PolarBear
PolarBear
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- PolarBear
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Is this a major bait??? You aren't supposed to be able to wiggle off unless a close by hook is sabotaged or someone bodyblocks the killer. Other hardware problems you have I can't relate to since I don't play on ps4.
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@TheLegendDyl4n1 said:
@PolarBear said:
@TheLegendDyl4n1 said:
guys i really dont want to argue i just want to discuss who could be LGBTQ, why they could be, and have fun in another discussion. when people come into these discussions and say stuff like why does it matter or that its irrelevant to the game.
when you do this is saddens me because all i wanted to do was start another post about something i believe in why cant you just let me ask what i want and not campaign against it if you dont believe in it.
i want a confirmed LGBTQ character in this horror game that i have many hours into because i want to be able to relate to a character for real not just say oh this persons gay and i believe that.
so when i ask for them to confirm if in any characters lore, they believed they were LGBTQ so that i can personally relate to them for real, not just in my head its something thats reasonable.
if you dont want to talk about who you think is LGBTQ and try and find reasons why they are by looking in the current lore or coming up with lore yourself for if they were LGBTQ then leave
so, again if you dont agree with any of LGBTQ, you want to constantly go against anything any of us put, or just come up with reason after reason why this question i ask cant be added to the game's lore as a small part of it thats only one sentence long if that.
so, if you qualify as anything i said before then just go, leave, get out of this thread because no one needs you negativity in a thread thats asking for a small thing to be added that will not effect your quality of life unless you are a homophobe or transphobe or anything against LGBTQ and if you are then give good, solid reasons why its wrong to be LGBTQ (LGBTQ stands for everyone that is not strait just because there is not a letter there does not mean it is not represented) and if you can do that then go ahead and try.i am gay, i am also a Baptist Christian going to a Christian Baptist School who believes in God. so if your argument is that it is a sin against God then your argument is invalid because we are all sinners in Gods eyes and every sin is equal.
so, if your going to be negative then just go and let me and other people who want to participate in this thread participate peacefully.
(side note if your color blind and cant read this post tell me and i will post a different version that has no color)
You want to relate to a character by them being gay. How can I then relate to that character if I'm straight? If they can't implement the sexual orientation of a character in a meaningful way then why should they?
if your strait then your already accepted for your sexual orientation so you dont go what most LGBTQ+ people do
I can't understand your english, sorry.
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@TheLegendDyl4n1 said:
guys i really dont want to argue i just want to discuss who could be LGBTQ, why they could be, and have fun in another discussion. when people come into these discussions and say stuff like why does it matter or that its irrelevant to the game.
when you do this is saddens me because all i wanted to do was start another post about something i believe in why cant you just let me ask what i want and not campaign against it if you dont believe in it.
i want a confirmed LGBTQ character in this horror game that i have many hours into because i want to be able to relate to a character for real not just say oh this persons gay and i believe that.
so when i ask for them to confirm if in any characters lore, they believed they were LGBTQ so that i can personally relate to them for real, not just in my head its something thats reasonable.
if you dont want to talk about who you think is LGBTQ and try and find reasons why they are by looking in the current lore or coming up with lore yourself for if they were LGBTQ then leave
so, again if you dont agree with any of LGBTQ, you want to constantly go against anything any of us put, or just come up with reason after reason why this question i ask cant be added to the game's lore as a small part of it thats only one sentence long if that.
so, if you qualify as anything i said before then just go, leave, get out of this thread because no one needs you negativity in a thread thats asking for a small thing to be added that will not effect your quality of life unless you are a homophobe or transphobe or anything against LGBTQ and if you are then give good, solid reasons why its wrong to be LGBTQ (LGBTQ stands for everyone that is not strait just because there is not a letter there does not mean it is not represented) and if you can do that then go ahead and try.i am gay, i am also a Baptist Christian going to a Christian Baptist School who believes in God. so if your argument is that it is a sin against God then your argument is invalid because we are all sinners in Gods eyes and every sin is equal.
so, if your going to be negative then just go and let me and other people who want to participate in this thread participate peacefully.
