NoOneKnowsNova
NoOneKnowsNova
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- NoOneKnowsNova
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@LexTalionis said:
https://forum.deadbydaylight.com/en/discussion/comment/1976787#Comment_1976787
An opinion can't be wrong. That's what an opinion is - one persons feeling on a subject.
You can disagree with an opinion, and have your own differing opinion. But you can't simply declare an opinion wrong.
I say all of this without stating an opinion on this subject one way or the other. Simply stating a fact (which can only be right or wrong, and it can never be an opinion).
Look, there are opinions and then there's being homophobic, and while being homophobic does fall under being an opinion, no matter how you cut it, it isn't right to be homophobic. It's like being racist. In no situation is that right.
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Usually I would say there's no problem with having an opinion, but this is one of those where your opinion is wrong. And yes I will read it, it's on a public forums for a reason.
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What's the problem with someone being lgbtq+?
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@AggressiveFTW said:
https://forum.deadbydaylight.com/en/discussion/comment/1976070#Comment_1976070
That's LITERALLY what I'm saying. This twitter chapter teaser hasn't been uploaded to their YT channel yet. Deathslinger's teaser was uploaded on their YT channel, but not this one.
What I meant by what I said was the teasers are usually extremely minor, but hint towards what we are getting, although, like you stated, I would think if it were the teaser it would be up on their channel.
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It wouldn't suprise me if it was. Look at Slingers. That was only a chain moving and someone screaming.
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Are you sure the killer didn't have Stridor? Or in Nurses case, an add on that allows you to hear injured survivors better after hitting them?
I've had no issues with iron will, so I'd presume it was one of them.
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/1975841#Comment_1975841
Slowdown perks, like PGtW, Ruin, etc.
Almost any killer player will tell you that you almost absolutely need these in order to keep the match going beyond five minutes or get anything better than a 1k.
That's why shards exist.
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@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1974957#Comment_1974957
Im rank 1 and consider myself a good player, the game isn’t balanced and favors survivors alot. The game is already broken so i dont think it will make things worse but better. You see survivor queue times right now and that says it all. Nobody wants to play in those conditions and thats why you always see the top 3 killers 8/10 games. If you play a killer that you find fun and isnt in the top 5 will make you lose the game quickly
It does favour survivors, but not by the extent you claim, infact we are in the most balanced period of DBD we have been in for a while now. We see fast killer queues and the same killers more often because they are easier to play and/or extremely strong, while more people are playing with friends after they’re done with work. Survivor queues are faster in the afternoon, but before that? Killer queues are quicker. You won’t lose the game quickly for playing any killer outside of the Top 5. If you play bad, that’s a different story, but I can consistently win as Bubba, Legion and even pre buffed Clown.
@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1975083#Comment_1975083
https://forum.deadbydaylight.com/en/discussion/comment/1975083#Comment_1975083
im a red rank survivor to(even rank 1 before)i know how the game is build. when i can run and loop killers for 3 gens imagine what 4 same level as me survs can do,teams or solos. Well thats what happens to me as a killer and i cant do anything about that except mastering nurse,but im on console so i cant unfortunately for the obvious reasons.
If you can run the killer for 3 gens than the killer committing for that long is a huge problem. Additionally, albeit it takes a while to learn, I’ve met many great console Nurses.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/1974931#Comment_1974931
You could base a character around their struggles of being lgbt
While not entirely the same a lot of deathslinger’s lore is him being discriminated against for being irish
That's a good point, and definitely something a story could be developed around.
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@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1974895#Comment_1974895
I run pop and ruin because ruin gets cleansed in a couple of seconds, Infectious is useless at high ranks because the survivors are all spread at different gens. The majority of my games are against high caliber red rank teams and it isnt fun to play in those conditions,because it gets to the point where i feel im in a tournament and not in a game to have fun anymore. Things needs to be changed because its really unfair for killers at high ranks,i think killers should have pop as basekit or 5-6 perks and not 4 because its a 1vs 4 and its not fair
I definitely find survivors are good at high ranks, but I genuinely rarely have these problems. Ruin is occasionally cleansed early game, but even when it is the game isn't lost. If no one is within infectious range then I can hook them and find someone with BBQ and the gens rarely go extremely fast, once every few days I'll get a team that rushes gens but that's about it.
MMR is coming out soon so that could help you, but right now imo pop isn't needed basekit, nor are 5 of 6 perks needed to balance the game out.
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Although I can not agree with the messages that was sent by that person, which are horrible to read, when it comes to the forums and peoples opinion on it, aslong as the intention isn't to be homophobic then I understand both sides.
On one side, some people don't think representation is needed. It's a game where its kill or survive, and a character being lgbtq+ is a minor factor to a character in a game like this.
On the other side, some people would like representation of characters like this. It would expand on the lore and would allow some of the player base to relate to those characters while not changing the game play what so ever.
Personally I'd like an lgbtq+ character as long as it doesn't feel forced onto the character, just make it a small detail and don't base the whole character around it.
