Shenshen
Shenshen
About
- Username
- Shenshen
- Joined
- Visits
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Comments
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Hag. All they do is camp and tunnel. I only face one Hag where I thought this player was really skilled. Lucky you don't see her that often anymore.
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The last time this happened to me it was due to my RAM. Once I changed it I never had this issue again.
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Windows of Opportunity. It's just soo good and even though I know pallet spawns and tiles extremely good, there is no way im going to remember which pallets my team mates were dropping.
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Face the Darkness is the the most reliable hex perk in the game and more hex perks should be like this.
Devour Hope should get the NOED treatment and after some time survivors should see the totem.
We'll make it is the best survivor perk and more people should run it.
Midwich is not as bad as people say
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I'm all for a buff but it shouldn't even be close to its old strenght. Old DS was broken, and the nerf was long long overdue. I can't count how many games I had where I didn't tunneled and the person I hooked previously still had it and I got stunned for 5s... Really balanced.
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My sweaty Legion build is: SH: Gift of Pain, SH: Pain Resonance, Thana and Jolt.
Add-ons: The Legion Pin and Susie's Mix Tape
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Yeah, Devour needs a nerf lol
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I mostly play with non because I like to stash. I like big numbers xD. When I do play with add ons they are mostly brown, max yellow. The only killer I can think of where I play green add ons is Myers so I can tier up faster.
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A big majority of the playerbase isn't even good enough to use mft to its full potential. I probably played 50 games as killer during the event and the +3% hardly made a difference in chase. The people who know how to use the perk would give you a hard time regardless if they have it on or not.
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One thing that creeps me out sometimes are people who say "Well if the killer still wants to tunnel, he can just do it" yeah no #########. There are a lot of people currently who really say that 10-sec base BT does nothing. It was never meant to make tunneling impossible, just to make it harder.
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That's fair. Legion is one of those killers where I enjoy playing them but hate to go against them.
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Nope, I'm a soloQ player, sometimes duo, and I will play it day one. I saved around 3m BPs to insta prestige Rebecca.
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I hear music when I'm in queue or in the lobby/loading screen. I can't stand people who listen to music while playing killer, that's why I can't watch certain streamers. Survivor is a different story, currently, I listen to Ice Nine Kills and I think the Silver Scream album only has good songs.
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Literally got the achievement 2 days ago and after probably 10+ tries. It is definitely one of the harder achievements but nothing impossible. I don't think they need to change anything, what are survivors supposed to do instead of going into lockers? Nothing. Is it annoying? yes, it is impossible to get the achievement? hell no. Just play more
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Survivor 5-6 maybe, it depends. Sometimes I have really good games where I feel like I'm in a DBD youtube video and sometimes it looks like it is my first game in years but overall I'm quite okay.
Killer probably 7-8 I think I know my fair share when it comes to killers but that doesn't mean I'm perfect or anything. I really can't play Huntress well and my Nurse takes some practice but I would say that a lot of people will struggle to beat my Artist or PHead
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I never thought people would call for PTS nerfs. We got a lot from the last update, so don't take survivors one of the only counterplay away from them
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After reading all these comments, there is something that needs to be clear.
SWF will never be nerfed. The only thing that should happen is to bring SoloQ to SWF level.
You can't penalize people for wanting to play with their friends.
You can't ban people for using discord, this is NOT cheating.
The nurse should either get nerfed or reworked, not buffed.
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I'm really happy how Dead Hard is now. I always hated it to play it but now I really like it. Also, when I play killer it amazes me how cheeky some survivors can be with their dead hard, which is awesome and shows real skill. 10/10 change imo
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Yeah, I hope they hide the prestige levels. Nobody should be judged based on how often they prestige a character. I played against so many prestige 20+ players who were straight up bad at the game and a lot of people without prestige and they were gods. I think hiding it will benefit both sides.
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Oh no, there comes Sudoku!
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Demogorgon. He is fun to play and I think people also like to play against him.
