MhhBurgers
MhhBurgers
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@Tzeentchling9 said:
MhhBurgers said:I mean I ain't complaining but if I play survivor I'd be pissed if somebody basically just wasted my time by not doing anything.
Welcome to the life of every Killer when a Survivor decides to take the game hostage.
I'm still baffled as to why survivors don't get a crow over their head if they are outside of the killer's radius and don't do anything post gens.
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If anybody takes his time off for playing DBD then I think he has more issues.
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It's just as ######### as sometimes not enough hooks spawning on the basement of the game forcing you to slug or haddonfield where that obsessionless DS is a big problem.
~justbadmapdesignthings
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@Terrortot said:
This is only my second rank reset, im just using it to practice blinks and hatchets.Not sure whats so fun about low ranks, they have the highest chances for toxic players.
Had one game as huntress where a guy stayed hidden when everyone left for about 10 minutes. I just practiced hatchet throwing, he finally tried to come up and flash me i just ignored him and kept practicing until he left.
Im not a god player, but i have some skill enough to get to red ranks easily, some people struggle that's ok. The only great thing about low ranks is i hope the rookie survivors are getting the same thrill as i did when i first played.
people at low ranks, not even the "good" ones don't have enough practice to bully killers who are super-highrank when they play their mains. Unless they're in a 4 man squad you'll always have the advantage.
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Was ruin on the shrine in 2018? It's really getting blatant with the paid DLC perks that are meta.
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"why do people get mad about insults"
literally you.
I don't get mad if somebody teabags 1-2 times since it could also mean hello or a bow/thank you, I get mad if ppl do it at every pallet and sometimes I'll just DC if up to this point I haven't made any notable BPs anyways.
Yeah this is the internet but I wouldn't play with some sweaty ######### that teabags IRL.
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i have problems staying in green ranks but man they're fun as the spirit, people stay at the loops there.
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Ah so they still didn't fix it, gotcha. I want to play max terror spirit but it's not viable currently.
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Es gibt kein Facecamping.
Tunneln/Campen ist NICHT unfair da derzeit die gens so schnell gemacht sind das man ohne tunnelling nichtmal einen kill kriegen würde wenn die survivor nicht rumderpen anstatt ihr objective zu machen.
Genauso wie man als Killer manchmal tryhard blackpip genrush teams bekommt, bekommt man als survivor manchmal tryhard Tunnel killer. Deal with it.
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Yay, survivors even have less objectives and are more inclined to genrush, good idea /sarcasm
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I just think it shouldn't wake people up from freddy's dream, Wake me up! should wake them up in endgame.
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adrenaline is not a self-sufficient perk most of the time.
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Asalamalaykum
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@SenzuDuck said:
@MhhBurgers said:
@SenzuDuck said:
@MhhBurgers said:
There's very positive and basically playing a clown, can't watch his video for more than 3 seconds, I think I'd prefer pewdiepie playing DBD oder this fake super-duper friendly guy. Somebody who never gets mad is creepy as [BAD WORD].I've seen him quit a few matches, but I think finding someone fake because they're nice is pretty awful, you're not forced to watch his content.
"I can't watch his content for 3 seconds, but I know that he never gets mad and that makes him creepy" ok buddy.
Yeah sorry but the friend friend friend every 3 seconds makes me cringe so [BAD WORD] hard. Are we playing DEAD by daylight or are we playing hello kitty island?
It's just like saying "Whats up dude", "hey man", "whats up my guy". Sorry that you find common phrases cringeworthy, I can't wait to find out what you have to moan about next.
Yeah once maybe, not everytime you see someone. Holy ######### calling people my friend pisses me off, my father called me "my friend" when I was a child, even as a child I knew it sounded idiotic.
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@SenzuDuck said:
@MhhBurgers said:
There's very positive and basically playing a clown, can't watch his video for more than 3 seconds, I think I'd prefer pewdiepie playing DBD oder this fake super-duper friendly guy. Somebody who never gets mad is creepy as [BAD WORD].I've seen him quit a few matches, but I think finding someone fake because they're nice is pretty awful, you're not forced to watch his content.
