PolarBear
PolarBear
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As you might know, survivors are receiving a new item in the 9.1.0 PTB which is a smokebomb similar to the fog crystals that were present during the halloween event. I am excited to see how this new item can be used, but I also see a future where โ just like other items โ survivors will still end up using a medkit once the novelty wears off, simply due to the sheer usefulness of having a self hea52 comments 1,252 views last activity
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SUMMARY OF THE ISSUE: After the Ghoul tags you with power, stunning the killer does not upgrade your item as intended. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Ghoul tags the survivor with power During the attack cooldown, the survivor stuns the Ghoul Item doesn't upgrade or gain charges VIDEO: Dead by Daylight - 2025-07-03 14-58-54.rar PLA4 comments 31 views last activity
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I know I am not the first and won't be the last to bring this topic to the table, but since the quality of life initiative updates are on the way I think it is an appropriate time to ask the developers once again what constitutes something to be an exploit or a "tech". A "tech" (or technique) for me is something a player performs to either give themselves an advantage or put their opponent at a1 comments 141 views last activity
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How exactly does Open Handed stack with Kindred? I know the wiki says that Open Handed works with Kindred but it is capped at 24m but I don't know how up to date this information is or if it even is accurate. (Also I'm just going to say this now so I don't have to later: Thanks for the answer FireHazard!)2 comments 243 views last activity
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Deep Wound timer will no longer go down when Sprinting or while Mending. Deep Wound is no longer connected with the Killers terror radius. Thanks to this, we don't get old Legion back and now Borrowed Time works against Nightmare again.3 comments 62 views last activity
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Do we know how maps are selected? Do certain maps have more weight to them or do all maps have a certain % of being selected? Or are realms selected first before the map so technically something like Haddonfield would be more common than one of the Badham Preschool variants?8 comments 2,753 views last activity
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It's sad to see Deathgarden is shutting down but I was wondering what happens with the masks for Meg and Trapper? Will they be given out like other exclusives or will it stay exclusive to those who bought the game like the bloodletting shirt?7 comments 352 views last activity
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Since the entity is the god of his realm, could Rin be a survivor as well as a killer? I know time works differently in it's realm because we have Adiris. Any lore experts who could share their thoughts?15 comments 302 views last activity
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Now that people are talking about the exclusive becoming free, I wanted to ask the devs something that's been on my mind a few times before; why we're people losing previous event cosmetics in the first place? Why is it (supposedly) still happening and what has changed in how you handle in game cosmetics with the store so it doesn't happen anymore to newer cosmetics?4 comments 52 views last activity
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...we got her. https://clips.twitch.tv/ObeseKitschyToothKippa9 comments 201 views last activity
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I haven't found a concrete answer to this question. Does Undetectable trump Spine Chill? If not, does Myers now not have Spine Chill immunity after 3.3.0?13 comments 741 views last activity
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If you loot a key with an Unique Wedding Ring from a chest with Ace in the Hole, does it do anything if the game started with no obsession?1 comments 31 views last activity
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The game just looks terrible after the hotfix. I honestly don't even want to play when I look at the game.2 comments 81 views last activity
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Is it possible to get the new exclusive trapper cosmetic on PC? Can you link your accounts or is it only for use on the switch?14 comments 481 views last activity
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Let's be honest, mindbreaker was only created for stealth killers. It's supposed to counter sprint burst but it only makes it better as now you can have activateable sprint burst whenever you touch a generator. Sure you might get the first hit but now they have the sprint burst later on in the chase. My idea to make the perk usable and still keep it's intended purpose is the following: In additi0 comments 1 views last activity
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What if unrelenting worked on missed attacks with powers as well? Something like The Pig's ambush attack? Wouldn't make the perk op as killers still aren't going to miss attacks on purpose to get the benefit.0 comments 21 views last activity
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...tunneling around the map between your portals :^)10 comments 281 views last activity
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https://clips.twitch.tv/UninterestedExquisiteWatercressDxCat How is the lunge of the demogorgon going to be a basic attack and the Pig's dash is not? They are almost the exact same thing. Why does Amanda have to suffer?4 comments 431 views last activity
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I've noticed some games where the killer hard camps their first hook, it is very difficult to safety pip and borderline impossible to rank up. You hardly get any benevolence or chaser emblem as they won't let you unhook and they won't chase you which results in either safety piping or worse yet, deranking. This happens even if you escape the trial. I think people should be allowed to play howeve6 comments 71 views last activity
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Why do I need to write something here? Why can't I just put the question in the title and leave this blank?3 comments 91 views last activity
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While Freddy is 32m away from an awake survivor he is completely invisible, so why can perks reveal his aura? The Spirit's aura can not be revealed while she is phasewalking or even during her passive phasing so why doesn't this apply to Freddy?2 comments 51 views last activity
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The upcoming Freddy rework got me thinking, there should be an indicator in the UI that tells you which survivor(s) you are chasing. With Freddy it's important to know if the survivor you're chasing is asleep or not so you can know if you can use your dream powers on them.10 comments 161 views last activity
