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Mikeasaurus

Mikeasaurus

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Mikeasaurus
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  • Yeah this seems like a hacker to me. He knew exactly where you went down despite being nowhere in sight, and the fact your Nancy also screamed twice at once. It did the Healthy to Injured scream, then Injured to Downed at the exact same time. That never happens even when your using NOED or any Insta-Down method.

  • PS4 myself here so I'll consider myself the minority :)

  • They got incredibly lucky and found it in a chest. It's a low chance without Plunderer's but it can happen.

  • Because most surviovors think killers will instantly swing and miss, giving them time to reach a loop.. When a Meg or any survivior just casually walks, I know they're going to Sprint Burst. I just pretty much climb on their back and wait for it to finish them smack them. Same goes for Dead Hard.

  • @pseudechis said:

    This game is fun and you have the right idea. The less serious you take it the more fun you have.

    Careful suggesting this to people though they get very upset at the idea of not taking it seriously and having fun.

    Agreed with this. It's how I play most matches. I used to try go for 4k's when I first started, but it felt more stressful than anything. Now, I just throw on some random perks, maybe a couple Add-Ons for killers and go nuts. If I lose, well I had fun and I got points anyways. Even survivors start to relax in the game when they see you just messing around with them. I've had some super sweats SWF teams literally go from world record time escapes to literally messing around with me. I guess it just depends more on how the players in the match act. Personally, I could care less if someone wanted to rush out the door or not, as long as I kept it fair and fun, I consider it a win.

  • IKR. I couldn't beleive it when they each said it. And these were Red Ranks. No idea on how long they'd played since PS4 doesn't show times, judging from their trophy lists, they had over 75% of the total trophies, so that was a general idea. I mean, if they think Wraith is OP, god help them when they run into an actual stronger killer!

  • @FearlessHunter said:

    https://forum.deadbydaylight.com/en/discussion/comment/1591780#Comment_1591780

    I didn't even get to use devour or discordance, Haunted went off in the first min and I only got one person, the only perk that was helping was bbq

    Well in that case, they had no reason to complain. I mean, I say that, and survivors like this always find some possible way to complain. I had a SWF team of 3 and one solo come in with OoO. The OoO DC'd the second they downed because I was Wraith with Silent Bell and No TR after uncloaking for 6 seconds. After that the rest of the team became like headless chickens. They couldn't handle it, they had no idea what to do. They each DC'd, and I let the solo leave. After the match, each SWF member messaged me telling me I was using an OP killer and I was trash along with usual insults and of course, commit suicide. I never laughed so hard in my life. I guess Wraith is next on the nerf chopping block! 😂

  • I mean, is it a survivors fault that the killer can't keep anyone off a gen for long enough? Is it a killers fault that they were able to down survivors fast? No, because it comes down to individual skill. You can't say 'OMG GEN RUSH' because a survivor did their objective faster than a killer could end chases, and you can't say 'OMG SWEATY KILLER' because again, it's not their fault that someone they were chasing messed up quickly.

  • I mean, those perks aren't exactly screaming OP. I think you just found some extremely salty survivors that had their egos really hurt. You didn't even use any slowdown add-ons or Thana. People like that don't deserve to have access to the internet imo. I've lost to many killers that run worse than that, and I'd never resort to that kind of crap. A simple GG WP and that's it. It shows respect and no hard feelings, but some people just HAVE to be the keyboard warrior of the day these days.

  • Personally, I won't prestige at this point just to repeat a grind for a perk that may not appear for 100 Bloodwebs. The skins are just meh imo. Nothing flashy, and the increase in rarer items doesn't really appeal to me. I'm happy with what I get now really since I rarely use the higher add-ons anyways

  • I think it just comes down to the players. I notice SWF are more toxic that way mainly because they're showing off for their friends and acting like they're amazing. Not all SWF before someone screams at me for it. Hell, even some solo are this way too. The way I see it is, if the killer shows respect, not tunneling from hook or camping, then I show that same respect back. I've done it as killer a few times too. Show them you're just wanting a friendly match and they become the nicest team you meet. I'd rather they go to their next match knowing that not everyone is an ass and treat that killer/survivors with some respect too.

