduce them. its like NOED and Adrenaline: Adrenaline heals you and NOED allows you to oneshot, ignoring the new health state, therefore being the direct counter to Adrenaline. Or Iron Grasp and Boil Over: one increases the Struggle effects by 75% and the other reduces them by 75%.

    Er 75% of 3 is 0.75. I rest my case. When it was 4 seconds it was different but now enduring hard counters it.

    there is one little flaw in your argument:
    enduring reduces the decisive strike stun by 55% instead of 75%.

    besides, enduring is still not a counter, as the survivor still gets off your shoulder and can still continue to loop the ######### out of you, if there is a pallet or a window nearby.
    also, a survivor can still strike you and then leave through a gate or the hatch.

    again: enduring reduces the effect DS applys on the killer, but it does not counter the perk at all.

    Well still has one. Don't tunnel. I don't mind the change tbf. But let's agree to dosagree

    oh, i have not been talking about the new DS and weather i like it or not, i simply wanted to clarify things, as your claim of the possible counter play was simply wrong.
    btw, i have been refering to the old DS.
    the new DS is better in a lot of ways, as there finally is counterplay to it, by simply not tunneling.
    i might even go as far to say, that it could get a little buff, leaving the perk active until its used once you are hit within the time periode the perk gives you.

    so yeah, refering to the new DS, slugging is actually a counter to it.
    enduring still remains to not be a counter though.

    I love the new DS. Honestly, I don't tunnel much. But this is beautiful for my survivor gameplay. 100% going to download the Myers DLC for PC.

  • Just you. They normally die in second to my Spirit/Billy/Hag.

  • You're a smart person

  • @Watery said:
    Then why don’t you check the ping before entering games? 
    I think the hitboxes are fine- it’s my fault if I go down anyway, lol.

    They're pretty bad. I got hit after vaulting a window in the swamp when I was half way down. The killer had green ping BTW.

  • Yeah I normally let the last one go but sometimes my brother says to hatch camp so I do.

  • Oh god stop bitching the devs said they're going to rework it.

  • @ShrekIsHot said:

    @Poweas said:
    Allow them, once I had a baby clown tunnel me for 5 gens, then when I finally escape he cries about how with Hag he could have easily got me, so we go into a kyf me, him and a friend of mine, I loop him for all 3 gens and he couldn't catch me. He called my window loops 'spamming'. I laughed at him and he blocked me, that was back on xbox though, are u on console too? Since you get a lot of manchilds, like Ochido.

    PS4, yeah, Micheal main of course, Clown too.

    I love Mike he's so fun.

  • @ShrekIsHot said:

    @Poweas said:
    You definitely play on console, and if you don't then your undoubtedly rank 20.

    I play Console, PS4.

    Well then you won't face a good Nurse. Try playing on PC rank 1 and say the same thing.

  • @Mister_xD said:

    @Poweas said:

    @Mister_xD said:

    @Poweas said:

    @Mr_Myers said:
    You know the current DS has no counterplay right?

    Oh quit lying to yourself, enduring and slugging. Git gud

    honestly, i would not say any of these are actual counters.
    slugging is the closest to a counter, but you get punished for it by losing emblem points, so there is no use in doing it at all.
    enduring is something i hear A LOT. it is not a counter, it simply reduces the effects DS puts on you. the survivor still gets freed and still gets his 2nd chance.
    the only real counter to it would be dribbling, but that only works on a very short range.

    pls dont forget, that a counter is supposed to completely nullify the effects, not reduce them. its like NOED and Adrenaline: Adrenaline heals you and NOED allows you to oneshot, ignoring the new health state, therefore being the direct counter to Adrenaline. Or Iron Grasp and Boil Over: one increases the Struggle effects by 75% and the other reduces them by 75%.

    Er 75% of 3 is 0.75. I rest my case. When it was 4 seconds it was different but now enduring hard counters it.

    there is one little flaw in your argument:
    enduring reduces the decisive strike stun by 55% instead of 75%.

    besides, enduring is still not a counter, as the survivor still gets off your shoulder and can still continue to loop the ######### out of you, if there is a pallet or a window nearby.
    also, a survivor can still strike you and then leave through a gate or the hatch.

    again: enduring reduces the effect DS applys on the killer, but it does not counter the perk at all.

    Well still has one. Don't tunnel. I don't mind the change tbf. But let's agree to dosagree

  • I used to but now I see that it's not even bad. But I uses to want it nerved because of the movement speed increased.

  • @MegMain98 said:

    @Poweas said:

    @TheEdgeGamer said:
    This post is mainly to show which killer rank where when it comes to having certain things. With perks and add-ons, without perks or add-ons. This is what varies the Killer tier list for people. And after a lot of game play and research of other people's tier list, I can categories each killer in each category.

