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Pilot

Pilot

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Pilot
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  • You've missed the outrage a while back when we all first saw this.

    I should mention that the ice trapper skin... doesn't have back textures. You can see trough his back.

  • I take the Zubat approach / mentality

    "Unlucky"

    Take a sip of a drink near me, move on to next match.

    ----

    Unless I'm playing Billy. The amount of issues he has and has to face makes a nerve snap.

  • You're looking at 24+ pallets once you spawn in the map.

    Not counting windows.

    Forgot to mention the totem spawns ...

    image.png


  • IGN is washed-up.

    I wonder how much $ was involved in that 9/10 Score.

  • Shadowborn can help you not get spun.

    You can at least try it

  • @PeaceNGrease said:

    https://forum.deadbydaylight.com/en/discussion/comment/2015041#Comment_2015041

    Dude, you're ignorant. Dbd is not a Competitive FPS, and that's why nobody gives a crap or respects TF2 outside of it's insular community.

    I'm the one ignorant?

    Not you refusing to see this from my perspective?

    No?

    I get it, I'm ignorant cause I don't agree with you. I get it now.

  • We're gonna need to wait till next Tuesday to see if he gets any buffs / changes to his kit & addons before we make a statement on his performance.

    Besides, he's a new killer. People have yet to master him.

    PTB might as well be dead around now since everyone is playing LIVE so there's not a lot of learning potential to be had.

  • @Dizzy1096 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2015094#Comment_2015094

    Wow that’s a hell of a reach.

    Why don’t you just to look them up? You’ll see some of them running stretch res. It is easy mode against the low-mid tier killers because it destroys most chances for mindgames. Maybe they have skill but it’s sure hard to tell when they’re running ez mode.

    Your whole schtick seems to be downplaying the advantage from stretch res so I have a feeling for what kind of player you are.

    It's not a reach.

    I'm calling your statement BIAS cause you're ignorant to the fact both sides use it.

    Besides, we are the ones that asked you to name those survivors. YOU are the one who came with that claim or have you forgotten what u said in your statement and trying to brush it off? What's wrong. You can't back up your claim? Then why talk...

  • Would Perks like NOED also inflate the kill rates?

    Don't kill me for this question

  • What's the challenge itself?

  • @Dizzy1096 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2015011#Comment_2015011

    I do but me making a comment like that and throwing out streamer names is very likely against the rules of the forum.

    Cute of you saying that you don't know the forum rules and that your comment was nothing more than a biased statement. I bet you don't even know what YOUR definition of 'toxic' is in your statement.

    You get outplayed a lot & blame survivors for your lack of skill, don't you? and I'll quote @Toblerone007 on this one: "I think you're generalising and underestimating survivor content creators though. Using meta perks doesn't make them bad at the game."

    We are free to discuss as long as there are boundaries.

    For example I am free to give my opinion on Tru3 / Otz whatever it's good or negative as long as I don't insult them and I'm being respectful. As far as I know.

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/2015037#Comment_2015037

    that you'll die rarely stops people. that's the thing, I guess: people are so set on 'doing gens' that they just... ignore ?... all factors that say that it's a bad idea.

    whether they are the ones with the trap or a teammate. it's bizarre to behold.

    As for the 'not get knocked down' @Pilot : I'd say you simply can't be put in the dying state from being injured. you can still get the injured state, maybe.

    So pretty much you have mettle of man 24/7 and no wonder how many times you get hit you won't get downed?

    That doesn't sound quite balanced to me.

    If there was no collision nothing would stop me from going behind my teammate slightly off just enough so I get hit and not him.

    Idk, seems like there should be a little more to it.

    Also, Pig can't do anything to stop me from getting this off my head then, since she has to ignore me whenever i'm near a disarm box. She can't slug me.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2015060#Comment_2015060

    So you grew up in a environment that exploited stuff for competitive advantages? Basically a environment of cheaters/exploiters?

    image.png

    you clearly didn't read:

    "The reason I don't care about stretch res is because It never impacted me negatively. Neither my survivor or my killer experience. Playing a competitive game you should expect these kind of things IMO. I have 4.3k+ hours in TF2 and played with stretch res. Now you do have to understand that the reason I don't care about stretch res is because I came from this kind of environment and see DBD as a competitive game."

    You out for blood out here?

  • Jessu christ Bro, I am aware. I was born before the whole stretch res debacle

    What part of "I dont care" you don't get?