"I can't watch his content for 3 seconds, but I know that he never gets mad and that makes him creepy" ok buddy.
Yeah sorry but the friend friend friend every 3 seconds makes me cringe so ######### hard. Are we playing DEAD by daylight or are we playing hello kitty island?
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Make him move at 115% speed while revving his chainsaw, only let it instadown on the first swing, increase the duration to unlimited while he is swinging it (he also doesn't stop/go slower after he hits a survivor with it, remember the old one was instadown so this wouldn't be too op)
The reworked Chainsaw would still punish overly altruistic survivors and it would be hella fun to run around chainsawing like a madman, his skillcap would also increase since you'd risk bumping into objects like this.
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@Nickenzie said:
SenzuDuck said:@purebalance said:
@Nickenzie said:
Countfunkular said:
I noticed some of you this may seem crazy but he does have a damn good point. Every time I play dead by daylight it's pretty much with a friend unless I decide to play killer and torture myself for about an hour.
This game is not a symmetrical at all right now. Under the killer you don't feel like a threat just a small burden to survivors depending on would kill you play.
Honestly I would like to see all of the ranks that the Devs currently have.
Also I would like to see the streamers that they enlisted.
Developers never reached rank 1 and they gave fog whispers to streamers that DC to derank, not gonna name and shame since a mod will sacrifice me. It's nonsense currently but the game is getting better with every baby step.
At least HybridPanda plays fair.
and he's a really nice dude!
Yes, he's very positive and definitely deserves the "Fog Whisper" title.
There's very positive and basically playing a clown, can't watch his video for more than 3 seconds, I think I'd prefer pewdiepie playing DBD oder this fake super-duper friendly guy. Somebody who never gets mad is creepy as #########.
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@Link said:
M e h. it's loved cause it can make for some pretty wild moments, but 90% of the time it's just there to give you a 5 second sprint burst when the gates are powered. However it is an endgame perk and a one time use, making it practically a dead perk. And it CAN be a dead perk if you die early on. I use urban evasion now instead, but it really comes down to your play style. I like to have the ability to play stealthy and play risky being that my perks are Urban Evasion, Self Care, Sprint Burst and Iron Will.lol one time use so it's a dead perk.
Sums up what I think of Haunting Grounds
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@Lowbei said:
Abyssionknight said:Holy #########, there's so many people in this thread with no awareness.
You claim someone who deranks in a game is a terrible person, so you decide they deserve no respect, shouldn't be allowed to speak, and deserve to be personally attacked and insulted outside of the game. Yeah no, you guys are way more toxic and detrimental to the community than anyone who DC's.
You got to remember that's another human you're talking to. Imagine if you were in their shoes and groups of people talked down to you every time you spoke out about a game you enjoyed. I don't care if you agree or disagree with someone, but do it with a little respect and civility. If you dislike someone then be the better person, don't behave worse than them.
nobody personally attacked them. we said they are being trashy, they will get no respect here for it. its not rocket science. they do not get respect just for being humans.
German Verfassung: Die Würde des Menschen ist unantastbar (Human Dignity is Unvioable), I will welcome you to the first world any time once you stop acting like cave-men. Can't imagine what kind of person is this competitive in a game where the majority of players aren't even competitive.
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@powerbats said:
@lyric said:
powerbats said:@MhhBurgers said:
Devs aren't banning streamers so they aren't allowed to ban others deranking, I call BS on that.
Wrong, they ban based upon % of games played so either stop dcing so much or get banned plain and simple.
Honestly I believe they have way too much room to dc with the threshold being what it is
Well once you get into the system though the threshold is much much lower.
I'm just afking after the first hook lol, I DC every 5 games or so
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Devs aren't banning streamers so they aren't allowed to ban others deranking, I call BS on that.
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Let's be realistic, the devs currently even have problems introducing an 8v2 or whatever mode similar to the game they're supporting, this is probably out of their reach.
