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Mister_Holdout

Mister_Holdout

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Mister_Holdout
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  • Good thing I rarely play Pig.

  • I play a pretty mean Nurse. Even have a few videos showcasing my blinks on YouTube (I haven't uploaded in a while tho).

    But if we're being serious here, then I would say the two best Nurses are The Swift Legend and Blinky Bill. Both players were known for their amazing Nurse game play.

    Zubat and Marth are also quite good. I've seen them play and they have a real talent with Nurse.

    Tru is rather average with Nurse. I've seen some spicy Nurse games from him but nothing on the level of Swift Legend or Blinky Bill. Those guys were some scary Nurses.

  • Billy is actually quite good.

    Thing is, Billy is also very difficult to play optimally.

    If you're playing against really good survivors, then you'll have to pull off some difficult chainsaws. Not many people can play at this level.

    I use Q and E to steer with Billy, but even still, I find it difficult to hit skilled survivors. That just goes to show you how much experience is required.

  • Nurse main here:

    Ruin, BBQ, Nurse's Calling, and Whispers is probably the best Nurse build.

    Not only do you have three really good tracking perks, but you also have Ruin to help slow the game down.

  • Sounds to me like those survivors don't want you to become good with Nurse.

    Like the others have said, just ignore it.

    Nurse takes a very long time to master, but once you do, you'll be a force to be reckoned with.

    P.S. Nothing wrong with using Ruin. That's just made up garbage survivors spew.

  • I would love to see a Prayer Beads/ Father's Glasses Spirit go up against the depip squad.

    Let's see how op that add on combo really is.

  • While gen rushing is indeed a problem, becoming better at slugging will definitely help matters.

  • He brought up some good points.

    And I agree with him about the game not being in a good state right now.

  • Heaven forbid that survivors need to use a little intuition.

  • I know the perfect way to nerf NOED.


    Break all five totems.

  • Just as Weederick said, Stridor is helpful on Spirit. That extra bit of hearing can make the difference.

    Personally, I think Stridor could use a buff.

  • Yeah, Bubba definitely needs some attention. His power just isn't up to snuff.

  • Yeah, it's pretty good with Nurse. Some survivors will attempt to hide right next to you with Iron Will.

    Still, it's not really a needed perk. In my experience, Whispers is the go-to tracking perk.

  • I actually prefer the survivor challenges. Just play survivor like you normally would and don't worry about the ritual.

    Killer challenges can be annoying depending on the killer.

  • I wish the devs didn't make such a complicated killer. That makes balancing The Plague even more difficult.

    Is wanting a killer with high chase potential too much to ask?

    But yeah, I think the new killer needs some fixes. I don't think she'll be able to handle experienced survivor groups.

    You made some good suggestions OP. One thing that would help a lot is if the bile hit detection wasn't so inconsistent. That would save the killer time by getting survivors sick more quickly.

    There's probably some other areas of improvement as well.

  • I think played to her full potential, she'll be an okay killer.

    The Plague has a lot of elements to her power. Meaning, she isn't going to be easy to play.


    But even still, I'm getting tired of these increasingly complicated killers. I want some killers with straightforward powers like Billy or Nurse.

  • That's because she's fat, not thicc.

  • Wow, that's awesome. Might actually start using that perk more often now.

  • Nerf.

    I tend to chase other survivors after hooking one.

  • Always happy to be of service.

  • People, please stop posting pictures of Nea. Otherwise, I'm going to throw up.

  • Yeah, females feel a bit smoother for me as well.

    I can moonwalk easier with the females.

  • Oh man, I didn't know today was going to be this sweet. Ha Ha.

  • @Digwiid said:
    More like S to spit on it

    S

  • I'm loving the new changes.

    Thanks devs for doing the right thing!

  • The perk is now less annoying, so that's good.

    At least we got something.

  • I know one thing. Leatherface's baseline should be Carburetor Tuning Guide and the Beast Marks.

    His chainsaw is terrible without those add ons.

