NoOneKnowsNova
NoOneKnowsNova
About
- Username
- NoOneKnowsNova
- Joined
- Visits
- 6,189
- Last Active
Comments
-
Had four games of Hillbilly, 4kd in all of them and met a really nice survivor who I've now befriended and we're planning on playing swf (without mics because I'm too self conscious).
-
@Swiftblade131 said:
I find survivors have a 90% chance when I am stomping them
A 100% chance when all of them are hooked or in the dying state.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/1964364#Comment_1964364
It’s the prayer she does before vomiting that I love about Plague’s
https://forum.deadbydaylight.com/en/discussion/comment/1964366#Comment_1964366
Ghost Face and Plague are too good not to have their own tier imo
Fair enough, both of them do have great moris.
-
Personally, move Doc and Blight into A tier, Oni and Slinger into S and Clown into B tier. Otherwise I mostly agree.
-
I got it second try when doing it. Use Dark Sense, obviously, along with Bond, Prove Thyself and Better Together. Remember, you just have to be there for the end of the gen, not 100% of 4 different gens.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1964282#Comment_1964282
Why is it a dick move to slug early? This doesn't bother me as survivor and I wouldn't shy away from it as killer. It's just usually not the best play unless you know where other survivors are.
Obviously, our opinions may differ, but I just find it boring to be slugged for a minute or two early into the match when my team isn't remotely close. That doesn't mean it needs to be changed, but as a solo player its definitely something I hate to see, probably because I can't communicate to tell a specific one to pick me up. I probably should run Unbreakable but the situation seems too rare for me to use it.
-
If they're using Stridor, aslong as The Spirit themselves isn't bad, they'll almost always win.
The best thing I can say against a Spirit is to prioritise healing and walking. She's weaker when she can't hear your grunts of pain, but once she does its alot easier for her to down you.
Avoid grass at all costs, and if they're standing still, just walk away from the loop, don't let them trick you into them fake phasing.
-
If it wasn't fine, there wouldn't be perks on it for both sides (Knockout, Deerstalker, and to an extent Infectious for Killer) (Tenacity, Unbreakable and Flip Flop for survivor).
It is, however, a dick move to slug early on in most scenarios, although fine if survivors are nearby.
-
Aight don't listen to that person above, they're showing their survivor bias.
The one perk that is amazing on PH is I'm All Ears. It sounds niche on most killers, but it's amazing on PH just because he can use POTD through structures. Otherwise, I'd definitely recommend Corrupt for that early game slowdown.
Most good perks do work well on him, especially ones that don't require hooking like Whispers.
One last thing, any perk that causes undetectable on him isn't that good, as you can hear his sword scraping around fairly easy, so refrain from using them if possible.
-
There's a reason this map isn't used in most community tournaments, it's by far, despite what stats say, the most unbalanced map in the game.
-
Although the smaller Twitch streamers are usually (although not always) extremely nice, alot of the big names come off as toxic, which brings in a lot of viewers. Because not everyone watches smaller streamers, many just assume other than very few, all of them are toxic.
But hey that's just my theory.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/1963931#Comment_1963931
Tunnelling a strategy and you cant judge people for that
There are times where I will accept tunneling, and then there's tunneling just to ruin a swf fun. Yes, there are those toxic swf that rush every gen, and they're ones where it is generally accepted that tunneling is fine. But when you're doing it just because you know some people are playing together, that just sucks the fun out of the game for both the opposite side, and for yourself, or atleast if I was in the same situation as you.
Additionally, running DS and BT is a strategy, so you shouldn't go calling for a nerf when it does its main purpose.
-
@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1963029#Comment_1963029
Well no, it's just that you mentioned specific Killers, so i was expecting to also hear specific situations, not "they would've seen me otherwise".
If I had to take a guess, I assume he meant something like Mirror Myers on Lerys, Amanda's Letter on any indoor map or Wraiths All Seeing add on. Someone was dead so none of these add ons would show an aura.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/1963880#Comment_1963880
I am checking Steam profiles in lobby if they are Steam players. And they were friends on Steam.
Cool, you know they're a swf then. Still doesn't justify having to tunnel.
-
Windows of Opportunity. Its an amazing solo perk as you know which pallets have and haven't been used, as well as giving you a route to take without having to explore before working on a gen.
