OmegaXII
OmegaXII
About
- Username
- OmegaXII
- Joined
- Visits
- 6,048
- Last Active
Comments
-
@LetsPlayTogether said:
Learn to play killer properly. Issue solved. I dont understand why so many killer players dont want to learn how to play properly and instead just ruin other players experience. Its not that hard.
Try it yourself then. Play by the rules you made for killer yourself. Let's see how you perform.
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1382737#Comment_1382737
No, our complain is if the cages are preventing many of our perks needed to counter tunneling (WHICH AGAIN IS A GOOD THING) then why is he able to see the cages? The entire point of Pyramid Head is to counter certain perks, which again, I'm totally fine with, it's a good thing, we need counters, but I'm not for the ability to see where the cages are. What's the point? Killers have been taking advantage of this and it isn't fair. Our complaint isn't because it disables perks, our complaint lies in the fact that he has the full 100% ability to tunnel and camp without setbacks.
All we're asking for it to remove the ability to see the cages, what was the point of the decision? I've been playing Pyramid Head since release and I don't see the point, I've played at best 2 survivor matches in the past week.
So you want free uncage? Sure, no problem..
-
@P1P3DS said:
https://forum.deadbydaylight.com/en/discussion/comment/1382070#Comment_1382070
DS has a paywall.
SO it is a fair trade
Nope. You can get DS on shrine. But not pyramid head
-
@ermsy said:
https://forum.deadbydaylight.com/en/discussion/comment/1384054#Comment_1384054
It makes me mad because I'm going out of my way to go for the unhooker but the unhooked is doing everything in their power to get in my way.
You are right, that behavior isn't toxic but I find it hypocritical when that survivor that did everything to get my attention complains when I do give them my attention.
I'm maining pyramid head solely for these kind of scenarios. I'll make sure those who dare to abuse DS and BT suffer.
-
I 4k in just 2 mins after the match starts. Surely i "please" the entity for doing such an excellent job, right?
No, eNTiTy DiSpleASe
-
@Blueberry said:
I want to lose because I was outplayed, not because gens are too fast.
Same..
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1381238#Comment_1381238
Whenever someone says
I 4'ked because there wasn't an obsession
I hear
"I tunneled everyone because there was no DS, and I'm going to blame them."
Tunnel everyone? Great job then
-
Damn.... i don't own any original DLC survivor... guess i'll miss bunch of cosmetics then..
-
@SketchyPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1378712#Comment_1378712
Escape while having the crown (symblized by a golden glow around your character)
Also only Original Survivors, no Licenses
Does that mean if i don't own some original survivors, i'm gonna miss their cosmetics?
-
I don't like that crown either. It's kind of ugly.
I hope they change the reward to the effect too..
-
I'm curious, are you by any chance "VoidError"in steam?
-
Clown. He is UnDErRaTeD.
-
@Blueberry said:
Well firstly, once they decide to heal under hook there is no tunneling. They could have left and chose to get greedy.
Most the community overuse "tunneling" to mean if they are the survivor that goes down twice in a row..period..regardless of anything else.
To me it isn't tunneling if you got farmed by your team with a bad save, you got greedy (healing under hook or doing objectives while refusing to heal), or you just happen to be who I run into at another place on the map coincidentally.
I consider it tunneling when you actively wait near the hook for that person to get saved and then ignore other survivor hits while going straight for that same person until they are out of the game.
Good definition. If the unhooked survivors start doing any actions like repairing and healing, it's not tunneling if i down him again.
-
@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1376939#Comment_1376939
you can still buy cosmetics with shards can't you?
All my shards are spent to buy killers and perks since i don't buy original DLC. At this moment i still haven't unlocked clown despite hunderds of in-game hours..
This game is particularly grindy you know...
-
No one, because i'm jack of all trade killer.
Why lock yourself to only one killer when there are 20 killers available? :)
-
While i understand you're upset, free cosmetics are a blessing to me.
I don't buy any cosmetics, so my characters always have the same skin. Having these free cosmetics will at least give me some options rather than seeing the same thing over and over again.
-
He's outplayed by just running in straight line. None of his power can counter that.
-
I don't like corrupt solely because survivors can hide until it expires, forcing you to play with 3 perks.
My build is Monitor, Infectious, Discordance and Deathbound
Discordance and Monitor really helps you to get your power.
Infectious for snowball.
I chose deathbound because it tells you where they heal, meaning you can get your power back faster.
-
@RayrafLPP said:
https://forum.deadbydaylight.com/en/discussion/comment/1368476#Comment_1368476
The perks isnt labled as an anti tunnel perk so every DS is justified, however this doesnt mean its balanced.