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Opinions get dismissed by lowbei anyways because he's in an echochamber, I've been rank1 every season this year and pretty much pissed about not being able to depip yet I'm not veteran enough for him LOL.

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@SuperiorityComplex said:
inkedsoulz said:@SuperiorityComplex said:
While I do agree camping is a valid tactic and totally within the killers rights, I do think it’s quite unfun for the hooked survivor. The killer should have his aura revealed to the rest of the survivors if he stands within x meters of the hook for x seconds and not in a chase.
Survivors can use Kindred for that.
Yes, but it relies on the hooked survivor having the perk. I think it should be built in and possibly give kindred another bonus.
I agree, kindred should be passive. SWFs basically have kindred inbuilt anyways.
I also think that there should be a totemcounter but totems should take 10 secs longer to cleanse to make up for that.
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Wow what an impact on my life, I shudderDwights_leftfoot said:Nope people on here saw who you are I don't need to do anything. You did it to yourself.
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@Steebear said:
I'm not some survivor's ######### to play party clown, I don't care about the game's health at all
Fine attitude you have there. And you completely missed the point of course.
The point is I will camp if I want to, I have no reason to play in a way that amuses people if I don't want to.
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Man ur pretty pathetic u know that? Finding stuff like this funny, you remind me of those 4chan basement trolls, laugh at forum posts then cry in their pillow at night when they're alone, not gonna waste my time on u anymore.
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@ChesterTheMolester said:
MhhBurgers said:Freddy doesn't force slow heals unless you use the dress addon, which nobody uses btw. And even then it's super RNG.
And to sum it up: Freddy is RNG, LF is more reliable.
Forced failed skillcheck, regression, mangled, repositioning...
Dat 2% regression, awesome power. If you don't have M&A survivors will learn what you're doing and not be afraid of you unless they directly see you.
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@only1biggs said:
@MhhBurgers said:
at least we understand basic game design and math, yes.Keep going, this is gold
It's ok mr "killers just need to cut corners better than survivors altho it's physically impossible to do so"
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at least we understand basic game design and math, yes.
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@Wolf74 said:
@only1biggs said:
@Wolf74 said:
@only1biggs said:
You sound like a bad killer if you just can't accept your own mistakes. If you can't catch a survivor running around a car, I don't know what to tell you? LOL
And here we go again… a biased survivor who doesn't understand MATHEMATICS!
Simple circle geometry!
That is basically the meaning of "exploiting".You are the ultimate troll. For real LOL :')
The next Duck. facepalm
I leave the explanation of looping, hitboxes and geometry to @OrionIt's not like he'll understand, ppl with no education usually don't understand things that are most basic to us ascended beings.
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@only1biggs said:
@MhhBurgers said:
@only1biggs said:
@MhhBurgers said:
@only1biggs said:
Uh, Giche...I'm not sure if you're aware, but the vast majority of killers on forums don't want to put the effort in either. Instead of learning to chase better, they blame the game. I understand what you mean, but it works both ways

Chase better...because survivors don't have third person camera so that mistakes are their own and only their own most of the time. Autohaven wreckers with it's unmindgameable pallets comes to mind.
I mean cutting the loop better than the survivor, mind gaming, don't respect pallets etc. In most games, you're supposed to capitalize on the mistake on your opponent. There are tiles/maps where this is more difficult, so you just gotta close the gap and not mess up.
Cutting the loop better than the survivor in other words having a bad survivor. I know the game is balanced for the ######### casual base, but it shouldn't be. Survivors should have to drop pallets to buy some time or vault windows, not run around a [BAD WORD] car for 2 rounds before the killer finally manages to catch up because the devs dont want to fix our hitboxes.
You sound like a bad killer if you just can't accept your own mistakes. If you can't catch a survivor running around a car, I don't know what to tell you? LOL
Guess every killer in this game is bad then because all have to do those loops.
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SO basically you want killers to follow the bad survivors and the good ones only get to get downed once the bad ones used up all the pallets.
Got it but we're not gonna be satisfied with that sorry.
