Avatar

Master

Master

About

Username
Master
Joined
Visits
0
Last Active
—

Comments

  • @Lowbei said:
    Hex totems should glow much more brightly for a killer.

    if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

    If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.

    It happens quite often that while I still search for my own totem, I already hear the notification that I can stop searchign now....
    Its always nice when that happens, but then you can still camp and tunnel I guses :angry:

  • Translation: OP asks for special abilities that are bound to single survivors to make him more than skins.

    Prinzipiell ja, aber das Problem ist dass das sehr viel Änderungen erfordern würde und die Frage ist ob sich der Aufwand lohnt. Meiner meinung nach gibt es größere Probleme im Spiel die zuerst angegangen werden sollten, balancing, SWF, gens etc

  • @Kale said:
    Survivors' roles, how about if every survivor has a different role according his/her perks? in the game right now.. survivors are only skins, I think this addition would help that problem. Example:

    Claudette/Quentin being a Medic, gaining +15% heal speed and 10% more bloodpoints for healing, but also has some restricted perks (idk, maybe some likes altruistics or objetives?)

    Feng Min/Detective Tapp being a Technician, gaining +15% great skillcheck areas and +10% more bloodpoints for repairing generators, but also, they has too restricted perks (such as the role Medic and others)

    Bill/David being a Savior, gaining +15% altruistics action speed and +10% more bloodpoints for altruism, restricted perks too.

    Meg/Kate being a Distracter, gaining -15% exhaustion cooldowns perks and +10% more boldness bloodpoints, again: restricted perks too.

    Then for finals, survivors like Dwight / Jake being uhm.. Specialists? not gaining bonusses but being able to equip more restricted perks or something like that?

    What do you think about it, guys?

    Basically I totally agree, but it would be insane effort to change stuff like this and the devs are rather lazy when it comes to such changes.
    What happens with teachables?
    Also the whole survivor kit would have to be rebalanced if you give single survivors extra buffs in certain categories

  • When matchmaking takes so long in your region, then maybe there the game is less popular in your region on PS4 than you might think :wink:

  • @Caretaker said:

    @Master said:
    __> @Caretaker said:

    First off, these are not comparable. NOED can be destroyed, in fact I've stopped 3 NOEDs tonight alone. Wanna know how? I gasp took time to break the totems. You're all super lazy and wanna rush gens and get a free escape then cry that you got NOED'd. It's literally you're own fault. Plus the killer is running with 3 perks all game, 2 if you count the Ruin that blew instantly or didn't do anything cuz greats aren't hard to hit.

    Hell, if you pay attention you can almost tell when a killer is running NOED, or do what I do and just not risk it. Their not hard to find at all even with the change. Run Small Game if NOED triggers you so much.

    But that would mean that they have to get rid of one of their crutches :wink:

    Tell me about it. I only recently started using exhaust perks again, and went with Lithe. You can do fine without any of the meta perks. That's what makes survivor the power role. You can run whatever build you want and still perform well without them.

    You can do fine without any perks too, you dont need anything to run around in circles and occasionally press space at the right time. It only takes experience.
    When survivors bring perks and items to the game, this is when the balance is ripped apart, yeah :angry:

  • @Envees said:

    @Master said:

    @Lowbei said:
    Kaelum said:

    @Lowbei said:

    lol no and the ignorance you just spouted was hilarious.

    they literally dont have the technology nor the legal ability to do what youve stated.

    Careful @Lowbei, your ignorance is showing. I am a software engineer and from any application I write, I can detect every other running application on the system. Your knowledge of “technology” appears to be extremely limited, and laughable. “legal ability”? Really? ROFL!

    you are either lying or hilariously ignorant. 

    by your logic, no hacks would ever exist since they can just be detected. i guess blizzard and treyarch and bhvr etc are just lazy and havent heard about hacks /sarcasm

    a company does not have the legal ability to monitor all apps on your pc. period. this isnt rocket science. they can only legally detect software that affects their game. this is why mlga was unwhitelisted, but not blacklisted, because it cannot be detected.

    you lose, try again.

