PolarBear
PolarBear
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- PolarBear
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Comments
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The dlc refund policy is the same as a games, if you have under 2 hours of playtime and if you bought it within the last 14 days.
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I don't find the vfx that irritating. It was on the ptb but it was turned down for live. If it hurts other people it's fine if it gets removed since it doesn't bring anything to the table in terms of gameplay.
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If you don't care about the robe or the knife then it's pointless to buy the dlc as you'd only get those.
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@SpaceCoconut Even if you lower the timer it won't stop abuse. It can still trigger during the endgame when gates are already open or when survivors suicide on purpose or jump in a locker to get ds to activate.
A better fix for it would be that ds deactivates if certain conditions are met.
What I think would be fair is that ds should just deactivate completely after egc is triggered. I've had some frustrating situations where I've downed someone close to the exit gate only to know that there is a chance they might have ds which would instantly lose me the kill. Recently I've even had a situation where 2 survivors deliberately waited around the exit gate, both having ds and waiting for me to pick them up only to shank me and run out.
Another scenario where ds should deactivate is when the killer hooks another survivor. Ds being an anti-tunnel perk, doesn't need to activate since the killer is obviously not tunneling if they've hooked another survivor.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/535634#Comment_535634
All there really is to say is that random is random. You might get a bunch back to back and then get none for a while. It's down to luck like just about anything in the bloodweb. I could definitely let the team know about the drop rate, but depending on when the hotfix goes out, it might be too late to change it in time.
I went from 1-50 on gf, used all gateaux i got on him while dumping excess bp on my wraith and now my wraith has 54 gateaux so definitely isn't a drought of them. There might be something wrong on the survivor side though if so many people are having a tough time in getting them on survivor.
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Make sure to go for the brown mystery boxes, those contain a gateaux almost 50% of the time.
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It ends early next month iirc.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/534637#Comment_534637
This is correct.
Such a short answer... I wonder if there is more on the way...
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I just really can't think of a non-humanoid killer in this game. With a mouth like that wouldn't the demogorgon just bite the survivors heads off in an instant?
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@MegMain98 said:
Nurse, Spirit, and Hag are easily the strongest. A little OP with certain add-ons though. They’re balanced but VERY strong.
Huntress and Plague are balanced as well. Some people say Plague is weak but I disagree. I do think some kind of debuff should be applied to survivors to make them want to heal whether it be a hindered effect or generator progression. She’s still not weak. Both will probably lose to a coordinated group though and are a little map dependent.
Pig and Legion the weak links of the female killers. Pig I’d argue is a little stronger though.
Plague is more boring than weak. You're basically just an m1 killer with constant exposed after you've infected all survivors.
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@Peanits Is it 4% more of the entire screen or 4% more of the current area?
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If a surface is 100cm from left to right, you have an area painted black on the middle that is say 20cm. That means there are 40cm left on both sides. Now you paint 4% more (20x0.04=0.8) to the left and right.
20+(0.8x2)=21.6 cm
Now the black paint covers 21.6 cm of the surface, 8% more than it used to.
They could also mean that it covers 4% more of the whole screen (or surface) which would then be 4cm (100x0.04=4).
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/533124#Comment_533124
You're complaining about the very same offering that is guaranteed at least one every new blood-web for Killer. I have 20 so far on my Freddy alone, it has more to offer than you think.
Months of grinding, can be shortened by this, and the offerings can still be used, even after the event is over.
It isn't guaranteed you get one per bloodweb. Only got 16 on ghostface from 1-50.
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I'm not here to convince you. BHVR is supposed to do that.
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Since Enduring now only affect pallet stuns, will Decisive Strike stun time be modified?
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Yes it was extended to june 20th
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@Peanits That crow never gets old :D
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BHVR will eventually have to revamp the bloodweb system, they can't keep going like this forever, the grind is too much. After that happens people will beg for a legacy 2.0
Guaranteed.
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What did stalking an exposed survivor do? Add more time to the exposed? In that case it's pretty reasonable that it got changed imo.
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LF isn't fat but his body probably isn't in top condition either. Just average probably.
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The values would have to be 1/2/3 since even if totems spawn too close the killer can just guard those instead.
