OGlilSPOOK20
OGlilSPOOK20
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@Hoodied said:
Doubt it, Deathslinger is a good killer but not worthy of a nerf at all, and everything about his kit proves it
110% m/s killer, makes using his power priority over chasing directly
Pea sized hitbox for his harpoon, requires you to be capable of aiming to use him and being able to predict survivor movements
Cannot down survivors over pallets, immediately makes Huntress a better choice
Exactly so all these people (and op) that are having a hard time against Deathslinger seems like a them/personal problem
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First off why are people ranting about Deathslinger?
He's perfectly fine he's not super strong like people are pointing him out to be.
He's in a good spot and people who are complaining about him just need to get better against him.
I've played against some bad, decent & very good Deathslinger's but his main problem is gen speed and he's a slow killer.
Good Deathslinger's that hit their shots deserve the kill and as survivor you need to understand the player that's using him and a certain playstyle they're playing him so you can make good reads.
How about you guys that are having problems against Deathslinger learn not to run in a straight line and look behind you as you run once in awhile.
(Huntress is way better then him)
(If you can outplay a Huntress you can outplay a Deathslinger)
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Perk: Heavy Panting
Creates a loud moan/groan across the map for 4secs throwing the killers tracking off from finding you or your teammates injured. π
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Same question thats been asked everyday by console players since 2018 when the Devs first said they would optimize console but now it's 2020 almost close to 2021 and they have yet to deliver.
My guess is that they genuinely don't give a crap and are dodging post about it like the plague.
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@PoopoosEntusNunus said:
Lol, I guess you have to deal with it
Pretty much.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/1563844#Comment_1563844
10 minutes to sacrifice someone on hook? your Entity must be the laziest one ever.
There's usually games where survivors will do anything to save and they just end up getting yoinked off the hook save or downed by a instadown killer or a killer with noed extending the game even more because the killer will leave them down and wait till the survivor on the hook is dead and now we're on repeat doing the same thing again.
Some players need to understand it's ok sacrificing one player instead of playing into the killers hand and giving them more kills.
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Quick answer. No!
Stop trying to Nerf a perk because it's doing what it's supposed to do. The perk has been the same for how long and people like the op are complaining now why?
They literally nerf OoO to benefit all Stealth killers and you're tripping over Spine Chill? Pls stop. Stop trying to make Stealth Killers way to over the top then what they're supposed to be.
Plus I'm a Myers & Ghostface main.
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Agreed! No argument here.
I despise people 99ing doors. Just open the darn doors.
I can't explain how many times I got killed because of others 99ing doors and not being at the doors to open them.
Adding regression to a door would be good and make these idiots open the doors more.
Stop trying to make the game an extra 10mins because you wanna save your friend.
Also who cares if the killer has Bloodwarden... It last literally 60secs. Plus there's a very low chance every killer you play will actually have the perk people!
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Everyone is a joke trying to nerf spine chill for stealth killers when it's supposed to counter stealth killers π
Perk has been the same for years.
Just be happy they changed OoO for stealth killers.
Point is you don't know if a survivor has that perk or not it's a gamble.
πππππ
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1536929#Comment_1536929
https://forum.deadbydaylight.com/en/discussion/comment/1536927#Comment_1536927
https://forum.deadbydaylight.com/en/discussion/comment/1536926#Comment_1536926
Whats wrong with it? If you dont want it, you could just disable it or close the chat.
Exactly
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1514876#Comment_1514876
i guess you get up vote for that.
for the OP i done this too if i had 3 really bad match in a row i go full sweat i feel better a little then i feel bad.This game can bring the worst out of us.
Yup which is why I advise people to take a break from the game and come back refreshed.
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Uuhh no
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πππππ
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I just think that Cypress Mori should just be built in for all killers
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πππππππππ
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Overwatch frustrates me more π
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@DocFabron said:
I'm not a mod or anything, but lets please keep this a lil bit civil.
I want nothing but to be respectful but it's just that some people always coming in and adding their 2cents starting crap.
Sorry.
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@[Deleted User] said:
Do you or any of those streamers and their fanbois have experience developing asymmetrical games with MMR?
Hm? Whatβs that? No? Yeah I didnβt think so.
So I'm guessing you do or something? Hm? What's that? You don't? Than shut the hell up and don't come commenting calling someone or anybody fanboy. I've played this game for almost 2 and a half years now and I speak my own mind and others also agree on the situation. Everyone is entitled to their own opinion. So bye bye
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/124795/status-update-matchmaking-changes
youβll find all the information on news after patch 3.5.0 in that link.
Thanks
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Yea all the time. I would somehow hear Huntress or Demo but it'll be a completely different killer.
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Yup, red rank survivor somehow getting rank 10s and up killers that get destroyed.
Even played against a Ghostface the other day that was rank 11 with a nutty build like Bbq, Ruin, Pop & Sloppy with an ebony mori and he got demolished.
