Orion
Orion
About
- Username
- Orion
- Joined
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Comments
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@Zanely89 said:
It's just coincidence sometime.
I play another normal mobile game, nothing about it even remotely suggest any LGBT theme. However, the active members in the chat room it has are mostly gays. We never know about it at first, until one guy confessing out of the blue, and almost all of us that day said "I'm gay too". We are so shocked about it, and then the chat room turned sassy and fabulous started that day.
That's quite interesting. I wonder if there's a specific element that attracted everyone, or if it was the result of targeted advertising. Do you mind if I ask what game it is?
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@Arsoul said:
https://forum.deadbydaylight.com/en/discussion/comment/371211#Comment_371211
Who said it triggers me...only you made that statement.
As I said in my posts, Im not bothered by anyone in the LGBTQ community. Stop trying to paint it like I have an issue with them
Well, it is what it sounded like to me, since posts about race, LGBT, etc., are meant to attract those peoplpe.
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@Dwight_Confusion said:
No one cares. This is a stupid topic. LGBT is made up community for people that made their own personal choice.
I have nothing against these type of people. Gay people love horror movies... and some gay people hate horror movies.
Some Christians do not believe in watching graphic material, and some do. It doesn't matter.
Imagine if I asked why Christians don't play horror games... that would be a juicy topic. NO one cares.
No one cares about LGBT people playing this game either.
The fact that you call it a personal choice just provides legitimacy to every pride parade and other events.
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@Arsoul said:
https://forum.deadbydaylight.com/en/discussion/comment/371199#Comment_371199
It just seems to me that there are so many LGBTQ or racial posts, media articles and such that seem to keep making it an issue, there constant stream of it turns people away and might have the reverse effect that they were aiming for :(
Personally, If your gay, lesbian, bi, trans, Black, white, Asian.... I really don't care. Treat other how you want to be treated, respect each other. And in this case, Just get on with playing the game.
Given the general attitude toward LGBT that continues to this day, do you think it's odd if people are trying to find others that are similar to them? Hell, even disregarding that attitude, do you think it's odd that people try to find others that are similar to them? People go to comic book conventions, they go to concerts, but it's LGBT trying to find other LGBT that triggers you?
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It's not a role-playing game, so it's not likely to come into focus. There's also no in-game communication, so, again, it's unlikely you'll hear about it. Mostly people just play the trial and queue up again.
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I thought about this as well. I came up with as many arguments for it as I did against it. Personally, I'd have to see this in action to really get a good idea of how balanced it'd be.
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I ain't the Devil, but I sure do play with them. ;)
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/370089#Comment_370089
Tell a rank 20 to cleanse a totem.
Learning curve, have you heard of it?
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/370815#Comment_370815
I'll just private my profile, simple, no?
Sure, just gotta make sure all your SWF mates do as well, and then I'll be left with the obvious conclusion that you're all SWF.
It's not rocket science, Rice.
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@Hoodedfengm1n I went and found the screenshot, since Peasant doesn't seem to be online right now.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/370920#Comment_370920
Then that's very likely PS4 since millions of people got it for free last year on PS+ and you need PS+ to play online games like DbD anyway.
PC has millions of owners as well. Doesn't mean they all play the game.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/370873#Comment_370873
@Delfador No platform is more important than another. Do you think that because PC was released first?
I think he meant in the sense of player population.
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Agreed. Everything about the Plague is a heavily detailed masterpiece.
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@BOSS242 said:
Still think NOED would be 100% fine on both sides if they just add a totem counter to the hud for both sides.
Change my mind!
Add it to Small Game or Detective's Hunch and you've got yourself a deal.
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@Peasant, present the screenshot.
(I don't have the screenshot, but I assure you it's amazing)
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@brokedownpalace said:
The few times it's happened to me I just set my controller down and did something else. They're really only wasting their own time.
I turn on PornHub and amuse myself after a while.
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Shouldn't be allowed for SWF or otherwise needs to be remade to stop SWF from having wallhacks.
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@Kaelum said:
@Orion I ignored the first 3 months, as it was obvious from the numbers that there were serious issues. If you look at the trend line of all time, excluding those 3 months, you’ll see an extremely small increase over time, but that increase is smaller than any margin of error, so again, it should be ignored.
Ups and downs are common in all businesses, and DbD is no different. Only when the trend line chnages dramtically, and for no apparent reason, is there cause for concern, or joy. Since the PC sales is less than 10% of all DbD sales, the Steam numbers don’t actually mean all that much.