    Without Perks or Add-ons:
    1. Nurse - Even without perks or add-ons, if you master playing the nurse then you can ignore pallets, find survivors and get to them pretty easily. Her base ability makes her GOD tier even without add-ons. Without perks she will slightly be weaker, but you can still make up for it with precise blinks and hits.
    2. Huntress - Even without add-ons, the Huntress is good at hitting survivors in the chase. Her base ability makes vaulting a hazard. She can easily take down survivors without any help of perks/add-ons.
    3. Hillbilly - The reason Huntress beats out Hillbilly at 2 is because it takes longer to get his chainsaw up. Survivors can get to cover by then or get to a pallet. But he can still traverse the map pretty well and down survivors that accidentally walk into death.
    4. Myers - He doesn't need add-ons or perks. He's a instant down machine. Although not having faster stalking is a bit of a hindrance, he can still stalk and down his prey. His short terror radius is also why he's high on this list. He can get the jump on survivors easy. Not as well as Wraith or Pig, but in a much deadlier way.
    5. Clown - Much like the other killers here he doesn't need add-ons or perks to help him either hit or down survivors. All you need to do is throw bottles, slow survivors down, down them, hook and repeat.
    6. Hag - Admittedly, Hag does need slightly need help from her add-ons. Mainly, because they are SO good now. But she still can stop loops and find survivors pretty easily with her base ability.
    7. Pig - Now with her recent update, she really doesn't need add-ons as much. She can get the jump on survivors extremely well (as long as you don't surprise attack all the time and know her to sneak up to survivors) and her reverse bear traps slow the "game" down. Perks would be nice to have with her though.
    8. Trapper - Now Trapper's add-ons don't really do much for him unless you use extra trap pickups or setting trap speed. And even then they don't make much of a difference. Perks on him are as normal as other killers. He sort of needs perks to help out his power. He's mid tier on this list because he can catch people in chases and loops. If you place your traps right.
    9. Doctor - Facing Doctor without add-ons or perks is easy but hard at the same time. Since his ability can help you find survivors easy (and help you in the chase if your good) you can eliminate survivors if your good in the chase.
    10. Cannibal - Only thing your missing out on with Cannibal is the extra bloodpoints.
    11. Spirit - I hate putting Spirit this far down on the list but she's not as effective without add-ons. You still have the mind games but there not as effective without add-ons. Her add-ons help her with loops, gen grabbing and all the things she's great at. But without add-ons you can't get to people/trick survivors as effectively.
    12. Wraith - Without his uncloak add-on, your gonna have a slightly rougher time. You can still get hits like crazy, but having a faster uncloak is better to have. Spirit is better than Wraith without add-ons because she can still get hits easier than Wraith can.
    13. Legion - Perks aren't really that effective on him/her so that doesn't matter. Add-ons are sort of important on him/her because at base his/her ability is good but not great. I could go into the pros and cons of Legion but I'd rather not. Without add-ons he/she becomes much weaker.
    14. Freddy - Now Freddy's bad but without add-ons or perks he's worse. Playing without add-ons or perks is sort of hardcore mode for killers.

    Console:
    1. Hillbilly - Wait. Nurse isn't number 1?! What?!?! I'll get more into that on Nurse's section. Hillbilly on console is more tolerable because framerate isn't that bad while he's using his ability. Harder to aim on console but he can still make survivors wet their pants once they hear the insta-chainsaw.
    2. Nurse - Now I know it's a shock to see Nurse not being number 1 but here's why. FRAMERATE. Blinking with Nurse on console is hard to do. There's framerate after you blink and before. Now there are some games where it's not as bad and you can do really well. But there are other games where it's impossible. Survivors lag away from you once you blink and you eyes will burn watching. But she can still be GOD tier once you adjust to it.
    3. Myers - Reason Myers is high on this list is because all he has to do is stalk and slash. Framerate doesn't effect this much. Except when you go into Evil Within 3. It always either lags or you receive frame rate when you go into your next tier but you can still down survivors without much difficulty. (If you don't get frame rate.)
    4. Doctor - Another "shock". A mid tier killer that's higher on the list? Well this is sort of another issue with console. Whenever you play againist the Doctor on console, whenever you get a difficult skill check, it lags. Yeah it lags during the skill check making it harder to do them. Now this makes Doctor much stronger on console because he can make skill checks impossible. Now before you think it's from bad connection on my end, check it out for yourself. Watch any survivor go against Doctor on PC then watch someone face Doctor on console. You'l notice the lag skill checks.
    5. Clown - Clown is still pretty good on console. He can slow survivors still without much of an issue.
    6. Huntress - You didn't think I'd forget her did you? The reason why huntress is lower on this list is, you can guess it, framerate. Whenever the Huntress throws her hatchet, no matter how good the connection, it lags. The second you throw it your screen will lag. Causing you to either miss. Playing Huntress on PC feels smooth and right. I struggle trying to get her to throw straight on console.
    7. Spirit - She receives framerate every time she phases and after phases. But not much issues.
    8. Pig - Pig's pretty much the same on PC on Console.
    9. Trapper - The same but people will warp to the traps more often if they run near them.
    10. Hag - Why is Hag down here? What do you think? Framerate and Lag. Whenever she teleports to her trap you'll lag for a sec and receive the definition of framerate soon after. It hurts my eyes to play Hag on console. Teleportation to your trap is still useful but hurts to watch.
    11. Wraith - Almost same as PC. Varies on framerate per game when uncloaking.
    12. Cannibal - He receives some lag whenever he his someone with his saw and when he starts his ability. Makes him slightly worse.
    13. Legion - Not that much of a difference actually.
    14. Freddy - On console the only issue Freddy has is a slight bit of lag when some goes into the dream world but so does the survivor so it's not too bad.