  • Only you can decide for yourself if you want to keep playing. You could get the best reason in existence but that wouldn't help if you weren't enjoying yourself in the game anymore. Take a break, explore some other games and come back to DbD with a fresh mind. If you still feel like you aren't enjoying the game, then you may want to think about leaving it behind. I get that some matches are the kinds that make you want to smash something, trust me, we've all been there, but forcing yourself to continue playing in that mindset just makes it worse.

  • @scenekiller said:

    This is sadly true, especially after crossplay came

    I frequently floated between ranks 1-2 before and got at least 20k points, now I'm lucky to even stay in red ranks and make more than 10k with how quickly my teammates make stupid mistakes and die off

    Same here. I've dropped back to Rank 5 and I'm not really too bothered by it, but every match seems to be the same. I get teammates that divebomb hooks or hook trade. Or the pallet slammers who panic drop EVERY pallet they can find. I'm not amazing by any standard, but I know when to try for a safe unhook and not throw pallets like confetti.

  • I wasn't shocked when they announced that the next-gen consoles would receive the 'better' graphics because let's face it. Current-gen ain't getting them anytime soon. But like hell am I forking out £500 for a PS5 just so I can play with 'improved' graphics when they SHOULD be fixing the current version that we've supported for the last 4 years.

  • I wish they would add some sort of feature like this because I must have items worth millions of BP being unused constantly.

  • It works, also with Unbreakable. But, most killers won't leave you slugged for long most times. The only time I've really gotten use from Soul Guard is EGC when a killer is trying to snowball as a last ditch effort. I think that's the only time the BT effect really had a use for me.

  • I've tried it on every map and I can tell you, god no. Do not even look at it! If a Gen pops and you're far from it, by the time you get there, the survivors are gone and the use of the perk is pretty much gone. Even if you do manage to reach it in time, chances are they'll just hunt for a pallet rather than try for a window.

  • I mean, it was his only kill of the game. Of course he was going to do anything to get it. Do you know how demoralizing it is to go the entire match and end up with everyone escaping? So give the guy a break.

  • @Steel_Eyed said:

    https://forum.deadbydaylight.com/en/discussion/comment/1588916#Comment_1588916

    Billy’s chainsaw is easier to curve and manage with a controller in my opinion. The joystick forever goes in the direction pushed; the mouse runs out of pad.

    I'm a console player myself, so I've never played the PC version so I don't know how different he is on each controlling him, but I do have to agree it seems a little easier on controller. I'd only just recently used him and expected it to be a nightmare, but he's pretty smooth

  • @yukairi said:

    I'm complaining about Billy on pc is really more powerful like the nurse which makes playing fun suck

    Wait, how does PC get this amazing advantage? Do PC get a faster cooldown? Because last I checked, both PC and Console have the EXACT same effect barring Add-On use. What it sounds like, is that you're vs'ing a good Billy or Nurse. You can't nerf a killer just because someones outplaying you unfortunatly. If that were the case, every killer would just use a toy weapon and tickle you a little.

  • As a Solo player, I tend to use Botany, Resiliance, Iron Will and Self-Care. Botany and Resiliance combined makes it a nice solo heal if I can't find someone. It also lets me be a little risky and try get a little more progress on gens before I need to heal. And it also counters the effects of Thana and Sloppy so you're not spending a century trying to heal

  • Hey, PC survivors, you're just as bad. Just saying. Maybe keep the bias to yourself? PC Players do it just as much as anyone else.

  • I really hope they don't destroy Huntress. I barely play as her since I suck at aiming, but she's fine. It's just the Add-Ons that need a tweak. Though we said the same for Billy and look how that turned out!

  • There would have been a time I'd have defended the devs and said they're doing their best, but honestly, if this is their best, I'd hate to see their worst. The game has DC Penalites disabled for the 3rd time thanks to hackers, the game is bug infested and many remain from months ago, MMR was a bust on Day 1, the new Killer is on the horizon with a million and one bugs behind him most likely. Honestly this game has gone so far downhill in my eyes, I don't know how they can even bring it back without a complete remake from scratch. I love DbD, as many do most likely, but I'm so tired of seeing the same issues in game over and over, and we have to wait 3 months before they even attempt to touch a bug fix. And even then, they barely fix anything! They seriously need to start weekly fixes or something because there is zero excuse for the reason they don't. People can try say 'Oh it's a small team, etc' but I don't buy it. They're making a fortune from cosmetics and the DLC's so theres no reason they can't set aside some staff to work on fixes on a weekly or even monthly basis.