A constant increase, however small, shouldn't be ignored. You might argue that it's within the acceptable margin of error, but it's constant. At some point, it goes beyond "margin of error" and enters "measurable increase".
How do you know that PC sales represent less than 10% of all DbD sales? Did the devs give out that information?
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/370853#Comment_370853
I guess but they'd have to start from scratch every time, losing any cosmetics, character progression, content, etc. And there isn't a way to ban IP addresses?
IP addresses can be changed in seconds.
They have to start from scratch now. It hasn't stopped them from trying.
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@Coriander said:
They said looping wasn't supposed to happen, but they can't speed up the killer, right? How about if there were some bigger benefit for dropping the pallet and trying to stun the killer? It would eliminate the need to run around over and over, while taking that pallet out of the game as intended.
The only idea I have that doesn't involve outright shooting the survivor away is to blind the killer or allow them to hide somehow. They're not far away, they're not rocketed out of the killer's grasp, but they can use the pallet to evade and escape, maybe by simply breaking line of sight for a bit so they can hide.
There isn't going to be a simple solution, really. To a survivor, this makes the most sense. You're trying to escape the killer. He runs around an obstacle, so you run on the other side to avoid capture. It's only logical, and your goal is not only to escape, but the added benefit of taking time for your team to win. From their perspective, "How is running an exploit?" Even if the intended means for a pallet was to be dropped immediately, it still doesn't make sense in gameplay or logical terms. You would have to add or change the mechanic involved. If you can do this, you might have a solution.
They can increase the killer's acceleration so that stopping and turning during the loops doesn't slow down the killer, the same way that survivors aren't slowed down during loops either.
EDIT: Oh, and before I forget, no survivor has ever won a chase by looping. They just delay losing the chase; they don't actually win it. Looping does not help you win chases, period.
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@Peanits It wouldn't have to be the Nostromo, necessarily. I mean, the Xenomorph was originally found on an alien world.
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@brokedownpalace said:
Dead by Daylight will probably decline over time, like most multi-player games, but I think a dedicated following will stick around or regularly return for years. And with big changes like 60 FPS, Switch, and dedicated servers I don't think we have to worry.
If it went totally free to play and relied on cosmetic and chapter purchases I think it would see a nice bump. (Yeah I know it's a cheap game already but younger players without a job might be deterred by any price)
The game is fine with a price tag. Otherwise, bans would be kinda useless, since you could just open up a new account.
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@Kaelum said:
@SmokePotion Legion may have a very small roll, but you failed to look at all of the time frames. Back in September, there was a HUGE growth spirt, which I believe is when there was a sale on PC. Since then, there has been a steady decline to where you are now, which means this can’t solely be attributed to Legion.
Look at the 1 year, and all time trends, and you’ll see a fairly flat line, which means that the PC is neither gaining, nor losing. However, the curve at the very end, these past 2 to 3 weeks, is different from everything else. Legion was released over 3 months ago, so it is something else that is causing the current PC down trend.
My guess would be several factors, the end game, those waiting for the new DLC, the new matchmaking system, and people thinking that dedicated servers are going to be a magic pill (they won’t be, BTW). If the new ranking system is powerful enough to give ranks meaning, it could be enough to bring some players back. We’ll have to wait and see what happenes over the next few weeks.
**This is only for PC, consoles are completely seperate.**
Actually, for the first year that the game launched, the peaks were always about 20k players. They've been increasing over time.
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/369994#Comment_369994
If this were Dark Souls I'd call you a filth casual!
I loved Dark Souls 3 as a filthy casual gamer. Very easy and fun game.
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@Figurin said:
Bad matchmaking and dc is the real problem of this game. Nobody wants to wait +10 min. for play, and infinite loadscreen not help to much.
But bhvr have a lot of new cosmetics, right?
Do you want designers fixing programming bugs? I sure as hell don't.
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@Peanits said:
It's nothing out of the ordinary. If you look at the trends over the past year or two you'll notice a very similar trend. Player counts increase around new content releases and events and decrease afterwards. Adding to this, in January there was a free weekend, which radically increases player counts. Right now we're just in the slump between content releases, coming off of a free weekend, that's why the drop seems more drastic. You should see it go right back up once the new chapter launches.
^This. Free weekends and new content DLCs are like gamer Viagra.