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My main Killer is probably Demo, if I had a rough day and or don't know what to play I can just autopilot. Nemesis and P-Head are close seconds. I would love to be good with Huntress but I simply can't get good with her and kinda refuse to put a crosshair on my monitor.
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The majority of people don't have an issue with tunneling when it is done correctly and as a valid strategy. If 1 or 2 generators are left then yeah, tunneling makes sense and you should do it if you want to win. On the other hand, if you go for a survivor and tunnel him out while 5 gens are still up then I don't get it. People like this probably like games where one person is hooked and three other DC.
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Maybe it is only me, but DH nerf would have been enough for me. I wouldn't mind if they revert some of the killer changes.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3090226#Comment_3090226
Just expressed my opinion. Just as you and everyone else expressed their opinion. Never claimed that mine is the alpha or omega. Or, unlike others did, have claimed that their opinion is wrong.
Please don´t take it personally, when someone has a different opinion that yours.
The thing is, it is not a matter of opinion, it's a fact that action icons need to be in the game, I've read all your comments and the value soloQ players get from action icons and base Kindred is so incredibly high, it doesn't matter that SWF also would get a side effect buff. In-Game voice chat wouldn't work here in Europe and I personally, have zero interest in talking to strangers and even think it would be the worst way to address soloQ.
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My Build hasn't changed much. I always play with aura reading and QoL perks and never with gen regression perks. Currently, I run Shadowborn, BBQ, Lethal Pursuar and Infectious Fright
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I think the bonus blood points for playing survivor is bugged. Killer Queue is instant and Survs is around 3min for me, which (in my head) would mean there are way more survivors than killers.
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Probably Blight for me.
I just bought him because I was bored and at first, I REALLY struggled with him but after 10-15 games I got used to him. Right now, I have probably 300 hours with him and he is by far my best killer. [Disclaimer] I never J-flicked because I was too dumb to pull it off. Right now I only play for fun [at least as far as I can]
I don't care about MMR but I'd guess it would be high.
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2696429#Comment_2696429
"Too strong"? Are you ######### kidding. It's strong against tunnelers. If the killer is not even tunneling you have a perk for nothing which is good for killer, so it's NOT too strong if it's a situational perk. What are we talking about here?? The fact that I want perks against camping, tunneling, slugging etc it's too strong lmao. But tunneling itself it's not too strong. Give me a break with your "too strong" reply.
Nope, it would be too strong. DS is a perk that was meant to help you against tunneling and not to completely counter it. Imagine all four survivors have DS (what you would expect), that means DS had the possibility to activate 8 times and if you don't see the error here, then that's on you. There are situations where the killer absolutely has to tunnel and your DS change would absolutely kill it. DS currently hits the sweet spot where it is not too strong but also not too weak.
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Stretched res isn't cheating and doesn't give you an advantage
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The best rework idea I've read so far was to remove the exposed status effect, so survivors still need to get damaged twice but they will die instantly on the hook. Mind, this is still not a perfect solution but I think this idea was better since 99% of NOED rework ideas are useless af.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2115794#Comment_2115794
There is a game that comes in my mind. Depth, probably no one here knows that game, its unknown as hell xD but it is a 2v4 a symmetrical game and it is proably way better balanced then dbd will ever be. It is definatly possible to come up with something balanced or atleast close to that.
Depth was this weird shark game, right?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2115757#Comment_2115757
I mean it's within reason enough that I could be wrong, but I really don't think it will be anyone from RE7 or RE8 unless that is all Capcom was willing to let them use.
Because DBD has always been about cementing the iconic not the newest. The most Iconic things in resident evil are primarily In the earlier games. Things like Nemesis, Mr. X, Jill, Leon, Claire, etc....
Freddy is from the 2010 reboot. So no, BHVR is not always going for the originals.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2115535#Comment_2115535
Well, prolly the latter cause I don't see them bringing a rocket launcher or anything into the game haha
They don't have to? I can't remember that Pyramid Head had a range attack in Silent Hill. They can design his power how they want and I think Nemesis long range grab would be quite cool in DBD.