    Pls stop talking about sth you dont understand.
    Also there only is a list of whitelisted programms, if that programm is not on the whitelist, then it is a bannable offense using it to gain an advantage over other players. That literally stands in the TOS, look it up if you dont believe me

    There is a section in the TOS that states any interference with a players ability to enjoy a "service", meaning the game itself, is a banable offense. They are not enforcing this. Discord clearly interferes with a players ability to enjoy the "service". The devs choose to ignore this. I call it selective hearing. Only choosing to hear what you want to.

    The devs dont ignore this, they actually put voice comms like discord/ts on the whitelist. There has been a post in the old forum where this was discussed.
    Whether you like it or not, its pretty clear what the TOS state^^

    Oh and btw, for some reason the "whitelist" doesnt actually exist, the devs were too lazy to create such a list, you need to go through the posts and search for stuff like that^^

  • @EpicFailTryHard said:
    no matter how bad i want to play "fair", swf makes it impossible.  the person i spoke to was a rank 7.  i have the video but it wasn't that interesting.  i tunneled the weakest link and then camped while they freaked out making all kinds of noise.  i safety pipped.  whatever.  i had literally just taken bamboozle off the clown and put on unnerving presence.  the rank 7 literally went from one circle opportunity to the next.  i can't imagine consistently playing these types.  i would have never played this long.  playing "fair" only earned me the teabag show and the necessity of watching it or they wouldn't leave.  is this not an issue any more or are the lunatics truly running the asylum?

    You are a killer, would a serial killer IRL be fair with his victims? Doubt that.....
    Play as unfair as you want to be, survivors dont care about your fun, so you dont need to care about theirs either

  • @EpicFailTryHard said:
    i am now a rank 14 killer but i had to give up.  i probably will turn back once again.  why?  

    have a look.

    I have a feeling that the PC aftergame toxicity is neglectable compared to the PSN app toxicity now. Seems like that PSN app is getting really popular :lol:

  • We will make it is fine, maybe the active time after the unhook is a bit big, but other that that I believe its fine.
    The killer however will realize that you use it and will most likely stay closer to the hook next time, think about that before you procede with the usual "camping noob" insults^^

  • __> @Caretaker said:

    First off, these are not comparable. NOED can be destroyed, in fact I've stopped 3 NOEDs tonight alone. Wanna know how? I gasp took time to break the totems. You're all super lazy and wanna rush gens and get a free escape then cry that you got NOED'd. It's literally you're own fault. Plus the killer is running with 3 perks all game, 2 if you count the Ruin that blew instantly or didn't do anything cuz greats aren't hard to hit.

    Hell, if you pay attention you can almost tell when a killer is running NOED, or do what I do and just not risk it. Their not hard to find at all even with the change. Run Small Game if NOED triggers you so much.

    But that would mean that they have to get rid of one of their crutches :wink:

  • @m3dicookie said:

    Dear Dev's

    ...... I almost have about 1000 hours in the game i've seem tons of ######### things survivors and killers do to each other, But i don't understand why lag switches / hackers still haven't been banned out of the game, whether they are bad connection or they are really lag switching this is why dedicated servers would help the game so much because no more lag switching killers would just be messing up there own connections and not the players they are hosting.

    Perks (that i feel don't help the game of Cat And mouse )
    BBQ it really sucks to be the mouse and the cat hooks another mouse to have the cat go hey look i see the other mice i can leave now. this is cat and mouse not hey look i see everyone (it really sucks to have this perk messing with the game just because the dev's thought this would help camping when camping is just a lame skill.

    Noed (i can understand why it was there in the beginning of the start of the game and now its now a hex blah blah blah its really just a skill for killers that don't have any skills and can't get the survivors .
    i loved how BNP is being nerfed but some killers can end a game very fast and the dev's say the game wasn't built to end that fast.

    Rune (as it is now is kind of useless ) i would have this spread out across all the unused hex totems to do a combined effect then have it destroyed so fast just saying it would help killers i guess

    MORI'S (this is another thing that really doesn't make sense in the game it make the games end superfast promotes camping or tunneling just to use the mori. its kind of lame i would remove all the mori's and just make Devour hope the noed and the mori and yes yes i know But my hex totem gets broken to fast blah well game play would be better for everyone.