His Ruin got destroyed early and everyone he tried to chase just ran him around for a long time and we all ended up escaping.
Poor guy came in as a tryhard and left embarrassed.
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We just need balance changes.
Fix the bugs, queue times, matchmaking, hitboxes, optimization on console, hook vacuums and so on and so on.
Slow down on cosmetics and random killer reworks that aren't for the killers that actually need it (Bubba & Legion.)
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@Mikeasaurus said:
Now, not to be judgy, but was the follower a Claudette? Because I swear EVERY single game I always have that 1 Claudette that likes to either hide in a bush, follow the killer with a flashlight, or sit on a hatch waiting for you to die. No offense to Claudettes out there, but most I meet are just ughhh!
Yes
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I agree but I think it should lit when the killer reaches 3 stacks.
But there are ways to keep your totem up like NOT using Ruin in the build so it doesn't give survivors a reason to go look for a lit totem.
You can even pair it with Haunted Grounds.
Survivors will see that you have multiple lit totems but no ruin and half the time they won't even touch the totems knowing it's probably Haunted Grounds and you might even get lucky and get an idiot that breaks the wrong totem and screw their team over.
There's also Thrill of the Hunt to help notify you and protect your totem.
Plus Lullaby pops up on your screen on first skill check even if the killer hasn't gotten any hooks yet.
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@Star99er said:
Just played a match against a Jake who was running at 150% movement speed the entire game. Anyone else experience this?
Yea it's a bug. I play on PS4 and I got the bug ingame once.
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@LustForBP said:
https://forum.deadbydaylight.com/en/discussion/115651/unbelievable-pallet-hitboxes
Yeah, we Killers canβt complain about that. I play my fair share of both sides and can say there are a lot, A LOT of BS killer hits as well. Behind pallets, from meters away, etc.
Hit-boxes in this game is like rolling dice.
Yea I play both sides too and I've experienced bs hits from both survivor & killer side. I would hit survivors a literally miss and the game registers it as a hit anyway.
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@Marcus said:
https://forum.deadbydaylight.com/en/discussion/comment/904809#Comment_904809
It doesn't stack.
Thanks and aww π₯
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My question is does it stack with other Break Out users?
Like if two of us are using the perk and we're both next to the killer carrying the survivor. Does it stack and increase the survivors wiggle by 50%?
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I'm in red ranks and people are playing like potatoes. Smh
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/108154/ebony-mori-keys
Luck doesn't affect chests
I think a couple months ago they've talked about how they want luck somehow affecting chests so if they can go back to that...
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I use Ruin, Bbq, Pop & Nurse's right now with my Clown and I pretty much stomp with him but every now and then I'll get those type of matches where i get phucked.
But the build I'll be using soon is Ruin , Bbq, Enduring & Brutal Strength.
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Well my Jake is my only Survivor I have P3 because he's my main and the first one I picked to play.
My Bill is (for some reason) still lvl 31.
Ash, Tapp & Kate are all still lvl 46.
Steve & Nancy are both still at lvl 40. (Smh)
The rest are all lvl 50 and I'll never prestige them unless one day when I get bored.
I currently have all perks on my Jake, Meg & soon Claudette & Feng.
Speaking of being bored, guess who's a dumb (BAD WORD) yup it's me.
I play every killer but Nurse, Spirit, Hag & Huntress.
Killers I still do not own: Spirit, Leatherface & Legion.
I recently just started leveling up my Trapper so he's at lvl 26.
My Demogorgon for some odd reason that I stopped leveling up is still at lvl 36.
Poor Miss Piggy is still at lvl 1 because I haven't had time to level her up yet.
I literally for some stupid reason decided to prestige the rest of my killers...... At the same damn time.
So now My Wraith, Billy, Doc, Myers, Freddy, Clown & Plague are all P1 with crap on them π.
Ghostface is my only killer I have P3 lvl 16. π
So basically I'm stuck playing only Trapper & Demo until I gain a crap ton of points to lvl the rest of my killers back up.
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πππ Freddy is too good... Nerf him.
πππ Ghostface has best stealth (even though he's ez af to knock out of it) Nerf him.
Have you heard of getting good.
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@SilentSpectre said:
He's licensed, so there's a whole myriad things the devs need to do before they can dress him up.
Yea I know but with the other license characters finally getting new cosmetics, it makes sense that the rest will get them sooner or later. I'm just pointing out a cool Freddy Cosmetic.
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@QwrtyMan213 said:
Why stay in the lobby that long? Just leave and restart matchmaking.
I'm not... I've had multiple killers dodge. Everytime I've found a lobby the killer immediately dodges.
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I was working on the last gen and my friend went down at a pallet by me and our random teammate was also down next to me as well (it was a huntress) so I 99'd the gen and she picked my friend up and I ran and dropped the pallet down on her releasing my friend and I picked up the random and finished the last gen all in that one moment giving everyone adrenaline.