I hope you get what im saying^^ If you use DS even with 59 seconds in and 4 people hooked inbetween its justified that you get hit by DS because thats what the perk does.
Tunnel off first hook mori is as justified as getting hit by a DS after hooking other people inbetween.
But tunnel off hook mori is OP, just as DS is an OP Perk.
Its OP because there is no counterplay to it. You cant do you objective as killer (hook people) and You cant do anything against being tunneled off hook and then moried.
I just dont get why OP mechanics and perks dont get a closer look.
I don't mind them removing moris as long as they change something about DS and keys.
I just have a game as oni, hooked 1st survivor, downed 2nd and 3rd survivor, hooked 3rd survivor, caught 1st survivor that hides in locker (see blood in front of it), get DSed.
It's totally not fair and super annoying to get DSed in this kind of situation. It literally punishes me for doing too well.
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1368460#Comment_1368460
Oh please, I wanna see it.
I wanna see that happen to YOU. Show me. I wanna see this 5 games in a row. Come on.
Even if it does happen to YOU, it's not regularly.
Even if it does not happen regularly, it happens, especially when playing as oni.
So not every DS is justified, just to let you know.
-
@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1367897#Comment_1367897
If someone DS'ed you, that's YOUR fault.
I get DS'ed at most once every 2 weeks.
Nope. It's not my fault that i hooked 2 ppl and come back to 3rd ppl and still get DS.
-
Remember they make the interval between PTB to live 3 weeks? Ever since then, the number of bugs in this game has increased.
I don't know why...
-
@lordtomato said:
https://forum.deadbydaylight.com/en/discussion/comment/1361536#Comment_1361536
No, his power is not easily dodgeable and he is not loopable. He can down survivor as the same speed as nurse and spirit if survivor is in an opened area loop. If you keep running away and not loop him, he is just a stupid meme. Cage of torment can eliminate most of survivor meta perks and it is very powerful, can't flashlight save, pallet save or even our favourite hook blocking, it can even don't waste time on hooking, it is a powerful map control ability. Down survivor fast and powerful map control. Survivor can use his only weakness which is slow movement speed to guard gens, gen rush is another good way.
I'll list the counter argument why he's weak.
1. His range attack is reactable, even those that come from out of sight.
2. His range attack is very limited, no flick, no moonwalk, slow turning speed, and it tells you where his attack will land
3. To use cage, he needs to inflict torment. Let me tell you, it's very hard to do that. They won't step in outside of chase due to how visible it is. So you can only do that in chase, which survivors will run in straight line to waste huge amount of your time plus not getting tormented.
So, he's actually very poor in open area loop due to how many downsides his range attack has. Good survivors will dodge it 100% of the time. At this point, without buff, he's just like you say, a stupid meme
-
@RizeAki said:
Except it’s not fixed and now they get free iron will while running as well as free balanced landing minus speed and no footsteps so tracking especially as spirit is extremely annoying
No wonder why i keep losing survivors when playing as spirit
-
So much for three week from PTB i guess..
-
He has absolutely no map pressure, and his chase pressure is not that great either. Sure he saves time by caging, but putting them in torment state probably costs more time than hooking them normally.
So, i think he's in C tier.
-
@Wampirita said:
Survivor is just so close to the locker that your search option overrides search option, because it's the same button. Same goes for vaults if survivor is too close. It's annoying as hell, but definitely not a bug
I know this. However, usually when i turn my camera into opposite direction, the option will come out. But in this case, it does not.
-
I guess if i see 2 more dwight as killer, i'm gonna let them get the challenge
-
This is because pyramid head is licensed. You can't buy any licensed characters with shards.
-
To be honest, every time i see PH tunnelling posts, it reminds me how strong DS and BT is.
-
@Boosted_Dwight said:
I absolutely despise these linked cosmetics. Legendary skins was one thing but ALL of them? Hard pass.
PH outfit is also linked or separate?
-
@tactic said:
Aye. Not to mention the satisfaction of interrupting a group of survivors and “banishing” one to the other side of the map.
This is what you get for sending us to Coldwind...
I had a match where survivors try to body block me to let their injured teammate to escape. But fortunately i downed him, and sent him to other site of the map :)
It was on red forest lol and it gives me 3 kills
-
@Todgeweiht said:
I see this as an absolute win, killers can no longer hit survivors on hook and now I dont have to worry about. accidentally hitting the survivor on hook instead of the unhooker.