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@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1974842#Comment_1974842
The game is unplayable at high ranks. Im a rank 1 billy main(i know we are almost extinct) and i down in a couple of seconds a survivor and have 2 tinkerer notification ALREADY!!! The time i go to the gen the second one popped already,and its the same thing all over again. Honestly im getting disappointed because if billy,the fastest killer along with nurse cant prevent genrushing in the majority of my games then i can’t play this game anymore. Its sad because all the survivors do is pressing m1 or R1 on a gen and i cant understand how that is fun. If things doesn’t change this game will make all the killers go away by playing survivor or another game.
I'm a Rank 1 Billy main too. Personally I prefer Ruin over Pop with him, as Billy excels at slugging especially with Infectious meaning that you often don't hook the survivors. Maybe that's your problem? You're hooking them too often when you can just slug them and then instantly go to the next survivor to force pressure? That's not to say you shouldn't hook survivors at all, but often, especially when you use the right perks, slugging is much better than hooking.
Also, the first gen or two are supposed to go fast, so if you're having problems with that I'd recommend Corrupt Intervention.
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The main way I use it as either when I see a survivor that I intend on chasing but they're too far for my tonic, or when I'm breaking a pallet in a chase so I can get an extra boost once its destroyed.
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Nah Pop is fine right now, and gens fly some games, but you're acting as if that killers get genrushed every game which is completely untrue.
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SWF would completely counter it so it wouldn't work.
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This is just getting amusing at this rate. Shame I have to sleep, but it'll be great to see what comes of these.
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I'd take him over FNAF, that's for sure.
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The legend of GoobyNugget continues.
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Jeff you're bang on with. We have our special Jeffly powers for following the best survivor out there.
You're kinda accurate with some of the killers I play too. For Clown, I just love the stupid plays you can do and his amazing laughing. His yellow bottles mess with survivors so much cause half the time they're not expecting a 125% clown to round the corner. You're also right with Bubba...to an extent. Take it as you will.
However with Billy, Legion and PH you're far off. Billy I was actually fine with his rework for the most part, I already know I'm not cool so Legions is out of the hat, and I still don't actually know what Silent Hill is about.
Did I take this too seriously? Probably. Is it a great post that I love? Absolutely!
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I don't think you're right, I personally believe it is an original chapter, but we will wait and see!
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Myers is immortal, he can't die. It could be a long fight, that would only be if Wraith hid and did nothing else.
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You're most likely facing laggy killers, cause games have been perfectly fine for me.
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If I have fun, I've won. If I get 8 hooks and 0 kills but I had an enjoyable match, I've won in my books. If I've 4kd but it was a boring match I don't consider it a win.
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@lady_potato said:
https://forum.deadbydaylight.com/en/discussion/comment/1969641#Comment_1969641
oh woah how can a rank 2 make this? i think he's boosted. Cuz a good killer would moon walk u or try to mindgame u but even if he doesn't, an experienced killer would let them escape and go for someone else, or the gens will just fly and he doesn't do many points.
He probably threw just to try and get me cause I pissed him off or something, and I looped him for that long as I realised earlier in the game that most of his traps were set up around a certain 4 or 5 gens, so I just looped him around those loops. It was Coldwind and one oof the loops was Cow tree so it's kinda understandable that I looped him for a bit.
If I had to take a guess, he was either boosted by Desync, or he's not a Trapper main, either are entirely possible.
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@TheMidnightRidr said:
Here’s some artwork by my girlfriend. She didn’t wanna post it so I said I would show it off for her.
https://us.v-cdn.net/6030815/uploads/UMI8EESX2NLV/3be2e4d3-9b05-4680-8025-fcaa72231564.jpeg
https://us.v-cdn.net/6030815/uploads/V19MN0IV02QE/e570c68e-2f50-45f3-a141-9f04ea027e6b.jpeg
Let her know these are great and we would love to see more.
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Although I preferred 4.5.0s one, as I'm used to checking information at all parts of the screen from different games, I still think this is an improvement of what we had before 4.5.0. It's easier for me to track stuff as both killer and survivor personally, and I'm excited for where they take it as they said the main reason for changing it was to add new things.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1971455#Comment_1971455
That by definition would mean a lot of people do want it....
Problem is, a lot of people also don't want it.
I'd say it's the most controversial chapter suggestion in DBDs history.
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@goldkear said:
https://forum.deadbydaylight.com/en/discussion/comment/1968400#Comment_1968400
But it literally is unplayable. I haven't been able to complete a game since 4.5.1 dropped (including the new update yesterday) because the game crashes every time.
Well that must be an issue on your part then, as I nor anyone I know has been having these issues.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1970096#Comment_1970096
I dunno, i think they were new tho
I'm after seeing the picture, and if you look at the screens it's clear that its security footage of The Game map, so I have my doubts for it being Fnaf, still it could happen.
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1969963#Comment_1969963
There were pics of security cameras too.
Weren't they in 'The Game' map though?
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Ngl I'm going to die off laughter if the new chapter has absolutely nothing to do with this and they were just doing this to put us off.