    You won't change my mind due to my background / environment I grew up in.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014999#Comment_2014999

    It would hurt boths sides? Thats a really bad argument. There is no reason that stretched res should stay.

    Even if all would use it and nobody had an advantage, it destroys a core gameplay (mindgames).

    But we have players on console who cant use it. And to be honest imo you shouldnt be forced to change your game that much when you want even playing ground.

    I think the argument that "both sides will be hurt" is fine.

    Unless you're ignorant and focus only on one side.

    There are both killers and survivors that use it.

  • How does the "not get knocked down" thing actually work?

    No collision ?

  • @Dizzy1096 said:

    What I find funny is how all of the “toxic” big name survivor main content creators that think they’re so good and have their fans calling them “teh bestest surviv0r evar!!” All use stretch res as it destroys any chance at mindgames. Stretch res and second chance perks galore, really shows how many of these people are carried.

    such as? Surely you know who to name and I wonder what's your definition of a "big name survivor"

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014977#Comment_2014977

    Anyone can tell you stretched res is cheating (at least i think thats what this is) allowing you to see over loops you shouldn't be able to see over. And survivors want blight 180 flick removed when that just uses your dpi not literally going into the game files and updating the resolution.

    Blight flick 90* is intended. Blight going over 90* to even 180* degrees and going as far as 270* degrees is an exploit / unintended mechanic. Blight being able to pull these kind of things removes one of the best counter plays to him. End of discussion.

    "The DPI lunge is plain and simple going beyond what is intended and might as well be called an exploit."

    Why not unlock the potential for billy to turn 180* degrees then? If blight can, why can't he? Billy has a harder time traversing the map than Blight does. He can surely use some buffs since he's weaker than Blight.

    McLean said it himself. What is not intentional is being able to turn more than you're supposed to.

    If you were to remove stretch res, you would hurt both sides. Is this want BHVR wants right now? Players are desperate for more graphic settings, better FOVs and god knows what else.

    The reason I don't care about stretch res is because It never impacted me negatively. Neither my survivor or my killer experience. Playing a competitive game you should expect these kind of things IMO. I have 4.3k+ hours in TF2 and played with stretch res. Now you do have to understand that the reason I don't care about stretch res is because I came from this kind of environment and see DBD as a competitive game.

    ------

    Besides, if u want to discuss this, go to my post about the J-flick blight. This post has nothing to do about it.

    I can give you the link.

  • @GayDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014956#Comment_2014956

    Wait, you seem to be one of those taking advantage of this and try to defend it. You know, if I understood right away, I would not even begin to answer, to people like you, I have a negative attitude. And I hope the developers will do something in the near future.

    Imagine going on Twitch

    And being absolutely disgusted, angry, and mad about other people's resolution

    This is one of the least problems DBD has.

    Mate, grow a pair and move on....

    -----------

    I was absolutely amazed by how you responded to me in my previous reply.

  • @GayDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014940#Comment_2014940

    You can find the answers to these questions above, I see no reason to repeat myself.

    ???????????????????????????????

    LMAO

  • @GayDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014857#Comment_2014857

    What? Do you understand what you wrote before the resolution opinion and what message you wanted to convey? I, for example, no.

    To obtain FPS, you can reduce the scaling of the resolution in the game menu and even lower than that available through the text file of settings, without setting 4: 3 and thereby not gaining an advantage. So this excuse is highly questionable.

    With an increase in brightness, you will not be able to do anything in any game, but some things can and should be fixed.

    Are u that NEGATIVELY impacted by the 4:3 res that you want it removed?

    And are not looking for things to just complain about?

  • @Dragonshensi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2014864#Comment_2014864

    Why am I getting all red ranks. 4 red rank survivors and I’m a level 8. I’m nowhere near their level and I got tossed into the fire.

    Try disabling cross-play.

    Sometimes you just get unlucky.

  • I'm happy that I'm gonna see more Wraiths.

    image.png

    I'm prepared.

  • Seems like you ran into one of those bully squads.

    They are rare for me but 99% of the time they fail miserably.

    If you're still upset about it, perhaps a small break from the game will help. I know from personal experiences. I've had my blood boil a few days ago lol.

    You can blame it on an unlucky night. We all have those.

  • I've had this happen to me as Billy.

    With the exception that I was right behind the unhooker and I chainsawed them.

    God himself decided that I hit the person on the hook... SOMEHOW...