  • I think DC Penalties are removed so that could explain the random DC'ers. Being DC'd from the host though, not sure on that one.

  • @sswhoney1 said:

    Since I began playing with crossplay on I've never experienced so many survivors playing killer. Survivor is a team sport us vs killer ######### are you doing blocking people from exiting and tattle taling on survivors who hit the locker to avoid BBQ and chili? You wanna prove you're good then escape the killer!

    Feels like I've said this exact sentence a million times now, but STOP BLAMING CROSS-PLAY! Every platform has toxic players on them, it's not exclusive to PS4, Xbox, Switch or PC. If you don't like cross-play, turn it off otherwise, stop looking for excuses to blame it.

  • @Godot said:

    https://forum.deadbydaylight.com/en/discussion/187276/survivors-taking-game-hostage-to-exploit-hatch

    How is that taking the game hostage? It's clearly a strategy for Survivors, just like camping, tunneling and slugging are strategies for Killers.

    Taking you two hours to finish a game just means you're bad at Killer, no offense.

    Are you serious? Or are you one of the survivors who does this? 2 survivors literally ninja around the map, and unless you're a killer who can make them appear somehow, EG: Doc, you're stuck wandering for ages hoping someone makes a mistake and shows themself. Killers can't exactly force a Gen to pop can they? If it was 1 single survivor, then sure, they can ninja all they like but the game would end because killer has access to closing the hatch and letting EGC count to 0. 2 survivors left not touching gens leaves the killer with no options.

  • Seems like yet another Lag switcher cheat. Imagine having to cheat to win a game. Some people just really have no boundries on how far they'll go just for a precious win.

  • Demo or Nurse for me. Demo because I love his chase music and having a 7 foot tank chasing you is pretty terrifying at times. Nurse because I just love her so much in chases. She really makes you think about what to do instead of the usual looping. I've only faced a couple of PC nurses since cross-play and they've absolutly demolished me and I loved it. Console Nurse just doesn't have that same feeling!

  • For me as killer, I love these kinds of players who just hook dive and happily trade places. Lessens my work and more pressure on the remaining survivors, but as survivor, unless I see BT's icon appear, I just want to strangle the survivor that just got me tunneled from hook.

  • I've noticed this too, though I think it's been a little iffy for a while. There were times as killer someone just leapt from a locker and I got stunned even though I was a good 10 meters away, then other times they do it, but nothing happens for a few seconds, then sudden stun. You could put it down to latency sure, but it just seems super clunky these days

  • Jesus christ. This is the 3rd time that I've heard these freakin hackers doing this crap. I seriously don't understand what enjoyment they get from ruining someones career like this, especially Puppers of all people. The man is one of the most down to earth streamers and such a joy to watch. BHVR needs to seriously get a handle on this hacking crap!

  • I don't get why you're only aiming this entire DS rant at Hag. What's so special about her? Any killer can be hit with DS. If you're so bothered by it, eat it. They get 1 use from it and it's gone. And if they have unbreakable, then that's also wasted after 1 use and you can just wait for them to get up and smack them back down. The only reason you'd be so concerned by DS is if you're actually going out of your way to tunnel down survivors. Someone gets unhooked, go after the unhooker and leave the unhooked to go waste time healing.

  • @Seiji212 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1573548#Comment_1573548

    Not so simple. Again engine tweaks are time consuming and expensive. Hell, even console updates can be costly and they do those regularly. Many games can’t or won’t- go ask thefunpimps. That’s my whole point, what is being asked is neither easy or simple to accomplish, and I see no reason for bhvr to stop everything they’re doing, which would neglect their original platform, until the problem gets fixed. If it even will, frankly. Some realism needs to be factored in to the situation and making it out like the devs can clearly resolve this issue just because you see a steady stream of new content, well those are separate things and they’re not as cleanly connected as many people seem to think. I’m not joking, I just have a healthy understanding of how game design tends to work. They’re doing better than many others out there.