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@only1biggs said:
@Giche said:
@Chi said:
I have decided to ignore you. No offence, but from your forum posts you seem like an unreasonable killer main, that doesn't really care about fair play to survivors. Which is okay you know, but I am not engaging in a discussion with you.
You remind me of the ridiculous peoples who defended Infinite loops back then.
" Survivors need some places on the maps where they feel safe, it's too stressfull ! :'o "
" What else are we supposed to to do ? Run in a straigth line ? >:o "
(Familliar huh ?
)Which led me to the conclusion that the vast majority of you all don't want to do a bit of efforts and will happilly spam every cheesy and unfair game mechanic as much as you can.
Like pallet looping, trying to make look this CHEESY, TROLLISH, EXPLOITIVE and BORING "mechanic" as legit.
LUL except toxic bully, who really thought that this game resolved around running in circle 90% of the time ?
I already know the answer, but peoples will easily figure.
Uh, Giche...I'm not sure if you're aware, but the vast majority of killers on forums don't want to put the effort in either. Instead of learning to chase better, they blame the game. I understand what you mean, but it works both ways

Chase better...because survivors don't have third person camera so that mistakes are their own and only their own most of the time. Autohaven wreckers with it's unmindgameable pallets comes to mind.
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Freddy doesn't force slow heals unless you use the dress addon, which nobody uses btw. And even then it's super RNG.
And to sum it up: Freddy is RNG, LF is more reliable.
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lol @ calling freddy better than LF unhooks right in your face and walks towards exit
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@Lowbei said:
MhhBurgers saidAlternatively just introduce a casualmode and reward ranked with extra BP or shards or some kind of cosmetic.
lol of course you would want full rewards for casual mode, and just increased rewards for ranked.
this already show us enough about you to know you arent a vet.
no offense, but i think you are in the wrong thread again.
would people play casualmode if they didn't get anything from it? No
Do people play kill your friends? No, because they still want to level.
What's the point of ranked if everybody ######### plays it. Your ranking system is worthless if the amount of people even trying their best is pretty much low as hell.
Ah I fell for the trollbait of dat trashy twitch streamer again, nvm.
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Ranked is meaningless in a game that only has ranked mode.
sure rank1 has ppl tryharding the ######### out of each other but beating those opponents there doesn't mean ur better than them, it could mean they didn't try their hardest to win and were just derping around and you did your best and played 100% optimal.
Only did rank1 survivor for the achievement, I'm rank 5-10 there consistently but I depip to play with friends.
Rank1 killer since all of this year with the exception of the month of BFA and I personally hate being rank1, I don't want to tryhard but even ######### around with freddy will let you pip. Heck I had games where I didn't kill a single guy cos I was just having fun and slugging and I still pipped because it took them like 40 mins to do the gens.
It should be way harder to pip, if I'm going out of my way to not pip then I shouldn't pip.
Alternatively just introduce a casualmode and reward ranked with extra BP or shards or some kind of cosmetic.
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@Chi said:
@Killigma said:
@Chi said:
@MhhBurgers said:
@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
How many killers actually run NOED? How is it fair that survivors have to prepare for a perk every single game, regardless of whether the killer is using it or not?
Prepare? By doing what? Cleansing a totum while moving around the map? No skillcheck or sabo perks neede? You are not having to prepare for anything out of what you would normally be doing on a map. NOED is not the equivalent to DS. NOED can be shut down within the first few minutes of a game, DS...will not be shut down until the Survivor uses it.
You actually have to find the totems. That is preparing for the perk. NOED has a stronger effect than DS, of course it can be shut down, it wouldn't be fair otherwise. DS as a perk is bullshit, and so is NOED.
You're still implying that finding those totems is hard. The majority of DBD players have probably 500+hours, if you can't find the totems after this time I have bad news for you.
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@Kilmeran said:
@MhhBurgers said:
I got banned by blizzard for baiting people into insulting me during vanilla lol, got tons of people banned that way and then they banned me for 3 months.Wait? Vanilla lol? Do you mean League of Legends? If so, that isn't Blizzard and never was. That is Riot Games.