  • @GayDwight said:

    https://forum.deadbydaylight.com/en/discussion/comment/2013989#Comment_2013989

    Unfortunately, some individuals are willing to tolerate distorted image proportions for the sake of an advantage in the game.

    I mean, can u say that both

    • Killer / Survivors players
    • Competitive players?

    This isn't about hurting one side more or less.

    It's about removing it entirely which can make a lot of players & competitive players annoyed.

    Not mentioning those that play on lower res for better FPS.

    ------

    Pfff, while we're at it let's remove the ability to increase saturation & brightness. I'm sure content creators will love it. Since this can be seen as an advantage as well.... /s

  • that's cursed

    Even more since it's the first post in this thread lmao

  • @Forrestgump said:

    Oh yes! another big toxic streamer, that's exactly what the dbd community needs......

    Ontop of Otz being a business man

    He's doing it for the community

    Sure XQC is toxic

    But the potential he can bring to the game is insane.

    Otz has more balls than BHVR

  • Here's what u need:

    • Purple sabo toolbox

    Addons:

    • Faster Sabo
    • Any for 2nd

    Perks:

    • Resilience
    • Dead hard
    • Breakout

    When the killer goes to a hook, take a hit, instantly sabo then dead hard if u need.

    Challenge done.

  • @JimboMason said:

    I think that XQC jumping in on the dbd scene would be cool, it would give the game a good following

    He'd fit right in tbh

  • @RepostRiposte said:

    xqcL BASEMENT WAS POG TODAY xqcL

    Hope to see him again

    The big Schnozel himself

  • @GoodBoyKaru said:

    I'd say between 8 and 10 seconds on an add-on would be fair, maybe up to 20 if it's their main power.

    Like PH's purple add-ons but with 10 seconds Exhaustion instead of the useless 60 seconds of Oblivious.

    *glares menacingly at Huntress*

    https://us.v-cdn.net/6030815/uploads/ORDM2YFJNT94/unknown-182.png

    You love that image don't you?

  • @apathyinc said:

    Survivors need a door breaching charge item that blows up the wall and blinds everyone who looks at it.

    Why not use it on the killer?

  • @BitingSea said:

    Blight main looking to get into Billy, I've been really into the mobility killers and only now I'm really starting to invest time into them and I'd really love some advice for Hillbilly since I almost always lose with him vs competent survivors. Any advice on when to chainsaw, where to not use it, best time to use it for mobility and curve sawing

    Thanks for any help you can give

    When it comes to curving it's all about trial and error

    "Throw some **** at the wall and see what sticks" kind of thing & memorize it + mindgame heavy

    By that I mean, that some loops, like Blight, you will slide right off, except you can use it for your chainsaw. The best examples are the 2 cars at both exists of Badham Preschool that you can curve really early on and your momentum will carry on even if you hit the car at a 80* angle. It's great to know these kind of things as it feels great hitting these curves & people don't expect it at all.

    See what loops / objects you can slide right off & curve around

    • Blight and Billy without addons have the same speed when in rush so you'll feel somewhat familiar in that perspective.
    • Death Engravings gives you 15% Movement Speed & Doom Engravings gives you 20% Movement Speed. However they do add up to the charge time.
    • I like to wait around 5 seconds before I start revving my chainsaw as billy so survivors have enough time to move and get on gens. Why? Once you rev it, the sound que is map wide and everyone'll know it's a Billy.
    • Billy's power is best used for map traversal.
    • If you are having trouble chainsawing survivors. I would recommend Shadowborn. It helps you in that regard and fixes the terrible FOV billy has + it really ads up to the feeling of speed and it's really satisfying just buzzing around the map with it.
    • Small maps like Hawkins, you'll have to become a Limp Billy... Sry. You can chainsaw from one side to the other if there's nothing your path and curving can be quite difficult as the spaces are rather tight. Game Map on the other hand, has some nice spots for curving, not all.
    • If you want to curve, you'll have to predict where you opponent is gonna be at certain jungle gyms / loops if you can't see them. Faking a pallet break with chainsaw will allow you to get these kind of hits.
    • Speaking of fake revving, revving your chainsaw for 1 second can make the survivor loop you one more time. Be careful however, they can be really really slippery and go around you and drop the pallet as it's difficult tracking these kind of survivors.
    • Don't feel sry when u need to slug when the opportunity arises.
    • If someone tries to flashlight you in the open when ur carrying someone and no loops / windows nearby... that's a Free down. I tend to drop the survivor i'm carrying and slug him while I down the other and hook him.