  • Well, you asked for experienced Nurse mains, but unfortunately I play on PC.

    For me, the best Nurse build is this:
    Ruin
    BBQ
    Nurse's Calling
    Whispers

    I know you didn't want to use some of these perks, but in my experience they're very helpful to have. The Nurse build I mentioned will almost never let you down.

    Lastly, don't become dependent on Shadowborn. You may think you need it, but I would train myself to play without it. That extra perk slot gives you a lot of freedom to try out new things.

    BBQ, Nurse's calling, and Whispers however are must haves in my opinion. You're kinda gimping yourself by not using them.

  • I personally love getting outplayed by NOED.

  • I usually do pretty well. I also run Borrowed Time, which means I'm coming for those rescues.

  • As long as I had a fun and stimulating match, then I'm fine with being sacrificed.

  • Agreed. I don't know why, but I don't like the name Cannibal either.

    Maybe "The Slaughterer" would have been better? Idk

  • @thesuicidefox said:

    @Mister_Holdout said:
    That's funny because I was going to link you that video. But as I thought, these are the guys you get your opinions from. Now I watched this video. And honestly, Zubat did not play terrible. His blinks were still pretty accurate. But there were two things I noticed:

    And I actually do not get my opinion from other people. I get my opinion from my own experiences, and these guy back it up with their experiences/opinion. Like I said, I've played God tier Nurses ON CONSOLES that did not use Ruin and they bodied us. And yes those games had very good survivors, me included. We got gens done but not fast enough to get to the gates. Those games ended up being hatch games and if someone hatched it was either because the killer just kind of let them or because they got really lucky (I was one of those survivors to get hatch because I was lucky she didn't know where the hatch was).

    1. Zubat is obviously used to range add ons. That's part of why he missed some of his blinks. Not that it mattered anyway. He was able to quickly follow up and down the survivor. That's not "playing REALLY bad"
    2. It seemed to me the gen rush was getting to him. When you get pressured really hard, mistakes are more likely to happen. This is a natural phenomenon.

    It is playing bad though, look how many blinks he missed. Whether you want to blame the add-ons or not, he was messing up A LOT. If he had messed up even just 50% less they wouldn't have gotten to the exit gates. Regardless he still got the job done without Ruin.

    Lastly, it's worth pointing out that those weren't even good survivors. They played a lot worse than Zubat did. How do I know? Because most of them weren't even looking behind them! Any decent survivor on PC knows that you have to look behind you in order to anticipate which direction the Nurse is coming from and how far away she is. You can't reliably mind game a Nurse without looking behind you. These survivors were just using their Dead Hard without even looking behind them.

    If Zubat faced skilled survivors, he would have had a MUCH harder time. I've played enough Nurse on PC to be able to recognize good survivors.

    Yes those survivors weren't amazing, but that doesn't mean that if Zubat was hitting blinks and not messing up that he would still get gen rushed. It was a pretty close game all around. If the survivors were better then he would have lost PURELY because he messed up as much as he did. If they were good survivors and he didn't mess up then the outcome would have more or less been the same. Nothing you said here proves that he NEEDED Ruin.

    Woah woah there pal. Where did you get the idea that using Ruin means you're a weak Nurse player?
    Because that would mean Marth and Blinky Bill are Weak Nurses. And for the record, Blinky did have Ruin when he faced off against the depip squad.

    I mean consistently using Ruin on Nurse. I can understand putting it on for games where you see 4 toolboxes or something, but if you use it ALL THE TIME then yes, it means you are a weak Nurse player because she just doesn't need it, flat out. She can completely dominate teams without Ruin, she is really the only killer that can do this consistently if you are good enough. IDK which match was Blinky versus Depip squad (I probably watched it but dunno who this person is), but I'm going to go out on a limb and say they powered through the Ruin as if it weren't even there OR found the totem super fast (because this was the case 90% of the time when a killer had Ruin). Therefore it stands to reason that the game would have progressed more or less the same even if he did not have Ruin.