Alternatively it could be timed. Either when the generators are all complete or when a gate is opened. Maybe max 150 seconds and for every totem destroyed reduce it by 30 seconds. 5 totems completely negates the perk.
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@Ihatelife said:
If you have more than two hours in the game OVERLY. The dlc's will count to the main hours that you spend in the game, not in DLC.
It's only if you've played over 2 hours after buying the dlc.
Also for the op. Maybe just wait to see a few weeks or maybe until the mid-chapter patch to see if he gets changed if you're that concerned.
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PSA: there are already ghostface avatars available.
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@Paladin_Goo It's not helping the killer, it's helping yourself at that point :P
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@thesuicidefox Well you are the one trying to prove others that what you're saying is true so you should be the one making the video to convince us.
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Probably won't be for a while. Someone (I think it was peanits) said in another thread that they will look at her addons at some point but no dates or time estimates so we'll just have to wait.
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I don't really get why any stealth killers (wraith, pig) are detected by OoO and such. Really just kills all the fun in the match when you know you can't use your power.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/524687#Comment_524687
She does, actually, as does every other killer. Do you play this game?
Use Premonition. Always helped me against the Spirit, the Pig, the Wraith, and so on.
So waste a perk slot just in case it might be one killer with one specific addon?
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/523276#Comment_523276
@PolarBear but against Spirit, you have some power. You can try to trick her. Obviously, it all comes down to predicting her. you could also run Iron will and Spine chill to completely no skill destroy her.
@Poweas Even with those perks it is still a challenge. Tricking her isn't really easy (not saying it should be as easy as looping) either.
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@[Deleted User] said:
Mmm, ranks just reset and a double BP event. Now people will act like double the douche.
Sounds like a concoction I want to avoid if I'm being perfectly honest.
Probably best to avoid it if you're not in need of bp. Played 2 survivor games, one was iri head huntress + ebony mori, other was double range addon nurse. Played one killer game and got 4 mettle players.
Seems like my opponents were just better players than me (:
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/523263#Comment_523263
@PolarBear tbh though, all killers should have that level of control. It IS a 4v1 after all.
@Poweas I know where you're coming from but having little to no power as a survivor also doesn't go well. Just look what happened with Legion. Furthermore if the survivor doesn't have any power in chases then whats even the point in playing?
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Only reason why I don't like going against the spirit is that she does all the mindgames for you. When you come to a loop it's pretty much all in the hands of the spirit in terms of whats gonna happen.
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Honestly, just merge anything with Nurse and it would be really frustrating. @Peanits
My favorite would probably be Hag+LF, traps where you teleport and immediately go into a chainsaw run would scare the absolute crap out of survivors. (Also hag with a chainsaw would look funny)
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No mither on survivors side, monstrous shrine on killers side.
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@Tsulan Here you go
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If she slugged the survivors first then opened a gate it isn't possible for the survivors to die by the endgame.
Are you perhaps making up this situation?
Also the egc is still a much better alternative to what we had before.
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Ash and Ghostface were kinda their own chapter separated into two.
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@Peanits Amazing.
Now we just need chaser if the killer is camping the hook :)
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Trapper should be able to reset traps by the press of a button.
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They don't need to look for Myers. They hear the loud ding sound and immediately know it's ghostface.
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How does it make sense that grass is moving when someone is walking in the basement? Oh that's right, it doesn't.
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Well you want to play around mettle so I guess you should go after the unhooked survivor and prevent 2 tokens.
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I read until the part where it said stun but then I read the hindered part and sounds like a good perk.
I also assume the 30 seconds needs to be in succession and you can't go into chase?
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Will perks like Spine Chill and Kindred work against Ghostface? His power seems to heavily rely on survivors not knowing if he is nearby.
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@will_i_am_14_85 This wouldn't be a problem is keys weren't op in the first place :p
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I'm fairly certain they've said that there is only going to be a killer. No map. No survivor.
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@Janick I find the problem with Plague is if the survivors don't cleanse it isn't fun. You're just a regular old killer, running around pallets until you hit survivors. You don't have a power that spices up the game.
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Now that Legion's power got changed, do you have any other unhealthy game mechanic you're gonna work on next?
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How about moris and keys get removed to stop matches falling short due to one item/offering?
Thanks in advance.