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I'm mostly fine with. I've every perk in the game so all it really provides is extra bp, which I often need.
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My favourites often differ, with me preferring to switch up the killers I play often than sticking with a certain few.
Right now, however, my list is like this.
1st Hillbilly: Recently I've gotten back into him, and he definitely still seems strong. The only thing he's lost is his ability to spam his chainsaw, but otherwise he seems like a killer I enjoy playing and is rewarding for playing well.
2nd Clown: I loved him before his rework, and I love him even more now. He's stronger than many may think, and if you know how to play him you can have extremely short chases. Not to the standards of Spirit or Nurse, but I'd put him up there as one of the best for chases.
3rd Bubba: Another chainsaw based killer I've started playing recently, Bubba is extremely fun for me to play. I can consistently win without slowdown perks, which feels great as it allows for more freedom with him.
4th Pyramid Head: To me, Pyramid Head is the best killer with a range attack due to its ability to go through walls, and that's what makes me love him. Additionally, the fact that you don't need to slug allows fast paced action throughout the match for both sides.
5th Legion: Although I don't play him often, he's my go to killer if I'm feeling stressed due to his simplicity. Just throw on a slowdown build, a mending add on or two and you're ready to go. If I'm ever in that mood I usually don't care about fun for the other side, hence why I don't play him often.
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The Wendigo from Until Dawn, with any survivor as I don't mind too much.
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@lady_potato said:
https://forum.deadbydaylight.com/en/discussion/comment/1969631#Comment_1969631
this is how the matchmaking looks :((
He was a rank 2 Trapper iirc
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I was facing a Trapper and I helped a survivor wiggle out 4 times in a single match (I was using Breakout, Empathy, Mettle of Man and Saboteur so it was the whole point of the build).
He decided to hardcore tunnel me, which was fine by me. I looped him for 3 gens before he disconnected. Definitely one of the best moments I've had in dbd in the past while.
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I'd reccomend Pig or Mirror Myers for this challenge, more so Pig if you have her.
Crouch around, then when you come up to a gen and you know someone is on it, uncrouch where they can't see you then instantly go for the grab. Why this works so well is that Pigs TR is hidden for 4 seconds once you uncrouch, allowing you to get easy grabs.
If you don't have Pig or Myers, I'd reccomend silent bell Wraith with All Seeing blood. Your bell makes no noise and you can see survivors through walls with this, allowing for fairly easy grabs. You might prefer using the brown add on that hides your tr for 6 seconds once uncloaking instead of the purple all seeing add on, but only if you know which part of the gen they're on. Also don't uncloack right infront if them, play it sneakily.
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Bumping this again, the cosmetics will leave tomorrow so if you haven't already redeemed them, do so as soon as possible.
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Other than one bug that gave me a good laugh when it happened, I'm mostly satisfied with this new patch. UI looks great, movement feels good, the hitboxes have been fixed and the game ie overall much more enjoyable than it has been over the last two patches.
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With Freddy getting a nerf soon, I'd say Pyramid Head is both the strongest and most fun to play out of these.
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If you really enjoy it, continue on. Just be aware that you're causing an extremely dull and boring match for the other 4 survivors that are also real people trying to have fun like you.
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If the game was literally unplayable, then sure, I'd understand wanting the extension, but it was playable albeit frustrating for some.
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I think there should be an awnser in between 'no' and 'I wouldn't mind'. Although I'd be disappointed with it, especially that I'm not a fan of the game, I wouldn't go to the extent that many others have in the past to quit.
Regardless, Scott did say he had no plans for crossovers this year, although he is known for his trickery so maybe we will have one. Additionally, I really can't see the devs adding a killer so controversial.
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I completely forgot to post about this yesterday, but another character I'd absolutely love in Smash is Madeline and Badeline (Possibly Badeline being a skin) from Celeste. I doubt it'll ever happen as the game isn't wildly popular, nor is it made by Nintendo, but I'd buy and main them instantly if I they were in the game.
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Where's the Neither option? Unless the patch was absolutely horrible and literally game breaking, it's not going to change the games player count majorly.
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This build seems fun, albeit inconsistent. I might try this one out later and see how it goes.
Also extremely unpopular opinion here, Hope is better than Adrenaline.
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I'm a console player, so my experiences may slightly differ to yours, however recently survivors have been very nice to me after the match, saying ggs and calling me a good killer regardless of the result.
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My fastest 4k is 1 minute and 48 seconds with old Billy, infectious fright played a huge part in it.
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@En3ermost said:
https://forum.deadbydaylight.com/en/discussion/comment/1965127#Comment_1965127
For real, they need to tone down that crap. No more than 1 raging tantrum allowed per minute.
The guy clearly needs some therapy.
The Doctor seems to know a lot about the brain, maybe he can help?
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I play Billy a bit, and I'm definitely getting back into him over the past few days. The nerf wasn't nearly as bad as people make it out to be. You rarely overheat if you're precise with your chainsaw or don't over use it, and he still seems extremely viable.
Shame I rarely face any when I play surv, because they're almost always extremely fun games.