Couldn't agree more. It's very frustrating to see both of them running away because the game or server thinks you hit the one on hook
-
@Redhawk_uk2 said:
https://forum.deadbydaylight.com/en/discussion/161760/nerf-pyramid-head
If they did anything to it for these tunneling situations it should just be change it so the killer cant see where the cage is and just get a notification that they have been unhooked instead.
I don't think it's a good idea. It makes the uncaging and healing very, very safe.
-
@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1357515#Comment_1357515
Yeah I was really excited for a new ranged killer but he's looking very much like an m1 killer in most situations.
I very much agree with this. His "counterplay" is the same with every other m1 killer: run in straight line
-
Don't rely too much on his range attack, it's very unreliable. Use it as a bait to M1 them.
However.. i think it only works when he's new.. after months, i predict he'll just be a M1 killer.
-
BTW, my experience as PH in red rank is... silver gatekeeper + iridescent chaser.
For silver gatekeeper: Every survivors i met ran in straight line to waste as much time as possible, since PH don't have any ability for map pressure.
For iri chaser: Some survivors still don't know how to dodge the range attack since it's new. I expect the range attack will be borderline useless in months since they can react to it.
Sooo..... i think he's just another M1 killer that gets destroyed in big maps. Also, caging is a gimmick mechanics which can be prevented so easily by not getting tormented.
-
@GodDamn_Angela said:
When going for adept you shouldn't Mori anyway. The points are messy and it hurts how many hooks you get.
I should've known the Final Judgement is counted as mori... I hope they can change this lol.
-
@mouse0270 said:
Starting off, I understand that tunneling and camping are legit strats, I refuse to admit they are good for the game.
Stating that, I think his biggest power is also the reason every survivor is going to hate him. The game should be fun for both sides and this killers whole power encourages the play styles so many people dislike playing against. His power also removes all of the abilities that help survivors counter those play styles.
Now do I want his power to change Yes/No. I think right now he is a solid A killer due to is ability to counter anti tunneling and camping perks. I would suggest the following changes to at least make his power a little less tunneler approved
- Remove his ability to see cages
- Survivors are sent to a random cage outside of his TR
I believe these simple changes would easily drop his status to B or C which is still good, perks like DS and BT still wont work which is good. It will make it slightly more effort to tunnel out of cage but not impossible.
PS: I am aware people who want to tunnel are going to hate these changes, but honestly if you want to tunnel and knowingly make the game unfun for one side, I honestly don't care about your opinion. The game should be fun and rewarding for both sides.
While i agree cage location should be random, removing his ability to see cage is not a good idea. This is why:
1: It'll be too safe for survivors to do the uncage and healing, making the cage worse than the hook.
2: If you cage a survivor during EGC, it's basically a free save and free escape because you can't defend it at all.
-
@indieeden7 said:
I got adept and I used cages like 4 or 5 times.
I think i realize what's happening to the emblem. Final Judgement (Mini Mori) does not count as sacrifice. So, even the bloodpoint gain is reasonable, it heavily punishes the devout emblem.
In my previous match i hooked everyone until death hook, and mori them if possible. So i always get sliver emblem for devout.
And, if i hooked the survivors normally, this happen..
So conclusion is, don't use Final Judgement when trying for adept :)
Hope anyone can benefit from this information
-
@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1357101#Comment_1357101
I'm assuming you did this below red ranks? Or then you'd need 10 normal hooks.
No i'm doing this on red rank.
I don't have good perks yet, so why not trying for it?
-
@indieeden7 said:
I got adept and I used cages like 4 or 5 times.
Strange. I quick mori 2 guys and killed 1 with hook, and my devout emblem is silver
I 3 hook everyone i killed btw
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1356630#Comment_1356630
Recovery from his ranged attack increased to 3.25 seconds (up from 2.75). Feels slower in general
Omg really?
-
@supersonic853 said:
I mean spam tapping the survivor to get the speed boost was kinda annoying.
Well, that obviously will be exploited by experienced survivors if it wasn't changed.
-
@Ihatelife said:
2 Hours and 41 minutes. We're close!
Yesssss...
-
Too bad it's just a charm..
-
Is it release or just another announcement lol?
-
BBQ, monitor, infectious fright, discordance.
I think this will be my normal build.
-
I wouldn't call him trash, but not great either. Map pressure in this game is far more important than chase pressure. With 110% ms, limited range and no way to go to other side of the map faster, his potential is limited.
-
@SweetTerror said:
Does anyone find it difficult to play as Oni in general? Is there a steep learning curve?
I'm on PC, and i just bought him with shards. Let's say i missed all my demon strikes in first two matches.

