Blood Pact got nerfed

In the patch notes they increased the time you get haste to 10 seconds which is good. However now haste only activates if you complete a full heal. This is a big nerf to a perk that didn't need it in the first place. Beforehand if you got interrupted healing you could use the haste to get away. Now the haste is only useful if the killer catches you just as you finish healing. I'm quite disappointed as this was a perk I was looking forward to using but now it's been nerfed even before it got onto the live servers. I hope that the devs reconsider this and revert the change.

Comments