Nah I got banned for griefing players into insulting me, GM answered to MY ticket and then told me it was suspicious that I opened more than a hundred tickets many of them resulting in bans that he said have been reverted after they actually looked into them. He then logged me out and I couldn't play for 3 months, my forumacc was also permanently banned alongside that (tho reverted because of the new forums)
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Also you can always just use small game to find the totems if you're not good at finding them.
Oh wait then a survivor perk would be situational and not omni-present like the ones survivors are using....
DH/SB SC DS and BT all get usage in 90% of their matches.
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@Chi said:
@MhhBurgers said:
@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
How many killers actually run NOED? How is it fair that survivors have to prepare for a perk every single game, regardless of whether the killer is using it or not?
It can't be that good then if not many killers run it (which many don't do)
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The power of jumpscaring 12 year olds and youtubers who fake-scream everytime he pops up.
No thanks, if you consider that horror then you haven't been on the internet for long.
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@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
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@DocOctober said:
@Baklavah said:
DocOctober said:Get lost with Tyde. He may know some stuff but is incredibly ignorant about several parts of the game, sometimes wilfully so.
Why? Because he advocates for the game to be what it should be?
I couldn't care less about that.
I only care about the false initial statement of "[...] who knows the game better than you".
As I said, he's wilfully ignorant about several parts of the game, mainly how strong some Killers actually are, just because he himself can't figure them out. He's not omniscient about the game and shouldn't be portrayed as such.You realize that the devs themselves didn't figure out alot of killers? The nurse basically exists because they are not good gamers at all, most of them are what true gamers would call casuals.
It doesn't matter if you program something, if you're not good at it and cannot therefore realize it's full potential then the people mastering it will have more knowledge of it than you.
This isn't exclusive to DBD, gamedevs are getting more and more casual forgetting about their hardcore audiences cough blizzard calling ppl who sim their characters obsessive cough
I partly blame the fakenews media for their attacks on true gamers who they said wouldn't have to be an audience.
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@only1biggs said:
@MhhBurgers said:
@only1biggs said:
@Orion said:
@only1biggs said:
@Orion said:
Seeing people fail to understand what a 50% speed reduction means regarding time spent performing an activity is amusing to me as a physicist.Can you explain it to them please? No joke.
I usually ignore your comments, but I'll make an exception this time, because this is equal parts amusing and irritating.
Simply put, if you are moving at half the speed as someone else (50%), it takes you twice as long to get from A to B.
Let me give you an example. If I'm moving at 100 km/h and I need to travel 100 km, it will take me 1 hour. If you are moving at 50 km/h (50% of my speed), it will take you 1 hour to move 50 km, and thus 2 hours to move 100 km.
Congratulations on being an adult :'D
Another question for my benefit this time...
If as a killer, I find a survivor within the first 20 seconds of a match, then I down them in another 20 seconds, then hook them in the basement, how long will I have to sit in a corner and watch them until I realize I am trash at the game and should stop suggesting things on forums like inbuilt bloodlust on all M1 killers?
The moment you get any clue about game design, but I don't think that will ever happen.
I've never pretended to, babe. Sshh sshh sshh x
Like most casuals you don't have a clue about game design it's not new. The devs showed that too, they mostly care about profit. Spend playing half of your life games then come back, thx.
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@only1biggs said:
@Orion said:
@only1biggs said:
@Orion said:
Seeing people fail to understand what a 50% speed reduction means regarding time spent performing an activity is amusing to me as a physicist.Can you explain it to them please? No joke.
I usually ignore your comments, but I'll make an exception this time, because this is equal parts amusing and irritating.
Simply put, if you are moving at half the speed as someone else (50%), it takes you twice as long to get from A to B.
Let me give you an example. If I'm moving at 100 km/h and I need to travel 100 km, it will take me 1 hour. If you are moving at 50 km/h (50% of my speed), it will take you 1 hour to move 50 km, and thus 2 hours to move 100 km.
Congratulations on being an adult :'D
Another question for my benefit this time...