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Really frustrating to go against it. One second you're working on a generator, then you get grabbed out of nowhere. No real counter to it. Spine Chill/Premonition aren't real counters and running one perk just in case you might face one killer with one specific add-on isn't worth it.7 comments 72 views last activity
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A+ on the exam gl on the raffle for anyone who got an A :)14 comments 132 views last activity
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5 comments 232 views last activity
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Thanks in advance.4 comments 72 views last activity
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Even with the buff Left Behind received, the perk barely has any usage and is not that helpful since killers usually leave the last person on the ground to get the last guy. What if left Behind activated whenever you are the only one who is not in the dying state or hooked? It still wouldn't break the meta but could lead to some clutch plays where there is only 1 gen to be done and you're the las2 comments 52 views last activity
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If the devs aren't going to be removing additional blink addons (which they should) then perhaps whenever the nurse uses additional blinks, her vision gets worse with each additional blink (Like the effect Legion currently has on the PTB after FF). This wouldn't effect the base 2 blinks but after the 3rd her vision gets noticeably worse. Thoughts?14 comments 312 views last activity
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Finally reached red ranks as killer and getting disconnects every other match. I blink once and they hear it's a nurse and people instantly DC. Sometimes I'm lucky and I get to down them first and then they DC. Is there some sort of boycott against Nurse I am not aware of? Playing this game seriously is a joke right now. How can there be so many disconnects still happening when you can supposedl3 comments 62 views last activity
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So in the video the narrator says that after there is 1 survivor alive the hatch will spawn no matter how many generators have been completed. Will this affect the current hatch spawn mechanics? Will it still only spawn early if there have been x+1 amount of generators done(x=amount of survivors alive)? Also how will opening the gate as killer work? Can he instantly open it or are there any prer1 comments 52 views last activity
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People keep forgetting that Legion still gets a FREE hit at the start of a chase. With the plague, to get the survivor injured you actually need to hit the vomit, not just press m2, space bar and m1. Before criticizing the change/nerf wait for the PTB, test it and then give your feedback.15 comments 172 views last activity
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For anyone who doesn't know what I am referring to, this is from the new Dev blog and says as follows: "Games starting with less than 5 players are currently a common occurrence. This is caused by unexpected situations that prevent players from loading in the game (crashes, player disconnections, Infinite Loading screen). Starting with the next mid-chapter update, if this situation is detected14 comments 932 views last activity
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Currently after you get unhooked for 60 seconds decisive strike stays active no matter what happens. This is usually not a problem since it is an anti tunneling perk. Since the unhooked person has decisive active they know they have a free escape which can then be abused by going in for an instant hook save. 60 seconds is a long time and if for example the killer went after the savior and downed12 comments 82 views last activity
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Does anyone know if Calm Spirit blocks the screaming from Infectious Fright? Would give players another reason to run the perk than to just counter The Doctor.3 comments 462 views last activity
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Does anyone know if The Plague is talking in any real language during her mori or is it something made up? (Possibly language of the entity?)35 comments 6,062 views last activity
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Already a great start. Can't see how far you guys can go with these.0 comments 32 views last activity
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Why do people say just push through the ruin and disregard the totem meanwhile other people say to break 5 totems to counter NOED? Which one is it? Should I hunt for totems instead of enduring the ruin since either way I need to counter NOED? I think one of these should be changed since it is kind of odd that the counter to both of these is the opposite of the other.6 comments 72 views last activity
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I'm questioning this because why in the world would they ever want to make legion less fun to play against than it already is? There have been countless threads of people shitting on legion because he is so unfun to play against. Why would anyone ever want to play survivor when they know there is a chance they might go up against a killer that has no counters? Even as a "killer main" I don't thin58 comments 781 views last activity
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We all know that there are very few killers that are viable at red ranks, the devs have said it themselves that they don't create killers to make them powerful. What this then means is that at high ranks there isn't much variation in the killers that you vs as survivor which can make the games repetitive and boring very quickly when facing the same killer back to back(at least for me). What do yo0 comments 41 views last activity
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I prefer the new bugged out end game screens that happen when a game ends while you are spectating. It's always the same with the survivors running in the fog but the bugged ones have variations and different angles. (If anyone has any screenshots since I don't have any ready at the moment post them here. :chuffed: )4 comments 71 views last activity
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What's the point of having "immunity until you control your character" when it is extremely inconsistent? Can we get a confirmation from the devs if they know that this is an issue or if this is intended? https://youtu.be/f6dhSMr4OxE3 comments 121 views last activity
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I think the exhaustion nerf was great and all but now sprint burst seems even more lucrative than ever. Currently both Huntress and Clown have add-ons that inflict survivors with the exhaustion effect for a minimum of 30 seconds which makes every other exhaustion perk basically worthless. Against a clown with Solvent Jug add-on it's basically impossible to trigger any exhaustion perks unless it'0 comments 12 views last activity