    ------------

    Also for Curving I would recommend some Channels & montages. Unfortunately after his rework not many people play billy :(

    1. https://www.youtube.com/channel/UCRQ8I5AvTFZIGjg7O3RJomw - Really underrated channel
    2. https://www.youtube.com/c/IIVIVII/videos - Billy nation
    3. https://www.youtube.com/watch?v=6lmIYb1iTyQ&ab_channel=Fak3D3atH - a montage showcasing his power. This is from 2019 but some things are still possible like the curves. I warn you, Skybilly is DEAD, there are still some spots but it's heavily influenced by RNG and your skill
    4. https://www.youtube.com/watch?v=rqpx7ytQ69g&ab_channel=DbdBot - a more up to date flick billy montage - Uploaded like last week.
    5. https://www.youtube.com/watch?v=KDfBWf30PyE&ab_channel=D3ADPlays - 3:48 the trees are your biggest enemy in the reworked maps.

    WHEN YOU CURVE, MAKE SURE CONTROLLER SENSITIVIY FOR KILLER IS MAX !

    -----

    Billy's counter are the windows so equipping Bamboozle is recommended as it really reduces the amount of time a window can be abused against him.

    As for builds:

    • Corrupt
    • BBQ
    • Bamboozle
    • Pop

    ----

    • BBQ - It's obvious
    • Undying - Support Ruin
    • Ruin - Constant Pressure
    • Tinkerer - Billy while he's undetectable he makes NO NOISE so you can be sniped from across the map by a silent Billy

    Strongest Billy build IMO

    ------

    I use:

    • BBQ
    • Pop
    • Bamboozle
    • Shadowborn

    I just love the feeling of Shadowborn.

    ---------

    • BBQ
    • Bamboozle
    • Infectious
    • Enduring / Pop

    The "You can't stop me and my snowball build" - Requires to be really good at Billy or have boosted survivors

    When it comes to addons....

    • Engravings are S tier IMO
    • He has some addons that make him undetectable. You can make some neat builds around those
    • Addons that reduce heat generation & reduces recovery time after hitting an object are really good for starters & players that want to learn FlickBilly
    • Lopro Chain can reduce the amount of counterplay survivors have to you, which is pre-dropping pallets. You can chainsaw right trough them and hit them for one health state. Really good if you know what ur doing. You can go trough walls & pallets and there's no limit how many you can break trough.
    • Curve billy is also a fun option in open maps.
    • Other addons are trash

    --------------------------

    That's honestly all i could think of right now.

    I really need to make a document with everything I know as a Billy main so I don't lose it when writing things like these.

  • @Mandy said:

    I was watching that stream during the night, it was interesting to see his perspective on things.

    Personally I loved his new player enthusiasm to the game.

    So refreshing to see

  • @remoirel said:

    https://forum.deadbydaylight.com/en/discussion/comment/2009976#Comment_2009976

    i... just told you? dropped because they cant run instasaw

    Billy wasn't all about insta saw...

    Those that abused insta saw are gone, those that actually mained him for good reasons are also gone.

    They removed insta saw but something else happened:

    • Unnecessary changes to his base kit.
    • FOV change
    • Bugs
    • Ghost saws
    • Garbage and uninteresting addons.
    • The horrible hitboxes on some of the reworked maps.
    • Garbage and clutter on the reworked maps
    • Idk about you, but I absolutely despise breakable walls. I love when they vault and I can't curve around trough the doorway because I have to either chainsaw the door or do the break animation if my chainsaw is about to overheat
    • Once you start revving your chainsaw you get an instant 5% heat buildup. Use this with engravings, see how much you like it.
    • The infamous overheat mechanic. Essentially limiting his power.
    • A limit on his gen patrol.
    • You have to become a 115% m1 limp Billy once your chainsaw overheats. Imagine designing a killer's power only to limit it afterwards. Is this what you wanted your killer to become?
    • Curving & Trial n' Error curves are now more punishing. Trying to mindgame with your chainsaw now you also have to keep note of your overheat ontop of the charge. Trying to mindgame two times will overheat your chainsaw.
    • The ear-shattering noise the chainsaw makes when it overheats.
    • Rage inducing moments when ur about to chainsaw someone but it overheats.
    • They also slowed his rush, he is slower than Blight in his rush without addons... You can literally react to a Billy that's trying to curve you without engravings
    • The ugly roar

    Big maps that were an advantage to Billy, now hurt him due to the overheat mechanic. What's a Billy got to do in a small map ? Gideon ? Hawkins? Midwitch outside of going trough the hallways since the loops are terrible and some of them have horrendous hitboxes...