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2115564#Comment_2115564
Instead of going hundreds of games in a row between escapes, I would probably see one or two every week or so. It would definitely shake things up! That said, it's not likely to happen because it is effectively a DC and we have a DC penalty for a reason.
Right. It would basically be a DC that gives you bloodpoints so nope. If you don't want to play then go AFK, also it would mess with the emblem system. You can literally nope out of the game, let the killer depip and get bloodpoints for that. You hopefully know that BHVR loves to look at stats and they would be "even more" meaningless if people would be able to kill themselves on demand.
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@TTV_WAWAbyWibWib said:
https://forum.deadbydaylight.com/en/discussion/comment/2115556#Comment_2115556
If 3 people kill themselves or if the second to last person kills themselves the last person can hatch out. Right now, if the killer slugs you and you don't have a resource to pick yourself up the only way to ######### and give your buddy a chance at hatch is to disconnect. Killers regularly slug you the full 4 minutes so you die on the floor and that one meg who was hiding all game and was never hooked is now on death hook to be put up as soon as your portrait turns into a skull.
Killers can control when survivors die right now, unless they want to "Cheat" and disconnect to "hatch tech"
This item would change that
Unlucky I guess? just take the L and move on.
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You do know that death is not an escape, right?
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It's either Nemesis or Mr. X. 100%
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I mean perks are there to be used, so just play what you want. I never had issues with NOED, maybe because I play Detectives Hunch every game.
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@Lord_Tony said:
I don't think I should be punished because you are using comms in a game not designed around comms.
It is essentially a 5th perk which counts as several survivor aura reading perks. It also makes several killer perks like knockout useless
Yeah but also people shouldn't be punished for wanting to play with their friends. The best play would be buffing soloQ and then killers accordingly.
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It is 50/50 like every other hex perk. In my opinion Devour Hope is by far the strongest hex perk in the game because it is the most rewarding when you manage to pull it of. It is also a game slower because as soon as one person gets one shot 1-2 or even 3 people will try to cleanse it, which means they won't work on gens. It is still high risk, high reward but in my opinion the reward is way higher than the risk.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2111838#Comment_2111838
"To be honest the majority of competitive DBD players are mediocre at best"
no the average competitive dbd player is average, thats how those terms/words work
I'm not a native speaker but I'm pretty sure they mean the same.
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Only if I like the daily. I will skip Hag, Twins and sometimes survivor daily's for example.
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Chicken Wings.
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@Bumbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2111838#Comment_2111838
"Competitive player" doesn't mean a good player, just a player who wants to compete. Still, teams in finals of that tournament were freakin' good.
Yeah but to be honest if you call yourself a competitive player you better be good. The majority isn't.
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@Venzhas said:
https://forum.deadbydaylight.com/en/discussion/comment/2111832#Comment_2111832
Im a survivor main and ill never play this if it will be a thing lol, make a survey, youll may be disapointed
I'm pretty sure BHVR did a survey and they even asked if people would like new game modes and I'm pretty sure the majority said yes. It will happen, it is just a matter of time. It is actually long overdue.
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@Bumbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2111671#Comment_2111671
Laugh as much as you want, you can't deny the skill of players participating it.
To be honest the majority of competitive DBD players are mediocre at best. Literally anybody can be a competitive DBD player and there are only a few teams who really stand out from the crowd. I agree there are players who are really freaking good at this game but they are a minority.
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@Venzhas said:
Plus the killers powers combined would be so OP. Imagine being sick of plague in dream world, activating a hag trap at a jigsaw box... so no its fine as it is. Nobody wants to play that except killers
I think actually the majority wants a 2 killer game mode. It is mind blowing to me why it isn't in the game already. The majority of my friends are all killers mains and we all think that survivor gameplay is pretty freaking boring and a game mode like this NEEDS to happen.
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#GiveUsBackOldFreddy
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As killer I'm pretty sure I would stay in red ranks but not as survivor. I have a more support playstyle as survivor because I can't loop, so I don't know how well I would do.