    KYF Needs to be fixed really does nothing really works that well.

    laggswitching is most likely only a bad connection having laggspikes. Due to the nature of P2P there is nothing you can do against that until we get dedicated servers, which will probably never happen.

    Perks:
    BBQ actually reduces camping and tunneling, if you want to have this perk removed we can go back to full camp mode, but I am not sure whether you want that either :wink:
    If you have another good suggestion what BBQ could be, go ahead

    NOED, yeah I agree, but sadly its the only counter against a genrush, I wish games would take longer and NOED would be changed into sth else

    Ruin, maybe but in my opinion the whole gen mechanic has to be reworked. It cant be a solution to make a perk mandatory

    Moris are ultra rare items and are supposed to be strong, it doesnt promote camping, it promotes tunneling btw, if you compare it to the ultra rare stuff survivors have, I believe its kinda balanced

    kyf - add the possibilty to start the game alone

  • @ISaboUrLife said:
    I'm sorry for you, killers just think that they have a right to ruin your day because you play survivor or something XD

    Actually its their job, thats why they are called killers :wink:

  • And I thought PC afterchat is the only toxic one :lol:

  • @Beardedragon said:
    I already made another post about hooking, so apologies if ive made a little too many posts in little time.

    so i catch a guy. i hook him, and the moment i turn around theres 3 guys within reasonable distance. one runs up to unhook, i hit him which doesnt stop the unhooking, they are now both free. (i found out i could grab people that try to unhook, but lets face it, that wouldnt help. another one would just unhook.)

    i hit one in the chase, grab him, i get flash lighted.

    i chase, i get one, i hit another, 2 down. i grab one, that one wiggle his way out of my grasp instantly? being new i have no idea how that happens, the timer wasnt even up.

    he's lose, the other one was helped up.

    great back to start. i catch one, i get flash lighted. happens twice.

    i hook one, he gets unhooked.

    look where im going with this is simple. how do i deal with survivors that dont give a [BAD WORD] about me and just gangs up on me? my hits are not aoe (although i know some killers have aoe) and i feel like all killers should have aoe hits to deal with all these survivors just ganging up on that hooking pedestrial.

    and whats this about them wiggling out of my grasp instantly almost after i pick them up?

    and what am i supposed to do about flashlight?

    and then sometimes they run to small areas that has a window + a small thing to leap over, could be a half wall or something. something that means its not just running, so im not faster than them. we just run in circles. what do i do? please tell me.

    this is not a rant or a complaint, but i feel like i should be in charge when i play the killer, yet im completely at the survivors mercy. if all of them have Flashlights, i have no idea what to do.

    ive done moderately well as the Pig, but now im struggling with the Wraith. the chase is decent, albeit not when they vault over stuff and keep a loop. but this ganging up on me, not even caring when i hook one because they get him down instantly? i dont know what to do.

    Sorry to say that, but in DBD survivors will never be scared of you unless you play the strongest killer, nurse.
    In fact the killer has to worry about more stuff than the survivors do :lol:

    Nurse is quite hard to master though, so I would suggest you start with other, easier killers like hillbilly or doctor.

  • @Blu3Shad0w12 said:
    I was playing a hillbilly game and when I downed a survivor and picked them up a nea with a flashlight tried to save but I drop the survivor after game the nea reported me for exploting. I just need to know if I can get banned for that and sry if I didn’t word this correctly 

    No ofc it is legit, I really hope you chainsawed that nea afterwardss

  • @GT_Legend2 said:
    in high ranks, he is basically a middle finger to the survivors and almost seems that HE controls the outcome of the game, not the survivors

    Why do I never see him though? Also on streams he almost never apeears and if he does, he is not strong at all.
    By the way, the killer is supposed to control the game, but the only killer that is capable of doing so is nurse

  • First time that a survivor blames another survivor for choosing a stealthy skin. :lol:

  • All my matches are wirded, because using WIFI always asks for trouble :wink:

  • @Lowbei said:
    Kaelum said:

    @Lowbei said:

    lol no and the ignorance you just spouted was hilarious.

    they literally dont have the technology nor the legal ability to do what youve stated.