    Also Marth does not use Ruin on Nurse AFAIK. And a lot of other YT'ers that play Nurse often don't use Ruin. Again IDK who this Blinky guy is, but it honestly sounds to me like he's not THAT great of a Nurse player if he is always using Ruin. IDC what else you say about him, as a Nurse you don't need to rely on Ruin.

    @Mister_Holdout said:
    And as I told the other guy, those skill checks become a lot harder to hit when you have a Nurse breathing down everyone's neck. In most cases, at least one or two survivors branch off and go look for Ruin.

    Not true. It doesn't make a lick of difference to good survivors. The only thing they would do if they felt threatened would be stop doing the gen and hide/run, which is independent of the effects of Ruin. If survivors mess up skill checks when you get closer chances are they aren't good survivors.

    I'm not sure if you read all of my comment because it got layered weird, but I basically said I found it interesting that you would lecture me on Nurse when you don't even play on PC. As I explained, PC and console are two completely different animals. The skill caps are a lot different. PC is where you find the players that really know how to play. Not trying to be snide here, just stating the simple truth.

    As for Zubat, there's no point in arguing. I felt he played reasonably well. And because I play Nurse at rank 1 on PC, I knew immediately that those were bad survivors. Good survivors are always looking behind them. It was clear that Zubat was getting gen rushed because he even commented in a surprised tone on how fast they were doing gens. But it's whatever.

    Also, Marth most certainly used Ruin a lot back in the day. Go watch his old videos. Nearly all of them show him using Ruin.

    And Blinky for the record is one of the best Nurse players ever. Unfortunately, he doesn't stream anymore. But people who followed him knew how good he was. Blinky was an old school Nurse player. He used: BBQ, NC, Whispers, and Shadowborn. But when he went against the depip squad, Blinky threw on Ruin. As good as Blinky was, he knew he would need Ruin to stand a chance. And guess what? He still lost.

    My Last point. Your view that only weak Nurses use Ruin is misguided. Don't believe me? Well it just so happens I have a couple of recorded Nurse games on my YouTube channel (Mister Holdout). Not trying to advertise or anything, but those videos are there if you want to see a Nurse main on PC in action. They aren't anything special because I only streamed a few times. And every Nurse game I played was recorded and put on YouTube. That way people could see what my average games look like, not highlights. There's even a match where I played on Haddonfield.

    P.S. I have 1000 hours on Xbox. So I know the console community pretty well. Which means I have tons of experience with Nurse.

  • @Laakeri said:
    BBQ, Whispers, Nurses and Shadowborn

    You could use Ruin instead of Shadowborn, but you learn to pressure much faster as Ruin wont be carrying you vs average survivors who cant hit great skill checks.

    That's not necessarily true. I can still find survivors very quickly with just Whispers.

    And as I told the other guy, those skill checks become a lot harder to hit when you have a Nurse breathing down everyone's neck. In most cases, at least one or two survivors branch off and go look for Ruin.

  • @thesuicidefox No idea why my comment got layered like that. Just read the entire thing, all my comments are there.

  • @thesuicidefox said:

    @Mister_Holdout said:
    Just curious. Do you play on console or PC?

    I play on Xbox, where people say Nurse is bad but she's really not. She's harder to learn no doubt, but she's still as strong as she is on PC. It's just that people don't want to put in the time to learn how to play her so you rarely ever run into a God tier Nurse on console. But I have, and trust me when I say she is not bad on console. Furthermore, these Nurse players didn't use Ruin and would still body us. They used all tracking perks (NC/BBQ/Shadowborn/Whispers usually).
    So you're lecturing me on Nurse even though you don't play on PC? I hate to break it to you, but PC and console are entirely different animals. The skill caps are much different. You haven't encountered players that really know how to play the game. I'm not trying to be snide here, it's simply the truth.

    Also, I'm not sure why you're dismissing my point that Ruin is worth a perk slot.

    Because if you are a GOOD Nurse you don't need it.
    You may not need it every game, but there will be times when it is needed.

