NoOneKnowsNova
NoOneKnowsNova
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- Username
- NoOneKnowsNova
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Comments
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2093862#Comment_2093862
"Since the DS nerf, solo survivor has been the least fun I've had in the game since I started." Why would the 1 perk matter in this case? it was an abused piece of trash lol
Fun doesn't = Balance for starters, so if that's qoute you're using for balance then that's misinterpreting it.
Second of all, yes the perk was an abused perk, and as a once 50/50 player, it needed a nerf.
Finally, one perk does matter because now almost every killer is tunneling. DS doesn't need to be buffed back but something needs to be done to demote tunneling/promote anti tunneling.
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Simply put it, they don't want to say they'll do something only to dissapoint people when it's either delayed or not released at all.
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I tried it and it just wasn't worthwhile. M&A is much better.
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@letsgetshwiftyy said:
Almost like when I get face-camped out of the game and there's nothing I can do about it.
That is a really bad comparison.
A dc is something the killer can't control.
Being camped is something the survivor can't control BUT you can delay getting camped (not getting downed) and if you are being camped you're helping your team.
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I'm not even sure this would work anymore. I bring DS and I'm still tunneled most games.
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2092196#Comment_2092196
This seems to be in favor of a counter argument however you have not done so by stating this so I am lost as to why you would say this unless you think that achievements are more important than game balance, which is not reasonable.
Are achievements more important? No. Not at all. But the devs find them important and for that reason I can't see them being disabled/changed majorly.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/2092199#Comment_2092199
Did you actually get to rank 2 on console with blight? Masochist.
I've done even better than that. I spent a whole day to get his adept, which somehow took me longer than Trickster to get.
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Looks good, but ultimately won't be enough to take down DBD.
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@QwQw said:
You're telling me you wouldn't simp?
I think you got the wrong Legion member mate, but don't worry, I've corrected it for you.
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2093924#Comment_2093924
i'd be lying if i added one.
Would a positive member of the community make a rant post or argue with you? No
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Well can you add one then? Lying isn't a great thing tbh.
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@GoobyNugget said:
this community can be pretty sour at sometimes. But there's still a silver lining here with members like @GoodBoyKaru and @NoOneKnowsNova
Yes i mentioned you now suffer >:)
Where's the /s?
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@Shenshen said:
https://forum.deadbydaylight.com/en/discussion/comment/2093859#Comment_2093859
Do you have anything in mind that would help you? like a concept or something?
Sorry if I'm presuming wrong, but I'm guessing by that you mean some sort of buff/nerf to deal with tunneling? If so I'd say either allow DS to be used twice (less favourable) or add something that encourages killers to not tunnel (More favourable, don't punish them for it as at certain times its required).
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I don't know where I said survivor was less balanced after DS nerf but anyways.
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@Shenshen said:
"If I DS the killer it doesn't stop them from coming right [BAD WORD] back at me regardless if the game is at 5 gens or the exit gates are open, regardless if someone is trying to tank a hit or if I'm the only person nearby."
I don't understand why everyone is bringing up the same argument over and over again. It is literally the same as before, nothing has changed. If hit someone with DS before the nerf, they often times come back at me again as well. Why are people complaining about this stuff now and not when old DS was still there?. Y'all are complaining about stuff that even old DS had but now it is an issue? come on. If tunneling is an issue for you, play DS. There is nothing more to say.
I'm not denying in anyway that old DS was bs. It needed a nerf no matter how you cut it, but now DS just isn't feared as the killer knows most survivors don't use it, and unfortunately I can't force my randoms to use DS with me to screw up the killer even a tad bit.
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@HealsBadMan said:
It's like the concept of hers immunity with vaccines- if enough people in a city get vaccinated, almost no one gets sick. Likewise, when a ton of people ran DS, those who didn't almost never got tunneled/picked up after hook-down. Now that no one's running DS anymore, people are seeing increasing numbers of tunneling.
This is a great point, and another thing that makes swf much better, you can all bring DS and just screw up any killer that tunnels.
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@HellDescent said:
I haven't noticed any difference
@Wiggles_Diggles said:
Thankfully I can say I haven't experienced this much yet. I have only had a small handful of games where I was legitimately tunneled and had to use DS. That being said I feel DS should activate more then just once and have the timer pause while in chase if it is supposed to be an anti-tunnel perks.
Glad to hear you two have been having a better experience and that this issue currently isn't troubling yous.
Hope it stays that way for you and maybe changes that way for me.
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These are really enjoyable to read, hope you plan on doing more!
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I haven't done anything physically negative to myself in a few days if that counts.
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Longest 3k/4k streak with a single killer: 17 games (Clown)
Quickest win without a dc: 1 minute 22 seconds (Billy)
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It's fine duse, we all have our own issues and some of us just need to rant here sometimes to let it all out. If you ever need to rant again feel free to, even if its here or on your wall.