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@SnakeSound222 said:
This change is just going to make games worse on the Killer side. Now they have no way to prepare to SWF. I wouldn't be surprised if more DCs happen because Killers don't like playing against multiple sweaty 4-man SWFs in a row. I'm not really surprised though, gotta keep the entitled Ochiduds happy somehow.
I always check their profiles to see if they are SWF or not, and prepare accordingly.
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Survivor: Camper! Trash!
Me with iridescent Chaser emblem and -1% proximity to hooked survivor penalty (because they were all around the hook and I kept chasing them away): Weren't you the guy crouching around the hook with a flashlight?
Survivor: [ERROR]
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I like both roles. It depends on whether I want to stealth around or hunt.
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@MegaWaffle said:
I had a match my bud and I were playing where this Doctor was just going around shocking people but not actually committing to a chase. Eventually one guy DCed, another one bled out, one guy was sacrificed and he took pity on me since someone disconnec- waaaaaait a minute this sounds familiar...
If the killer's name was "Orion", then it's a safe bet it was me. :P
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Survivors: Camper!
Me with iridescent Chaser emblem and no "proximity to hooked survivor penalty": 'K then.
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I tried to translate the tablet in the temple and lost the characters. OP, I'll help you once I muster up the energy to try again.
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@ColgateAdvancedWhite said:
Give it the same treatment as DS. When you are unhooked, there is a 60 second window for it to activate if and only if the final generator is completed within this time window. If the final generator is done while you are still on the hook or otherwise incapacited, the perk remains inactive and is effectively a wasted slot.
That would make it much more powerful for SWF, while rendering it almost worthless for solo survivors.
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@Hoodied said:
https://us.v-cdn.net/6030815/uploads/763/K05EN59QMB1Q.png
This is actually annoying now, I get pinged about someone commenting on someone elses post
Did you press the star icon to bookmark this thread?
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@Hoodied said:
Paulie Esther, a Fog Whisperer @Orion
And where did they get their information from?
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@Hoodied said:
Paulie said 19th or 20, its gonna happen tomorrow
Who's Paulie? Is that a developer?
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@pemberley said:
https://forum.deadbydaylight.com/en/discussion/comment/370547#Comment_370547
I did, although I don’t think ps4 does much. I also tried to take video but my phone was still on the photo setting and by the time I fixed it, he THEN jumped down with Balanced Landing and teabagged and left the exit.
You're supposed to report them to BHVR. You can report them on the score screen.
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@Peasant said:
I say we ditch the scratch marks and just have actual foot prints on the ground.
The point of scratch marks is that they can be seen from afar, as well as used to juke the killer (if you know what you're doing).
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Lawsuit Waiting to Happen, or LWH.
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Report them once the trial ends. The devs do have a plan to change the end game, but we don't know what it is yet.
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@Pizzaman said:
Well, it's an interpretation thing.
If you catch a survivor, you down and hook him. No matter what. While you're still not in the endgame, it's a regular thing. But when the gates are open and you get taunted, then downing and hooking him is not a regular thing anymore, it becomes punishment. I see.
Yes, it's punishment for being cocky and taunting the killer.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/52155/how-are-you-farming-points-for-the-new-killer
Nurse gives a lot of BP for landing blinks and blinking close to survivors. Really easy 25-30k BP for being a decent killer.
God no. Every time I pick her up, I get Coldwind Farm. I already have enough trouble following survivors through the corn as it is.
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Survivors do it to troll, in my experience. I've yet to see killers do it, so I don't know. Personally, I let them bleed out if they try to wiggle. I'm not giving up a guaranteed kill on the off-chance that the nearest hook is just a little bit too far away.
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Already tried and abused by survivors. Why do people think that putting even more pressure on killers and even less pressure on survivors is a good thing?
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AFKing next to a chest. Grab cocky survivor.
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One word: Candyman.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/370300#Comment_370300
OK. Go play a different game.
I do play other games besides this one, but thank you for the advice.
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@Delfador said:
Hag, spirit and legion + BBQ + puddings and streamers.
The problem is that with the new killer, killer lobbies will fck up again most probably so I will have to wait a little.
Hag? How does that work?
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@Iceman said:
I have a unique way of playing the game. I only spend the bloodpoints on the survivor or killer that earned it lol. Therefore Plague will have to earn her own blood points.
I'm the same way, but I liked her too much in the PTB.
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You're not the only one who wants them removed, but I disagree with the justification. Items are not offerings, and Memento Mori are one of the few things that put the horror in this asymmetrical horror game.
EDIT: Also, Mori animations kick ass.