    MUST I NAME MORE?

    OhTofu a widely known Billy main who has Full Legacy on him, who was extremely good at him has dropped Billy after the nerf and only plays him on requests / donations and videos for Youtube.

    LOOK AT THIS:

    image.png image.png

    These were the changes the BHVR balance team decided that were good.

    • Ontop of adding an overheat mechanic, they added more charge time to these addons
    • Death engravings is slower than a stack of PWYF. Doom engravings was only 2% faster
    • 3% and 7% are absolutely abysmal changes to his movement

    Mind you, the overheat mechanic after his rework was 2x more punishing. Imagine using engravings back then. Are you even AWARE OF THE ADDONS HE RECEIVED WHEN THE REWORKED GOT RELEASED ???? Buggy, uninteresting, broken, USELSS ADDONS.... And BHVR has the nerve to deem as a success.

    These changes were reverted after his backlash

    The biggest slap to the face of billy mains? Blight was released after shortly after

    Billy got the Demogorgon treatment.

    • Released / Reworked. Never to be touched again in a long while while only some numbers could've been tweaked to make him better.


  • @remoirel said:

    billy is an easy example of hivemind, he got changed and everyone dropped him like a stone because 'nerfed' just like how spirits appearances went down because she got collision removed

    community thinks changes = nerfs = useless for some reason

    everything you could do with billy before the overheat was introduced you can still do, you just cant charge your saw in 0.5 seconds anymore. Such a nerf!

    If that's the case....

    Where are the hillbillies ?

    I see more Nurse than I see Billy

    I see more Spirit than I see Billy. Spirit is a DLC killer. Billy is Free. Where are all the red ranks Billies?

    Nurse & Spirit got nerfed, same with Billy... Why are those two perming better than Billy?

    I haven't seen a good Billy in like half a year

    What's your argument?

  • @Yamaoka said:

    The comparison is off so there's no point discussing it.

    The killer has to bring:

    - TWO perks as the KILLER (in a 1 vs 4 game) for the combo.

    - needs to break TWO pallets to activate Spirit Fury.

    - needs to get stunned (smart survivors will predrop when they know or expect you to have it)

    And even then you won't get the hit if another pallet or window is near-by.

    Example (skip to 1:33)

    https://youtu.be/LvBpLKORfs4

    I meant to pre drop as I knew he had it. The pallet still connected with him yet I could just vault the window behind and as you can tell by the first updated HUD this was with the de-sync issue.

    You forgot to mention that

    • Smart killers will attempt to swing when they have Spirit Fury active to get as close to the pallet as possible in hopes that the survivor will panic drop

    However.

    • Smart survivors that notice the killer has spirit fury and knows the killer wants to activate it, will take note of this attempt and run the killer around the loop 2-3x times longer since they know they're gonna swing every time trying to get a panic drop to a point where the distance is so big that it allows for a safe pallet drop. At least, that's how I counter it.

    Then again:

    • If the killer notices what kind of survivor he's going against and knows this tactic, he'll swing one time and then not respect the pallet anymore.

    It's a back and forth mindgame.

  • @Karao_Ke said:

    So you're telling me they removed the one way to get any type of chase points for when the killer is AFK.. but won't actually fix AFKness itself.

    Yup. That's BHVR for ya.

    It wouldn't be BHVR if one side did not get the short end of the stick.

    ------------

    @Kirkylad said:

    I've had 4 matches in a row today all killers either being completely AFK or standing in one spot and just spamming the attack button. It wasn't even the same killer either they were all different players.

    Also why have the devs removed the ability to get into chase with them unless they are moving as well? At least before you could farm some boldness points and hope to pip or at least safety pip and try and get something out of the match but now you can't even do that anymore.

    You must be really unlucky.

    Very rarely do I run into one of these bots.

    I've met them at red ranks and people do this for various reasons. Once they reach red rank, they do this until they wake up, come back from AFK or whatever

  • I love the term "parking" when someone plays / mentions twins.

    Nothing like parking your big sister near a gen for whenever you need her or when Victor gets crushed, amirite?