    I already told you that Ruin is very helpful when facing efficient SWF teams. Without it, you are liable to get gen rushed. If Blinky Bill (one of the top Nurse players) was capable of getting gen rushed, then it can happen to any Nurse.

    I can even point you to another Legacy 3 Nurse that will tell you Sally isn't immune to gen rush.

    Which I'm not denying, but that doesn't negate my point that if you are good Nurse you can play without Ruin and do just fine.
    Sure, that's true in a lot of cases. But if you face off against an efficient team, then you're going to get gen rushed.

    And lastly, the fact that you mentioned ScottJund basically tells me where you get your opinions from.

    ScottJund barely piped against a perkless depip squad.

    If you knew about the rest of their games, you would know that only a handful of killers have piped against them while the squad was using perks. And guess what? They were all Nurses using tryhard setups.
    That's pretty scary when you think about it.

    I do know about the rest of their games. I know that Freddy was actually the killer most likely to pip against them, which proved how OP Self Care is against him.
    Freddy? The killer that gave them the most difficulty was Nurse.
    But again, Scott pipped against them without Ruin. Whether you want to nitpick the results, that's what went down. I watched the game, and he was basically slugging like crazy to slow the game. PROOF that you don't NEED Ruin if you are a good killer. Which he was playing Huntress, a killer I feel needs Ruin more than most, so if he can do that with Huntress then a GOOD Nurse player can definitely do it as well because Nurse is more powerful than Huntress.
    You know what? There's no point in arguing this. I personally think that match was a fluke but whatever. As you may know, the depip squad is continuing their experiment. Let's see if they have another match. I will tell you however that previous Huntresses have not fared well against them. One of the Huntresses they beat was also a Huntress streamer. And guess what? They got wrecked because by this time the depip squad had fallen in to their groove.

    And what's even scarier is that the depip squad contains members who aren't that good at survivor. You can tell Marth is one of the weak links. Baefu on the other hand is quite good. The one thing they had in common was their ability to rush gens. Imagine if you had a depip squad comprised of experienced survivor mains. Players that can play survivor at a really optimal level. I don't think a Nurse would be able to beat that.

    Nurse can definitely beat it, she is probably the only killer that can WITHOUT Ruin. Look at the few tournaments that were done for DBD. Who was picked all the time? Nurse. Why? Because Nurse is super powerful.
    It really depends on what each side is using. Is the Nurse bringing her tryhard setup? Or, are the survivors bringing their tryhard setup? I would say that a perkless Nurse could realistically 2k verse a team of perkless survivors (I'm assuming that the survivors are good btw).
    Case and point Zubat just posted a video of him playing as Nurse WITHOUT Ruin, and yes while they got to exit gates he was also playing REALLY bad. He was missing blinks constantly, but he still got the 4k without Ruin. Had he been on point, they would have been lucky to get 3 gens done. No Ruin.
    That's funny because I was going to link you that video. But as I thought, these are the guys you get your opinions from. Now I watched this video. And honestly, Zubat did not play terrible. His blinks were still pretty accurate. But there were two things I noticed:

    1. Zubat is obviously used to range add ons. That's part of why he missed some of his blinks. Not that it mattered anyway. He was able to quickly follow up and down the survivor. That's not "playing REALLY bad"
    2. It seemed to me the gen rush was getting to him. When you get pressured really hard, mistakes are more likely to happen. This is a natural phenomenon.

    Lastly, it's worth pointing out that those weren't even good survivors. They played a lot worse than Zubat did. How do I know? Because most of them weren't even looking behind them! Any decent survivor on PC knows that you have to look behind you in order to anticipate which direction the Nurse is coming from and how far away she is. You can't reliably mind game a Nurse without looking behind you. These survivors were just using their Dead Hard without even looking behind them.

    If Zubat faced skilled survivors, he would have had a MUCH harder time. I've played enough Nurse on PC to be able to recognize good survivors.