    Right, so you think that a game that has been out for 4 years (3 Years console) that has so many bugs that they're now just features, they release a DLC every 3 months without fail resulting in more bugs, release cosmetics every other week and constantly ignore players actual feedback is fine? I've watched some of their Q&A streams and they literally cherry pick the yes/no questions. They blatantly ignore the legitimate questions about issues in the game. This whole thread is an example. Where has a Dev even spoken to anyone? I don't deny the game takes time and money to change but 4 years is no excuse. This game is basically EA. They want us to pay more and more for features they add, but where are the bug fixes we ask for? Where are the optimizations we need? You can't just release the game to consoles then decide you prefer PC better. We paid money for a game that should be in working order, yet it breaks more and more everyday. Console Optimization was promised to use LAST YEAR and where is it? Did we hear anything about it? No, which in turn annoys more and more people because of the lack of communication. If the devs actually just said 'We're working on it, here's X of what we've done', I 100% guarantee that everyone would accept it and be happy that we know at least something. The simple fact is, the Devs pick and choose what they remain silent over and what the scream from the heavens about. It's a complete joke.

  • @apathyinc said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572578#Comment_1572578

    Console might be ok with the new graphics. I was in the PTB using average hardware and I actually noticed an improvement with my FPS. And I don't think console optimization has an end date, it's always been a work in progress with the devs making improvements to the game all the time.

    Considering console FPS is complete garbage at the best of times, these new graphics will either make or break the game. Indoor maps are stupid laggy. Demogorgon can't move 5 feet without breaking FPS. A survivor can 360 us and it breaks the FPS trying to swing at them. So you'll have to forgive us console peasents for being wary of the new graphics that could just destroy the game for us.

  • As much as I dislike SWF, playing a game together is not cheating, regardless of comms or not. You act like the game is literally full of SWF 24/7. Peak times, sure there are a fair few, but even then, they're not amazing. I've gone against tons of SWF, and I'd say 10% were coordinated. Most just mess around with each other. I do it myself with my friend on SWF. We lead the killer to each other and just screw each other over. So seriously, stop attacking SWF just because you don't like them. It's no wonder this game is so damn divided.

  • Preach it! It's so annoying when I hook someone, turn around to walk away and a second later I hear the hook sound right behind me, then they proceed to ######### I downed them. I mean, what the hell did you think I was going to do? Walk you over to a Gen and wish you luck?

  • @Seiji212 said:

    We all want console optimizations, but y’all need to quit flaming the cosmetics- those bring in money, and money will be needed to fix these problems. The last thing you should want is for them to decrease their income to get what you want, income = motivation. Plus people keep pointing out the separate teams on each. Tweaking or overhauling the entire game engine is gonna be a very time consuming and expensive task, honestly I don’t expect them to do it at all with new consoles in the horizon. And best believe the problem is the game engine- not minor visual effects or console hardware.

    Are you actually joking? Do you know how many cosmetics are in the store? 1,381. 595 to Killers, 786 to Survivors. Then let's also account for DLC. Oh, and lets not also forget that Battle Pass that requires someone to spend real cash to buy Auric Cells to get it. Yeah, BHVR must be really finding that income tough to spread out a little to consoles.

  • A personal favourite of mine I like to do to randoms (Since I have no friends to play DbD with) is use my trusty Pebble at the Blendette that's just Self-Caring away in the corner. It's always such a strange coincidence the killer arrives moments later. Almost like something attracted them! 🤔

    We become great friends afterwards. They send me such nice messages!

  • @Buttercake said:

    https://forum.deadbydaylight.com/en/discussion/comment/1573353#Comment_1573353

    Knocking me down, picking me up. Not hooking me trying to make me wiggle. Dropping repeatedly, I point at hook and they down me again...Rinse and repeat. If the game it over it's over. I can't make myself die. I 'm not gonna keep doing gens cause you want me to. You caught me, so kill me. Let's all go to a match where we are actually competing again. I set the controller down when this continues and have come back 30 minutes still being carried around the map. I report everyone and encourage others to do the same thing. 😊

    Ok, in that situation if the killer wasn't ending the match, nor were other survivors then it's understandable why you'd call it griefing, and I agree. The only other solution to that would be to DC the match, but, you shouldn't have to face a penalty because you can't end the match. It's kind of a messed up situation that even the other survivors let the match last that long.