If as a killer, I find a survivor within the first 20 seconds of a match, then I down them in another 20 seconds, then hook them in the basement, how long will I have to sit in a corner and watch them until I realize I am trash at the game and should stop suggesting things on forums like inbuilt bloodlust on all M1 killers?
The moment you get any clue about game design, but I don't think that will ever happen.
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@only1biggs said:
@MhhBurgers said:
@only1biggs said:
@MhhBurgers said:
Selfcare could take 32secs to finish and it'd still be OP. I don't know how ppl even try to argue with simple math like that. No perk in the game is as powerful as SC. And the killer will sometimes let a survivor go so don't give me the killers should be punished for that crap.I hate being forced to tunnel because healing my hits takes less time than a chase on not-nurse killers.
It's not OP. Perhaps you're just not a good killer? I mean... you thought posting a pic of you 4k'ing with a 3 blink Nurse was noteworthy. Which of course, it isn't.
As people with brains here have already stated, survivors off gens is a good thing for the killer.
People with brains
People who fail at basic math and gamedesign
Pick one
Also it's pretty impressive considering I was perkless (don't give me that crap about thana being sleepergood), I don't have sound and I never play nurse as evident by that level 45, she's not hard but having literally 0 muscle memory on her makes her hard, esp when you don't hear ######### and therefore can't track people.
Dude, it was not impressive. It was Nurse. Get a grip.
Oh and... get a headset.
The nurse is still a killer that cannot be properly played without training, I got less than maybe 5 hours on her so yes it's impressive lol, I play her for the dailys and often remove them.
And you said I never 4k to which I proved you wrong. I 4k even on ######### like freddy but that's more survivors being trash tbh.No I won't get a headset for this non-competitive game.
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@only1biggs said:
@MhhBurgers said:
Selfcare could take 32secs to finish and it'd still be OP. I don't know how ppl even try to argue with simple math like that. No perk in the game is as powerful as SC. And the killer will sometimes let a survivor go so don't give me the killers should be punished for that crap.I hate being forced to tunnel because healing my hits takes less time than a chase on not-nurse killers.
It's not OP. Perhaps you're just not a good killer? I mean... you thought posting a pic of you 4k'ing with a 3 blink Nurse was noteworthy. Which of course, it isn't.
As people with brains here have already stated, survivors off gens is a good thing for the killer.
People with brains
People who fail at basic math and gamedesign
Pick one
Also it's pretty impressive considering I was perkless (don't give me that crap about thana being sleepergood), I don't have sound and I never play nurse as evident by that level 45, she's not hard but having literally 0 muscle memory on her makes her hard, esp when you don't hear ######### and therefore can't track people.
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@SenzuDuck said:
Okay so I was wrong as pointed out by @Dreamnomad However, if you think a survivor taking 32 seconds to heal themselves is op then you seriously need to sort out your chasing ability.It has nothing to do with a chase, sometimes you cannot stop people from healing like freshly unhooked people or the guy who unhooked the other guy. You cannot chase 2 survivors unless they're braindead.
And playing killers like freddy often leaves you with basically hitting a guy once, let him drop a pallet or sth and then let him go to keep the others from doing gens unless he doesn't go for some bullshit loop. The point of doing that is you basically terminated a safe spot, there's no point in following the survivor to another when you can stop the others from doing a gen.
Nerfing healing time will make killers tunnel less because hurting multiple people actually becomes alot more viable. Currently it's almost inconsequential. It would be a general buff for ambushkillers which are currently the weakest type of killers.
I seriously question your intelligence if you think a good killer basically will just chase you down with 0 tactics involved. That only works with the nurse, the huntress, billy or against total potato survivors.
Self-Care should NEVER be better than getting healed, ofc realistically you wouldn't have 4 survivors healing each other but 3 survivors healing each other can happen. If those 3 survivors all heal themselves instead of each other then they're faster with selfcare which is absolute BS. 2 injured survivors next to each other might as well just Selfcare right now.
So selfcare in my opinion should be nerfed to heal 75% slower, this would make it only an option if you cannot find another survivor or at least are not willing to risk finding one.