    You keep trying to say she NEEDS Ruin, and I'm saying SHE DOES NOT NEED IT. If you want to use Ruin on Nurse that's fine, but that just means you are a weak Nurse player. Zubat could have put on Ruin to make up for his poor performance, but it doesn't change the fact that if he hit even half the blinks he messed up the survivors wouldn't have finished all the gens.
    Woah woah there pal. Where did you get the idea that using Ruin means you're a weak Nurse player?

    Because that would mean Marth and Blinky Bill are Weak Nurses. And for the record, Blinky did have Ruin when he faced off against the depip squad.

    And as I said, those survivors he versed were not good survivors. They weren't even looking behind them.
    So in reality Zubat's "poor" performance wasn't as much as of a determining factor as the poor performance of those survivors.

    @Laakeri said:
    BBQ, Whispers, Nurses and Shadowborn

    You could use Ruin instead of Shadowborn, but you learn to pressure much faster as Ruin wont be carrying you vs average survivors who cant hit great skill checks.

    Yes this exactly. Ruin is only going to work against average survivors, as top survivors will just hit great skill checks and/or destroy the totem in the first minute of the game. Nurse is strong enough she can forgo this for other perks, as she should dominate average survivors anyway. If you use Ruin on Nurse, and rely on it to slow the game, then truth be told you aren't a good Nurse. Average at best.

    There are many top tier Nurse players that play without Ruin and dominate even against good survivors. PC or console, doesn't matter.

  • As of now:

    Dead Hard
    Adrenaline
    Kindred
    Borrowed Time

    Borrowed Time is my newest addition because the camping has been rather extreme lately.

  • Playing Nurse at a high skill level is not easy.

    As a Nurse, you'll need to have the mechanical skill to make accurate blinks, in addition to the prediction skills necessary to correctly anticipate the survivor's movement.

    In short, good survivors are not easy to land hits on.

  • @thesuicidefox said:
    @Mister_Holdout You are reiterating points I never actually disagreed with. Ruin IS the perk to slow the game. I'm just making the point that if you are good enough with Nurse, Ruin is not necessary and therefore becomes a wasted perk slot that you could instead use some sort of tracking perk (like Shadowborn) since that is her biggest weakness: finding and tracking survivors.

    Ruin/BBQ/NC is a meta build for all killers, so to say it's somehow special on the Nurse is a bit overzealous.

    Also regarding depip squad, when they faced @ScottJund 's Huntress he didn't use Ruin and he was the first only to pip against them. So if he can play against Depip Squad without Ruin on Huntress and win, then a God tier Nurse player can DEFINITELY do it too.

    You're just talking in circles at this point. I'm not denying Ruin is a great perk. If you want to use it then fine I'm not saying don't. I AM saying that you shouldn't ever really NEED it as the Nurse if you are good enough.

    Just curious. Do you play on console or PC?

    Also, I'm not sure why you're dismissing my point that Ruin is worth a perk slot.

    I already told you that Ruin is very helpful when facing efficient SWF teams. Without it, you are liable to get gen rushed. If Blinky Bill (one of the top Nurse players) was capable of getting gen rushed, then it can happen to any Nurse.

    I can even point you to another Legacy 3 Nurse that will tell you Sally isn't immune to gen rush.

    And lastly, the fact that you mentioned ScottJund basically tells me where you get your opinions from.

    ScottJund barely piped against a perkless depip squad.

    If you knew about the rest of their games, you would know that only a handful of killers have piped against them while the squad was using perks. And guess what? They were all Nurses using tryhard setups.
    That's pretty scary when you think about it.

    And what's even scarier is that the depip squad contains members who aren't that good at survivor. You can tell Marth is one of the weak links. Baefu on the other hand is quite good. The one thing they had in common was their ability to rush gens. Imagine if you had a depip squad comprised of experienced survivor mains. Players that can play survivor at a really optimal level. I don't think a Nurse would be able to beat that.

  • The Coldwind maps are busted because it's much harder to mind game on that map. All the damn walls are see-through.

  • Become a Nurse main and show them what it truly means to be a sweaty tryhard.

  • Depip squad is all the proof we need that DS needs to go.

