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ImFireRose

ImFireRose

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ImFireRose
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  • As far as I know, the devs and EAC themselves have both said they don't care if people use custom perks, so I don't think dedicated servers will do change that.

  • Honestly, that seems to be the case haha. It's one after the other it seems.

  • @Master said:

    @ImFireRose said:
    Self-care isn't exactly OP. It's just a QOL perk. DS and Sprint burst are effortlessly overpowered perks since you don't require brain cells to use either perk. Self-care can be seen as a solo or team-based perk. When Bond fails to get you healed because your teammates are scattered or dead, or the others need help you're useless to them because injured. I always thought healing progression should regress if you stop healing, self-care or medkits, because you are bleeding after all.

    When a perk is used by 99% of the survivors, then you should be aware that there is sth wrong.
    Also SC enables solo play, making a survivor possible to heal himself instead of having to search for a teammate which can take quite some time (ofc not the case in SWF, but thats broken anyway)

    Not really. The same could be said about BBQ on killers side. It's a good perk, and you have a right to use it.

  • Self-care isn't exactly OP. It's just a QOL perk. DS and Sprint burst are effortlessly overpowered perks since you don't require brain cells to use either perk. Self-care can be seen as a solo or team-based perk. When Bond fails to get you healed because your teammates are scattered or dead, or the others need help you're useless to them because injured. I always thought healing progression should regress if you stop healing, self-care or medkits, because you are bleeding after all.