    Now you make a tier list of you're own down below.

    Ok. I've played EVERY killer there and my version is:

    PC

    1. Nurse
    2. Billy
    3. Hag
    4. Huntress
    5. Myers
    6. Pig
    7. Wraith (he's got a good base ffs)
    8. Trapper
    9. Leatherface
    10. Doctor
    11. Legion
    12. Clown (I disagree with you, I've played his base and he sucks, he's rubbish at base)
    13. Freddy

    Console

    1. Billy
    2. Hag (I play her on console and she's fine idk what u were talking about no offense)
    3. Myers
    4. Pig
    5. Wraith
    6. Leatherface
    7. Doctor
    8. Trapper
    9. Legion
    10. Clown
    11. Freddy
    12. Huntress
    13. Nurse

    That's from someone who plays console and PC.

    I’m on console and this is my tier list with every killer using their best add-ons and viable perks for their playstyle.
    1. Nurse
    2. Billy
    3. Spirit
    4. Hag
    5. Huntress
    6. Myers
    7. Clown
    8. Wraith
    9. Legion
    10. Doctor
    11. Pig
    12. Trapper
    13. Leatherface
    14. Freddy

    You also forgot Spirit by the way.

    Thanks for me Spirit would be after Hag in both.

  • @Jake_Parks_prince said:

    @Poweas said:
    Amazing ideas but insidious would be op because it makes killers way too stealthy, imagine that on Billy. And thanatophobia sounds broken if it stacks for the dead survivors.

    Tbh I just think billy needs nerfs in general sksksksks

    I like him, I think he's OK. Effortless to loop.

  • @No1TheLarch said:

    @Poweas said:

    @Orion said:
    Killers should not be punished for playing efficiently. This is an absurd idea.

    Yeah we got the new DS now I don't think killers deserve a penalty.

    But do you think that tunneling is a good fun way to play for everyone. I dont feel that simply because survivors can have DS means its okay to tunnel! People made a similar argument about camping before they added the small penalty for proximity to hooked survivor. and I observe people to camp less now for it!

    Perhaps your right and a better way to do it is add a modest BP bonus for "hit different survivor" or something like that which could encourage the same thing. However what I dont see from you or many other killers is even a mild acknowledgement that it doesn't feel good to be tunneled, especially if you dont have DS or like a flashlight which understandingly triggers many killers (pallet blinds are really annoying).

    And again I argue that tunneling isnt terribly effective against good survivors, for they will just keep doing gens and not having to heal. Undoubtly against bad survs who just stand around or hide it can be effective but I venture any strategy from slugging to mere gen pressure would be effective against the same!

    Don't get me wrong I'm survivor biased despite maining killer but tunnelling is fine now.

  • Amazing ideas but insidious would be op because it makes killers way too stealthy, imagine that on Billy. And thanatophobia sounds broken if it stacks for the dead survivors.

  • Er that makes them worse...

  • @Mister_xD said:

    @Poweas said:

    @Mr_Myers said:
    You know the current DS has no counterplay right?

    Oh quit lying to yourself, enduring and slugging. Git gud

    honestly, i would not say any of these are actual counters.
    slugging is the closest to a counter, but you get punished for it by losing emblem points, so there is no use in doing it at all.
    enduring is something i hear A LOT. it is not a counter, it simply reduces the effects DS puts on you. the survivor still gets freed and still gets his 2nd chance.
    the only real counter to it would be dribbling, but that only works on a very short range.

    pls dont forget, that a counter is supposed to completely nullify the effects, not reduce them. its like NOED and Adrenaline: Adrenaline heals you and NOED allows you to oneshot, ignoring the new health state, therefore being the direct counter to Adrenaline. Or Iron Grasp and Boil Over: one increases the Struggle effects by 75% and the other reduces them by 75%.