-
Its working fine for me. Remember, the survivors must be asleep to be effected by the snares.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/1963857#Comment_1963857
I also hate tunneller and camper killers and i am not playing like that. I did that against swf team. But that is not point like i said. Point is BT + DS combo is so strong. Survivors have advantage with that. Dont think just for tunnellers, in end game they can use that advantage.
In end game is the combo overpowered? Absolutely, but that doesn't mean they're overpowered at other points in the game.
Additionally, how do you know they were a swf? I'm a solo only player, yet I've been accused of playing swf multiple times because we played well.
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/1963797#Comment_1963797
Yes i know but i thought he has only borrow time. That is why i was chase him. But point is they both need nerf.
DS is getting nerfed and BT maybe only needs a nerf to counter it's ability to body block. But in this sense where you tunneled the survivor off hook? Nah, the perk doesn't need a nerf to help tunnelers.
-
Sounds like BT and DS are doing their job well in this situation.
-
@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1963708#Comment_1963708
I have been praying on my knees since Fighter Pass 1 was a thing, The Knight got robbed like 7 times at this point and i am not happy
Neither am I. There have only been two I've liked so far (Being B&K and Min Min), I'd trade the rest for The Knight any day.
-
Depends how major the bug is. If it's something minor, like getting on top of rocks that I shouldn't be able to, if both sides can get on it then I find it funny.
If its major however, like killers not being able to get into autohaven bus or survivors being unable to get out of a certain part of a hill, then I find it annoying and I do care about it, as its ruining the game for themselves and/or others when they occur.
-
My best bit of advice is play hit and run on any inside map. M1 them and move on. If you're confident in your skills with Hillbilly, rev your chainsaw to 99 and just before you round the corner where they are, use it. You turn extremely fast at the very start of a chainsaw dash. Only do this if you're extremely close to them however as this map has alot of corners and windows they can use to get away from you.
-
^^
-
@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1963706#Comment_1963706
I Like dying light. Good perk with a good Idea behind it.
The question we all want to know the awnser to.
What do you think of Monstrous Shrine?
-
I'm really dissapointed we don't have Rex with him and Pyra possibly being a duo, as he was a great character in XB2.
Also I'd love The Knight to be in smash, and maybe he or Hornet could be released when Silksong is released causing more popularity in the game.
-
This is an issue that's affecting all players which should be fixed in the upcoming patch (which I believe will be tomorrow).
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1963677#Comment_1963677
Yeah they are a dangerous mix of arrogant and ignorant; I am just ignoring them entirely. They haven't actually said anything even really on topic either honestly.
It's best to just ignore em.
Glad someone agreed with me.
Hopefully the bug you're experiencing will be fixed this coming Tuesday with desync issues being patched.
-
@Rizer said:
https://forum.deadbydaylight.com/en/discussion/comment/1963635#Comment_1963635
You literally made that post to be condescending and nothing more... by saying "just fake it" you're assuming I lack the skill to dodge the attack. Again, you're just making things up to suit your own narrative. I know what I saw... the chain went through the corner of a wall and got me... You know the game is bugged right now yet made that ignorant comment to start an argument so don't tell me to calm down when you're the one gaslighting me.
I merely made a post saying the death slinger doesn't need to be more accurate at the moment, the game is broken enough for survivors... fix his accuracy after the hit boxes go back to normal.
Clearly you're only going to see your own view and I'm not in the mood to try and convince you otherwise. I gave a suggestion and you took it as aggression. G'day.
-
@FunDoc said:
https://forum.deadbydaylight.com/en/discussion/comment/1962522#Comment_1962522
I don't know why i will lie on that.
https://us.v-cdn.net/6030815/uploads/M6PEPJ5WT7D2/fun-doc-dbd-playtime.png
And i got an other steam account where i got almost 600 h but i did not have acces anymore to dbd with this account because they remove family sharing for this game.
And yes i stop playing this game for a year.
And i will stop again because i'm tired to loose games because of bugs that should be solved since long time.
But devs only care about their uggly cosmetics.
I got lot of steam friends who stop to play this game because of that.
I also take a screenshot of that in case you still think i'm a liar.
https://us.v-cdn.net/6030815/uploads/DA9E5QZY8LID/fun-doc-friends-dbd-playtime.png
They are not in the "friends who have played dbd the last 2 week.
And i think you know that those who play this game are every day on it or at least the week end.
I can't screenshot all their replies i had when i invited them recently, but i can say that they leave this game for the same reason.