    Careful @Lowbei, your ignorance is showing. I am a software engineer and from any application I write, I can detect every other running application on the system. Your knowledge of “technology” appears to be extremely limited, and laughable. “legal ability”? Really? ROFL!

    you are either lying or hilariously ignorant. 

    by your logic, no hacks would ever exist since they can just be detected. i guess blizzard and treyarch and bhvr etc are just lazy and havent heard about hacks /sarcasm

    a company does not have the legal ability to monitor all apps on your pc. period. this isnt rocket science. they can only legally detect software that affects their game. this is why mlga was unwhitelisted, but not blacklisted, because it cannot be detected.

    you lose, try again.

    Pls stop talking about sth you dont understand.
    Also there only is a list of whitelisted programms, if that programm is not on the whitelist, then it is a bannable offense using it to gain an advantage over other players. That literally stands in the TOS, look it up if you dont believe me

  • @Tsulan said:
    It's like a wallhack that's always active. If one sees the killer, everyone knows where the killer is, where he sets his traps, what perks he has, if he camps, if it's safe to do the gens in that area, who can come to unhook, into what direction he went, etc.

    Not to mentioen OoO in a SWF.....

  • @MegaWaffle said:
    Its a game, it will never be perfect, it will throw crap your way and it will give you moments of laughter.

    Lets stop fighting "Killer v Survivor" and start looking at everyone as people looking to have fun. The game is unbalanced and will never be perfect so move on and just enjoy the fun times.

    If you focus on the bad that's all you'll ever see.

    Just have fun! :p

    I play the game for fun, its just sad that I have to derank in order to be able to do that

  • @lonewolf_19xx said:

    @Master said:

    @lonewolf_19xx said:
    This is getting ridiculous, i played 9 matched and got camped 9 times today. I expect it to happen here and there. Or If the survivors are being toxic or rushing and sitting by the hook then i get it. But i dont play that way, and the level of camping is getting out of f'n control on ps4 since the update!

    Try not to be caught first. the fact that you were found first and got camped to death 9 times in a row tells me that you are one of these guys running at the killer and clicking at his face in order to get his attention

    Maybe you should try to avoid the killer and wait till he camps someone else, donating an easy escape to all other players

    Im not surprised that killers camp on console, nurse and huntress suffer from console aim and low fps really hard^^

    I wasnt caught first everytime, and i dont go bring any items into any match. I never run toward the killer and always try to avoid them and play stealthy. Dont assume you know how im playing or what im doing in a match. I dont body block, i dont taunt, i dont hook rush, and when the gates open i leave if i make it that far. And camping since the clown update on ps4 is just outrageous because its new characters i guess

    If you werent the first one caught and you verse a camping killer, why didnt you do gens and escape? Or did the killer only camp you?
    Are you using any twitchty/youtube names or sth like that which makes you a special target?

  • @ImFireRose said:
    Self-care isn't exactly OP. It's just a QOL perk. DS and Sprint burst are effortlessly overpowered perks since you don't require brain cells to use either perk. Self-care can be seen as a solo or team-based perk. When Bond fails to get you healed because your teammates are scattered or dead, or the others need help you're useless to them because injured. I always thought healing progression should regress if you stop healing, self-care or medkits, because you are bleeding after all.

    When a perk is used by 99% of the survivors, then you should be aware that there is sth wrong.
    Also SC enables solo play, making a survivor possible to heal himself instead of having to search for a teammate which can take quite some time (ofc not the case in SWF, but thats broken anyway)

  • @dont_ask_me_again said:

    @zacmangaming said:
    Nope. Terrible idea and It's not even necessary. Are you aware of the "CTRL" button on your keyboard?

    I already 4k with hag 90% of the time on live at red ranks... the change only really effects survivors who don't know how to counter her - which you've pointed out how that's done if the hag doesn't camp/patrol the hook... if you're a good hag why would you care about this change knowing survivors can just crouch the hook? You're not supposed to put traps directly under the hook against the best survivors as it is but rather try to get them to trigger one nearby.

