Looping P3 Doctor for 5 gens in 5 minutes
Provided if he uses the flash-light this could extend way more/ for the bully
https://www.youtube.com/watch?v=MI7mVVIAJs0
This is why Killers is unfun and frustrating at High ranked hencem any Derank
Provided if he uses the flash-light this could extend way more/ for the bully
https://www.youtube.com/watch?v=MI7mVVIAJs0
This is why Killers is unfun and frustrating at High ranked hencem any Derank
Read THIS post.
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Comments
Yes, I often do get frustrated when I play poorly.
This video supposed to prove something?
Flashlight, DS and pallet looping the entire game. Such a great combination.
I bet he complains when a killer camps him though.
using DS too, disgusting
Honestly, as a killer, you need to break away and stop getting pulled into it.
Wow. Another dog ######### killer. Great.
He didn't use his flashlight, he missed DS. What else is he supposed to do aside from looping? Give himself to the killer?
This is one of the best examples of when not to tunnel a survivor. I appreciate you posting this educational video.
Try and lose him by juking him? All he is doing is just running from pallet to pallet and not even making an effort to lose him but instead waste his time.
Right and it worked...because the killer was bad and didn't go after someone else.
It doesn't matter if it worked or not, it's making the game hell for the Killer. Losing him would've worked too. You're probably a survivor main and wouldn't understand anyways.
I actually main killer and DON'T complain about EVERYTHING. A foreign concept to many like yourself, I know, but, believe it or not; it's not a survivors job to make the killer better, or give him kills, or take it easy on them, or make life easy.
I know this as a killer main, that can use my brain to make other choices to influence a game, other than just mindlessly following one survivor who is clearly better than me... for 5 gens worth of time.
Actually the point is the killer chose to continue to play poorly and made it unfun for themself. The killer could've easily chosen the smarter play and not gone after someone endlessly running them around. I don't ever remember the devs giving survivors the ability to control where the killer moves on the map or when they use their abilities.
When the killer decides to tunnel or camp it's the killers choice, the survivors don't control them and make them do it remotely. The same is true for the killer in the video, they chose to keep doing that instead of going for a gen.
I had a game last night on coldswind where a huntresses would tunnel one person and then hard camp them. We focused on gens and try and saved but she got the sac anyways. She continued the tunnel even chasing someone right past me within auto attack range of me in a wide open area working on a gen. She literally chased by me for an entire minute and never once threw an ax, damaged gen nor grabbed me off the gen for an easy hook.
That was all on the killer being bad and this is at high rank no less so stop blaming survivors for killers playing stupidly.
I wouldn’t dive into fixing things because they’re unfun, even if viable strategy’s. That’s a slippery slope some killers are gonna slide down. You do that, and I’m sure very close camping would get axed because “it’s making the game hell for survivor”
eh
This is just another stock example of how Looping empowers survivors to be able to overpower Killers. You’re not really fighting the Survivor, you’re fighting the busted ass hit box size differences that allow for looping for insane amounts of time. There should never be a point in this game where the Killer has to “give up” on a chase because the Survivor can overpower them. He should only have to give up a chase because he lost sight of them, and can’t find them.
In all honesty, it's a bandaid fix to a nasty gash in the game's mechanics.
So he stops chasing this dude and focuses on someone else. What says the other guys won't loop him just as hard as this one did, perhaps even actually hitting their DS or actually using their flashlights.
The only true solution to overcome this kind of playstyle is to play 1 of 3 killer in a roster of 12
If only a quarter of the killer cast can even remotely play against this style of play(which can be done by any survivor, to an extent even without perks or items), then you know something is wrong with the game.
Is this just another look how great Iam video? I'd rather not give the thirsty kid the view.
The killer should've broken off from the chase after a while. Instead, he let himself get distracted.
In all honesty, getting sucked into a 5 minute tunnel is not due to a problem with game mechanics. It is solely a bad killer. When you get looped for 5 gens by the same survivor, you are the problem, not mechanics.
I agree that looping can get very bad at times. I disagree that only 3 killers can overcome looping. All can overcome it, its just that some are better at it.
The Killer made no attempt at mind gaming at all, he just mindlessly chased the survivor in the path he went. He didn't outplay the survivor at all.
Next......
Which is fine until you realize that all 4 players are just as good at the shenanigans. So you break off to find someone else who does the exact same crap. Its the crap that needs fixing.
i seldom run around in circles at the behest of some random troll. i simply go patrol gens. when a killer "takes the bait", it is their own fault.
But do you see where this is going? Forget about this garbage killer for a second.
Even if a killer wouldn't hardcore tunnel someone and swap targets, the other survivors can just as easily waste your time.
''Oh this guy is just wasting my time, better find someone else!
Oh this guy also just wants to waste my time, better find someone else!''
Repeat until all the gens get popped anyway.
Also let me rephrase: Only 3 out of 12 killers can overcome looping by virtue of their own unique power and the player skill attached to it. Technically Hag and Trapper can too but that is too much reliant on chance and requires a costly time investment to set up (which they seem to address in the PTB at least). The rest of the M1-clicker cast can't do this. Their hopes of catching someone is awfully reliant on the survivors making a mistake, which is ludicrous. You don't outplay them, they just mess up.
Ladies and gentleman, the average Doctor, that thinks he is only good for finding people and mindlessy chases the first survivor he finds. And then needs NOED to get kills.
The survivor didn't even loop optimally, didn't use the flashlight and missed DS... the killer was just plain bad.
And being bad is not an excuse to say survivors are op. That can be said when you play optimally and still get rekt.
I like how you hided the ranks after the game