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If someone tbags or flashlight clicks, it gets to me and I tend to be a ######### back to them as I get frustrated way too easy.
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Nice to see some positivity on the forums.
I wish you good luck too and enjoy your day.
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Getting to 2 on console is already enough torture.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2084551#Comment_2084551
STOP USING ACHIEVEMENTS AS AN ARGUMENT TO NOT BALANCE THE ######### GAME.
Achievements CAN be changed so long as the achievement is no longer possible to get.
Yet Microsoft, Sony and Steam aren't fond of changing them, neither are dbd. I'm not trying to use that as a way to say their balanced but rather they won't be changed that way because neither party would be in favour of it. That's why we still have hard achievements such as Left Behind, because they don't and won't want to go through the effort I'd presume.
Additionally, my other point is still valid.
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Unfortunately, you need to practically play M1 only to get it.
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I havent got it yet, although what you have to do is 99% the last gen as your team mate is dying and then pop it once they're sacrificed.
Additionally, use Spine Chill, Resilience, Wake Up and Iron Will to give you an advantage at the exit gates.
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@ImHexyAndINoed said:
Fear not I've got plenty more get out of jail free cards if you get banned😎
Hate to break it to you...but
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Huntress hitboxes are completely fine in most matches.
Killer isn't stressful 9/10 matches, and getting genrushed is an extremely rare occurrence.
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Positivity isn't allowed on these forums.
Back into jail you go.
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Wraith with a ton of bells
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How could you make this post and not include Jeff?
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2089438#Comment_2089438
Iri head isn't balanced too
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2089438#Comment_2089438
Iri head too but that’s just an add on
Forgot about that, yeh that's unbalanced af.
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The only insta down that isnt balanced is Noed, and even then that's debatable.
Otherwise, insta down is completely balanced as they all have obvious counters.
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Killers do the exact same thing to survivors though...
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So the killer would disable a perk or category of perks? Not a fan of this idea if that's the case.
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He's not wrong tbh. Most of this community on the forums are killer mains, or atleast the louder of the two sides.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2088344#Comment_2088344
Rancor.
Myers and PH are only there because they want to be.
Ah fair enough.
Still, I do feel that she's not herself for the most part, and even if some killers have the ability to break away from the entity (Huntress also can with Beast of Prey iirc) is there the possibility that anything can break away for extended periods of time if it doesnt want it escaping? Who knows.
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Although I'm not chill or anything similar, here's another picture.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2088332#Comment_2088332
Idk. Myers, PH and even Spirit have been shown to be able shirk off the Entity's control.
Myers and PH enjoy the killing though, or atleast they won't stop killing.
How does Spirit may I ask?
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The only way the entity could be defeated would be if either A. No one in the realms showed any emotions, practically starving it or B. It was somehow wiped out of it's own universie (possibly destroying that universe entirely).
The time stone could cause an infinite loop, the entity could block it, or the entity could make it useless.
I'm probably missing other things.
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3 matches I've brought it, 3 matches I've gotten use out of it.
Contemplating putting it in my main build ngl.
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@Yords said:
I'm just imagining Clown come out of the generator like Freddy.
He'd probably get stuck inside the gen.
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@pigsaag said:
is this a thing. why, how they can mess a killer that has nothing to do with the update.
Well that's usually how bugs happen, something was changed and another thing unexpectedly changed due to such.
Although regarding this bug, it hasn't occurred to me.
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He's not even in the bottom 3, and yes he is better than Myers and Trickster.
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If this was Blizzard then the game wouldn't be fun for average players and/or would be extremely unbalanced for them. Atleast with BHVR the game is mostly balanced for the average player.
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Try and ignore survivors as much as possible and play how you want. As long as you're not intentionally playing like a #########, you're fine.
I'd reccomend either Wraith or Bubba. Both aren't too hard and are also really good. Additionally, if you're up for it, Billy. He's a good bit harder but he teaches you well, especially that you're still a 115 killer if you're not great with your chainsaw.
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@fatbabyslayer said:
https://forum.deadbydaylight.com/en/discussion/239420/survivor-tier-list-based-off-of-attractiveness
#########??? MEG IS TOP TIER
I think you mean Jeff is top tier.
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Huntress will be one of the next three killers with a big buff/nerf/add on pass so soon-ish. (Not including Trickster)
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@ShamelessPigMain said:
Honey, why would be complaining about hill totems when you can have Coldwind totems spawn in literally the middle of nowhere. They're pretty much those huge orange road cones.
Or the ones on half the maps that are hidden behind a single tree, but anyone can see it as long as they're not hiding in the corner of the map.