    End of discussion.

  • Nea is so ugly that she has to trick-or-treat over the phone.

  • @thesuicidefox said:
    @Mister_Holdout

    1) Devour and Ruin are totally different type of perks. Not sure why you put them into the same category here.

    2) NOED is a wasted perk slot on NURSE because they won't get gens done in the same way that Ruin is. And it's because she is strong enough to play without it and it's not going to be a huge problem for her usually .

    3) I'm talking from experience. Both as survivor and as killer with Ruin. As survivor, I haven't even been phased by Ruin for some time now. I can power through gens and only lose a little bit of time if any because I can consistently hit great skill checks. And I've been in games, on both sides, where Ruin is still in play yet 3 gens get done super fast. And it's because the survivors in the game are like me, they hit great skill checks. Top tier survivors just don't care about Ruin. It's only effective against lower tier survivors, again in the same way that NOED is. But at the same time if you are a good Nurse then you will catch those survivors super fast anyway, making Ruin a moot perk.

    4) Nurse doesn't need Ruin (or NOED) because she is plenty strong without it. You really are better off using tracking perks if you are a good Nurse, because you can win games easily without Ruin. I've done it without Ruin. I've face good Nurses without Ruin that do it. It's just not needed for her. Not saying Ruin can't do work to slow the game, but I am saying that Nurse is strong enough she doesn't need Ruin to slow the game.

    5) I actually don't watch any survivor YT/streams. Just killer because watching survivor play is honestly boring AF.

    6) "Marth must be a pretty crappy Nurse" LMAO did you really just say this? Marth is one of the best killers I've seen play this game. And it's not just him, Ardetha, Zubat, True. They all play Nurse without Ruin and say that it's not needed on her.

    I'll try and reiterate my point again.

    Can you play Nurse without Ruin? Yes.

    Will Ruin come in handy against efficient survivors? Yes, because even good survivors feel the pressure of a Nurse breathing down their back. I can almost guarantee you that at least one survivor will be looking for the totem (probably more). And as I told you once before, not even the Nurse is immune to gen rush. It can happen.

    I mentioned Devour Hope because it normally takes effect mid-game. By the time two or three gens get done, the Nurse will usually have her three tokens. Once Devour Hope takes effect, the game effectively comes to a complete halt. The Nurse now has a chance to do some serious damage.

    NOED is an end game perk. Nurse normally doesn't need end game perks. Unless you were versing the depip squad.

    Ruin and Devour Hope usually take effect during the main part of the trial. I don't know about you, but I would rather have my Hex take effect during the main part of the trial.

    Why do I consider Shadowborn a wasted perk slot? Because you become reliant on it, not to mention, the benefits aren't even that good. That perk may save you the time of one or two chases. The slow down I get from Ruin is usually more significant than extra tracking. And honestly, if I wanted an extra tracking perk, I would probably take Bloodhound. That perk hard counters stealth. But more importantly, you can easily take the perk off and replace it with something else.

    Lastly, the bit about Marth was a joke. As long as I can remember, Marth regularly used Ruin on his Nurse. That didn't mean he was inexperienced with Nurse, it just meant he understood how much Ruin slowed down the game. The same goes for Tru. He uses Ruin all the time.

    I don't know about the other two. I'm assuming they're old school Nurses. Old school Nurses use BBQ, Shadowborn, NC, and Whispers. For some reason long ago, Shadowborn became popular on Nurse. The old school players never saw a need for changing. The classic Nurse build is still relevant today. But I'm willing to bet if those guys went up against the depip squad, they would want to equip Ruin. In fact, when Blinky Bill went against the depip squad he used Ruin : ) Why? Because he knew how bad the gen rushing was going to be.

    The whole point of this thread was to discuss Nurse builds. In my view, Ruin will serve you better than Shadowborn.

    My build which consists of Ruin, BBQ, NC, and Whispers is pretty much the ultimate Nurse build. Not only do you have plenty of tracking, but you have a perk which slows down the generators.

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