(side note if your color blind and cant read this post tell me and i will post a different version that has no color)
You want to relate to a character by them being gay. How can I then relate to that character if I'm straight? If they can't implement the sexual orientation of a character in a meaningful way then why should they?
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@Wahara said:
@PolarBear said:
Why are you interested in the sexual orientation of the survivors? What does it matter if a character is LGBTQ or not it hardly affect the lore of the game. There are much more interesting questions to be asked.Because representation (of historically and currently under represented groups of people) is important. Let's say for the sake of argument that all characters in DBD were white, and we asked the developers if they could make characters of other races, and you responded with "why are you interested about skin color?" Or if they were all men, and we asked why there weren't any women, and you responded with "why are you so interested in gender?" that would sound just a bit obtuse, wouldn't it?
LGBTQ survivors, or even killers, would be a much welcome addition to DBD. It would add variety and make things more interesting, like say, a gay killer who's motivated to kill based on religious trauma experienced during adolescence.
As I said It hardly affect the lore of the game. In my opinion it's better to leave it to the imagination so if you want a character to be gay, straight, etc. then you can choose to think that way. Also if you can't represent a group of people in a meaningful way it's just better to leave it out. It doesn't make BHVR look any better if they just slap a gay tag on a character.
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@DeadByFlashlight said:
soonI think you mean "Soon™"
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@pureleeawesome said:
Expanding on this, how come none of the survivors appear to have a physical disability?
(Imagining a survivor zipping around on a wheelchair is making me chuckle)I don't think they'd have much hope and the entity knows that.
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Why are you interested in the sexual orientation of the survivors? What does it matter if a character is LGBTQ or not it hardly affect the lore of the game. There are much more interesting questions to be asked.
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Left Behind
Why would you want a perk that requires you to leave everyone else to die. If you add Left Behind to your build you are basically just giving up. IMO the perk should be completely reworked since it entices survivor to let each other die. -
I wouldn't go so far as to sandbag survivors, but generally I agree.
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Every window loop would become so much more powerful if it didn't matter at which direction you vaulted from or at what speed so no thanks.
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@Jack11803 They never confirmed anything. They might just nerf it to have slower healing speed. They were only testing it.
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@Visionmaker said:
@PolarBear said:
@Aari_Piggy66 said:
Honestly I would be fine if they buff the numbers of injured perks as remaining injured or using no mither is a massive risk.
Just not having them activate when you're healthy.
But people can just heal to 99% and when they complete the gen or when the killer is coming they can just click m1 if they have self heal and get to full health.
Not when the Self Care nerf comes in.
They can do that now and it's still rarely, rarely, rarely used.
They pushed back the Self care nerf. Who knows if we'll get the same one that resets your progress.
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@Aari_Piggy66 said:
Honestly I would be fine if they buff the numbers of injured perks as remaining injured or using no mither is a massive risk.
Just not having them activate when you're healthy.
But people can just heal to 99% and when they complete the gen or when the killer is coming they can just click m1 if they have self heal and get to full health.
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@Chrona said:
@Orion said:
@Chrona said:
I would like to point out that the survivor still has to have completed at least 2 generators before the hatch can even appear/open. 2/5 is not "completely [BAD WORD] up the match." Honestly, hatch standoffs are kind of pointless.Wrong. The entire Survivor side has to complete at least 2 generators before the hatch can open for the last one alive. The Survivor who managed to live that long just had to be lucky.
I meant that the entire team doing at least 2 generators isn't horrifyingly bad performance. And I would like to point out that it is theoretically 2 total generators done by one survivor, because loading DCs are a thing. Though, I've never seen more than one person DC in the loading screen myself. I have however had 3 people quit very early in the game. (I ended up pitying the last guy and taking him to the hatch myself)
Regardless, hatch standoffs are kind of pointless. Especially if they drag out, you could be going and playing another match after all.