  • Why would you consider a killer farming as Griefing? You're aware of what Griefing is right? If the killer refused to hook you, then do gens. If they left you on the floor, you die after 4 minutes. If they wouldn't let you leave via gate, the EGC kills you after 3 minutes. Even if you were the last survivor alive, you could wiggle free and go to hatch.

  • @Steel_Eyed said:

    No, I don’t believe so. It’s about going through the breaking animation (walls, gens, pallets).

    Are you sure? Because I'm not 100% sure but I'm sure someone said a similar challenge a while back had Ruin and Surge count toward their damage progress. Can't confim myself since I haven't tested it.

  • @thenegativone said:

    https://forum.deadbydaylight.com/en/discussion/comment/1573173#Comment_1573173

    But what if you were already at max bp in anticipation for new chapter...

    Not 100% on this, but I think it goes into a sort of Overflow. So you could have 1M BP from normal gains and the 250K reward. Not sure if you can still earn BP, but it does show that your BP is over 1M

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1573033#Comment_1573033

    The speed of repair and number of skill checks was based of the charters repair skill. For example Vanessa might have between 5 and 8 skill checks. While Deborah would only have 2. Then each skill check was randomly either R1 or L1.

    Thought so. Well, if they added something like that to DbD it would really feel a little more engaging than the current system. I mean, you know it's pretty stale when I can sit and watch YT and hit skillchecks without watching the screen.

  • Thowing my hat into this as a fellow PS4 player and keeping the thread alive. Reading through this thread, the devs really need to stop hiding away and actually just face the facts. We're pissed and we want some answers. The longer they ignore this, the worse they make it for themselves. If they just acknowledged the fact we just want a decent FPS then we'd be happy.

    What I found funny as well, was I saw a post about Otz saying that the hardware was the issue. Now, I'm no tech jocky here, and couldn't tell you the difference between a graphics card and a bank card, but let's just put this out here. The Witcher 3, released 2015. Absolutely gorgeous game, amazing graphics, STABLE FPS, and giant world. DbD, released 2016 (Consoles 2017), causes consoles to become planes in loading screens and menus, FPS gets scared when Demo growls, FPS dies on Lery's or any indoor map. Sure, you can say the Witcher Devs are more experienced, and I'm sure they are, but whats the excuse? Anyone whos played the Witcher series knows how huge the game is, but DbD isn't even close to it's size. Maybe 10% of it. So how can the game run so god damn awful?

    TLDR: Older games run better than DbD and the Devs need to stop hiding and start answering our questions.

  • @EvilJoshy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1573010#Comment_1573010

    They could pull it off. But it won't run smoothly until a year after it's introduced.

    I only played it for a few hours but FT13th had some mini game for pouring gas into the boat or the car. More interesting than hold M1

    Wasn't F13's interactions just DbD Skill Checks, just multiple on the same circle? And it was easier/harder depending on the characters skills? Been too long since I played that game

  • The only way they could possibly make him any weaker is if they just take his gun away. I swear that's what survivors who complain about him want these days. God forbid a killer can deny a loop.

  • @kate_best_girl said:

    Lol technically it is that’s just normal window hit boxes.

    What part of that should be classed as normal? Nea was half way down the fall before the hit even decided, Hey, wait a sec! You got hit, lemme just update you.

    Also, if that's this stretched res thing PC players harp on about, good god man, please disable it for your own safety. That looks like pure garbage!

  • Damn it. Now I'm going to notice this everytime I play Huntress. My imersion has been ruined! 😑

  • @ASurvkillivorer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1571125#Comment_1571125

    Yeah, pad that post count bud. You read almost none of the thread if you think I insulted anybody. This "person" stumbling over himself trying to debate this topic insulted me first and I returned the tone.

    Its actually not my problem. I have nothing to do with it other than being an unsatisfied costumer. So what should I do? Shutup? You buy some food and turns out its rotten. Do you just shutup about it or ask the seller to make it right? I mean this isn't exactly a complex issue here.

    Console players want the option to play with eachother without PC. Let us have it. No reasonable person opposes this.

    Yeah totally padding my post count and not just having an opinion. And you have the choice to play with console only. Turn it off. Solution found. Not sure what more you'd like here.

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