*WE STILL DIED*
*SHE HAD NOED*
*RED RANKS BTW*
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Well her power is fine but just make it so we can actually tell if she's phasing or not and please just turn Prayer beads into an Ultra Rare add-on and make it hard to come across on the bloodweb.
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I will play against any killer as long as it's not Spirit, Trapper or Ghostface.
Spirits not a super busted killer but some of her add-ons are kind of busted to the point where the game becomes irritating & boring. Best perks to use against her: Iron Will & Urban.
I hate going against a Trapper, even a really good one but his traps are the real reason why I hate going against him. A smart trapper would trap spots that some survivors wouldn't expect to be trapped and it also throws me off because of the fear of not knowing where he trapped.
I really hate going up against Ghostface even though he's my second favorite killer in the game and the reasoning is that I really hate his stalk mechanic from both killer & survivor perspective. It's either I'm getting knocked out of stealth before I can even fully stalk someone or I'm being knocked out by a survivor behind a wall that I can't even see. Even from survivor pov it's either I'm knocking him out of stealth really quick and easy or sometimes I'm right on his back trying to knock him out of it but the audio doesn't even queue and there's moments were I'm staring at him trying to knock him out of it and it just ends up being a staring contest and I'm the one getting exposed.
So easy way to change Ghostface... Get rid of the stalk & expose mechanics and just make him a really good stealth killer and the only way to get him out of stealth would be to stun him with a pallet or if he goes for a hit/swing and knocks himself out, like it does now. I actually like the way how Tru3 plays Ghostface, it feels better and how he should actually be played plus with the changes coming in so he can't be detected by OoO anymore, he's basically the best stealth killer in the game.
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@HamdaN said:
https://forum.deadbydaylight.com/en/discussion/comment/773633#Comment_773633
did u just say swamp is awful? πππππππππππ
Yes... Personal opinion. I hate playing on swamp as both survivor & killer. ππππππππ
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πππ on the new Hawkins lab map I loop killers for days in red ranks. BL is a god tier perk on that map.
Oh no... Unsafe pallets! πππ if anything we need more unsafe pallets and since when did Clown & Doc become hard to verse π oh no they actually get to use their powers for the purpose for what it's actually supposed to do!!! Anti-loop π.
Sounds like an entitled survivor main... Farm maps are god awful... Swamp is god awful... Spirits map is god awful... Strode house... Autoheaven... Most of the Macmillan's... Legion's snowy map. Pls... Just stop and actually play killer for once... an actual game in high ranks.
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Just know he's Top 5.
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Nope, Gens go pretty damn fast so I don't blame them for using thoughs tools.
Survivors have a lot of tools to help as well. All of those you talked about is exactly what a Freddy I went up against the other day had.
Guess what... He was rank 2, knew what he was doing but at the end only ended up with 1 kill.
I just happened to come in with a crazy gen rush build. Prove Thyself, Poised, Stake Out & Deadhard with a Green toolbox with BNP & a repair speed add-on. Also Shroud of Vigo to start every survivor together. Freddy got rekt.
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Survivor: Jake
Why: Idk, I guess I thought he was cool.
Killer: Myers
Why: Because imo he's probably the most balanced, fun & scary killer in the game.
(I can give other reasons why in detail but I'll stop there)
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Honestly... No clue why they even touxhed her base kit.
I hate playing against Nurse and when I saw that they were changing her add-ons, I was like "Yes, finally."
Then they said they were slightly tweaking her base kit and I was like.... Why? Her base kit is fine, her add-ons are what made her even more busted.
Well... Guess I'll be running Spine Chill & Iron Will all year round for the incoming of new Spirit mains.
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Spirits fine it's not her that needs a nerf it's her add-ons that push her overboard.
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@StupidPallets said:
https://forum.deadbydaylight.com/en/discussion/comment/724387#Comment_724387
Really!? Hang on ... I thought he sucked, ... im gonna try him now using only that method.
Ghostface doesn't suck. He's potentially the best stealth killer, it's just his stalk mechanic is really annoying on both sides.
A good build for him would be Nurse's, Thanathpobia, Sloppy Butcher & Ruin. Using his zero terror radius to sneak up on people healing is strong with him.
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@Redd said:
If we donβt im going to have to miss release might bc of borderlands 3.
Yea everyone's going to be on BL3
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2 gens left & 3 survivors still alive. You made the right choice because you don't know how close those last 2 gens are to being finished.
I'm guessing the Meg hasn't been hooked yet so if you had been nice and chased her instead, she probably could've lead you on for a long chase while the others finished the gens.
You're the Killer... You're the Power Role... Play by your rules, not the Survivors.
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Yea that bugs been in the game for ages and it completely robs the killer.
Hopefully the Dedicated Servers are good enough to fix most of the games problems but I have a weird feeling somethings not going to go right.