Too much bugs and devs seems to not care at all.
(I don't know why i loose my time again to write to them)
Well that's enough proof, I guess, that's just a ton of playtime in that short span. I can understand you and them quitting with the issues right now, and I hope the game gets better and you get back into it soon.
-
@Rizer said:
https://forum.deadbydaylight.com/en/discussion/comment/1963605#Comment_1963605
lol.. yeah sounds simple in practice but when your hit box is 5 miles wide and you're trying to get around a corner that he CAN'T hit you and then does any way... yea, just stop talking out of your ass there kid, you don't know ######### you're even saying right now.
This has nothing to do with faking a turn, I clearly stated I was fully around the corner and the shot went THROUGH the wall and nailed me... has nothing to do with whatever you're fabricating in your own mind there guy.
Hasnt occured go me once since desync, so I'm just going by what's happened to me. Maybe you have bad ping, maybe they have bad ping, but the way you're talking is as if you don't believe there's a situation where it doesn't happen. And if you were shot around a corner, then the chain would snap. The chain doesn't reposition the player initially, so if you were hit and dragged out it means that your hitbox wasn't actually around the corner.
As for the fakes, I was giving suggestions for what to do if you have these issues in future. No need to be so aggressive over something so minor.
-
@Sand said:
COSMETICS FIRST BRO, don't worry the update coming out a year from now will fix the bugs
If the cosmetic team is working on fixing bugs then we're in a pretty ######### state right now.
-
@Rizer said:
Yeah because we need more accurate death slingers right now...
It's bad enough that character is broken as piss with like no terror radius and pop shots that are lightning fast... he's a Huntress with no wind up... and the last 3 or 4 games I've gone up against different death slingers they've sniped me from AROUND the corner.... like they literally clipped my spine as I was rounding the corner and I got shot... character is BS
Then fake the turn, it must have clipped your hitbox when he shot you, but if you decide to pretend to turn, he'll shoot and miss leaving you an easy chance to get some distance.
-
Nah, it's fine the way it is right now.
-
It definitely spawned, problem is the hatch can spawn literally anywhere it's available on this map, including the very edge, and if I'm not mistaken, the boat. Swamp is definitely the worst hatch spawn in the game, Haddonfield is up for contention but atleast that has some common ones. In this map, the only common one is at shack, and even then it isn't too common on that map.
-
Hmm let me try and remember the last time I played.
Oh yes, I'm playing dbd right now wating in queues.
-
Personally, the add on does need a nerf. I don't think an add on should have the potential of eliminating one of the survivors perks.
Considering Clown lost his when got reworked, I can only assume the same will happen for Huntress.
-
Top quality bait as usual!
-
Although I do agree, I'm a bit sceptical of you're play time in that amount of time, considering you claim that you didn't play for a full year during some part of those 2 years.
-
Sounds like a good change, and one that I'd be up for that's for sure. One thing I would like however, is that you would lose a token upon any form of attack (Chainsaw, Hatchet etc) so it can't have an overwhelming synergy with stbfl.
I'd say it would need a cap of sorts. Possibly 3 or 4, although if you're reaching 3 or 4 stacks than I think you've got a problem with your chases that this perk won't help with.
-
I'm glad you mentioned the last bit. Aslong as it isn't instant so survivors have no collision with each other permanently, I'd like this change.
-
Maybe get rid of the roar, but I'm more than fine with the overheat mechanic.
-
The earliest it'll come out is 6 months after the end of the rift it was in. That doesn't necessarily mean itll come out after 6 months, it could be a year or more depending on when the devs want to release it.
-
That was made awhile back, don't know why this is being brought up now.
-
"or punished cause you tried doing something but got tunneled 30 seconds later."
Last line of your post says it all. You're not being tunneled if you do something and then 30 seconds later the killer goes for you.
-
They'd need huge buffs to become hex perks, because as of now they would be way too weak to be one.
-
Jeff
-
Meg and Laurie for Surv
Bubba, Billy, Nurse and Spirit for killer
-
You can hear footsteps and environmental sounds, if you're good, you won't need it.
-
@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1959698#Comment_1959698
It sounds like you want to add someone to the roster of plague players ngl
Considering I run healing builds often, I'd rather not have another Plague main in the game tbh
-
You're doing great so far dude! I'm sure you'll finish it if you keep up the work.