    There's no good way to counter the new hag because she's effective at hooking survivors and effective at camping... once someone's hooked it's gg. With the change to make her a better chaser... her camping effective status needs to go down a notch.

    Are you streaming? I would like to learn from you if you 4k 90% at rank 1

  • @Orion said:

    @Master said:
    Devs even purchased rights on their own game, so there shouldnt be any money problems btw

    You do understand that a purchase requires that money be spent, yes?

    Yes and if they had money problems, then you would not consider such a step

    and looking at the steam stats, DBD is doing quite well and then they get additional revenue from console and cosmetics

  • @Azakura said:
    You're asking for huge changes, that would cost lots of money to change, test and refine. This is a $30 game not a game with a monthly subscription where something like that could even be realistic. 

    Even if they did make sweeping changes they would still have some people unhappy or possibly ruin their game. 

    Or they can make small controlled improvements that is cost effective and keeps the core of the game strong.

    There are free to play games who completely depend on cosmetics store, and still they make a fortune.
    If devs dont want to balance the game because of monetary reasons, then we can let the game die

    Devs even purchased rights on their own game, so there shouldnt be any money problems btw

  • I agree, but you forgot about SWF which definitely needs to be adressed too

  • @Jaggy said:
    The new calm spirit will be very good against the Doctor.

    Its flawed design to create perks who are dedicated to countering single killers.
    Its flawed for the same reason why quickswitching is a bad thing.

    If you dont know what you verse, you cant counter it with stuff thats so specific

  • @Mrmaplesyrup said:
    I think one D-strike is perfectly fine but, when you deal with more then 2 the game becomes an absolute nightmare for any killer.

    Its fine on a weak survivor, but if a good survivor gets away after you downed him and yuo have to follow him through the loops again, then this can cost you the whole game. (yeah yeah chase another one lul)

  • @BottledWater said:
    So after a long break and several missed rank resets i played in rank 20 to 16 during the double BP event, and I had more fun than ever and i met a whole lot more people that i now play with that are so much fun to play with. Because i was rank 5 it was especially easy so i only hooked them once for my BBQ stacks and then just played around with the survs and tried my best to not kill them (except that one P3 laurie with 1288hrs and those 2 Legacy 3 dwights that i met which where fairly unpleasent people) I played around with the survs for example putting them in madness 3 and standing with unnerving presence close to them and everytime they failed a madness skillcheck I smacked them and all that kind of stuff and i actually got to play killers i rarely to never play like Hag, Nurse, Myers. I never had so much fun playing this game since a long time. Is it just me that feels like this or are there people that had the same experience as me?

    The game is balanced around low ranks, so ofc its fun to play a balanced game.
    once survivors understand how the game works, they have complete control over the game and can decide to genrush and finish the game in less than 5 mins or they can bully you with their flashlights and even refuse to leave the game after the gates are open

    I started deranking and so far I like it except from the fact that DBD is quite performance-hungry, even if you run it in the background :lol:

  • An interesting idea, but I dont think medkits should grant 100%.

    Also when you heal yuorself with the scraps, then you heal as fast as you currently do with SC?

  • @lonewolf_19xx said:
    This is getting ridiculous, i played 9 matched and got camped 9 times today. I expect it to happen here and there. Or If the survivors are being toxic or rushing and sitting by the hook then i get it. But i dont play that way, and the level of camping is getting out of f'n control on ps4 since the update!

    Try not to be caught first. the fact that you were found first and got camped to death 9 times in a row tells me that you are one of these guys running at the killer and clicking at his face in order to get his attention

    Maybe you should try to avoid the killer and wait till he camps someone else, donating an easy escape to all other players

    Im not surprised that killers camp on console, nurse and huntress suffer from console aim and low fps really hard^^

  • @akbays35 said:
    Only works on his dream state :(

    Because OOO doesnt show people from another world

  • I am curious, at what ranks does this build work?