A normal match doesn't have DCs and it's not a good performance if the survivors can't complete 2 generators when a competent survivor can loop the killer around for at least 60 seconds.
You are right about one thing though. Hatch standoffs are pointless right now since the survivor wins them 99% of the time which is why OP is suggesting a change to make standoffs more even. -
@Grey87 said:
Completely one sided.
That's not called balance.Easy solution I use all the time when I play killer - I don't do the standoff, I hit em and let them have it. But then again , even when I catch the last one I let them have the hatch anyway.
You do standoff , it's your own fault , there's no need for a fix because you think you deserve to get a 4k.What are you even talking about? The current system is completely one sided for the survivor. If a killer gets 3 kills and a survivor gets lucky and finds the hatch they escape, if the killer finds it the survivor still escapes. That's not called balance.
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@Orion Also keep in mind that the reduced skillcheck sound isn't the only benefit of Huntress Lullaby, it also has the increased regression 2%/4%/6% when failing a skillcheck so having the no skillcheck sound at 3 tokens can become very powerful in certain maps that make it difficult to find totems.
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@Orion said:
Hex: Devour Hope
Bring the token requirements down by 1, across the board. In other words, it takes one token for the Killer to get that speed boost, 2 tokens to get double damage on a hit, and 4 tokens to be able to kill Survivors.
Alternatively, tokens aren't lost when the totem is cleansed.If by "tokens aren't lost" you mean that you can still use the effects of devour hope but not gain more tokens. Then no. That would mean that when every match begins survivors almost have to find all the totems before 3 survivors are hooked. Getting permanent Exposed is already pretty powerful on myers just imagine it on other killers like nurse.
@Orion said:
Hex: No One Escapes Death
Give tier 2 the double damage, and tier 3 automatically repairs a random broken totem to place itself upon.
Currently the only counter to NOED is cleansing all totems which gives Small game another use than a counter to trap killers. If a totem repaired itself it would make it a waste of time to cleanse any since it would just repair a totem and bind itself to that one.
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If they just made the totems not spawn literally next to generators it would mostly solve the issue. Who thought it was a great idea for a survivor to spot a totem while repairing a gen? If survivors actually had to put some thought into finding totems rather than just run a circle along the gens it would make the perk actually do it's job, stall the game.
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Just when I thought the devs were going in the right direction. They give survivors another safety net. This in addition to giving survivors invincibility frames when being unhooked is gonna be ######### disgusting. Feels like they are trying to revert the exhaustion nerf.
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@Spork said:
I'm glad all the feedback consists of "it's balanced, git gud" the community is a real gem.Well it is true sooo...

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@VayneHellslinger said:
@PolarBear Unless it's a nerf to the stopwatch nerfing the addons won't change much. Anything aside from blink speed, fatigue time and accuracy; anything else interferes with the Nurse player's muscle memory, so it's generally advised to go without any addons or a selective few.If you remove all addons that add blinks it already goes a long way. A good nurse doesn't need any more blinks and when you have those extra blinks even bad nurses can steamroll a game.
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Prove thyself is just a worse version of leader. Why give yourself 3% repair speed when you can give 9% to another survivor. Don't know why it hasn't been buffed yet.
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@Navydivea said:
The Nurse has no reason to be nerfed. Her skill ceiling is the highest in the game and as such deserves the rewards she gets with high level play. She is however the limit of killer strength. If they make a killer stronger than her they done goofed.Nurse doesn't need a nerf to her base power but a nerf to addons since they just put her into S+++ tier and practically impossible to vs.
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Well the hooks are plenty since a killer should always get a hook if they down a survivor unless other players intervene (e.g bodyblock, flashlight) or you have ds.
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@Master said:
@DeathByBJ224 said:
@Mister_xD said:
@DeathByBJ224 said:
@Mister_xD said:
another one.
anther horrible idea.
another killer nerf.