  • @BitingSea said:

    There is unused addons for Firecrackers within the game files, hopefully next event with Firecrackers they introduce add ons for them or turn firecrackers into a normal item, maybe it could be the brown flashlight of the game

    Having firecrackers be the "brown flashlight" of the game is a really neat idea, ngl. I would love to have firecrackers unlocked at all times instead of the useless basement offering that shows you where the basement spawns... Imagine getting Shelter Woods and you used that offering. Damn bro, I could have never guessed where the basement was.

    Having at least 2 charges would also be super nice.

    They are essentially the hardest item to get value out of and very easily avoided by killers as they get a sound que & the timing is quite hard

  • @Yumyumtasty said:

    https://forum.deadbydaylight.com/en/discussion/comment/2004099#Comment_2004099

    360s and all the other survivortechs are performed when the killer would get an easy hit on you in the first place except maybe for dumbtech which is actually high risk high reward. So no, they don't take alot of skill and don't need to be in the game as most survivors cannot perform them anyways. You made a mistake, you got caught out in the open on maps that are FILLED with obstacles, you deserve to get hit.

    You say, they don't take a lot of skill but you also say that most survivors cannot perform them anyways.

    Why is that?

  • @woundcowboy said:

    https://forum.deadbydaylight.com/en/discussion/233679/so-about-billy

    This post is wrong on multiple levels.

    Number one, if he was strong, more people would use him. We see a ton of Spirits and freddys because they are strong. Players use the best characters

    number 2, Billy is way too high of a skill curve for way too little reward. If you are going to dump that kind of time into killer, you are much better off playing Nurse since she has much more potential. Billy is a waste of time.

    The last line hurt.

    Billy players that know what a curve is, dumped a lot of hours & still play him are the underdogs.

  • @Yumyumtasty said:

    https://forum.deadbydaylight.com/en/discussion/comment/2004013#Comment_2004013

    Looping also was an unintentional bug that stayed in btw.

    Survivors losing alot of speed difference in tight turns was never intended but stayed because of dumb checkmarks loving that "gameplay"

    proof?

    Wasn't the game designed around looping in the first place? I don't get it

  • @Shoottokill_Shinsou said:

    https://forum.deadbydaylight.com/en/discussion/233679/so-about-billy

    We all know he wasn't gutted. Anyone who says otherwise has some serious mental issues. Oh, and also, hi! This is one of my alt accounts. The one you know me from was Snap_Tobiyume.

    did u get banned on the other one?

    Edit: @Snap_Tobiyume you actually did hah?

    image.png image.png


    @MandyTalk @Rizzo90 @Gay Myers (Luzi)

    You played yourself

  • @Fuzzels said:

    https://forum.deadbydaylight.com/en/discussion/comment/2009077#Comment_2009077

    Ive had randon branches stop me 2 times. Thats it. They really arent as big an issue as people wanna say. As for the engravings, I stated in my post that they are slightly harder to use now. However, they are not needed for curving. They help. But not needed. They are a crutch. They helped bad billys before the rework and now bad billys cant play billy.

    Imagine saying engravings were a CRUTCH, LMAO.

    If anything was a god damn crutch it were the addons that reduced charge time, definitely not engravings

    Also, engravings not needed for curving? Yeah bro, let me give the survivor 2 mins to react to my curve or give them enough time to get around the corner. I lost count how many times I wished I had doom engravings instead of Death engravings since that extra speed would've made the difference.

    Meanwhile, Blight's rush is faster than Billy's without addons.

    You have to be trolling with this post. I'm not even gonna take you seriously anymore.

    Or are you just better than everyone here?

    Imagine saying Billy is A tier lmao.

    I don't even remember the last time I've seen a DECENT Billy as survivor that knows what a curve is. Most are M1 or they'll only rev once they're breathing down your neck. Even then, they miss...

    -------------

    If what you were saying is right, you'd have more people agree with you but looks like you can't break more than 2 upvotes per comment & your main post is only 3 upvotes. Ignore this fact then.

  • Nothing like grabbing the survivor and then faceplanting them into the floor before carrying them.

  • @Fuzzels said:

    https://forum.deadbydaylight.com/en/discussion/comment/2008901#Comment_2008901

    Bud, if youre actually overheating the saw and youre not doing it on purpose, youre a bad billy. Plain and simple. You can be a good killer in general. I didnt say youre not. But you are a bad billy. Thats all there is to it.

    You clearly haven't used engravings

    I honestly want to see a match of yours and see how you play....

    If you claim to be so good.

    You've never been cucked by the reworked trees & obstacles hitboxes I take it ?

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