  • Because its a survivor thing

    In the meantime I suggest you use any of the "toxic strategies" survivors hate if you face an obsession. If there is an obsession in your game, then assume that everyone has DS and play like that.
    Dont be afraid to tunnel and camp and if you managed to dribble a DS to the hook, do you really want him to get away from the hook again? :wink:

  • The exhaustion nerf wont make anyone leave the game, pls stop overreacting
    1. doesnt fix the problem
    2. same as 1
    3. not really sure what you mean, if you used sprint burst before the chase started, you are allowed to regenerate exhaustion during chase while running or what do you mean?
    4. would make sprint burst even more OP

    The probelm with sprint burst is that survivors who are capable of looping can waste so much time of the killer at the loops, abusing window and pallet spots that sprint burst will become active again, making them able to leave the spot etc etc

  • @Okuu46 said:

    @Master said:
    Survivor represent 80% of the community, so it would be bad strategy not to focus on survivor cosmetics

    but if that's the case; then it practically shows that the developers don't care very much for killers mains and that we will get tired and bored of the same stuff and leave, without killers there is no match?

    You should know that this is already the case if you are following the game for a bit longer than a few months.
    For some reason, the game is extremely addicting and that stops many killers from leaving the game. I count myself to those, for some reason I always come back after each event where I get bullied heavily and switched to another game.

    Another problem is that if devs make one side too easy, it would produce problems with the 1:4 ration and queue times would rise.
    Look at BBQ for example, the 100% BP bonus is insane if you think about it, but it actually is needed in order to get enough killers play the game as killer. Imagine if survivors would earn as much BP as killers do, we would probably lose 70-80% of the killer population

  • @thomasnut said:

    @Master said:

    @thomasnut said:

    @Master said:
    Play nurse, you will laugh about pallets

    I would love to but i'm really bad with her. Just can't get her down. The other thing is they really need to address pallets in this game so more than just one or two killers are actually viable. Nurse. Billy or huntress.

    The problem is it's either there is one around every corner every 10 feet apart or survivors make every single one after another after another. Always at the very last second. It is very frustrating when a killer is doing an excellent job, over coming obstancles, running around them, playing mind games, circling, etc. Then just as the deal is about to be closed after doing an excellent job, bam another pallet - as i said at the very last possible second.

    Why are killers always getting screwed over. Do the dev's hate killers that much?

    I see three maybe 4 possible solutions.

    1. Reduce the amount of pallets
    2. Reduce the size of the loops
    3. Spread the damn things out much further apart
    4. Slow survivors down when they are wounded.. Don't need to run at full speed when wounded.

    Actually just thought of another. balance the killer progression system so i don't have to get 2 damn kills every match to progresse.

    whatever you do, fix it already

    I know, I play killer too....

    But its definitely wrong to make the emblem system reward less kills. Killers should be strong and the fact that there are countless of games where you only get 1 survivor due to a genrush is just a joke

    I don't agree with this.. If survivors do x amount of things during the course of the match and still die. they still progress forward.. Why isn't it the same on the killer side? If i hook enough people, do damage, get points in a chase, why then shouldn't progress in the same manner. Why should i have to depip? Why is it necessary to only progress forward by getting two kills? Balance, it's all about balance

    As a killer main it is my opinion that it is still too easy to pip for both sides. (as survivor its riduclously easy now btw)
    The ranking system completely fails to deliver balanced matches where both sides have fun.

    As killer I always rank up too easy and when I reach the ranks where I start to derank/blackpip, these matches feel so horrible that I dont want to paly the game anymore. This is why I started deranking to avoid such matches.

    The ranking system should deliver an environment where I enjoy palying killer instead of making me verse a bullying deathsquad.

    But thats only my opinion and I know a lot of players need the pawing after the game that they did well and get a pip now. But if you look at other games, everyone is fine that they cant reach ranks above gold or sth like that and the fact that you would be able to reach grand master in other competitive games just by playing more than you do usually would be outraegeous. Yet this is the case in DBD where almost everyone can reach rank 1 if he really wants to

    in Pallets Comment by Master
  • Why not simply debuff the survivors speed in dreamworld? They are dreaming, so why can they sprint around like that..... would only make sense

    What do you mean with failing tests? SOmething like the doctor madness mechanic? I like the one shot idea too, but probably this would make tunneling even more a thing than it already is on freddy

  • Survivor represent 80% of the community, so it would be bad strategy not to focus on survivor cosmetics

  • @RSB said:

    @Master said:
    Play nurse, you will laugh about pallets

    And good laugh about 23423532525235 deadzones on each map.