FFS I'm tired of this BS ._.
DO THE FREAKIN GENERATORS!!!how about stop camping ffs
i camp when i want to camp. You cant do anything about that. But what you can do something about is weather you win the round or die too.
Camping got nerfed several times now, it does not pay off anymore, except with altruistic survivors.
And since you seem to have a problem with letting one person die, so you all run into the killer for some free sacrifices, no one will stop camping, since it pays off 90% of the time.You do the gens and gtfo -> killer loses -> happens multiple times -> killer stops camping, since it doesnt pay off and all he does is de pip/save pip. also you are out of the camper ranks after some rounds.
You try to rescue the camped person -> killer catches you too -> you both die -> already payed off. now there are still gens left and the killer still has some free time to kill a 3rd.
maybe you understand this now.
i save when i want to save. You cant do anything about that. But what you can do something about is weather you win the round or cry like a baby killer.
Camping got buffed several times now, it does not pay off anymore, except with altruistic survivors.
And since you seem to have a problem with us survivor speaking up, maybe you should stop camping and move to the next person
You hook the survivor and gtfo -> killer loses -> happens multiple times -> killer stops camping, since it does pay off and all he does is de pip/save pip. also you are out of the camper ranks after some rounds.maybe you understand this now.
Camping actually got nerfed hard, facecamping was removed and BT was added. in case you didnt know

BT only really works when the exit gates are open. Usually it just gives the survivor an extra 25 seconds to waste the killers time.
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@BlueArga said:
-Killers cry "survi too OP"
-Devs finally nerfs survi, change their names to "suicide".
-everyone is now the main killer.
-Lobby Simulator.
-Killers Main try convince old survi main to return to the game by creating threads like this.TIP: This not working.
No one wants you back. The game has the highest amount of active players in it's lifetime at the moment. Clearly the devs are doing something right since the game is growing. Also in the last dev stream they mentioned that the matchmaking is bugged.
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Just don't die next to a hook 4Head.
Seriously though, if you die next to a hook with decisive you deserve to be hooked. You could have used your brain just a tiny bit and died somewhere else.
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@Blackkiller_91 said:
PLEAS don't make the killers able to close the hatchWhy? Why should the survivor win the hatch standoff 9/10 times even though the killer finds it first? It just encourages toxic play like leaving the 2nd last survivor on the hook since you know where the hatch is.
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@azazer said:
PolarBear said:It could be that depending on how many hex perks you are using let's say you have 3 hex totems normally the 3 would get destroyed one by one but if they changed it so that you now have to cleanse all 3 and then all 3 perks would be disabled at the same time. This would incite high risk high reward gameplay since hex perks are usually much more powerful than regular perks. It would benefit high rank killers and create some variation in perk builds you see at high ranks.
The problem I see with that is that it would encourage you to play more hex perks. By your system playing only hex ruin would give you the chance you have now. to ensure any kind of longevity you'd have to play as many hex perks as possible and this quash the variety you seek
Yeah they'd need to add a lot more hex perks for my suggestion to work.
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They already said that they will be buffing the base power of all killers since tinkerer was overdoing it way too much.
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It could be that depending on how many hex perks you are using let's say you have 3 hex totems normally the 3 would get destroyed one by one but if they changed it so that you now have to cleanse all 3 and then all 3 perks would be disabled at the same time. This would incite high risk high reward gameplay since hex perks are usually much more powerful than regular perks. It would benefit high rank killers and create some variation in perk builds you see at high ranks.
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what?
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This should already be in the game after 2 years. Don't know why they haven't done it yet.
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@Giddawid said:
Enjoying the thought put into this, but Shrek isn't a villain. He's a lovely, misunderstood ogre. Let's get Lord Farquaad in there and have Shrek as a survivor
Please revive this thread and make Shrek a survivor #SurvivorShrek
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Maybe they could make a bloodpoint/iridescent shard multiplier for how much higher rank you are so in theory the better you are the more points/shards you get.