    Er 75% of 3 is 0.75. I rest my case. When it was 4 seconds it was different but now enduring hard counters it.

  • Allow them, once I had a baby clown tunnel me for 5 gens, then when I finally escape he cries about how with Hag he could have easily got me, so we go into a kyf me, him and a friend of mine, I loop him for all 3 gens and he couldn't catch me. He called my window loops 'spamming'. I laughed at him and he blocked me, that was back on xbox though, are u on console too? Since you get a lot of manchilds, like Ochido.

  • @ReikoMori said:

    @ShrekIsHot said:
    I consider Nurse to be below Freddy and Legion, I have no issue with Nurse, easy killer to loop and run from, slow speed and no one really lands a hit with Nurse except Nurses with MASSIVE amounts of hours and rank 1's, she is only good for speeding around the map, but there are plenty of other killers that can do that and are more effective.

    Someone please explain to me how some people rate Nurse a S tier killer.

    The nurse is a high skill cap killer. When she is played correctly she can't really be stopped from killing survivors. She can not be looped, her map pressure is is immense, she synergizes well just about any perk that's ever been in the meta and her travel distance on blink far surpasses Billy's dash, Spirit's haunting, and is much more consistent that Hag's teleport. The tier list reflects killers played at their absolute best at the highest levels of the game. The fact you're seeing "Battle Nurses"(Nurses whom actually walk) is due to being in a rank where people do not have the experience to properly use her.

    She can kind of be looped if your good at juking her

  • You definitely play on console, and if you don't then your undoubtedly rank 20.

  • @not_Queen said:
    @Poweas NOED isn't currently looked at. I can ask Designers what the plan is for when the Endgame rework comes but AFAIK it wouldn't be touched.

    Thanks!

  • So basically regarding NOED, if the endgame were to become more fair to the killer so if they have a chance to kill people, would it be nerfed?

  • @Mr_Myers said:
    You know the current DS has no counterplay right?

    Oh quit lying to yourself, enduring and slugging. Git gud

  • @not_Queen said:
    @Poweas Beautiful when these things happen. ;)

    It truly is.

  • @BigBadPiggy said:

    @Poweas said:

    @BigBadPiggy said:
    I went onto one of those hack forums to see how scummy people are and what I should watch out for in game so I can make an accurate report.

    I'm not convinced...

    Convinced of what?

    That you went on it for that reason.

  • @Daneryn said:

    @Ihatelife said:
    Simple. I play Spirit instead of nurse <3 I'm also tired being on the rank 1 tbh.

    Hmm..maybe its about time I purchased her so, looking for a change!

    She's a rough one to learn. Been 2 months so far for me and I'm still not close to mastering her

  • @Master said:

    @Poweas said:

    @Master said:

    @Delfador said:
    If the survivors still stagger, enduring is a hard counter to DS right now, very hard counter.

    https://www.reddit.com/r/deadbydaylight/comments/7n9vug/enduring_3_vs_decisive_strike_1/

    The reason why it wasn't in the past was because DS 3 gave you 5 seconds.

    The new DS 3 gives you 3 seconds just like old DS 1.

    As you can see from the clip, survivor can not even reach the pallet if the killer has enduring.

    Ah well the new DS has a coutner then at least

    OMG MASTER! I can't believe me and you agree for once when it comes to DS. Never thought I'd see the day!

    Well in the new video it looks like enduring is a counter to DS indeed.
    But lets wait and look at what BHVR releases into the PTB/Live build^^

    ^^

  • @not_Queen said:
    When we are ready to communicate about the new content, we will.
    The only thing I am allowed to say right now is Soon™

    What a memer, lol.

  • I got no problem anymore. Just learnt to calm down about it.

  • @Master said:

    @Delfador said:
    If the survivors still stagger, enduring is a hard counter to DS right now, very hard counter.

    https://www.reddit.com/r/deadbydaylight/comments/7n9vug/enduring_3_vs_decisive_strike_1/

    The reason why it wasn't in the past was because DS 3 gave you 5 seconds.

    The new DS 3 gives you 3 seconds just like old DS 1.

    As you can see from the clip, survivor can not even reach the pallet if the killer has enduring.

    Ah well the new DS has a coutner then at least

    OMG MASTER! I can't believe me and you agree for once when it comes to DS. Never thought I'd see the day!

  • @Orion said:
    Killers should not be punished for playing efficiently. This is an absurd idea.

    Yeah we got the new DS now I don't think killers deserve a penalty.

1 … 65 66 67 68 69 … 108