    It takes practice, but you will learn to avoid those.

    in Pallets Comment by Master
  • @thomasnut said:

    @Master said:
    Play nurse, you will laugh about pallets

    I would love to but i'm really bad with her. Just can't get her down. The other thing is they really need to address pallets in this game so more than just one or two killers are actually viable. Nurse. Billy or huntress.

    The problem is it's either there is one around every corner every 10 feet apart or survivors make every single one after another after another. Always at the very last second. It is very frustrating when a killer is doing an excellent job, over coming obstancles, running around them, playing mind games, circling, etc. Then just as the deal is about to be closed after doing an excellent job, bam another pallet - as i said at the very last possible second.

    Why are killers always getting screwed over. Do the dev's hate killers that much?

    I see three maybe 4 possible solutions.

    1. Reduce the amount of pallets
    2. Reduce the size of the loops
    3. Spread the damn things out much further apart
    4. Slow survivors down when they are wounded.. Don't need to run at full speed when wounded.

    Actually just thought of another. balance the killer progression system so i don't have to get 2 damn kills every match to progresse.

    whatever you do, fix it already

    I know, I play killer too....

    But its definitely wrong to make the emblem system reward less kills. Killers should be strong and the fact that there are countless of games where you only get 1 survivor due to a genrush is just a joke

    in Pallets Comment by Master
  • @Easylife said:
    The changes are:

    Season reset & rank pip changes:

    • Players at Rank 15 will not be able to de-rank to Rank 16 (unless it's rank reset)
    • From Rank 16 - 20, players will not lose pips or de-rank.

    The number of pips that players receives back when the rank reset occurs has been adjusted to create distinct Rank pools.

    Looks like the first steps to "fix" de-ranking to stay at rank 20 while making rank 16-20 something EVERYONE will soon get out of as it's impossible to rank down or lose pips until rank 15.
    Thoughts?

    I stopped deranking too far anyway because since pips have been a parcipation reward for survivors, it has become really hard to find lobbys in low ranks.

    Basically its a good idea, but the whole ranking system is stilled flawed by concepts like SWF and a monthly rank reset. And then there is literally no incentive to rank up, unless you want to be bullied

  • I like how you hided the ranks after the game :wink:

  • @chipiron said:
    how to report a player who has cheated in a game,I have recorded a video,thx

    After the game is over, dont leave the aftergame-chat section and open the report window (press at the down/upvote button)

    Then you need to upload your video to youtube while you keep the game with the report screen minimized in the background. Once the upload is done you copy the link manually into the report screen and write a short story (yes letter, by letter copying)

    Welcome to DBD :lol:

  • Why would you play with controller if you have access to the advanced m/k controls ..... just curious

  • As survivor you should be fine to go.
    When I play survivor I am half of the game playing with one hand, just sitting afk at gens not paying attention^^

    I assume that there are ways to compensate the keyboard usage while moving around (not aware of the practical solutions), but as survivor the game will be way more relaxing than playing killer

    Just give it a shot, its not that complicated to start streamign and a gimmick (one hand DBD in this case) is always helpful

  • Play nurse, you will laugh about pallets

    in Pallets Comment by Master
  • @Spectre_UK said:
    A lot has been said recently about DS and I agree I hate the perk it should be changed or removed but what about NOED the Killer's own version of DS it lets a lot of unskilled Killers do way better than they should and if they won't remove NOED how about a Nerf at the moment it is basically 3 perks in 1.

    1 shot down, 8% reduced cooldown on successful and missed attacks and a 4% speed increase.

    How about don't make it a totem perk and give the Killer a 3/4/5% speed increase for the 3 tiers of the perk for 2mins or time can be adjusted after the last Generator is popped the same as Hope for Survivors then it isn't OP and allowing all these unskilled Killers to be carried by a single perk just the same as Survivors who run DS.

    5% speed increase afetr the game has been finished? That would be a complete waste of a perk slot, might aswell remove it instead of nerfing it like this

1 … 162 163 164 165 166 … 186